[idlharness-shadowrealm.window.html]
prefs: [javascript.options.experimental.shadow_realms:true]
expected:
if (os == "android") and fission: [OK, TIMEOUT, ERROR]
[console namespace: property descriptor]
expected: FAIL
[console namespace: [[Extensible\]\] is true]
expected: FAIL
[console namespace: [[Prototype\]\] is Object.prototype]
expected: FAIL
[console namespace: typeof is "object"]
expected: FAIL
[console namespace: has no length property]
expected: FAIL
[console namespace: has no name property]
expected: FAIL
[console namespace: operation assert(optional boolean, any...)]
expected: FAIL
[console namespace: operation clear()]
expected: FAIL
[console namespace: operation debug(any...)]
expected: FAIL
[console namespace: operation error(any...)]
expected: FAIL
[console namespace: operation info(any...)]
expected: FAIL
[console namespace: operation log(any...)]
expected: FAIL
[console namespace: operation table(optional any, optional sequence)]
expected: FAIL
[console namespace: operation trace(any...)]
expected: FAIL
[console namespace: operation warn(any...)]
expected: FAIL
[console namespace: operation dir(optional any, optional object?)]
expected: FAIL
[console namespace: operation dirxml(any...)]
expected: FAIL
[console namespace: operation count(optional DOMString)]
expected: FAIL
[console namespace: operation countReset(optional DOMString)]
expected: FAIL
[console namespace: operation group(any...)]
expected: FAIL
[console namespace: operation groupCollapsed(any...)]
expected: FAIL
[console namespace: operation groupEnd()]
expected: FAIL
[console namespace: operation time(optional DOMString)]
expected: FAIL
[console namespace: operation timeLog(optional DOMString, any...)]
expected: FAIL
[console namespace: operation timeEnd(optional DOMString)]
expected: FAIL