# Tests that `get_raster_rects` raster -> world transform is inversible in general, # but one of the vertices of the world rectangles can't map back to the raster. --- root: items: - type: stacking-context bounds: 0 0 400 400 perspective: 800 perspective-origin: 50% 200 items: - type: stacking-context bounds: 0 0 400 400 transform-style: preserve-3d transform: rotate-z(40) translate(400, 200, 0) margin: 100 items: - type: stacking-context bounds: 0 0 1000 1000 transform: rotate-y(-75) translate(0, 0, -500) items: - type: rect bounds: [0, 0, 200, 200] color: red