[finish-animation.html]
[Finishing an animation resolves the finished promise synchronously]
expected: FAIL
[Finishing an animation attached to inactive timeline while play-pending doesn't resolves the pending task]
expected: FAIL
[Finishing an animation seeks to the end time]
expected: FAIL
[Finishing an animation fires finish event on orphaned element]
expected: FAIL
[A pending ready promise is resolved and not replaced when the animation is finished]
expected: FAIL
[Finishing a reversed animation with a current time less than zero makes it jump back to zero]
expected: FAIL
[Finishing a reversed animation jumps to zero time]
expected: FAIL
[Finishing an animation with a zero playback rate throws]
expected: FAIL
[Finishing a canceled animation sets the current and start times]
expected: FAIL
[Finishing idle animation attached to inactive timeline pauses the animation.]
expected: FAIL
[Finishing an animation while play-pending resolves the pending task immediately]
expected: FAIL
[Finishing an animation with a current time past the effect end jumps back to the end]
expected: FAIL
[Finishing idle animation produces correct state and fires finish event.]
expected: FAIL
[Finishing running animation attached to inactive timeline pauses the animation.]
expected: FAIL
[Finishing running animation produces correct state and fires finish event.]
expected: FAIL
[Finishing a pause-pending animation resolves the pending task immediately and update the start time]
expected: FAIL
[Finishing a paused animation resolves the start time]
expected: FAIL
[An exception should be thrown if the effective playback rate is zero]
expected: FAIL
[Finishing an animation during an aborted pause makes it finished immediately]
expected: FAIL
[A pending playback rate should be applied immediately when an animation is finished]
expected: FAIL
[Finishing a pause-pending animation with negative playback rate resolves the pending task immediately]
expected: FAIL