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|
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
/**
* How does the clients engine work?
*
* - We use 2 files - commands.json and commands-syncing.json.
*
* - At sync upload time, we attempt a rename of commands.json to
* commands-syncing.json, and ignore errors (helps for crash during sync!).
* - We load commands-syncing.json and stash the contents in
* _currentlySyncingCommands which lives for the duration of the upload process.
* - We use _currentlySyncingCommands to build the outgoing records
* - Immediately after successful upload, we delete commands-syncing.json from
* disk (and clear _currentlySyncingCommands). We reconcile our local records
* with what we just wrote in the server, and add failed IDs commands
* back in commands.json
* - Any time we need to "save" a command for future syncs, we load
* commands.json, update it, and write it back out.
*/
import { Async } from "resource://services-common/async.sys.mjs";
import {
DEVICE_TYPE_DESKTOP,
DEVICE_TYPE_MOBILE,
SINGLE_USER_THRESHOLD,
SYNC_API_VERSION,
} from "resource://services-sync/constants.sys.mjs";
import {
Store,
SyncEngine,
LegacyTracker,
} from "resource://services-sync/engines.sys.mjs";
import { CryptoWrapper } from "resource://services-sync/record.sys.mjs";
import { Resource } from "resource://services-sync/resource.sys.mjs";
import { Svc, Utils } from "resource://services-sync/util.sys.mjs";
import { XPCOMUtils } from "resource://gre/modules/XPCOMUtils.sys.mjs";
const lazy = {};
XPCOMUtils.defineLazyGetter(lazy, "fxAccounts", () => {
return ChromeUtils.importESModule(
"resource://gre/modules/FxAccounts.sys.mjs"
).getFxAccountsSingleton();
});
const { PREF_ACCOUNT_ROOT } = ChromeUtils.import(
"resource://gre/modules/FxAccountsCommon.js"
);
const CLIENTS_TTL = 15552000; // 180 days
const CLIENTS_TTL_REFRESH = 604800; // 7 days
const STALE_CLIENT_REMOTE_AGE = 604800; // 7 days
// TTL of the message sent to another device when sending a tab
const NOTIFY_TAB_SENT_TTL_SECS = 1 * 3600; // 1 hour
// How often we force a refresh of the FxA device list.
const REFRESH_FXA_DEVICE_INTERVAL_MS = 2 * 60 * 60 * 1000; // 2 hours
// Reasons behind sending collection_changed push notifications.
const COLLECTION_MODIFIED_REASON_SENDTAB = "sendtab";
const COLLECTION_MODIFIED_REASON_FIRSTSYNC = "firstsync";
const SUPPORTED_PROTOCOL_VERSIONS = [SYNC_API_VERSION];
const LAST_MODIFIED_ON_PROCESS_COMMAND_PREF =
"services.sync.clients.lastModifiedOnProcessCommands";
function hasDupeCommand(commands, action) {
if (!commands) {
return false;
}
return commands.some(
other =>
other.command == action.command &&
Utils.deepEquals(other.args, action.args)
);
}
export function ClientsRec(collection, id) {
CryptoWrapper.call(this, collection, id);
}
ClientsRec.prototype = {
_logName: "Sync.Record.Clients",
ttl: CLIENTS_TTL,
};
Object.setPrototypeOf(ClientsRec.prototype, CryptoWrapper.prototype);
Utils.deferGetSet(ClientsRec, "cleartext", [
"name",
"type",
"commands",
"version",
"protocols",
"formfactor",
"os",
"appPackage",
"application",
"device",
"fxaDeviceId",
]);
export function ClientEngine(service) {
SyncEngine.call(this, "Clients", service);
this.fxAccounts = lazy.fxAccounts;
this.addClientCommandQueue = Async.asyncQueueCaller(this._log);
Utils.defineLazyIDProperty(this, "localID", "services.sync.client.GUID");
}
ClientEngine.prototype = {
_storeObj: ClientStore,
_recordObj: ClientsRec,
_trackerObj: ClientsTracker,
allowSkippedRecord: false,
_knownStaleFxADeviceIds: null,
_lastDeviceCounts: null,
_lastFxaDeviceRefresh: 0,
async initialize() {
// Reset the last sync timestamp on every startup so that we fetch all clients
await this.resetLastSync();
},
// These two properties allow us to avoid replaying the same commands
// continuously if we cannot manage to upload our own record.
