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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 09:06:44 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 09:06:44 +0000 |
commit | ed5640d8b587fbcfed7dd7967f3de04b37a76f26 (patch) | |
tree | 7a5f7c6c9d02226d7471cb3cc8fbbf631b415303 /basegfx/source/matrix/b2dhommatrix.cxx | |
parent | Initial commit. (diff) | |
download | libreoffice-ed5640d8b587fbcfed7dd7967f3de04b37a76f26.tar.xz libreoffice-ed5640d8b587fbcfed7dd7967f3de04b37a76f26.zip |
Adding upstream version 4:7.4.7.upstream/4%7.4.7upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'basegfx/source/matrix/b2dhommatrix.cxx')
-rw-r--r-- | basegfx/source/matrix/b2dhommatrix.cxx | 429 |
1 files changed, 429 insertions, 0 deletions
diff --git a/basegfx/source/matrix/b2dhommatrix.cxx b/basegfx/source/matrix/b2dhommatrix.cxx new file mode 100644 index 000000000..f3d2622db --- /dev/null +++ b/basegfx/source/matrix/b2dhommatrix.cxx @@ -0,0 +1,429 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#include <basegfx/matrix/b2dhommatrix.hxx> +#include <hommatrixtemplate.hxx> +#include <basegfx/tuple/b2dtuple.hxx> +#include <basegfx/vector/b2dvector.hxx> +#include <basegfx/matrix/b2dhommatrixtools.hxx> +#include <memory> + +namespace basegfx +{ + typedef ::basegfx::internal::ImplHomMatrixTemplate< 3 > Impl2DHomMatrix_Base; + class Impl2DHomMatrix : public Impl2DHomMatrix_Base + { + }; + + static o3tl::cow_wrapper<Impl2DHomMatrix> DEFAULT; + + B2DHomMatrix::B2DHomMatrix() : mpImpl(DEFAULT) {} + + B2DHomMatrix::B2DHomMatrix(const B2DHomMatrix&) = default; + + B2DHomMatrix::B2DHomMatrix(B2DHomMatrix&&) = default; + + B2DHomMatrix::~B2DHomMatrix() = default; + + B2DHomMatrix::B2DHomMatrix(double f_0x0, double f_0x1, double f_0x2, double f_1x0, double f_1x1, double f_1x2) + { + mpImpl->set(0, 0, f_0x0); + mpImpl->set(0, 1, f_0x1); + mpImpl->set(0, 2, f_0x2); + mpImpl->set(1, 0, f_1x0); + mpImpl->set(1, 1, f_1x1); + mpImpl->set(1, 2, f_1x2); + } + + B2DHomMatrix& B2DHomMatrix::operator=(const B2DHomMatrix&) = default; + + B2DHomMatrix& B2DHomMatrix::operator=(B2DHomMatrix&&) = default; + + double B2DHomMatrix::get(sal_uInt16 nRow, sal_uInt16 nColumn) const + { + return mpImpl->get(nRow, nColumn); + } + + void B2DHomMatrix::set(sal_uInt16 nRow, sal_uInt16 nColumn, double fValue) + { + mpImpl->set(nRow, nColumn, fValue); + } + + void B2DHomMatrix::set3x2(double f_0x0, double f_0x1, double f_0x2, double f_1x0, double f_1x1, double f_1x2) + { + mpImpl->set(0, 0, f_0x0); + mpImpl->set(0, 1, f_0x1); + mpImpl->set(0, 2, f_0x2); + mpImpl->set(1, 0, f_1x0); + mpImpl->set(1, 1, f_1x1); + mpImpl->set(1, 2, f_1x2); + } + + bool B2DHomMatrix::isLastLineDefault() const + { + return mpImpl->isLastLineDefault(); + } + + bool B2DHomMatrix::isIdentity() const + { + return mpImpl->isIdentity(); + } + + void B2DHomMatrix::identity() + { + *mpImpl = Impl2DHomMatrix(); + } + + bool B2DHomMatrix::isInvertible() const + { + return mpImpl->isInvertible(); + } + + bool B2DHomMatrix::invert() + { + if(isIdentity()) + { + return true; + } + + Impl2DHomMatrix aWork(*mpImpl); + std::unique_ptr<sal_uInt16[]> pIndex( new sal_uInt16[Impl2DHomMatrix_Base::getEdgeLength()] ); + sal_Int16 nParity; + + if(aWork.ludcmp(pIndex.get(), nParity)) + { + mpImpl->doInvert(aWork, pIndex.get()); + return true; + } + + return false; + } + + B2DHomMatrix& B2DHomMatrix::operator+=(const B2DHomMatrix& rMat) + { + mpImpl->doAddMatrix(*rMat.mpImpl); + return *this; + } + + B2DHomMatrix& B2DHomMatrix::operator-=(const B2DHomMatrix& rMat) + { + mpImpl->doSubMatrix(*rMat.mpImpl); + return *this; + } + + B2DHomMatrix& B2DHomMatrix::operator*=(double fValue) + { + const double fOne(1.0); + + if(!fTools::equal(fOne, fValue)) + mpImpl->doMulMatrix(fValue); + + return *this; + } + + B2DHomMatrix& B2DHomMatrix::operator/=(double fValue) + { + const double fOne(1.0); + + if(!fTools::equal(fOne, fValue)) + mpImpl->doMulMatrix(1.0 / fValue); + + return *this; + } + + B2DHomMatrix& B2DHomMatrix::operator*=(const B2DHomMatrix& rMat) + { + if(rMat.isIdentity()) + { + // multiply with identity, no change -> nothing to do + } + else if(isIdentity()) + { + // we are identity, result will be rMat -> assign + *this = rMat; + } + else + { + // multiply + mpImpl->doMulMatrix(*rMat.mpImpl); + } + + return *this; + } + + bool B2DHomMatrix::operator==(const B2DHomMatrix& rMat) const + { + if(mpImpl.same_object(rMat.mpImpl)) + return true; + + return mpImpl->isEqual(*rMat.mpImpl); + } + + bool B2DHomMatrix::operator!=(const B2DHomMatrix& rMat) const + { + return !(*this == rMat); + } + + void B2DHomMatrix::rotate(double fRadiant) + { + if(fTools::equalZero(fRadiant)) + return; + + double fSin(0.0); + double fCos(1.0); + + utils::createSinCosOrthogonal(fSin, fCos, fRadiant); + Impl2DHomMatrix aRotMat; + + aRotMat.set(0, 0, fCos); + aRotMat.set(1, 1, fCos); + aRotMat.set(1, 0, fSin); + aRotMat.set(0, 1, -fSin); + + mpImpl->doMulMatrix(aRotMat); + } + + void B2DHomMatrix::translate(double fX, double fY) + { + if(!fTools::equalZero(fX) || !fTools::equalZero(fY)) + { + Impl2DHomMatrix aTransMat; + + aTransMat.set(0, 2, fX); + aTransMat.set(1, 2, fY); + + mpImpl->doMulMatrix(aTransMat); + } + } + + void B2DHomMatrix::translate(const B2DTuple& rTuple) + { + translate(rTuple.getX(), rTuple.getY()); + } + + void B2DHomMatrix::scale(double fX, double fY) + { + const double fOne(1.0); + + if(!fTools::equal(fOne, fX) || !fTools::equal(fOne, fY)) + { + Impl2DHomMatrix aScaleMat; + + aScaleMat.set(0, 0, fX); + aScaleMat.set(1, 1, fY); + + mpImpl->doMulMatrix(aScaleMat); + } + } + + void B2DHomMatrix::scale(const B2DTuple& rTuple) + { + scale(rTuple.getX(), rTuple.getY()); + } + + void B2DHomMatrix::shearX(double fSx) + { + // #i76239# do not test against 1.0, but against 0.0. We are talking about a value not on the diagonal (!) + if(!fTools::equalZero(fSx)) + { + Impl2DHomMatrix aShearXMat; + + aShearXMat.set(0, 1, fSx); + + mpImpl->doMulMatrix(aShearXMat); + } + } + + void B2DHomMatrix::shearY(double fSy) + { + // #i76239# do not test against 1.0, but against 0.0. We are talking about a value not on the diagonal (!) + if(!fTools::equalZero(fSy)) + { + Impl2DHomMatrix aShearYMat; + + aShearYMat.set(1, 0, fSy); + + mpImpl->doMulMatrix(aShearYMat); + } + } + + /** Decomposition + + New, optimized version with local shearX detection. Old version (keeping + below, is working well, too) used the 3D matrix decomposition when + shear was used. Keeping old version as comment below since it may get + necessary to add the determinant() test from there here, too. + */ + bool B2DHomMatrix::decompose(B2DTuple& rScale, B2DTuple& rTranslate, double& rRotate, double& rShearX) const + { + // when perspective is used, decompose is not made here + if(!mpImpl->isLastLineDefault()) + { + return false; + } + + // reset rotate and shear and copy translation values in every case + rRotate = rShearX = 0.0; + rTranslate.setX(get(0, 2)); + rTranslate.setY(get(1, 2)); + + // test for rotation and shear + if(fTools::equalZero(get(0, 1)) && fTools::equalZero(get(1, 0))) + { + // no rotation and shear, copy scale values + rScale.setX(get(0, 0)); + rScale.setY(get(1, 1)); + + // or is there? + if( rScale.getX() < 0 && rScale.getY() < 0 ) + { + // there is - 180 degree rotated + rScale *= -1; + rRotate = M_PI; + } + } + else + { + // get the unit vectors of the transformation -> the perpendicular vectors + B2DVector aUnitVecX(get(0, 0), get(1, 0)); + B2DVector aUnitVecY(get(0, 1), get(1, 1)); + const double fScalarXY(aUnitVecX.scalar(aUnitVecY)); + + // Test if shear is zero. That's the case if the unit vectors in the matrix + // are perpendicular -> scalar is zero. This is also the case when one of + // the unit vectors is zero. + if(fTools::equalZero(fScalarXY)) + { + // calculate unsigned scale values + rScale.setX(aUnitVecX.getLength()); + rScale.setY(aUnitVecY.getLength()); + + // check unit vectors for zero lengths + const bool bXIsZero(fTools::equalZero(rScale.getX())); + const bool bYIsZero(fTools::equalZero(rScale.getY())); + + if(bXIsZero || bYIsZero) + { + // still extract as much as possible. Scalings are already set + if(!bXIsZero) + { + // get rotation of X-Axis + rRotate = atan2(aUnitVecX.getY(), aUnitVecX.getX()); + } + else if(!bYIsZero) + { + // get rotation of X-Axis. When assuming X and Y perpendicular + // and correct rotation, it's the Y-Axis rotation minus 90 degrees + rRotate = atan2(aUnitVecY.getY(), aUnitVecY.getX()) - M_PI_2; + } + + // one or both unit vectors do not exist, determinant is zero, no decomposition possible. + // Eventually used rotations or shears are lost + return false; + } + else + { + // no shear + // calculate rotation of X unit vector relative to (1, 0) + rRotate = atan2(aUnitVecX.getY(), aUnitVecX.getX()); + + // use orientation to evtl. correct sign of Y-Scale + const double fCrossXY(aUnitVecX.cross(aUnitVecY)); + + if(fCrossXY < 0.0) + { + rScale.setY(-rScale.getY()); + } + } + } + else + { + // fScalarXY is not zero, thus both unit vectors exist. No need to handle that here + // shear, extract it + double fCrossXY(aUnitVecX.cross(aUnitVecY)); + + // get rotation by calculating angle of X unit vector relative to (1, 0). + // This is before the parallel test following the motto to extract + // as much as possible + rRotate = atan2(aUnitVecX.getY(), aUnitVecX.getX()); + + // get unsigned scale value for X. It will not change and is useful + // for further corrections + rScale.setX(aUnitVecX.getLength()); + + if(fTools::equalZero(fCrossXY)) + { + // extract as much as possible + rScale.setY(aUnitVecY.getLength()); + + // unit vectors are parallel, thus not linear independent. No + // useful decomposition possible. This should not happen since + // the only way to get the unit vectors nearly parallel is + // a very big shearing. Anyways, be prepared for hand-filled + // matrices + // Eventually used rotations or shears are lost + return false; + } + else + { + // calculate the contained shear + rShearX = fScalarXY / fCrossXY; + + if(!fTools::equalZero(rRotate)) + { + // To be able to correct the shear for aUnitVecY, rotation needs to be + // removed first. Correction of aUnitVecX is easy, it will be rotated back to (1, 0). + aUnitVecX.setX(rScale.getX()); + aUnitVecX.setY(0.0); + + // for Y correction we rotate the UnitVecY back about -rRotate + const double fNegRotate(-rRotate); + const double fSin(sin(fNegRotate)); + const double fCos(cos(fNegRotate)); + + const double fNewX(aUnitVecY.getX() * fCos - aUnitVecY.getY() * fSin); + const double fNewY(aUnitVecY.getX() * fSin + aUnitVecY.getY() * fCos); + + aUnitVecY.setX(fNewX); + aUnitVecY.setY(fNewY); + } + + // Correct aUnitVecY and fCrossXY to fShear=0. Rotation is already removed. + // Shear correction can only work with removed rotation + aUnitVecY.setX(aUnitVecY.getX() - (aUnitVecY.getY() * rShearX)); + fCrossXY = aUnitVecX.cross(aUnitVecY); + + // calculate unsigned scale value for Y, after the corrections since + // the shear correction WILL change the length of aUnitVecY + rScale.setY(aUnitVecY.getLength()); + + // use orientation to set sign of Y-Scale + if(fCrossXY < 0.0) + { + rScale.setY(-rScale.getY()); + } + } + } + } + + return true; + } +} // end of namespace basegfx + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |