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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 09:06:44 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 09:06:44 +0000
commited5640d8b587fbcfed7dd7967f3de04b37a76f26 (patch)
tree7a5f7c6c9d02226d7471cb3cc8fbbf631b415303 /include/sfx2/thumbnailview.hxx
parentInitial commit. (diff)
downloadlibreoffice-upstream.tar.xz
libreoffice-upstream.zip
Adding upstream version 4:7.4.7.upstream/4%7.4.7upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ */
+
+#ifndef INCLUDED_SFX2_THUMBNAILVIEW_HXX
+#define INCLUDED_SFX2_THUMBNAILVIEW_HXX
+
+#include <sfx2/dllapi.h>
+
+#include <functional>
+#include <memory>
+#include <vector>
+
+#include <vcl/customweld.hxx>
+
+class BitmapEx;
+class MouseEvent;
+class KeyEvent;
+class DataChangedEvent;
+class ScrollBar;
+class ThumbnailViewItem;
+typedef ::std::vector< ThumbnailViewItem* > ThumbnailValueItemList;
+
+
+struct ThumbnailItemAttributes;
+
+/*************************************************************************
+
+ Description
+ ============
+
+ class ThumbnailView
+
+ This class allows the selection of an item. In the process items are
+ drawn side by side. The selection of items can be more clear than in a
+ ListBox shape for example in case of colors or samples.
+ The amount of columns drawn by the control and whether the items
+ should be encircled can be specified. Optional a NoSelection or name
+ field could be shown. By default image and color items are supported.
+ Items could be drawn by oneself if InsertItem() is only called with
+ an ID. To achieve this the UserDraw handler needs to be overridden. The
+ description text could be specified afterwards in case of UserDraw
+ and any other items.
+
+ Cross references
+
+ class ListBox
+
+ --------------------------------------------------------------------------
+
+ WinBits
+
+ WB_VSCROLL A scrollbar will be always shown. The visible number of
+ lines have to be specified with SetLineCount() if this
+ flag is set.
+ WB_TABSTOP It is possible to jump into the ValueSet with the tab key.
+ WB_NOTABSTOP It is not possible to jump into the ValueSet with the
+ tab key.
+ --------------------------------------------------------------------------
+
+ The number of columns must be either set with SetColCount() or
+ SetItemWidth(). If the number of columns is specified by SetColCount()
+ the width of the items will be calculated by the visible range.
+ If the items should have a static width, it has to be specified
+ with SetItemWidth(). In this case the number of columns will be calculated
+ by the visible range.
+
+ The number of rows is given by the number of items / number of columns. The
+ number of visible rows must either specified by SetLineCount() or
+ SetItemWidth(). If the number of visible rows is specified by SetLineCount(),
+ the height of the items will be calculated from the visible height. If the
+ items should have a fixed height it has to be specified with SetItemHeight().
+ In this case the number of visible rows is then calculated from the visible
+ height. If the number of visible rows is neither specified by SetLineCount()
+ nor by SetItemHeight() all rows will be shown. The height of the items will
+ be calculated by the visible height. If the number of visible rows is
+ specified by SetLineCount() or SetItemHeight() ValueSet does scroll
+ automatically when more lines are available, as are visible. If scrolling
+ should be also possible with a ScrollBar WB_VSCROLL needs to be set.
+
+ The distance between the items can be increased by SetExtraSpacing(). The
+ distance, which will be shown between two items (both in x and in y), is
+ measured in pixels.
+
+ The exact window size for a specific item size can be calculated by
+ CalcWindowSizePixel(). To do this all relevant data (number of columns/...)
+ have to be specified and if no number of rows was set, all items need to
+ be inserted. If the window was created with WB_BORDER/Border=sal_True the
+ size has to be specified with SetOutputSizePixel(). In other cases different
+ size-methods can be used. With CalcItemSize() the inner and outer size of
+ an item could be calculated (for this the free space defined by
+ SetExtraSpacing() will not be included).
+
+ The background color could be specified by SetColor(), with which the image
+ or UserDraw items will be underlaid. If no color is specified the color
+ of other windows (WindowColor) will be used for the background.
+
+ --------------------------------------------------------------------------
+
+ At first all items should be inserted and only then Show() should be called
+ since the output area will be precomputed. If this is not done the first
+ Paint will appear a little bit slower. Therefore the Control, if it is loaded
+ from the resource and only supplied with items during runtime, should be
+ loaded with Hide = sal_True and then displayed with Show().
+
+ In case of a visible Control the creation of the new output area could be
+ activated before Paint by calling Format().
+
+ --------------------------------------------------------------------------
+
+ If Drag and Drop will be called from the ValueSet the Command-Handler has to
+ be overridden. From this StartDrag needs to be called. If this method returns
+ sal_True the drag-process could be initiated by ExecuteDrag(), otherwise no
+ processing will take place. This method makes sure that ValueSet stops its
+ processing and as appropriate selects the entry. Therefore the calling of
+ Select-Handler within this function must be expected.
+
+ For dropping QueryDrop() and Drop() need to be overridden and ShowDropPos()
+ and HideDropPos() should be called within these methods.
+ To show the insertion point ShowDropPos() has to be called within the
+ QueryDrop-Handler. ShowDropPos() also scrolls the ValueSet if the passed
+ position is located at the window border. Furthermore ShowDropPos() returns
+ the position, at which the item should be inserted respectively which
+ insertion point was shown. If no insertion point was determined
+ VALUESET_ITEM_NOTFOUND will be returned. If the window was left during dragging
+ or the drag process is terminated HideDropPos() should be called in any case.
+
+ --------------------------------------------------------------------------
+
+ This class is currently still in the SV-Tools. That's why the ValueSet needs
+ to be loaded as a Control out of the resource and the desired WinBits have
+ to be set (before Show) with SetStyle().
+
+*************************************************************************/
+
+/* ThumbnailView types */
+
+#define THUMBNAILVIEW_ITEM_NOTFOUND (sal_uInt16(-1))
+
+// Display all the available items in the thumbnail.
+class ViewFilterAll
+{
+public:
+
+ bool operator () (const ThumbnailViewItem*) const
+ {
+ return true;
+ }
+};
+
+/**
+ *
+ * Class to display thumbnails with their names below their respective icons
+ *
+ **/
+
+class SFX2_DLLPUBLIC ThumbnailView : public weld::CustomWidgetController
+{
+ friend class ThumbnailViewAcc;
+ friend class ThumbnailViewItemAcc;
+
+public:
+ ThumbnailView(std::unique_ptr<weld::ScrolledWindow> xWindow, std::unique_ptr<weld::Menu> xMenu);
+
+ virtual ~ThumbnailView() override;
+
+ virtual bool MouseMove(const MouseEvent& rMEvt) override;
+
+ /// Updates information in the view; used only in RecentDocsView ATM.
+ virtual void Reload() {}
+
+ void AppendItem(std::unique_ptr<ThumbnailViewItem> pItem);
+
+ void RemoveItem(sal_uInt16 nItemId);
+
+ virtual void Clear();
+
+ // Change current thumbnail item list with new one (invalidates all pointers to a thumbnail item)
+ void updateItems(std::vector<std::unique_ptr<ThumbnailViewItem>> items);
+
+ size_t GetItemPos( sal_uInt16 nItemId ) const;
+
+ sal_uInt16 GetItemId( size_t nPos ) const;
+
+ sal_uInt16 GetItemId( const Point& rPos ) const;
+
+ sal_uInt16 getNextItemId () const;
+
+ virtual bool renameItem(ThumbnailViewItem* pItem, const OUString& sNewTitle);
+
+ bool isDrawMnemonic() const { return mbDrawMnemonics; }
+
+ void setItemMaxTextLength (sal_uInt32 nLength);
+
+ void setItemDimensions (tools::Long ItemWidth, tools::Long ThumbnailHeight,
+ tools::Long DisplayHeight, int itemPadding);
+
+ void SelectItem( sal_uInt16 nItemId );
+
+ bool IsItemSelected( sal_uInt16 nItemId ) const;
+
+ /**
+ *
+ * @brief deselect all current selected items.
+ *
+ **/
+
+ void deselectItems ();
+
+ void ShowTooltips( bool bShowTooltips );
+
+ void DrawMnemonics( bool bDrawMnemonics );
+
+ void filterItems (const std::function<bool (const ThumbnailViewItem*) > &func);
+
+ void setItemStateHdl (const Link<const ThumbnailViewItem*,void> &aLink) { maItemStateHdl = aLink; }
+
+ virtual void Resize() override;
+
+ virtual void Show() override
+ {
+ mxScrolledWindow->show();
+ CustomWidgetController::Show();
+ }
+
+ virtual void Hide() override
+ {
+ mxScrolledWindow->hide();
+ CustomWidgetController::Hide();
+ }
+
+ virtual void SetDrawingArea(weld::DrawingArea* pDrawingArea) override;
+
+ static BitmapEx readThumbnail(const OUString &msURL);
+
+protected:
+
+ virtual bool KeyInput( const KeyEvent& rKEvt ) override;
+
+ virtual bool MouseButtonDown( const MouseEvent& rMEvt ) override;
+
+ virtual void Paint(vcl::RenderContext& rRenderContext, const tools::Rectangle& rRect) override;
+
+ virtual void GetFocus() override;
+
+ virtual void LoseFocus() override;
+
+ virtual OUString RequestHelp(tools::Rectangle& rRect) override;
+
+ virtual css::uno::Reference< css::accessibility::XAccessible > CreateAccessible() override;
+
+ const css::uno::Reference<css::accessibility::XAccessible> & getAccessible() const;
+
+protected:
+
+ // Drawing item related functions, override them to make your own custom ones.
+
+ void DrawItem (ThumbnailViewItem const *pItem);
+
+ virtual void OnItemDblClicked (ThumbnailViewItem *pItem);
+
+ // Set Item colors from the ThumbnailView colors
+ void UpdateColors();
+
+protected:
+
+ friend class ThumbnailViewAcc;
+ friend class ThumbnailViewItemAcc;
+
+ void CalculateItemPositions (bool bScrollBarUsed = false);
+ void MakeItemVisible( sal_uInt16 nId );
+
+ void ImplInit();
+
+ void ImplDeleteItems();
+ size_t ImplGetItem( const Point& rPoint ) const;
+ ThumbnailViewItem* ImplGetItem( size_t nPos );
+ sal_uInt16 ImplGetVisibleItemCount() const;
+ ThumbnailViewItem* ImplGetVisibleItem(sal_uInt16 nVisiblePos);
+ void ImplFireAccessibleEvent( short nEventId, const css::uno::Any& rOldValue, const css::uno::Any& rNewValue );
+ bool ImplHasAccessibleListeners() const;
+ DECL_DLLPRIVATE_LINK( ImplScrollHdl, weld::ScrolledWindow&, void );
+
+protected:
+
+ std::vector< std::unique_ptr<ThumbnailViewItem> > mItemList;
+ css::uno::Reference<css::accessibility::XAccessible> mxAccessible;
+ ThumbnailValueItemList mFilteredItemList; ///< Cache to store the filtered items
+ ThumbnailValueItemList::iterator mpStartSelRange;
+ tools::Long mnItemWidth;
+ tools::Long mnItemHeight;
+ tools::Long mnItemPadding;
+ tools::Long mnThumbnailHeight; // Maximum height of the thumbnail
+ tools::Long mnDisplayHeight; // Height of the data display box (name, etc)
+ tools::Long mnVItemSpace; // Vertical spacing between rows, -1 to use excess unused height split up between items
+ tools::Long mnVisLines;
+ tools::Long mnLines;
+
+ sal_uInt16 mnCols;
+ sal_uInt16 mnFirstLine;
+ bool mbScroll : 1; // Whether we need to scroll
+ bool mbAllowVScrollBar : 1; // Whether to show a visible scrollbar
+ bool mbHasVisibleItems : 1;
+ bool mbShowTooltips : 1;
+ bool mbDrawMnemonics : 1;
+ bool mbSelectOnFocus : 1;
+ Color maFillColor; ///< Background color of the thumbnail view widget.
+ Color maTextColor; ///< Text color.
+ Color maHighlightColor; ///< Color of the highlight (background) of the hovered item.
+ Color maHighlightTextColor; ///< Color of the text for the highlighted item.
+ Color maSelectHighlightColor; ///< Color of the highlight (background) of the selected and hovered item.
+ Color maSelectHighlightTextColor; ///< Color of the text of the selected and hovered item.
+ double mfHighlightTransparence; ///< Transparence of the highlight.
+
+ Link<const ThumbnailViewItem*, void> maItemStateHdl;
+ std::unique_ptr<ThumbnailItemAttributes> mpItemAttrs;
+ std::unique_ptr<weld::ScrolledWindow> mxScrolledWindow;
+ std::unique_ptr<weld::Menu> mxContextMenu;
+
+ std::function<bool (const ThumbnailViewItem*)> maFilterFunc;
+};
+
+
+#endif // INCLUDED_SFX2_THUMBNAILVIEW_HXX
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */