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|
use crate::{com::WeakPtr, D3DResult, Resource, SampleDesc, HRESULT};
use std::ptr;
use winapi::{
shared::{
dxgi, dxgi1_2, dxgi1_3, dxgi1_4, dxgi1_5, dxgi1_6, dxgiformat, dxgitype, minwindef::TRUE,
windef::HWND,
},
um::{d3d12, dxgidebug, unknwnbase::IUnknown, winnt::HANDLE},
Interface,
};
bitflags! {
pub struct FactoryCreationFlags: u32 {
const DEBUG = dxgi1_3::DXGI_CREATE_FACTORY_DEBUG;
}
}
#[repr(u32)]
#[derive(Debug, Copy, Clone)]
pub enum Scaling {
Stretch = dxgi1_2::DXGI_SCALING_STRETCH,
Identity = dxgi1_2::DXGI_SCALING_NONE,
Aspect = dxgi1_2::DXGI_SCALING_ASPECT_RATIO_STRETCH,
}
#[repr(u32)]
#[derive(Debug, Copy, Clone)]
pub enum SwapEffect {
Discard = dxgi::DXGI_SWAP_EFFECT_DISCARD,
Sequential = dxgi::DXGI_SWAP_EFFECT_SEQUENTIAL,
FlipDiscard = dxgi::DXGI_SWAP_EFFECT_FLIP_DISCARD,
FlipSequential = dxgi::DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL,
}
#[repr(u32)]
#[derive(Debug, Copy, Clone)]
pub enum AlphaMode {
Unspecified = dxgi1_2::DXGI_ALPHA_MODE_UNSPECIFIED,
Premultiplied = dxgi1_2::DXGI_ALPHA_MODE_PREMULTIPLIED,
Straight = dxgi1_2::DXGI_ALPHA_MODE_STRAIGHT,
Ignore = dxgi1_2::DXGI_ALPHA_MODE_IGNORE,
ForceDword = dxgi1_2::DXGI_ALPHA_MODE_FORCE_DWORD,
}
pub type InfoQueue = WeakPtr<dxgidebug::IDXGIInfoQueue>;
pub type Adapter1 = WeakPtr<dxgi::IDXGIAdapter1>;
pub type Adapter2 = WeakPtr<dxgi1_2::IDXGIAdapter2>;
pub type Adapter3 = WeakPtr<dxgi1_4::IDXGIAdapter3>;
pub type Adapter4 = WeakPtr<dxgi1_6::IDXGIAdapter4>;
crate::weak_com_inheritance_chain! {
#[derive(Debug, Copy, Clone, PartialEq, Hash)]
pub enum DxgiAdapter {
Adapter1(dxgi::IDXGIAdapter1), from_adapter1, as_adapter1, adapter1;
Adapter2(dxgi1_2::IDXGIAdapter2), from_adapter2, as_adapter2, unwrap_adapter2;
Adapter3(dxgi1_4::IDXGIAdapter3), from_adapter3, as_adapter3, unwrap_adapter3;
Adapter4(dxgi1_6::IDXGIAdapter4), from_adapter4, as_adapter4, unwrap_adapter4;
}
}
pub type Factory1 = WeakPtr<dxgi::IDXGIFactory1>;
pub type Factory2 = WeakPtr<dxgi1_2::IDXGIFactory2>;
pub type Factory3 = WeakPtr<dxgi1_3::IDXGIFactory3>;
pub type Factory4 = WeakPtr<dxgi1_4::IDXGIFactory4>;
pub type Factory5 = WeakPtr<dxgi1_5::IDXGIFactory5>;
pub type Factory6 = WeakPtr<dxgi1_6::IDXGIFactory6>;
crate::weak_com_inheritance_chain! {
#[derive(Debug, Copy, Clone, PartialEq, Hash)]
pub enum DxgiFactory {
Factory1(dxgi::IDXGIFactory1), from_factory1, as_factory1, factory1;
Factory2(dxgi1_2::IDXGIFactory2), from_factory2, as_factory2, unwrap_factory2;
Factory3(dxgi1_3::IDXGIFactory3), from_factory3, as_factory3, unwrap_factory3;
Factory4(dxgi1_4::IDXGIFactory4), from_factory4, as_factory4, unwrap_factory4;
Factory5(dxgi1_5::IDXGIFactory5), from_factory5, as_factory5, unwrap_factory5;
Factory6(dxgi1_6::IDXGIFactory6), from_factory6, as_factory6, unwrap_factory6;
}
}
pub type FactoryMedia = WeakPtr<dxgi1_3::IDXGIFactoryMedia>;
pub type SwapChain = WeakPtr<dxgi::IDXGISwapChain>;
pub type SwapChain1 = WeakPtr<dxgi1_2::IDXGISwapChain1>;
pub type SwapChain2 = WeakPtr<dxgi1_3::IDXGISwapChain2>;
pub type SwapChain3 = WeakPtr<dxgi1_4::IDXGISwapChain3>;
crate::weak_com_inheritance_chain! {
#[derive(Debug, Copy, Clone, PartialEq, Hash)]
pub enum DxgiSwapchain {
SwapChain(dxgi::IDXGISwapChain), from_swap_chain, as_swap_chain, swap_chain;
SwapChain1(dxgi1_2::IDXGISwapChain1), from_swap_chain1, as_swap_chain1, unwrap_swap_chain1;
SwapChain2(dxgi1_3::IDXGISwapChain2), from_swap_chain2, as_swap_chain2, unwrap_swap_chain2;
SwapChain3(dxgi1_4::IDXGISwapChain3), from_swap_chain3, as_swap_chain3, unwrap_swap_chain3;
}
}
#[cfg(feature = "libloading")]
#[derive(Debug)]
pub struct DxgiLib {
lib: libloading::Library,
}
#[cfg(feature = "libloading")]
impl DxgiLib {
pub fn new() -> Result<Self, libloading::Error> {
unsafe { libloading::Library::new("dxgi.dll").map(|lib| DxgiLib { lib }) }
}
pub fn create_factory2(
&self,
flags: FactoryCreationFlags,
) -> Result<D3DResult<Factory4>, libloading::Error> {
type Fun = extern "system" fn(
winapi::shared::minwindef::UINT,
winapi::shared::guiddef::REFIID,
*mut *mut winapi::ctypes::c_void,
) -> HRESULT;
let mut factory = Factory4::null();
let hr = unsafe {
let func: libloading::Symbol<Fun> = self.lib.get(b"CreateDXGIFactory2")?;
func(
flags.bits(),
&dxgi1_4::IDXGIFactory4::uuidof(),
factory.mut_void(),
)
};
Ok((factory, hr))
}
pub fn create_factory1(&self) -> Result<D3DResult<Factory1>, libloading::Error> {
type Fun = extern "system" fn(
winapi::shared::guiddef::REFIID,
*mut *mut winapi::ctypes::c_void,
) -> HRESULT;
let mut factory = Factory1::null();
let hr = unsafe {
let func: libloading::Symbol<Fun> = self.lib.get(b"CreateDXGIFactory1")?;
func(&dxgi::IDXGIFactory1::uuidof(), factory.mut_void())
};
Ok((factory, hr))
}
pub fn create_factory_media(&self) -> Result<D3DResult<FactoryMedia>, libloading::Error> {
type Fun = extern "system" fn(
winapi::shared::guiddef::REFIID,
*mut *mut winapi::ctypes::c_void,
) -> HRESULT;
let mut factory = FactoryMedia::null();
let hr = unsafe {
// https://learn.microsoft.com/en-us/windows/win32/api/dxgi1_3/nn-dxgi1_3-idxgifactorymedia
let func: libloading::Symbol<Fun> = self.lib.get(b"CreateDXGIFactory1")?;
func(&dxgi1_3::IDXGIFactoryMedia::uuidof(), factory.mut_void())
};
Ok((factory, hr))
}
pub fn get_debug_interface1(&self) -> Result<D3DResult<InfoQueue>, libloading::Error> {
type Fun = extern "system" fn(
winapi::shared::minwindef::UINT,
winapi::shared::guiddef::REFIID,
*mut *mut winapi::ctypes::c_void,
) -> HRESULT;
let mut queue = InfoQueue::null();
let hr = unsafe {
let func: libloading::Symbol<Fun> = self.lib.get(b"DXGIGetDebugInterface1")?;
func(0, &dxgidebug::IDXGIInfoQueue::uuidof(), queue.mut_void())
};
Ok((queue, hr))
}
}
// TODO: strong types
pub struct SwapchainDesc {
pub width: u32,
pub height: u32,
pub format: dxgiformat::DXGI_FORMAT,
pub stereo: bool,
pub sample: SampleDesc,
pub buffer_usage: dxgitype::DXGI_USAGE,
pub buffer_count: u32,
pub scaling: Scaling,
pub swap_effect: SwapEffect,
pub alpha_mode: AlphaMode,
pub flags: u32,
}
impl SwapchainDesc {
pub fn to_desc1(&self) -> dxgi1_2::DXGI_SWAP_CHAIN_DESC1 {
dxgi1_2::DXGI_SWAP_CHAIN_DESC1 {
AlphaMode: self.alpha_mode as _,
BufferCount: self.buffer_count,
Width: self.width,
Height: self.height,
Format: self.format,
Flags: self.flags,
BufferUsage: self.buffer_usage,
SampleDesc: dxgitype::DXGI_SAMPLE_DESC {
Count: self.sample.count,
Quality: self.sample.quality,
},
Scaling: self.scaling as _,
Stereo: self.stereo as _,
SwapEffect: self.swap_effect as _,
}
}
}
impl Factory1 {
pub fn create_swapchain(
&self,
queue: *mut IUnknown,
hwnd: HWND,
desc: &SwapchainDesc,
) -> D3DResult<SwapChain> {
let mut desc = dxgi::DXGI_SWAP_CHAIN_DESC {
BufferDesc: dxgitype::DXGI_MODE_DESC {
Width: desc.width,
Height: desc.width,
RefreshRate: dxgitype::DXGI_RATIONAL {
Numerator: 1,
Denominator: 60,
},
Format: desc.format,
