/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at https://mozilla.org/MPL/2.0/. */ //! Per-node data used in style calculation. use crate::computed_value_flags::ComputedValueFlags; use crate::context::{SharedStyleContext, StackLimitChecker}; use crate::dom::TElement; use crate::invalidation::element::invalidator::InvalidationResult; use crate::invalidation::element::restyle_hints::RestyleHint; use crate::properties::ComputedValues; use crate::selector_parser::{PseudoElement, RestyleDamage, EAGER_PSEUDO_COUNT}; use crate::style_resolver::{PrimaryStyle, ResolvedElementStyles, ResolvedStyle}; #[cfg(feature = "gecko")] use malloc_size_of::MallocSizeOfOps; use selectors::NthIndexCache; use servo_arc::Arc; use std::fmt; use std::mem; use std::ops::{Deref, DerefMut}; bitflags! { /// Various flags stored on ElementData. #[derive(Default)] pub struct ElementDataFlags: u8 { /// Whether the styles changed for this restyle. const WAS_RESTYLED = 1 << 0; /// Whether the last traversal of this element did not do /// any style computation. This is not true during the initial /// styling pass, nor is it true when we restyle (in which case /// WAS_RESTYLED is set). /// /// This bit always corresponds to the last time the element was /// traversed, so each traversal simply updates it with the appropriate /// value. const TRAVERSED_WITHOUT_STYLING = 1 << 1; /// Whether the primary style of this element data was reused from /// another element via a rule node comparison. This allows us to /// differentiate between elements that shared styles because they met /// all the criteria of the style sharing cache, compared to elements /// that reused style structs via rule node identity. /// /// The former gives us stronger transitive guarantees that allows us to /// apply the style sharing cache to cousins. const PRIMARY_STYLE_REUSED_VIA_RULE_NODE = 1 << 2; } } /// A lazily-allocated list of styles for eagerly-cascaded pseudo-elements. /// /// We use an Arc so that sharing these styles via the style sharing cache does /// not require duplicate allocations. We leverage the copy-on-write semantics of /// Arc::make_mut(), which is free (i.e. does not require atomic RMU operations) /// in servo_arc. #[derive(Clone, Debug, Default)] pub struct EagerPseudoStyles(Option>); #[derive(Default)] struct EagerPseudoArray(EagerPseudoArrayInner); type EagerPseudoArrayInner = [Option>; EAGER_PSEUDO_COUNT]; impl Deref for EagerPseudoArray { type Target = EagerPseudoArrayInner; fn deref(&self) -> &Self::Target { &self.0 } } impl DerefMut for EagerPseudoArray { fn deref_mut(&mut self) -> &mut Self::Target { &mut self.0 } } // Manually implement `Clone` here because the derived impl of `Clone` for // array types assumes the value inside is `Copy`. impl Clone for EagerPseudoArray { fn clone(&self) -> Self { let mut clone = Self::default(); for i in 0..EAGER_PSEUDO_COUNT { clone[i] = self.0[i].clone(); } clone } } // Override Debug to print which pseudos we have, and substitute the rule node // for the much-more-verbose ComputedValues stringification. impl fmt::Debug for EagerPseudoArray { fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { write!(f, "EagerPseudoArray {{ ")?; for i in 0..EAGER_PSEUDO_COUNT { if let Some(ref values) = self[i] { write!( f, "{:?}: {:?}, ", PseudoElement::from_eager_index(i), &values.rules )?; } } write!(f, "}}") } } // Can't use [None; EAGER_PSEUDO_COUNT] here because it complains // about Copy not being implemented for our Arc type. #[cfg(feature = "gecko")] const EMPTY_PSEUDO_ARRAY: &'static EagerPseudoArrayInner = &[None, None, None, None]; #[cfg(feature = "servo")] const EMPTY_PSEUDO_ARRAY: &'static EagerPseudoArrayInner = &[None, None, None]; impl EagerPseudoStyles { /// Returns whether there are any pseudo styles. pub fn is_empty(&self) -> bool { self.0.is_none() } /// Grabs a reference to the list of styles, if they exist. pub fn as_optional_array(&self) -> Option<&EagerPseudoArrayInner> { match self.0 { None => None, Some(ref x) => Some(&x.0), } } /// Grabs a reference to the list of styles or a list of None if /// there are no styles to be had. pub fn as_array(&self) -> &EagerPseudoArrayInner { self.as_optional_array().unwrap_or(EMPTY_PSEUDO_ARRAY) } /// Returns a reference to the style for a given eager pseudo, if it exists. pub fn get(&self, pseudo: &PseudoElement) -> Option<&Arc> { debug_assert!(pseudo.is_eager()); self.0 .as_ref() .and_then(|p| p[pseudo.eager_index()].as_ref()) } /// Sets the style for the eager pseudo. pub fn set(&mut self, pseudo: &PseudoElement, value: Arc) { if self.0.is_none() { self.0 = Some(Arc::new(Default::default())); } let arr = Arc::make_mut(self.0.as_mut().unwrap()); arr[pseudo.eager_index()] = Some(value); } } /// The styles associated with a node, including the styles for any /// pseudo-elements. #[derive(Clone, Default)] pub struct ElementStyles { /// The element's style. pub primary: Option>, /// A list of the styles for the element's eagerly-cascaded pseudo-elements. pub pseudos: EagerPseudoStyles, } // There's one of these per rendered elements so it better be small. size_of_test!(ElementStyles, 16); /// Information on how this element uses viewport units. #[derive(Clone, Copy, Debug, PartialEq, Eq, PartialOrd, Ord)] pub enum ViewportUnitUsage { /// No viewport units are used. None = 0, /// There are viewport units used from regular style rules (which means we /// should re-cascade). FromDeclaration, /// There are viewport units used from container queries (which means we /// need to re-selector-match). FromQuery, } impl ElementStyles { /// Returns the primary style. pub fn get_primary(&self) -> Option<&Arc> { self.primary.as_ref() } /// Returns the primary style. Panic if no style available. pub fn primary(&self) -> &Arc { self.primary.as_ref().unwrap() } /// Whether this element `display` value is `none`. pub fn is_display_none(&self) -> bool { self.primary().get_box().clone_display().is_none() } /// Whether this element uses viewport units. pub fn viewport_unit_usage(&self) -> ViewportUnitUsage { fn usage_from_flags(flags: ComputedValueFlags) -> ViewportUnitUsage { if flags.intersects(ComputedValueFlags::USES_VIEWPORT_UNITS_ON_CONTAINER_QUERIES) { return ViewportUnitUsage::FromQuery; } if flags.intersects(ComputedValueFlags::USES_VIEWPORT_UNITS) { return ViewportUnitUsage::FromDeclaration; } ViewportUnitUsage::None } let mut usage = usage_from_flags(self.primary().flags); for pseudo_style in self.pseudos.as_array() { if let Some(ref pseudo_style) = pseudo_style { usage = std::cmp::max(usage, usage_from_flags(pseudo_style.flags)); } } usage } #[cfg(feature = "gecko")] fn size_of_excluding_cvs(&self, _ops: &mut MallocSizeOfOps) -> usize { // As the method name suggests, we don't measures the ComputedValues // here, because they are measured on the C++ side. // XXX: measure the EagerPseudoArray itself, but not the ComputedValues // within it. 0 } } // We manually implement Debug for ElementStyles so that we can avoid the // verbose stringification of every property in the ComputedValues. We // substitute the rule node instead. impl fmt::Debug for ElementStyles { fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { write!( f, "ElementStyles {{ primary: {:?}, pseudos: {:?} }}", self.primary.as_ref().map(|x| &x.rules), self.pseudos ) } } /// Style system data associated with an Element. /// /// In Gecko, this hangs directly off the Element. Servo, this is embedded /// inside of layout data, which itself hangs directly off the Element. In /// both cases, it is wrapped inside an AtomicRefCell to ensure thread safety. #[derive(Debug, Default)] pub struct ElementData { /// The styles for the element and its pseudo-elements. pub styles: ElementStyles, /// The restyle damage, indicating what kind of layout changes are required /// afte restyling. pub damage: RestyleDamage, /// The restyle hint, which indicates whether selectors need to be rematched /// for this element, its children, and its descendants. pub hint: RestyleHint, /// Flags. pub flags: ElementDataFlags, } // There's one of these per rendered elements so it better be small. size_of_test!(ElementData, 24); /// The kind of restyle that a single element should do. #[derive(Debug)] pub enum RestyleKind { /// We need to run selector matching plus re-cascade, that is, a full /// restyle. MatchAndCascade, /// We need to recascade with some replacement rule, such as the style /// attribute, or animation rules. CascadeWithReplacements(RestyleHint), /// We only need to recascade, for example, because only inherited /// properties in the parent changed. CascadeOnly, } impl ElementData { /// Invalidates style for this element, its descendants, and later siblings, /// based on the snapshot of the element that we took when attributes or /// state changed. pub fn invalidate_style_if_needed<'a, E: TElement>( &mut self, element: E, shared_context: &SharedStyleContext, stack_limit_checker: Option<&StackLimitChecker>, nth_index_cache: &mut NthIndexCache, ) -> InvalidationResult { // In animation-only restyle we shouldn't touch snapshot at all. if shared_context.traversal_flags.for_animation_only() { return InvalidationResult::empty(); } use crate::invalidation::element::invalidator::TreeStyleInvalidator; use crate::invalidation::element::state_and_attributes::StateAndAttrInvalidationProcessor; debug!( "invalidate_style_if_needed: {:?}, flags: {:?}, has_snapshot: {}, \ handled_snapshot: {}, pseudo: {:?}", element, shared_context.traversal_flags, element.has_snapshot(), element.handled_snapshot(), element.implemented_pseudo_element() ); if !element.has_snapshot() || element.handled_snapshot() { return InvalidationResult::empty(); } let mut processor = StateAndAttrInvalidationProcessor::new(shared_context, element, self, nth_index_cache); let invalidator = TreeStyleInvalidator::new(element, stack_limit_checker, &mut processor); let result = invalidator.invalidate(); unsafe { element.set_handled_snapshot() } debug_assert!(element.handled_snapshot()); result } /// Returns true if this element has styles. #[inline] pub fn has_styles(&self) -> bool { self.styles.primary.is_some() } /// Returns this element's styles as resolved styles to use for sharing. pub fn share_styles(&self) -> ResolvedElementStyles { ResolvedElementStyles { primary: self.share_primary_style(), pseudos: self.styles.pseudos.clone(), } } /// Returns this element's primary style as a resolved style to use for sharing. pub fn share_primary_style(&self) -> PrimaryStyle { let reused_via_rule_node = self .flags .contains(ElementDataFlags::PRIMARY_STYLE_REUSED_VIA_RULE_NODE); PrimaryStyle { style: ResolvedStyle(self.styles.primary().clone()), reused_via_rule_node, } } /// Sets a new set of styles, returning the old ones. pub fn set_styles(&mut self, new_styles: ResolvedElementStyles) -> ElementStyles { if new_styles.primary.reused_via_rule_node { self.flags .insert(ElementDataFlags::PRIMARY_STYLE_REUSED_VIA_RULE_NODE); } else { self.flags .remove(ElementDataFlags::PRIMARY_STYLE_REUSED_VIA_RULE_NODE); } mem::replace(&mut self.styles, new_styles.into()) } /// Returns the kind of restyling that we're going to need to do on this /// element, based of the stored restyle hint. pub fn restyle_kind(&self, shared_context: &SharedStyleContext) -> Option { if shared_context.traversal_flags.for_animation_only() { return self.restyle_kind_for_animation(shared_context); } let style = match self.styles.primary { Some(ref s) => s, None => return Some(RestyleKind::MatchAndCascade), }; let hint = self.hint; if hint.is_empty() { return None; } let needs_to_match_self = hint.intersects(RestyleHint::RESTYLE_SELF) || (hint.intersects(RestyleHint::RESTYLE_SELF_IF_PSEUDO) && style.is_pseudo_style()); if needs_to_match_self { return Some(RestyleKind::MatchAndCascade); } if hint.has_replacements() { debug_assert!( !hint.has_animation_hint(), "Animation only restyle hint should have already processed" ); return Some(RestyleKind::CascadeWithReplacements( hint & RestyleHint::replacements(), )); } let needs_to_recascade_self = hint.intersects(RestyleHint::RECASCADE_SELF) || (hint.intersects(RestyleHint::RECASCADE_SELF_IF_INHERIT_RESET_STYLE) && style .flags .contains(ComputedValueFlags::INHERITS_RESET_STYLE)); if needs_to_recascade_self { return Some(RestyleKind::CascadeOnly); } None } /// Returns the kind of restyling for animation-only restyle. fn restyle_kind_for_animation( &self, shared_context: &SharedStyleContext, ) -> Option { debug_assert!(shared_context.traversal_flags.for_animation_only()); debug_assert!