_localClientLastModified: 0,
get _lastModifiedOnProcessCommands() {
return Services.prefs.getIntPref(LAST_MODIFIED_ON_PROCESS_COMMAND_PREF, -1);
},
set _lastModifiedOnProcessCommands(value) {
Services.prefs.setIntPref(LAST_MODIFIED_ON_PROCESS_COMMAND_PREF, value);
},
get isFirstSync() {
return !this.lastRecordUpload;
},
// Always sync client data as it controls other sync behavior
get enabled() {
return true;
},
get lastRecordUpload() {
return Svc.Prefs.get(this.name + ".lastRecordUpload", 0);
},
set lastRecordUpload(value) {
Svc.Prefs.set(this.name + ".lastRecordUpload", Math.floor(value));
},
get remoteClients() {
// return all non-stale clients for external consumption.
return Object.values(this._store._remoteClients).filter(v => !v.stale);
},
remoteClient(id) {
let client = this._store._remoteClients[id];
return client && !client.stale ? client : null;
},
remoteClientExists(id) {
return !!this.remoteClient(id);
},
// Aggregate some stats on the composition of clients on this account
get stats() {
let stats = {
hasMobile: this.localType == DEVICE_TYPE_MOBILE,
names: [this.localName],
numClients: 1,
};
for (let id in this._store._remoteClients) {
let { name, type, stale } = this._store._remoteClients[id];
if (!stale) {
stats.hasMobile = stats.hasMobile || type == DEVICE_TYPE_MOBILE;
stats.names.push(name);
stats.numClients++;
}
}
return stats;
},
/**
* Obtain information about device types.
*
* Returns a Map of device types to integer counts. Guaranteed to include
* "desktop" (which will have at least 1 - this device) and "mobile" (which
* may have zero) counts. It almost certainly will include only these 2.
*/
get deviceTypes() {
let counts = new Map();
counts.set(this.localType, 1); // currently this must be DEVICE_TYPE_DESKTOP
counts.set(DEVICE_TYPE_MOBILE, 0);
for (let id in this._store._remoteClients) {
let record = this._store._remoteClients[id];
if (record.stale) {
continue; // pretend "stale" records don't exist.
}
let type = record.type;
if (!counts.has(type)) {
counts.set(type, 0);
}
counts.set(type, counts.get(type) + 1);
}
return counts;
},
get brandName() {
let brand = Services.strings.createBundle(
"chrome://branding/locale/brand.properties"
);
return brand.GetStringFromName("brandShortName");
},
get localName() {
return this.fxAccounts.device.getLocalName();
},
set localName(value) {
this.fxAccounts.device.setLocalName(value);
},
get localType() {
return this.fxAccounts.device.getLocalType();
},
getClientName(id) {
if (id == this.localID) {
return this.localName;
}
let client = this._store._remoteClients[id];
if (!client) {
return "";
}
// Sometimes the sync clients don't always correctly update the device name
// However FxA always does, so try to pull the name from there first
let fxaDevice = this.fxAccounts.device.recentDeviceList?.find(
device => device.id === client.fxaDeviceId
);
// should be very rare, but could happen if we have yet to fetch devices,
// or the client recently disconnected
if (!fxaDevice) {
this._log.warn(
"Couldn't find associated FxA device, falling back to client name"
);
return client.name;
}
return fxaDevice.name;
},
getClientFxaDeviceId(id) {
if (this._store._remoteClients[id]) {
return this._store._remoteClients[id].fxaDeviceId;
}
return null;
},
getClientByFxaDeviceId(fxaDeviceId) {
for (let id in this._store._remoteClients) {
let client = this._store._remoteClients[id];
if (client.stale) {
continue;
}
if (client.fxaDeviceId == fxaDeviceId) {
return client;
}
}
return null;
},
getClientType(id) {
const client = this._store._remoteClients[id];
if (client.type == DEVICE_TYPE_DESKTOP) {
return "desktop";
}
if (client.formfactor && client.formfactor.includes("tablet")) {
return "tablet";
}
return "phone";
},
async _readCommands() {
let commands = await Utils.jsonLoad("commands", this);
return commands || {};
},
/**
* Low level function, do not use directly (use _addClientCommand instead).
