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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 09:06:44 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 09:06:44 +0000 |
commit | ed5640d8b587fbcfed7dd7967f3de04b37a76f26 (patch) | |
tree | 7a5f7c6c9d02226d7471cb3cc8fbbf631b415303 /drawinglayer/source/primitive3d/shadowprimitive3d.cxx | |
parent | Initial commit. (diff) | |
download | libreoffice-ed5640d8b587fbcfed7dd7967f3de04b37a76f26.tar.xz libreoffice-ed5640d8b587fbcfed7dd7967f3de04b37a76f26.zip |
Adding upstream version 4:7.4.7.upstream/4%7.4.7upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'drawinglayer/source/primitive3d/shadowprimitive3d.cxx')
-rw-r--r-- | drawinglayer/source/primitive3d/shadowprimitive3d.cxx | 63 |
1 files changed, 63 insertions, 0 deletions
diff --git a/drawinglayer/source/primitive3d/shadowprimitive3d.cxx b/drawinglayer/source/primitive3d/shadowprimitive3d.cxx new file mode 100644 index 000000000..cca2e3c6f --- /dev/null +++ b/drawinglayer/source/primitive3d/shadowprimitive3d.cxx @@ -0,0 +1,63 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#include <primitive3d/shadowprimitive3d.hxx> +#include <drawinglayer/primitive3d/drawinglayer_primitivetypes3d.hxx> + + +using namespace com::sun::star; + + +namespace drawinglayer::primitive3d +{ + ShadowPrimitive3D::ShadowPrimitive3D( + const basegfx::B2DHomMatrix& rShadowTransform, + const basegfx::BColor& rShadowColor, + double fShadowTransparence, + bool bShadow3D, + const Primitive3DContainer& rChildren) + : GroupPrimitive3D(rChildren), + maShadowTransform(rShadowTransform), + maShadowColor(rShadowColor), + mfShadowTransparence(fShadowTransparence), + mbShadow3D(bShadow3D) + { + } + + bool ShadowPrimitive3D::operator==(const BasePrimitive3D& rPrimitive) const + { + if(GroupPrimitive3D::operator==(rPrimitive)) + { + const ShadowPrimitive3D& rCompare = static_cast<const ShadowPrimitive3D&>(rPrimitive); + + return (getShadowTransform() == rCompare.getShadowTransform() + && getShadowColor() == rCompare.getShadowColor() + && getShadowTransparence() == rCompare.getShadowTransparence() + && getShadow3D() == rCompare.getShadow3D()); + } + + return false; + } + + // provide unique ID + ImplPrimitive3DIDBlock(ShadowPrimitive3D, PRIMITIVE3D_ID_SHADOWPRIMITIVE3D) + +} // end of namespace + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |