name: wrench version: "0.1" author: Vladimir Vukicevic about: WebRender testing and debugging utility args: - precache: short: c long: precache help: Precache shaders - verbose: short: v long: verbose help: Enable verbose display - shaders: long: shaders help: Override path for shaders takes_value: true - use_unoptimized_shaders: long: use-unoptimized-shaders help: Use unoptimized shaders rather than the shaders optimized at build-time - rebuild: short: r long: rebuild help: Rebuild display list from scratch every frame - no_subpixel_aa: short: a long: no-subpixel-aa help: Disable subpixel aa - slow_subpixel: long: slow-subpixel help: Disable dual source blending - headless: long: headless help: Enable headless rendering - angle: long: angle help: Enable ANGLE rendering (on Windows only) - software: long: software help: Enable software rendering - size: short: s long: size help: Window size, specified as widthxheight (e.g. 1024x768), in pixels takes_value: true - vsync: long: vsync help: Enable vsync for OpenGL window - no_scissor: long: no-scissor help: Disable scissors when clearing render targets - no_batch: long: no-batch help: Disable batching of instanced draw calls - chase: long: chase help: Chase a particular primitive matching the local rect or ID takes_value: true - dump_shader_source: long: dump-shader-source help: Dump the source of the specified shader takes_value: true global: true - renderer: long: renderer help: Select rendering API (gl3, es3) takes_value: true global: true - no_block: long: no-block help: Don't block on UI events - run event loop as fast as possible. - profiler_ui: long: profiler-ui takes_value: true help: A string describing what to show on in the profiler HUD (See https://github.com/servo/webrender/wiki/Debugging-WebRender#anchor_6). subcommands: - png: about: render frame described by YAML and save it to a png file args: - surface: short: s long: surface help: 'What rendered surface to save as PNG, one of: screen, gpu-cache' takes_value: true - INPUT: help: The input YAML file required: true index: 1 - OUTPUT: help: Optional output path to save to. required: false index: 2 - show: about: show frame(s) described by YAML, binary recording, or capture aliases: ['load', 'replay'] args: - include: long: include help: Include the given element type. Can be specified multiple times. (rect/image/text/glyphs/border) (YAML only) multiple: true takes_value: true - list-resources: long: list-resources help: List the resources used by this render (YAML only) - watch: short: w long: watch help: Watch the given file, reloading whenever it changes (YAML only) - keyframes: short: k long: keyframes takes_value: true help: Provide a keyframes file, that can be used to animate the yaml input file - scene-id: short: s long: scene-id takes_value: true help: Select a starting scene sequence ID (YAML capture sequence only). - frame-id: short: f long: frame-id takes_value: true help: Select a starting frame sequence ID (YAML capture sequence only). - INPUT: help: The input YAML, binary recording, or capture directory required: true index: 1 - reftest: about: run reftests args: - fuzz_tolerance: long: fuzzy takes_value: true help: Add a minimum fuzziness tolerance to all tests. required: false - REFTEST: help: a specific reftest or directory to run required: false index: 1 - rawtest: about: run rawtests - perf: about: run benchmarks args: - filename: help: name of the file to save benchmarks to required: true index: 1 - benchmark: help: benchmark list filename (default is benchmarks/benchmarks.list) required: false index: 2 - auto-filename: long: auto-filename help: generate output filename from date and time (user provided filename is the directory prefix) required: false - csv: long: csv help: save benchmark results as .csv (default is json) required: false - warmup_frames: long: warmup_frames takes_value: true help: number of frames to skip before recording timings required: false - sample_count: long: sample_count takes_value: true help: number of samples to capture - test_invalidation: about: run invalidation tests - compare_perf: about: compare two benchmark files args: - first_filename: help: first benchmark file to compare required: true index: 1 - second_filename: help: second benchmark file to compare required: true index: 2 - test_init: about: Test for successful initialization then exit immediately - test_shaders: about: run shader tests