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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 09:06:44 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 09:06:44 +0000
commited5640d8b587fbcfed7dd7967f3de04b37a76f26 (patch)
tree7a5f7c6c9d02226d7471cb3cc8fbbf631b415303 /include/drawinglayer/primitive2d/discreteshadowprimitive2d.hxx
parentInitial commit. (diff)
downloadlibreoffice-ed5640d8b587fbcfed7dd7967f3de04b37a76f26.tar.xz
libreoffice-ed5640d8b587fbcfed7dd7967f3de04b37a76f26.zip
Adding upstream version 4:7.4.7.upstream/4%7.4.7upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
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-rw-r--r--include/drawinglayer/primitive2d/discreteshadowprimitive2d.hxx113
1 files changed, 113 insertions, 0 deletions
diff --git a/include/drawinglayer/primitive2d/discreteshadowprimitive2d.hxx b/include/drawinglayer/primitive2d/discreteshadowprimitive2d.hxx
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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#pragma once
+
+#include <drawinglayer/drawinglayerdllapi.h>
+
+#include <drawinglayer/primitive2d/primitivetools2d.hxx>
+#include <vcl/bitmapex.hxx>
+#include <basegfx/matrix/b2dhommatrix.hxx>
+
+
+// DiscreteShadowPrimitive2D class
+
+namespace drawinglayer::primitive2d
+{
+ /** DiscreteShadow data class
+
+ */
+ class DRAWINGLAYER_DLLPUBLIC DiscreteShadow
+ {
+ private:
+ /// the original shadow BitmapEx in a special form
+ BitmapEx maBitmapEx;
+
+ /// buffered extracted parts of CombinedShadow for easier usage
+ BitmapEx maTopLeft;
+ BitmapEx maTop;
+ BitmapEx maTopRight;
+ BitmapEx maRight;
+ BitmapEx maBottomRight;
+ BitmapEx maBottom;
+ BitmapEx maBottomLeft;
+ BitmapEx maLeft;
+
+ public:
+ /// constructor
+ explicit DiscreteShadow(const BitmapEx& rBitmapEx);
+
+ /// data read access
+ const BitmapEx& getBitmapEx() const { return maBitmapEx; }
+
+ /// compare operator
+ bool operator==(const DiscreteShadow& rCompare) const
+ {
+ return getBitmapEx() == rCompare.getBitmapEx();
+ }
+
+ /// helper accesses which create on-demand needed segments
+ const BitmapEx& getTopLeft() const;
+ const BitmapEx& getTop() const;
+ const BitmapEx& getTopRight() const;
+ const BitmapEx& getRight() const;
+ const BitmapEx& getBottomRight() const;
+ const BitmapEx& getBottom() const;
+ const BitmapEx& getBottomLeft() const;
+ const BitmapEx& getLeft() const;
+ };
+
+ /** DiscreteShadowPrimitive2D class
+
+ */
+ class DRAWINGLAYER_DLLPUBLIC DiscreteShadowPrimitive2D final : public DiscreteMetricDependentPrimitive2D
+ {
+ private:
+ // the object transformation of the rectangular object
+ basegfx::B2DHomMatrix maTransform;
+
+ // the bitmap shadow data
+ DiscreteShadow maDiscreteShadow;
+
+ /// create local decomposition
+ virtual void create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& rViewInformation) const override;
+
+ public:
+ /// constructor
+ DiscreteShadowPrimitive2D(
+ const basegfx::B2DHomMatrix& rTransform,
+ const DiscreteShadow& rDiscreteShadow);
+
+ /// data read access
+ const basegfx::B2DHomMatrix& getTransform() const { return maTransform; }
+ const DiscreteShadow& getDiscreteShadow() const { return maDiscreteShadow; }
+
+ /// compare operator
+ virtual bool operator==(const BasePrimitive2D& rPrimitive) const override;
+
+ /// get range
+ virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const override;
+
+ /// provide unique ID
+ virtual sal_uInt32 getPrimitive2DID() const override;
+ };
+} // end of namespace drawinglayer::primitive2d
+
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */