1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
|
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef mozilla_ipc_IPCFuzzController_h
#define mozilla_ipc_IPCFuzzController_h
#include "mozilla/Atomics.h"
#include "mozilla/Attributes.h"
#include "mozilla/HashTable.h"
#include "mozilla/Mutex.h"
#include "mozilla/fuzzing/Nyx.h"
#include "nsIRunnable.h"
#include "nsThreadUtils.h"
#include "chrome/common/ipc_message.h"
#include "mojo/core/ports/name.h"
#include "mojo/core/ports/event.h"
#include "IPCMessageStart.h"
#include <unordered_map>
#include <unordered_set>
#include <string>
#include <utility>
#include <vector>
#define MOZ_FUZZING_IPC_DROP_PEER(aReason) \
mozilla::fuzzing::IPCFuzzController::instance().OnDropPeer( \
aReason, __FILE__, __LINE__);
#define MOZ_FUZZING_IPC_MT_CTOR() \
mozilla::fuzzing::IPCFuzzController::instance().OnMessageTaskStart();
#define MOZ_FUZZING_IPC_MT_STOP() \
mozilla::fuzzing::IPCFuzzController::instance().OnMessageTaskStop();
#define MOZ_FUZZING_IPC_PRE_FUZZ_MT_RUN() \
mozilla::fuzzing::IPCFuzzController::instance().OnPreFuzzMessageTaskRun();
#define MOZ_FUZZING_IPC_PRE_FUZZ_MT_STOP() \
mozilla::fuzzing::IPCFuzzController::instance().OnPreFuzzMessageTaskStop();
namespace mozilla {
namespace ipc {
// We can't include ProtocolUtils.h here
class IProtocol;
typedef IPCMessageStart ProtocolId;
class NodeChannel;
} // namespace ipc
namespace fuzzing {
class IPCFuzzController {
typedef std::pair<int32_t, uint64_t> SeqNoPair;
typedef std::pair<int32_t, mozilla::ipc::ProtocolId> ActorIdPair;
class IPCFuzzLoop final : public Runnable {
friend class IPCFuzzController;
public:
NS_DECL_NSIRUNNABLE
IPCFuzzLoop();
private:
~IPCFuzzLoop() = default;
};
public:
static IPCFuzzController& instance();
void InitializeIPCTypes();
bool GetRandomIPCMessageType(mozilla::ipc::ProtocolId pId,
uint16_t typeOffset, uint32_t* type);
bool ObserveIPCMessage(mozilla::ipc::NodeChannel* channel,
IPC::Message& aMessage);
bool MakeTargetDecision(uint8_t portIndex, uint8_t portInstanceIndex,
uint8_t actorIndex, uint16_t typeOffset,
mojo::core::ports::PortName* name, int32_t* seqno,
uint64_t* fseqno, int32_t* actorId, uint32_t* type,
bool* is_cons, bool update = true);
void OnActorConnected(mozilla::ipc::IProtocol* protocol);
void OnActorDestroyed(mozilla::ipc::IProtocol* protocol);
void OnDropPeer(const char* reason, const char* file, int line);
void OnMessageTaskStart();
void OnMessageTaskStop();
void OnPreFuzzMessageTaskRun();
void OnPreFuzzMessageTaskStop();
void OnChildReady() { childReady = true; }
void OnRunnableDone() { runnableDone = true; }
uint32_t getPreFuzzMessageTaskCount() { return messageTaskCount; };
uint32_t getMessageStartCount() { return messageStartCount; };
uint32_t getMessageStopCount() { return messageStopCount; };
void StartFuzzing(mozilla::ipc::NodeChannel* channel, IPC::Message& aMessage);
void SynchronizeOnMessageExecution(uint32_t expected_messages);
void AddToplevelActor(mojo::core::ports::PortName name,
mozilla::ipc::ProtocolId protocolId);
private:
// This is a mapping from port name to a pair of last seen sequence numbers.
std::unordered_map<mojo::core::ports::PortName, SeqNoPair> portSeqNos;
// This is a mapping from port name to node name.
std::unordered_map<mojo::core::ports::PortName, mojo::core::ports::NodeName>
portNodeName;
// This maps each ProtocolId (IPCMessageStart) to the number of valid
// messages for that particular type.
std::unordered_map<mozilla::ipc::ProtocolId, uint32_t> validMsgTypes;
// This is a mapping from port name to pairs of actor Id and ProtocolId.
std::unordered_map<mojo::core::ports::PortName, std::vector<ActorIdPair>>
actorIds;
// If set, `lastActorPortName` is valid and fuzzing is pinned to this port.
Atomic<bool> useLastPortName;
// Last port where a new actor appeared. Only valid with `useLastPortName`.
mojo::core::ports::PortName lastActorPortName;
// Counter to indicate how long fuzzing should stay pinned to the last
// actor that appeared on `lastActorPortName`.
Atomic<uint32_t> useLastActor;
// This is the deterministic ordering of toplevel actors for fuzzing.
// In this matrix, each row (toplevel index) corresponds to one toplevel
// actor *type* while each entry in that row is an instance of that type,
// since some actors usually have multiple instances alive while others
// don't. For the exact ordering, please check the constructor for this
// class.
std::vector<std::vector<mojo::core::ports::PortName>> portNames;
std::unordered_map<std::string, uint8_t> portNameToIndex;
// This is a set of all types that are constructors.
std::unordered_set<uint32_t> constructorTypes;
// This is the name of the target node. We select one Node based on a
// particular toplevel actor and then use this to pull in additional
// toplevel actors that are on the same node (i.e. belong to the same
// process pair).
mojo::core::ports::NodeName targetNodeName;
bool haveTargetNodeName = false;
// This indicates that we have started the fuzzing thread and fuzzing will
// begin shortly.
bool fuzzingStartPending = false;
// This is used as a signal from other threads that runnables we dispatched
// are completed. Right now we use this only when dispatching to the main
// thread to await the completion of all pending events.
Atomic<bool> runnableDone;
// This is used to signal that the other process we are talking to is ready
// to start fuzzing. In the case of Parent <-> Child, a special IPC message
// is used to signal this. We might not be able to start fuzzing immediately
// hough if not all toplevel actors have been created yet.
Atomic<bool> childReady;
// Current amount of pending message tasks.
Atomic<uint32_t> messageStartCount;
Atomic<uint32_t> messageStopCount;
Atomic<uint32_t> messageTaskCount;
Vector<char, 256, InfallibleAllocPolicy> sampleHeader;
mozilla::ipc::NodeChannel* nodeChannel = nullptr;
// This class is used both on the I/O and background threads as well as
// its own fuzzing thread. Those methods that alter non-threadsafe data
// structures need to aquire this mutex first.
Mutex mMutex; // MOZ_UNANNOTATED;
IPCFuzzController();
NYX_DISALLOW_COPY_AND_ASSIGN(IPCFuzzController);
};
} // namespace fuzzing
} // namespace mozilla
#endif
|