*/
async _saveCommands(commands) {
try {
await Utils.jsonSave("commands", this, commands);
} catch (error) {
this._log.error("Failed to save JSON outgoing commands", error);
}
},
async _prepareCommandsForUpload() {
try {
await Utils.jsonMove("commands", "commands-syncing", this);
} catch (e) {
// Ignore errors
}
let commands = await Utils.jsonLoad("commands-syncing", this);
return commands || {};
},
async _deleteUploadedCommands() {
delete this._currentlySyncingCommands;
try {
await Utils.jsonRemove("commands-syncing", this);
} catch (err) {
this._log.error("Failed to delete syncing-commands file", err);
}
},
// Gets commands for a client we are yet to write to the server. Doesn't
// include commands for that client which are already on the server.
// We should rename this!
async getClientCommands(clientId) {
const allCommands = await this._readCommands();
return allCommands[clientId] || [];
},
async removeLocalCommand(command) {
// the implementation of this engine is such that adding a command to
// the local client is how commands are deleted! ¯\_(ツ)_/¯
await this._addClientCommand(this.localID, command);
},
async _addClientCommand(clientId, command) {
this.addClientCommandQueue.enqueueCall(async () => {
try {
const localCommands = await this._readCommands();
const localClientCommands = localCommands[clientId] || [];
const remoteClient = this._store._remoteClients[clientId];
let remoteClientCommands = [];
if (remoteClient && remoteClient.commands) {
remoteClientCommands = remoteClient.commands;
}
const clientCommands = localClientCommands.concat(remoteClientCommands);
if (hasDupeCommand(clientCommands, command)) {
return false;
}
localCommands[clientId] = localClientCommands.concat(command);
await this._saveCommands(localCommands);
return true;
} catch (e) {
// Failing to save a command should not "break the queue" of pending operations.
this._log.error(e);
return false;
}
});
return this.addClientCommandQueue.promiseCallsComplete();
},
async _removeClientCommands(clientId) {
const allCommands = await this._readCommands();
delete allCommands[clientId];
await this._saveCommands(allCommands);
},
async updateKnownStaleClients() {
this._log.debug("Updating the known stale clients");
// _fetchFxADevices side effect updates this._knownStaleFxADeviceIds.
await this._fetchFxADevices();
let localFxADeviceId = await lazy.fxAccounts.device.getLocalId();
// Process newer records first, so that if we hit a record with a device ID
// we've seen before, we can mark it stale immediately.
let clientList = Object.values(this._store._remoteClients).sort(
(a, b) => b.serverLastModified - a.serverLastModified
);
let seenDeviceIds = new Set([localFxADeviceId]);
for (let client of clientList) {
// Clients might not have an `fxaDeviceId` if they fail the FxA
// registration process.
if (!client.fxaDeviceId) {
continue;
}
if (this._knownStaleFxADeviceIds.includes(client.fxaDeviceId)) {
this._log.info(
`Hiding stale client ${client.id} - in known stale clients list`
);
client.stale = true;
} else if (seenDeviceIds.has(client.fxaDeviceId)) {
this._log.info(
`Hiding stale client ${client.id}` +
` - duplicate device id ${client.fxaDeviceId}`
);
client.stale = true;
} else {
seenDeviceIds.add(client.fxaDeviceId);
}
}
},
async _fetchFxADevices() {
// We only force a refresh periodically to keep the load on the servers
// down, and because we expect FxA to have received a push message in
// most cases when the FxA device list would have changed. For this reason
// we still go ahead and check the stale list even if we didn't force a
// refresh.
let now = this.fxAccounts._internal.now(); // tests mock this .now() impl.
if (now - REFRESH_FXA_DEVICE_INTERVAL_MS > this._lastFxaDeviceRefresh) {
this._lastFxaDeviceRefresh = now;
try {
await this.fxAccounts.device.refreshDeviceList();
} catch (e) {
this._log.error("Could not refresh the FxA device list", e);
}
}
// We assume that clients not present in the FxA Device Manager list have been
// disconnected and so are stale
this._log.debug("Refreshing the known stale clients list");
let localClients = Object.values(this._store._remoteClients)
.filter(client => client.fxaDeviceId) // iOS client records don't have fxaDeviceId
.map(client => client.fxaDeviceId);
const fxaClients = this.fxAccounts.device.recentDeviceList
? this.fxAccounts.device.recentDeviceList.map(device => device.id)
: [];
this._knownStaleFxADeviceIds = Utils.arraySub(localClients, fxaClients);
},
async _syncStartup() {
// Reupload new client record periodically.
if (Date.now() / 1000 - this.lastRecordUpload > CLIENTS_TTL_REFRESH) {
await this._tracker.addChangedID(this.localID);
}
return SyncEngine.prototype._syncStartup.call(this);
},
async _processIncoming() {
// Fetch all records from the server.
await this.resetLastSync();
this._incomingClients = {};
try {
await SyncEngine.prototype._processIncoming.call(this);
// Update FxA Device list.
await this._fetchFxADevices();
// Since clients are synced unconditionally, any records in the local store
// that don't exist on the server must be for disconnected clients. Remove
// them, so that we don't upload records with commands for clients that will
// never see them. We also do this to filter out stale clients from the
// tabs collection, since showing their list of tabs is confusing.
for (let id in this._store._remoteClients) {
if (!this._incomingClients[id]) {
this._log.info(`Removing local state for deleted client ${id}`);
await this._removeRemoteClient(id);
}
}
let localFxADeviceId = await lazy.fxAccounts.device.getLocalId();
// Bug 1264498: Mobile clients don't remove themselves from the clients
// collection when the user disconnects Sync, so we mark as stale clients
// with the same name that haven't synced in over a week.
// (Note we can't simply delete them, or we re-apply them next sync - see
// bug 1287687)
this._localClientLastModified = Math.round(
this._incomingClients[this.localID]
);
delete this._incomingClients[this.localID];
let names = new Set([this.localName]);
let seenDeviceIds = new Set([localFxADeviceId]);
let idToLastModifiedList = Object.entries(this._incomingClients).sort(
(a, b) => b[1] - a[1]
);
for (let [id, serverLastModified] of idToLastModifiedList) {
let record = this._store._remoteClients[id];
// stash the server last-modified time on the record.
record.serverLastModified = serverLastModified;
if (
record.fxaDeviceId &&
this._knownStaleFxADeviceIds.includes(record.fxaDeviceId)
) {
this._log.info(
`Hiding stale client ${id} - in known stale clients list`
);
record.stale = true;
}
if (!names.has(record.name)) {
if (record.fxaDeviceId) {
seenDeviceIds.add(record.fxaDeviceId);
}
names.add(record.name);
continue;
}
let remoteAge = Resource.serverTime - this._incomingClients[id];
if (remoteAge > STALE_CLIENT_REMOTE_AGE) {
this._log.info(`Hiding stale client ${id} with age ${remoteAge}`);
record.stale = true;
continue;
}
if (record.fxaDeviceId && seenDeviceIds.has(record.fxaDeviceId)) {
this._log.info(
`Hiding stale client ${record.id}` +
` - duplicate device id ${record.fxaDeviceId}`
);
record.stale = true;
} else if (record.fxaDeviceId) {
seenDeviceIds.add(record.fxaDeviceId);
}
}
} finally {
this._incomingClients = null;
}
},
async _uploadOutgoing() {
this._currentlySyncingCommands = await this._prepareCommandsForUpload();
const clientWithPendingCommands = Object.keys(
this._currentlySyncingCommands
);
for (let clientId of clientWithPendingCommands) {
if (this._store._remoteClients[clientId] || this.localID == clientId) {
this._modified.set(clientId, 0);
}
}
let updatedIDs = this._modified.ids();
await SyncEngine.prototype._uploadOutgoing.call(this);
// Record the response time as the server time for each item we uploaded.
let lastSync = await this.getLastSync();
for (let id of updatedIDs) {
if (id == this.localID) {
this.lastRecordUpload = lastSync;
} else {
this._store._remoteClients[id].serverLastModified = lastSync;
}
}
},
async _onRecordsWritten(succeeded, failed) {
// Reconcile the status of the local records with what we just wrote on the
// server
for (let id of succeeded) {
const commandChanges = this._currentlySyncingCommands[id];
if (id == this.localID) {
if (this.isFirstSync) {
this._log.info(
"Uploaded our client record for the first time, notifying other clients."
);
this._notifyClientRecordUploaded();
}
if (this.localCommands) {
this.localCommands = this.localCommands.filter(
command => !hasDupeCommand(commandChanges, command)
);
}
} else {
const clientRecord = this._store._remoteClients[id];
if (!commandChanges || !clientRecord) {
// should be impossible, else we wouldn't have been writing it.
this._log.warn(
"No command/No record changes for a client we uploaded"
);
continue;
}
// fixup the client record, so our copy of _remoteClients matches what we uploaded.
this._store._remoteClients[id] = await this._store.createRecord(id);
// we could do better and pass the reference to the record we just uploaded,
// but this will do for now
}
}
// Re-add failed commands
for (let id of failed) {
const commandChanges = this._currentlySyncingCommands[id];
if (!commandChanges) {
continue;
}
await this._addClientCommand(id, commandChanges);
}
await this._deleteUploadedCommands();
// Notify other devices that their own client collection changed
const idsToNotify = succeeded.reduce((acc, id) => {
if (id == this.localID) {
return acc;
}
const fxaDeviceId = this.getClientFxaDeviceId(id);
return fxaDeviceId ? acc.concat(fxaDeviceId) : acc;
}, []);
if (idsToNotify.length) {
this._notifyOtherClientsModified(idsToNotify);
}
},
_notifyOtherClientsModified(ids) {
// We are not waiting on this promise on purpose.
this._notifyCollectionChanged(
ids,
NOTIFY_TAB_SENT_TTL_SECS,
COLLECTION_MODIFIED_REASON_SENDTAB
);
},
_notifyClientRecordUploaded() {
// We are not waiting on this promise on purpose.
this._notifyCollectionChanged(
null,
0,
COLLECTION_MODIFIED_REASON_FIRSTSYNC
);
},
/**
* @param {?string[]} ids FxA Client IDs to notify. null means everyone else.
* @param {number} ttl TTL of the push notification.
* @param {string} reason Reason for sending this push notification.
*/
async _notifyCollectionChanged(ids, ttl, reason) {
const message = {
version: 1,
command: "sync:collection_changed",
data: {
collections: ["clients"],
reason,
},
};
let excludedIds = null;
if (!ids) {
const localFxADeviceId = await lazy.fxAccounts.device.getLocalId();
excludedIds = [localFxADeviceId];
}
try {
await this.fxAccounts.notifyDevices(ids, excludedIds, message, ttl);
} catch (e) {
this._log.error("Could not notify of changes in the collection", e);
}
},
async _syncFinish() {
// Record histograms for our device types, and also write them to a pref
// so non-histogram telemetry (eg, UITelemetry) and the sync scheduler
// has easy access to them, and so they are accurate even before we've
// successfully synced the first time after startup.
let deviceTypeCounts = this.deviceTypes;
for (let [deviceType, count] of deviceTypeCounts) {
let hid;
let prefName = this.name + ".devices.";
switch (deviceType) {
case DEVICE_TYPE_DESKTOP:
hid = "WEAVE_DEVICE_COUNT_DESKTOP";
prefName += "desktop";
break;
case DEVICE_TYPE_MOBILE:
hid = "WEAVE_DEVICE_COUNT_MOBILE";
prefName += "mobile";
break;
default:
this._log.warn(
`Unexpected deviceType "${deviceType}" recording device telemetry.`
);
continue;
}
Services.telemetry.getHistogramById(hid).add(count);
// Optimization: only write the pref if it changed since our last sync.
if (
this._lastDeviceCounts == null ||
this._lastDeviceCounts.get(prefName) != count
) {
Svc.Prefs.set(prefName, count);
}
}
this._lastDeviceCounts = deviceTypeCounts;
return SyncEngine.prototype._syncFinish.call(this);
},
async _reconcile(item) {
// Every incoming record is reconciled, so we use this to track the
// contents of the collection on the server.
this._incomingClients[item.id] = item.modified;
if (!(await this._store.itemExists(item.id))) {
return true;
}
// Clients are synced unconditionally, so we'll always have new records.
// Unfortunately, this will cause the scheduler to use the immediate sync
// interval for the multi-device case, instead of the active interval. We
// work around this by updating the record during reconciliation, and
// returning false to indicate that the record doesn't need to be applied
// later.
await this._store.update(item);
return false;
},
// Treat reset the same as wiping for locally cached clients
async _resetClient() {
await this._wipeClient();
},
async _wipeClient() {
await SyncEngine.prototype._resetClient.call(this);
this._knownStaleFxADeviceIds = null;
delete this.localCommands;
await this._store.wipe();
try {
await Utils.jsonRemove("commands", this);
} catch (err) {
this._log.warn("Could not delete commands.json", err);
}
try {
await Utils.jsonRemove("commands-syncing", this);
} catch (err) {
this._log.warn("Could not delete commands-syncing.json", err);
}
},
async removeClientData() {
let res = this.service.resource(this.engineURL + "/" + this.localID);
await res.delete();
},
// Override the default behavior to delete bad records from the server.
async handleHMACMismatch(item, mayRetry) {
this._log.debug("Handling HMAC mismatch for " + item.id);
let base = await SyncEngine.prototype.handleHMACMismatch.call(
this,
item,
mayRetry
);
if (base != SyncEngine.kRecoveryStrategy.error) {
return base;
}
// It's a bad client record. Save it to be deleted at the end of the sync.
this._log.debug("Bad client record detected. Scheduling for deletion.");
await this._deleteId(item.id);
// Neither try again nor error; we're going to delete it.
return SyncEngine.kRecoveryStrategy.ignore;
},
/**
* A hash of valid commands that the client knows about. The key is a command
* and the value is a hash containing information about the command such as
* number of arguments, description, and importance (lower importance numbers
* indicate higher importance.
*/
_commands: {
resetAll: {
args: 0,
importance: 0,
desc: "Clear temporary local data for all engines",
},
resetEngine: {
args: 1,
importance: 0,
desc: "Clear temporary local data for engine",
},
wipeEngine: {
args: 1,
importance: 0,
desc: "Delete all client data for engine",
},
logout: { args: 0, importance: 0, desc: "Log out client" },
},
/**
* Sends a command+args pair to a specific client.
*
* @param command Command string
* @param args Array of arguments/data for command
* @param clientId Client to send command to
*/
async _sendCommandToClient(command, args, clientId, telemetryExtra) {
this._log.trace("Sending " + command + " to " + clientId);
let client = this._store._remoteClients[clientId];
if (!client) {
throw new Error("Unknown remote client ID: '" + clientId + "'.");
}
if (client.stale) {
throw new Error("Stale remote client ID: '" + clientId + "'.");
}
let action = {
command,
args,
// We send the flowID to the other client so *it* can report it in its
// telemetry - we record it in ours below.
flowID: telemetryExtra.flowID,
};
if (await this._addClientCommand(clientId, action)) {
this._log.trace(`Client ${clientId} got a new action`, [command, args]);
await this._tracker.addChangedID(clientId);
try {
telemetryExtra.deviceID =
this.service.identity.hashedDeviceID(clientId);
} catch (_) {}
this.service.recordTelemetryEvent(
"sendcommand",
command,
undefined,
telemetryExtra
);
} else {
this._log.trace(`Client ${clientId} got a duplicate action`, [
command,
args,
]);
}
},
/**
* Check if the local client has any remote commands and perform them.
*
* @return false to abort sync
*/
async processIncomingCommands() {
return this._notify("clients:process-commands", "", async function () {
if (
!this.localCommands ||
(this._lastModifiedOnProcessCommands == this._localClientLastModified &&
!this.ignoreLastModifiedOnProcessCommands)
) {
return true;
}
this._lastModifiedOnProcessCommands = this._localClientLastModified;
const clearedCommands = await this._readCommands()[this.localID];
const commands = this.localCommands.filter(
command => !hasDupeCommand(clearedCommands, command)
);
let didRemoveCommand = false;
// Process each command in order.
for (let rawCommand of commands) {
let shouldRemoveCommand = true; // most commands are auto-removed.
let { command, args, flowID } = rawCommand;
this._log.debug("Processing command " + command, args);
this.service.recordTelemetryEvent(
"processcommand",
command,
undefined,
{ flowID }
);
let engines = [args[0]];
switch (command) {
case "resetAll":
engines = null;
// Fallthrough
case "resetEngine":
await this.service.resetClient(engines);
break;
case "wipeEngine":
await this.service.wipeClient(engines);
break;
case "logout":
this.service.logout();
return false;
default:
this._log.warn("Received an unknown command: " + command);
break;
}
// Add the command to the "cleared" commands list
if (shouldRemoveCommand) {
await this.removeLocalCommand(rawCommand);
didRemoveCommand = true;
}
}
if (didRemoveCommand) {
await this._tracker.addChangedID(this.localID);
}
return true;
})();
},
/**
* Validates and sends a command to a client or all clients.
*
* Calling this does not actually sync the command data to the server. If the
* client already has the command/args pair, it won't receive a duplicate
* command.
* This method is async since it writes the command to a file.
*
* @param command
* Command to invoke on remote clients
* @param args
* Array of arguments to give to the command
* @param clientId
* Client ID to send command to. If undefined, send to all remote
* clients.
* @param flowID
* A unique identifier used to track success for this operation across
* devices.
*/
async sendCommand(command, args, clientId = null, telemetryExtra = {}) {
let commandData = this._commands[command];
// Don't send commands that we don't know about.
if (!commandData) {
this._log.error("Unknown command to send: " + command);
return;
} else if (!args || args.length != commandData.args) {
// Don't send a command with the wrong number of arguments.
this._log.error(
"Expected " +
commandData.args +
" args for '" +
command +
"', but got " +
args
);
return;
}
// We allocate a "flowID" here, so it is used for each client.
telemetryExtra = Object.assign({}, telemetryExtra); // don't clobber the caller's object
if (!telemetryExtra.flowID) {
telemetryExtra.flowID = Utils.makeGUID();
}
if (clientId) {
await this._sendCommandToClient(command, args, clientId, telemetryExtra);
} else {
for (let [id, record] of Object.entries(this._store._remoteClients)) {
if (!record.stale) {
await this._sendCommandToClient(command, args, id, telemetryExtra);
}
}
}
},
async _removeRemoteClient(id) {
delete this._store._remoteClients[id];
await this._tracker.removeChangedID(id);
await this._removeClientCommands(id);
this._modified.delete(id);
},
};
Object.setPrototypeOf(ClientEngine.prototype, SyncEngine.prototype);
function ClientStore(name, engine) {
Store.call(this, name, engine);
}
ClientStore.prototype = {
_remoteClients: {},
async create(record) {
await this.update(record);
},
async update(record) {
if (record.id == this.engine.localID) {
// Only grab commands from the server; local name/type always wins
this.engine.localCommands = record.commands;
} else {
this._remoteClients[record.id] = record.cleartext;
}
},
async createRecord(id, collection) {
let record = new ClientsRec(collection, id);
const commandsChanges = this.engine._currentlySyncingCommands
? this.engine._currentlySyncingCommands[id]
: [];
// Package the individual components into a record for the local client
if (id == this.engine.localID) {
try {
record.fxaDeviceId = await this.engine.fxAccounts.device.getLocalId();
} catch (error) {
this._log.warn("failed to get fxa device id", error);
}
record.name = this.engine.localName;
record.type = this.engine.localType;
record.version = Services.appinfo.version;
record.protocols = SUPPORTED_PROTOCOL_VERSIONS;
// Substract the commands we recorded that we've already executed
if (
commandsChanges &&
commandsChanges.length &&
this.engine.localCommands &&
this.engine.localCommands.length
) {
record.commands = this.engine.localCommands.filter(
command => !hasDupeCommand(commandsChanges, command)
);
}
// Optional fields.
record.os = Services.appinfo.OS; // "Darwin"
record.appPackage = Services.appinfo.ID;
record.application = this.engine.brandName; // "Nightly"
// We can't compute these yet.
// record.device = ""; // Bug 1100723
// record.formfactor = ""; // Bug 1100722
} else {
record.cleartext = Object.assign({}, this._remoteClients[id]);
delete record.cleartext.serverLastModified; // serverLastModified is a local only attribute.
// Add the commands we have to send
if (commandsChanges && commandsChanges.length) {
const recordCommands = record.cleartext.commands || [];
const newCommands = commandsChanges.filter(
command => !hasDupeCommand(recordCommands, command)
);
record.cleartext.commands = recordCommands.concat(newCommands);
}
if (record.cleartext.stale) {
// It's almost certainly a logic error for us to upload a record we
// consider stale, so make log noise, but still remove the flag.
this._log.error(
`Preparing to upload record ${id} that we consider stale`
);
delete record.cleartext.stale;
}
}
if (record.commands) {
const maxPayloadSize =
this.engine.service.getMemcacheMaxRecordPayloadSize();
let origOrder = new Map(record.commands.map((c, i) => [c, i]));
// we sort first by priority, and second by age (indicated by order in the
// original list)
let commands = record.commands.slice().sort((a, b) => {
let infoA = this.engine._commands[a.command];
let infoB = this.engine._commands[b.command];
// Treat unknown command types as highest priority, to allow us to add
// high priority commands in the future without worrying about clients
// removing them on each-other unnecessarially.
let importA = infoA ? infoA.importance : 0;
let importB = infoB ? infoB.importance : 0;
// Higher importantance numbers indicate that we care less, so they
// go to the end of the list where they'll be popped off.
let importDelta = importA - importB;
if (importDelta != 0) {
return importDelta;
}
let origIdxA = origOrder.get(a);
let origIdxB = origOrder.get(b);
// Within equivalent priorities, we put older entries near the end
// of the list, so that they are removed first.
return origIdxB - origIdxA;
});
let truncatedCommands = Utils.tryFitItems(commands, maxPayloadSize);
if (truncatedCommands.length != record.commands.length) {
this._log.warn(
`Removing commands from client ${id} (from ${record.commands.length} to ${truncatedCommands.length})`
);
// Restore original order.
record.commands = truncatedCommands.sort(
(a, b) => origOrder.get(a) - origOrder.get(b)
);
}
}
return record;
},
async itemExists(id) {
return id in (await this.getAllIDs());
},
async getAllIDs() {
let ids = {};
ids[this.engine.localID] = true;
for (let id in this._remoteClients) {
ids[id] = true;
}
return ids;
},
async wipe() {
this._remoteClients = {};
},
};
Object.setPrototypeOf(ClientStore.prototype, Store.prototype);
function ClientsTracker(name, engine) {
LegacyTracker.call(this, name, engine);
}
ClientsTracker.prototype = {
_enabled: false,
onStart() {
Svc.Obs.add("fxaccounts:new_device_id", this.asyncObserver);
Services.prefs.addObserver(
PREF_ACCOUNT_ROOT + "device.name",
this.asyncObserver
);
},
onStop() {
Services.prefs.removeObserver(
PREF_ACCOUNT_ROOT + "device.name",
this.asyncObserver
);
Svc.Obs.remove("fxaccounts:new_device_id", this.asyncObserver);
},
async observe(subject, topic, data) {
switch (topic) {
case "nsPref:changed":
this._log.debug("client.name preference changed");
// Fallthrough intended.
case "fxaccounts:new_device_id":
await this.addChangedID(this.engine.localID);
this.score += SINGLE_USER_THRESHOLD + 1; // ALWAYS SYNC NOW.
break;
}
},
};
Object.setPrototypeOf(ClientsTracker.prototype, LegacyTracker.prototype);
|