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/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
"use strict";
const xpcInspector = require("xpcInspector");
/**
* An object that represents a nested event loop. It is used as the nest
* requestor with nsIJSInspector instances.
*
* @param ThreadActor thread
* The thread actor that is creating this nested event loop.
*/
class EventLoop {
constructor({ thread }) {
this._thread = thread;
// A flag which is true in between the two calls to enter() and exit().
this._entered = false;
// Another flag which is true only after having called exit().
// Note that this EventLoop may still be paused and its enter() method
// still be on hold, if another EventLoop paused about this one.
this._resolved = false;
}
/**
* This is meant for other thread actors, and is used by other thread actor's
* EventLoop's isTheLastPausedThreadActor()
*/
get thread() {
return this._thread;
}
/**
* Similarly, it will be used by another thread actor's EventLoop's enter() method
*/
get resolved() {
return this._resolved;
}
/**
* Tells if the last thread actor to have paused (i.e. last EventLoop on the stack)
* is the current one.
*
* We avoid trying to exit this event loop,
* if another thread actor pile up a more recent one.
* All the event loops will be effectively exited when
* the thread actor which piled up the most recent nested event loop resumes.
*
* For convenience for the callsite, this will return true if nothing paused.
*/
isTheLastPausedThreadActor() {
if (xpcInspector.eventLoopNestLevel > 0) {
return xpcInspector.lastNestRequestor.thread === this._thread;
}
return true;
}
/**
* Enter a new nested event loop.
*/
enter() {
if (this._entered) {
throw new Error(
"Can't enter an event loop that has already been entered!"
);
}
const preEnterData = this.preEnter();
this._entered = true;
// Note: next line will synchronously block the execution until exit() is being called.
//
// This enterNestedEventLoop is a bit magical and will break run-to-completion rule of JS.
// JS will become multi-threaded. Some other task may start running on change state
// while we are blocked on this enterNestedEventLoop function call.
// You may find valuable information about Tasks and Event Loops on:
// https://docs.google.com/document/d/1jTMd-H_BwH9_QNUDxPse80vq884_hMvd234lvE5gqY8/edit?usp=sharing
//
// Note #2: this will update xpcInspector.lastNestRequestor to this
xpcInspector.enterNestedEventLoop(this);
// If this code runs, it means that we just exited this event loop and lastNestRequestor is no longer equal to this.
//
// We will now "recursively" exit all the resolved EventLoops which are blocked on `enterNestedEventLoop`:
// - if the new lastNestRequestor is resolved, request to exit it as well
// - this lastNestRequestor is another EventLoop instance
// - exiting this EventLoop unblocks its "enter" method and moves lastNestRequestor to the next requestor (if any)
// - we go back to the first step, and attempt to exit the new lastNestRequestor if it is resolved, etc...
if (xpcInspector.eventLoopNestLevel > 0) {
const { resolved } = xpcInspector.lastNestRequestor;
if (resolved) {
xpcInspector.exitNestedEventLoop();
}
}
this.postExit(preEnterData);
}
/**
* Exit this nested event loop.
*
* @returns boolean
* True if we exited this nested event loop because it was on top of
* the stack, false if there is another nested event loop above this
* one that hasn't exited yet.
*/
exit() {
if (!this._entered) {
throw new Error("Can't exit an event loop before it has been entered!");
}
this._entered = false;
this._resolved = true;
// If another ThreadActor paused and spawn a new nested event loop after this one,
// let it resume the thread and ignore this call.
// The code calling exitNestedEventLoop from EventLoop.enter will resume execution,
// by seeing that resolved attribute that we just toggled is true.
//
// Note that ThreadActor.resume method avoids calling exit thanks to `isTheLastPausedThreadActor`
// So for all use requests to resume, the ThreadActor won't call exit until it is the last
// thread actor to have entered a nested EventLoop.
if (this === xpcInspector.lastNestRequestor) {
xpcInspector.exitNestedEventLoop();
return true;
}
return false;
}
/**
* Retrieve the list of all DOM Windows debugged by the current thread actor.
*/
getAllWindowDebuggees() {
return this._thread.dbg
.getDebuggees()
.filter(debuggee => {
// Select only debuggee that relates to windows
// e.g. ignore sandboxes, jsm and such
return debuggee.class == "Window";
})
.map(debuggee => {
// Retrieve the JS reference for these windows
return debuggee.unsafeDereference();
})
.filter(window => {
// Ignore document which have already been nuked,
// so navigated to another location and removed from memory completely.
if (Cu.isDeadWrapper(window)) {
return false;
}
// Also ignore document which are closed, as trying to access window.parent or top would throw NS_ERROR_NOT_INITIALIZED
if (window.closed) {
return false;
}
// Ignore remote iframes, which will be debugged by another thread actor,
// running in the remote process
if (Cu.isRemoteProxy(window)) {
return false;
}
// Accept "top remote iframe document":
// document of iframe whose immediate parent is in another process.
if (Cu.isRemoteProxy(window.parent) && !Cu.isRemoteProxy(window)) {
return true;
}
// If EFT is enabled, accept any same process document (top-level or iframe).
if (this.thread.getParent().ignoreSubFrames) {
return true;
}
try {
// Ignore iframes running in the same process as their parent document,
// as they will be paused automatically when pausing their owner top level document
return window.top === window;
} catch (e) {
// Warn if this is throwing for an unknown reason, but suppress the
// exception regardless so that we can enter the nested event loop.
if (!/not initialized/.test(e)) {
console.warn(`Exception in getAllWindowDebuggees: ${e}`);
}
return false;
}
});
}
/**
* Prepare to enter a nested event loop by disabling debuggee events.
*/
preEnter() {
const docShells = [];
// Disable events in all open windows.
for (const window of this.getAllWindowDebuggees()) {
const { windowUtils } = window;
windowUtils.suppressEventHandling(true);
windowUtils.suspendTimeouts();
docShells.push(window.docShell);
}
return docShells;
}
/**
* Prepare to exit a nested event loop by enabling debuggee events.
*/
postExit(pausedDocShells) {
// Enable events in all window paused in preEnter
for (const docShell of pausedDocShells) {
// Do not try to resume documents which are in destruction
// as resume methods would throw
if (docShell.isBeingDestroyed()) {
continue;
}
const { windowUtils } = docShell.domWindow;
windowUtils.resumeTimeouts();
windowUtils.suppressEventHandling(false);
}
}
}
exports.EventLoop = EventLoop;
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