fuzzy-if(platform(swgl),1,180000) == simple.yaml simple-ref.yaml == order-1.yaml order-1-ref.yaml == order-2.yaml order-2-ref.yaml == nested.yaml nested-ref.yaml # fuzziness is needed due to perspective for the edge fuzzy(35,200) == nested-coord-systems.yaml nested-coord-systems-ref.yaml == nested-preserve3d-crash.yaml nested-preserve3d-crash.yaml == perspective-clipping.yaml perspective-clipping-ref.yaml == intermediate-1.yaml intermediate-1-ref.yaml == intermediate-2.yaml intermediate-1-ref.yaml == split-intersect1.yaml split-intersect1-ref.yaml == ordering.yaml ordering-ref.yaml fuzzy(1,20) fuzzy-if(platform(swgl),128,39) == near-plane.yaml near-plane.png # Note: on windows the image is rendered at a slightly different spot. # similarly, a lot of tests in "transform" are non-windows. TODO: investigate platform(linux,mac) fuzzy(1,20) == same-plane.yaml same-plane.png #TODO: https://github.com/servo/webrender/issues/2946 #== cross.yaml cross-ref.yaml == mixed-order.yaml mixed-order-ref.yaml fuzzy(1,40000) == filter.yaml filter-ref.yaml fuzzy(1,10000) == gradient.yaml gradient-ref.yaml == order-3.yaml order-3-ref.yaml