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-rw-r--r--src/st/st-button.h85
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diff --git a/src/st/st-button.h b/src/st/st-button.h
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+/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
+/*
+ * st-button.h: Plain button actor
+ *
+ * Copyright 2007 OpenedHand
+ * Copyright 2008, 2009 Intel Corporation.
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms and conditions of the GNU Lesser General Public License,
+ * version 2.1, as published by the Free Software Foundation.
+ *
+ * This program is distributed in the hope it will be useful, but WITHOUT ANY
+ * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#if !defined(ST_H_INSIDE) && !defined(ST_COMPILATION)
+#error "Only <st/st.h> can be included directly.h"
+#endif
+
+#ifndef __ST_BUTTON_H__
+#define __ST_BUTTON_H__
+
+G_BEGIN_DECLS
+
+#include <st/st-bin.h>
+
+#define ST_TYPE_BUTTON (st_button_get_type ())
+G_DECLARE_DERIVABLE_TYPE (StButton, st_button, ST, BUTTON, StBin)
+
+struct _StButtonClass
+{
+ StBinClass parent_class;
+
+ /* vfuncs, not signals */
+ void (* transition) (StButton *button);
+
+ /* signals */
+ void (* clicked) (StButton *button, int clicked_button);
+};
+
+StWidget *st_button_new (void);
+StWidget *st_button_new_with_label (const gchar *text);
+const gchar *st_button_get_label (StButton *button);
+void st_button_set_label (StButton *button,
+ const gchar *text);
+const char *st_button_get_icon_name (StButton *button);
+void st_button_set_icon_name (StButton *button,
+ const char *icon_name);
+void st_button_set_toggle_mode (StButton *button,
+ gboolean toggle);
+gboolean st_button_get_toggle_mode (StButton *button);
+void st_button_set_checked (StButton *button,
+ gboolean checked);
+gboolean st_button_get_checked (StButton *button);
+
+void st_button_fake_release (StButton *button);
+
+/**
+ * StButtonMask:
+ * @ST_BUTTON_ONE: button 1 (left)
+ * @ST_BUTTON_TWO: button 2 (middle)
+ * @ST_BUTTON_THREE: button 3 (right)
+ *
+ * A mask representing which mouse buttons an #StButton responds to.
+ */
+typedef enum {
+ ST_BUTTON_ONE = (1 << 0),
+ ST_BUTTON_TWO = (1 << 1),
+ ST_BUTTON_THREE = (1 << 2),
+} StButtonMask;
+
+#define ST_BUTTON_MASK_FROM_BUTTON(button) (1 << ((button) - 1))
+
+void st_button_set_button_mask (StButton *button,
+ StButtonMask mask);
+StButtonMask st_button_get_button_mask (StButton *button);
+
+G_END_DECLS
+
+#endif /* __ST_BUTTON_H__ */