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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 15:26:00 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 15:26:00 +0000 |
commit | 830407e88f9d40d954356c3754f2647f91d5c06a (patch) | |
tree | d6a0ece6feea91f3c656166dbaa884ef8a29740e /daemon/bindings/event.rst | |
parent | Initial commit. (diff) | |
download | knot-resolver-830407e88f9d40d954356c3754f2647f91d5c06a.tar.xz knot-resolver-830407e88f9d40d954356c3754f2647f91d5c06a.zip |
Adding upstream version 5.6.0.upstream/5.6.0upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'daemon/bindings/event.rst')
-rw-r--r-- | daemon/bindings/event.rst | 139 |
1 files changed, 139 insertions, 0 deletions
diff --git a/daemon/bindings/event.rst b/daemon/bindings/event.rst new file mode 100644 index 0000000..a96f299 --- /dev/null +++ b/daemon/bindings/event.rst @@ -0,0 +1,139 @@ +.. SPDX-License-Identifier: GPL-3.0-or-later + +Timers and events reference +^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +The timer represents exactly the thing described in the examples - it allows you to execute closures_ +after specified time, or event recurrent events. Time is always described in milliseconds, +but there are convenient variables that you can use - ``sec, minute, hour``. +For example, ``5 * hour`` represents five hours, or 5*60*60*100 milliseconds. + +.. function:: event.after(time, function) + + :return: event id + + Execute function after the specified time has passed. + The first parameter of the callback is the event itself. + + Example: + + .. code-block:: lua + + event.after(1 * minute, function() print('Hi!') end) + +.. function:: event.recurrent(interval, function) + + :return: event id + + Execute function immediately and then periodically after each ``interval``. + + Example: + + .. code-block:: lua + + msg_count = 0 + event.recurrent(5 * sec, function(e) + msg_count = msg_count + 1 + print('Hi #'..msg_count) + end) + +.. function:: event.reschedule(event_id, timeout) + + Reschedule a running event, it has no effect on canceled events. + New events may reuse the event_id, so the behaviour is undefined if the function + is called after another event is started. + + Example: + + .. code-block:: lua + + local interval = 1 * minute + event.after(1 * minute, function (ev) + print('Good morning!') + -- Halve the interval for each iteration + interval = interval / 2 + event.reschedule(ev, interval) + end) + +.. function:: event.cancel(event_id) + + Cancel running event, it has no effect on already canceled events. + New events may reuse the event_id, so the behaviour is undefined if the function + is called after another event is started. + + Example: + + .. code-block:: lua + + e = event.after(1 * minute, function() print('Hi!') end) + event.cancel(e) + +Watch for file descriptor activity. This allows embedding other event loops or simply +firing events when a pipe endpoint becomes active. In another words, asynchronous +notifications for daemon. + +.. function:: event.socket(fd, cb) + + :param number fd: file descriptor to watch + :param cb: closure or callback to execute when fd becomes active + :return: event id + + Execute function when there is activity on the file descriptor and calls a closure + with event id as the first parameter, status as second and number of events as third. + + Example: + + .. code-block:: lua + + e = event.socket(0, function(e, status, nevents) + print('activity detected') + end) + e.cancel(e) + +Asynchronous function execution +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +The `event` package provides a very basic mean for non-blocking execution - it allows running code when activity on a file descriptor is detected, and when a certain amount of time passes. It doesn't however provide an easy to use abstraction for non-blocking I/O. This is instead exposed through the `worker` package (if `cqueues` Lua package is installed in the system). + +.. function:: worker.coroutine(function) + + Start a new coroutine with given function (closure). The function can do I/O or run timers without blocking the main thread. See cqueues_ for documentation of possible operations and synchronization primitives. The main limitation is that you can't wait for a finish of a coroutine from processing layers, because it's not currently possible to suspend and resume execution of processing layers. + + Example: + + .. code-block:: lua + + worker.coroutine(function () + for i = 0, 10 do + print('executing', i) + worker.sleep(1) + end + end) + +.. function:: worker.sleep(seconds) + + Pause execution of current function (asynchronously if running inside a worker coroutine). + +Example: + +.. code-block:: lua + + function async_print(testname, sleep) + log(testname .. ': system time before sleep' .. tostring(os.time()) + worker.sleep(sleep) -- other coroutines continue execution now + log(testname .. ': system time AFTER sleep' .. tostring(os.time()) + end + + worker.coroutine(function() async_print('call #1', 5) end) + worker.coroutine(function() async_print('call #2', 3) end) + +Output from this example demonstrates that both calls to function ``async_print`` were executed asynchronously: + + +.. code-block:: none + + call #2: system time before sleep 1578065073 + call #1: system time before sleep 1578065073 + call #2: system time AFTER sleep 1578065076 + call #1: system time AFTER sleep 1578065078 + |