( self.has_styles(), "animation traversal doesn't care about unstyled elements" ); // FIXME: We should ideally restyle here, but it is a hack to work around our weird // animation-only traversal stuff: If we're display: none and the rules we could // match could change, we consider our style up-to-date. This is because re-cascading with // and old style doesn't guarantee returning the correct animation style (that's // bug 1393323). So if our display changed, and it changed from display: none, we would // incorrectly forget about it and wouldn't be able to correctly style our descendants // later. // XXX Figure out if this still makes sense. let hint = self.hint; if self.styles.is_display_none() && hint.intersects(RestyleHint::RESTYLE_SELF) { return None; } let style = self.styles.primary(); // Return either CascadeWithReplacements or CascadeOnly in case of // animation-only restyle. I.e. animation-only restyle never does // selector matching. if hint.has_animation_hint() { return Some(RestyleKind::CascadeWithReplacements( hint & RestyleHint::for_animations(), )); } let needs_to_recascade_self = hint.intersects(RestyleHint::RECASCADE_SELF) || (hint.intersects(RestyleHint::RECASCADE_SELF_IF_INHERIT_RESET_STYLE) && style .flags .contains(ComputedValueFlags::INHERITS_RESET_STYLE)); if needs_to_recascade_self { return Some(RestyleKind::CascadeOnly); } return None; } /// Drops any restyle state from the element. /// /// FIXME(bholley): The only caller of this should probably just assert that /// the hint is empty and call clear_flags_and_damage(). #[inline] pub fn clear_restyle_state(&mut self) { self.hint = RestyleHint::empty(); self.clear_restyle_flags_and_damage(); } /// Drops restyle flags and damage from the element. #[inline] pub fn clear_restyle_flags_and_damage(&mut self) { self.damage = RestyleDamage::empty(); self.flags.remove(ElementDataFlags::WAS_RESTYLED); } /// Mark this element as restyled, which is useful to know whether we need /// to do a post-traversal. pub fn set_restyled(&mut self) { self.flags.insert(ElementDataFlags::WAS_RESTYLED); self.flags .remove(ElementDataFlags::TRAVERSED_WITHOUT_STYLING); } /// Returns true if this element was restyled. #[inline] pub fn is_restyle(&self) -> bool { self.flags.contains(ElementDataFlags::WAS_RESTYLED) } /// Mark that we traversed this element without computing any style for it. pub fn set_traversed_without_styling(&mut self) { self.flags .insert(ElementDataFlags::TRAVERSED_WITHOUT_STYLING); } /// Returns whether this element has been part of a restyle. #[inline] pub fn contains_restyle_data(&self) -> bool { self.is_restyle() || !self.hint.is_empty() || !self.damage.is_empty() } /// Returns whether it is safe to perform cousin sharing based on the ComputedValues /// identity of the primary style in this ElementData. There are a few subtle things /// to check. /// /// First, if a parent element was already styled and we traversed past it without /// restyling it, that may be because our clever invalidation logic was able to prove /// that the styles of that element would remain unchanged despite changes to the id /// or class attributes. However, style sharing relies on the strong guarantee that all /// the classes and ids up the respective parent chains are identical. As such, if we /// skipped styling for one (or both) of the parents on this traversal, we can't share /// styles across cousins. Note that this is a somewhat conservative check. We could /// tighten it by having the invalidation logic explicitly flag elements for which it /// ellided styling. /// /// Second, we want to only consider elements whose ComputedValues match due to a hit /// in the style sharing cache, rather than due to the rule-node-based reuse that /// happens later in the styling pipeline. The former gives us the stronger guarantees /// we need for style sharing, the latter does not. pub fn safe_for_cousin_sharing(&self) -> bool { if self.flags.intersects( ElementDataFlags::TRAVERSED_WITHOUT_STYLING | ElementDataFlags::PRIMARY_STYLE_REUSED_VIA_RULE_NODE, ) { return false; } if !self .styles .primary() .get_box() .clone_container_type() .is_normal() { return false; } true } /// Measures memory usage. #[cfg(feature = "gecko")] pub fn size_of_excluding_cvs(&self, ops: &mut MallocSizeOfOps) -> usize { let n = self.styles.size_of_excluding_cvs(ops); // We may measure more fields in the future if DMD says it's worth it. n } }