/testing/web-platform/meta/html/canvas/offscreen/path-objects/
../
2d.path.arc.angle.3.worker.js.ini
2d.path.arc.default.worker.js.ini
2d.path.arc.nonempty.worker.js.ini
2d.path.arc.selfintersect.1.worker.js.ini
2d.path.arc.shape.3.worker.js.ini
2d.path.arc.twopie.2.worker.js.ini
2d.path.arc.zero.2.worker.js.ini
2d.path.arcTo.collinear.1.worker.js.ini
2d.path.arcTo.ensuresubpath.2.worker.js.ini
2d.path.bezierCurveTo.ensuresubpath.1.html.ini
2d.path.clip.unaffected.worker.js.ini
2d.path.closePath.newline.worker.js.ini
2d.path.fill.overlap.worker.js.ini
2d.path.fill.winding.subtract.3.worker.js.ini
2d.path.isPointInPath.basic.2.worker.js.ini
2d.path.isPointInPath.empty.worker.js.ini
2d.path.isPointInPath.transform.1.worker.js.ini
2d.path.lineTo.basic.worker.js.ini
2d.path.rect.basic.worker.js.ini
2d.path.rect.zero.2.html.ini
2d.path.stroke.prune.arc.html.ini
2d.path.stroke.prune.arc.worker.js.ini
2d.path.stroke.prune.closed.html.ini
2d.path.stroke.prune.closed.worker.js.ini
2d.path.stroke.prune.curve.html.ini
2d.path.stroke.prune.curve.worker.js.ini
2d.path.stroke.prune.line.html.ini
2d.path.stroke.prune.line.worker.js.ini
2d.path.stroke.prune.rect.html.ini
2d.path.stroke.prune.rect.worker.js.ini