ScanlineOrdering: dxgitype::DXGI_MODE_SCANLINE_ORDER_UNSPECIFIED,
Scaling: dxgitype::DXGI_MODE_SCALING_UNSPECIFIED,
},
SampleDesc: dxgitype::DXGI_SAMPLE_DESC {
Count: desc.sample.count,
Quality: desc.sample.quality,
},
BufferUsage: desc.buffer_usage,
BufferCount: desc.buffer_count,
OutputWindow: hwnd,
Windowed: TRUE,
SwapEffect: desc.swap_effect as _,
Flags: desc.flags,
};
let mut swapchain = SwapChain::null();
let hr =
unsafe { self.CreateSwapChain(queue, &mut desc, swapchain.mut_void() as *mut *mut _) };
(swapchain, hr)
}
}
impl Factory2 {
// TODO: interface not complete
pub fn create_swapchain_for_hwnd(
&self,
queue: *mut IUnknown,
hwnd: HWND,
desc: &SwapchainDesc,
) -> D3DResult<SwapChain1> {
let mut swap_chain = SwapChain1::null();
let hr = unsafe {
self.CreateSwapChainForHwnd(
queue,
hwnd,
&desc.to_desc1(),
ptr::null(),
ptr::null_mut(),
swap_chain.mut_void() as *mut *mut _,
)
};
(swap_chain, hr)
}
pub fn create_swapchain_for_composition(
&self,
queue: *mut IUnknown,
desc: &SwapchainDesc,
) -> D3DResult<SwapChain1> {
let mut swap_chain = SwapChain1::null();
let hr = unsafe {
self.CreateSwapChainForComposition(
queue,
&desc.to_desc1(),
ptr::null_mut(),
swap_chain.mut_void() as *mut *mut _,
)
};
(swap_chain, hr)
}
}
impl Factory4 {
#[cfg(feature = "implicit-link")]
pub fn create(flags: FactoryCreationFlags) -> D3DResult<Self> {
let mut factory = Factory4::null();
let hr = unsafe {
dxgi1_3::CreateDXGIFactory2(
flags.bits(),
&dxgi1_4::IDXGIFactory4::uuidof(),
factory.mut_void(),
)
};
(factory, hr)
}
pub fn enumerate_adapters(&self, id: u32) -> D3DResult<Adapter1> {
let mut adapter = Adapter1::null();
let hr = unsafe { self.EnumAdapters1(id, adapter.mut_void() as *mut *mut _) };
(adapter, hr)
}
}
impl FactoryMedia {
pub fn create_swapchain_for_composition_surface_handle(
&self,
queue: *mut IUnknown,
surface_handle: HANDLE,
desc: &SwapchainDesc,
) -> D3DResult<SwapChain1> {
let mut swap_chain = SwapChain1::null();
let hr = unsafe {
self.CreateSwapChainForCompositionSurfaceHandle(
queue,
surface_handle,
&desc.to_desc1(),
ptr::null_mut(),
swap_chain.mut_void() as *mut *mut _,
)
};
(swap_chain, hr)
}
}
bitflags! {
pub struct SwapChainPresentFlags: u32 {
const DXGI_PRESENT_DO_NOT_SEQUENCE = dxgi::DXGI_PRESENT_DO_NOT_SEQUENCE;
const DXGI_PRESENT_TEST = dxgi::DXGI_PRESENT_TEST;
const DXGI_PRESENT_RESTART = dxgi::DXGI_PRESENT_RESTART;
const DXGI_PRESENT_DO_NOT_WAIT = dxgi::DXGI_PRESENT_DO_NOT_WAIT;
const DXGI_PRESENT_RESTRICT_TO_OUTPUT = dxgi::DXGI_PRESENT_RESTRICT_TO_OUTPUT;
const DXGI_PRESENT_STEREO_PREFER_RIGHT = dxgi::DXGI_PRESENT_STEREO_PREFER_RIGHT;
const DXGI_PRESENT_STEREO_TEMPORARY_MONO = dxgi::DXGI_PRESENT_STEREO_TEMPORARY_MONO;
const DXGI_PRESENT_USE_DURATION = dxgi::DXGI_PRESENT_USE_DURATION;
const DXGI_PRESENT_ALLOW_TEARING = dxgi::DXGI_PRESENT_ALLOW_TEARING;
}
}
impl SwapChain {
pub fn get_buffer(&self, id: u32) -> D3DResult<Resource> {
let mut resource = Resource::null();
let hr =
unsafe { self.GetBuffer(id, &d3d12::ID3D12Resource::uuidof(), resource.mut_void()) };
(resource, hr)
}
//TODO: replace by present_flags
pub fn present(&self, interval: u32, flags: u32) -> HRESULT {
unsafe { self.Present(interval, flags) }
}
pub fn present_flags(&self, interval: u32, flags: SwapChainPresentFlags) -> HRESULT {
unsafe { self.Present(interval, flags.bits()) }
}
}
impl SwapChain3 {
pub fn get_current_back_buffer_index(&self) -> u32 {
unsafe { self.GetCurrentBackBufferIndex() }
}
}
|