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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef nsCSSRenderingGradients_h__
#define nsCSSRenderingGradients_h__
#include "gfxRect.h"
#include "nsStyleStruct.h"
#include "Units.h"
#include "mozilla/Maybe.h"
#include "mozilla/gfx/2D.h"
#include "mozilla/webrender/webrender_ffi.h"
class gfxPattern;
namespace mozilla {
namespace layers {
class StackingContextHelper;
} // namespace layers
namespace wr {
class DisplayListBuilder;
} // namespace wr
// A resolved color stop, with a specific position along the gradient line and
// a color.
struct ColorStop {
ColorStop() : mPosition(0), mIsMidpoint(false) {}
ColorStop(double aPosition, bool aIsMidPoint,
const StyleAbsoluteColor& aColor)
: mPosition(aPosition), mIsMidpoint(aIsMidPoint), mColor(aColor) {}
double mPosition; // along the gradient line; 0=start, 1=end
bool mIsMidpoint;
StyleAbsoluteColor mColor;
};
class nsCSSGradientRenderer final {
public:
/**
* Prepare a nsCSSGradientRenderer for a gradient for an element.
* aIntrinsicSize - the size of the source gradient.
*/
static nsCSSGradientRenderer Create(nsPresContext* aPresContext,
ComputedStyle* aComputedStyle,
const StyleGradient& aGradient,
const nsSize& aIntrinsiceSize);
/**
* Draw the gradient to aContext
* aDest - where the first tile of gradient is
* aFill - the area to be filled with tiles of aDest
* aSrc - the area of the gradient that will fill aDest
* aRepeatSize - the distance from the origin of a tile
* to the next origin of a tile
* aDirtyRect - pixels outside of this area may be skipped
*/
void Paint(gfxContext& aContext, const nsRect& aDest, const nsRect& aFill,
const nsSize& aRepeatSize, const mozilla::CSSIntRect& aSrc,
const nsRect& aDirtyRect, float aOpacity = 1.0);
/**
* Collect the gradient parameters
*/
void BuildWebRenderParameters(float aOpacity, wr::ExtendMode& aMode,
nsTArray<wr::GradientStop>& aStops,
LayoutDevicePoint& aLineStart,
LayoutDevicePoint& aLineEnd,
LayoutDeviceSize& aGradientRadius,
LayoutDevicePoint& aGradientCenter,
float& aGradientAngle);
/**
* Build display items for the gradient
* aLayer - the layer to make this display item relative to
* aDest - where the first tile of gradient is
* aFill - the area to be filled with tiles of aDest
* aRepeatSize - the distance from the origin of a tile
* to the next origin of a tile
* aSrc - the area of the gradient that will fill aDest
*/
void BuildWebRenderDisplayItems(wr::DisplayListBuilder& aBuilder,
const layers::StackingContextHelper& aSc,
const nsRect& aDest, const nsRect& aFill,
const nsSize& aRepeatSize,
const mozilla::CSSIntRect& aSrc,
bool aIsBackfaceVisible,
float aOpacity = 1.0);
private:
nsCSSGradientRenderer()
: mPresContext(nullptr),
mGradient(nullptr),
mRadiusX(0.0),
mRadiusY(0.0),
mAngle(0.0) {}
/**
* Attempts to paint the tiles for a gradient by painting it once to an
* offscreen surface and then painting that offscreen surface with
* ExtendMode::Repeat to cover all tiles.
*
* Returns false if the optimization wasn't able to be used, in which case
* a fallback should be used.
*/
bool TryPaintTilesWithExtendMode(
gfxContext& aContext, gfxPattern* aGradientPattern, nscoord aXStart,
nscoord aYStart, const gfxRect& aDirtyAreaToFill, const nsRect& aDest,
const nsSize& aRepeatSize, bool aForceRepeatToCoverTiles);
nsPresContext* mPresContext;
const StyleGradient* mGradient;
nsTArray<ColorStop> mStops;
gfxPoint mLineStart, mLineEnd; // only for linear/radial gradients
double mRadiusX, mRadiusY; // only for radial gradients
gfxPoint mCenter; // only for conic gradients
float mAngle; // only for conic gradients
};
} // namespace mozilla
#endif /* nsCSSRenderingGradients_h__ */
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