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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 09:06:44 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 09:06:44 +0000 |
commit | ed5640d8b587fbcfed7dd7967f3de04b37a76f26 (patch) | |
tree | 7a5f7c6c9d02226d7471cb3cc8fbbf631b415303 /svx/source/sdr/primitive2d/sdrgrafprimitive2d.cxx | |
parent | Initial commit. (diff) | |
download | libreoffice-ed5640d8b587fbcfed7dd7967f3de04b37a76f26.tar.xz libreoffice-ed5640d8b587fbcfed7dd7967f3de04b37a76f26.zip |
Adding upstream version 4:7.4.7.upstream/4%7.4.7upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to '')
-rw-r--r-- | svx/source/sdr/primitive2d/sdrgrafprimitive2d.cxx | 167 |
1 files changed, 167 insertions, 0 deletions
diff --git a/svx/source/sdr/primitive2d/sdrgrafprimitive2d.cxx b/svx/source/sdr/primitive2d/sdrgrafprimitive2d.cxx new file mode 100644 index 000000000..f5ac21cfc --- /dev/null +++ b/svx/source/sdr/primitive2d/sdrgrafprimitive2d.cxx @@ -0,0 +1,167 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#include <sdr/primitive2d/sdrgrafprimitive2d.hxx> +#include <drawinglayer/primitive2d/graphicprimitive2d.hxx> +#include <basegfx/polygon/b2dpolygontools.hxx> +#include <sdr/primitive2d/sdrdecompositiontools.hxx> +#include <svx/sdr/primitive2d/svx_primitivetypes2d.hxx> +#include <basegfx/polygon/b2dpolygon.hxx> + +namespace drawinglayer::primitive2d +{ +void SdrGrafPrimitive2D::create2DDecomposition( + Primitive2DContainer& rContainer, const geometry::ViewInformation2D& /*aViewInformation*/) const +{ + Primitive2DContainer aRetval; + + // create unit outline polygon + const basegfx::B2DPolygon& aUnitOutline(basegfx::utils::createUnitPolygon()); + + // add fill, but only when graphic is transparent + if (!getSdrLFSTAttribute().getFill().isDefault() && isTransparent()) + { + basegfx::B2DPolyPolygon aTransformed(aUnitOutline); + + aTransformed.transform(getTransform()); + aRetval.push_back( + createPolyPolygonFillPrimitive(aTransformed, getSdrLFSTAttribute().getFill(), + getSdrLFSTAttribute().getFillFloatTransGradient())); + } + + // add graphic content + if (0 != getGraphicAttr().GetAlpha()) + { + // standard graphic fill + const Primitive2DReference xGraphicContentPrimitive( + new GraphicPrimitive2D(getTransform(), getGraphicObject(), getGraphicAttr())); + aRetval.push_back(xGraphicContentPrimitive); + } + + // add line + if (!getSdrLFSTAttribute().getLine().isDefault()) + { + // if line width is given, polygon needs to be grown by half of it to make the + // outline to be outside of the bitmap + if (0.0 != getSdrLFSTAttribute().getLine().getWidth()) + { + // decompose to get scale + basegfx::B2DVector aScale, aTranslate; + double fRotate, fShearX; + getTransform().decompose(aScale, aTranslate, fRotate, fShearX); + + // create expanded range (add relative half line width to unit rectangle) + double fHalfLineWidth(getSdrLFSTAttribute().getLine().getWidth() * 0.5); + double fScaleX(0.0 != aScale.getX() ? fHalfLineWidth / fabs(aScale.getX()) : 1.0); + double fScaleY(0.0 != aScale.getY() ? fHalfLineWidth / fabs(aScale.getY()) : 1.0); + const basegfx::B2DRange aExpandedRange(-fScaleX, -fScaleY, 1.0 + fScaleX, + 1.0 + fScaleY); + basegfx::B2DPolygon aExpandedUnitOutline( + basegfx::utils::createPolygonFromRect(aExpandedRange)); + + aExpandedUnitOutline.transform(getTransform()); + aRetval.push_back(createPolygonLinePrimitive(aExpandedUnitOutline, + getSdrLFSTAttribute().getLine(), + attribute::SdrLineStartEndAttribute())); + } + else + { + basegfx::B2DPolygon aTransformed(aUnitOutline); + + aTransformed.transform(getTransform()); + aRetval.push_back(createPolygonLinePrimitive(aTransformed, + getSdrLFSTAttribute().getLine(), + attribute::SdrLineStartEndAttribute())); + } + } + + // Soft edges should be before text, since text is not affected by soft edges + if (!aRetval.empty() && getSdrLFSTAttribute().getSoftEdgeRadius()) + { + aRetval = createEmbeddedSoftEdgePrimitive(std::move(aRetval), + getSdrLFSTAttribute().getSoftEdgeRadius()); + } + + // add text + if (!getSdrLFSTAttribute().getText().isDefault()) + { + aRetval.push_back(createTextPrimitive(basegfx::B2DPolyPolygon(aUnitOutline), getTransform(), + getSdrLFSTAttribute().getText(), + getSdrLFSTAttribute().getLine(), false, false)); + } + + // tdf#132199: put glow before shadow, to have shadow of the glow, not the opposite + if (!aRetval.empty() && !getSdrLFSTAttribute().getGlow().isDefault()) + { + // glow + aRetval = createEmbeddedGlowPrimitive(std::move(aRetval), getSdrLFSTAttribute().getGlow()); + } + + // add shadow + if (!getSdrLFSTAttribute().getShadow().isDefault()) + { + aRetval = createEmbeddedShadowPrimitive(std::move(aRetval), + getSdrLFSTAttribute().getShadow(), getTransform()); + } + + rContainer.append(std::move(aRetval)); +} + +SdrGrafPrimitive2D::SdrGrafPrimitive2D( + const basegfx::B2DHomMatrix& rTransform, + const attribute::SdrLineFillEffectsTextAttribute& rSdrLFSTAttribute, + const GraphicObject& rGraphicObject, const GraphicAttr& rGraphicAttr) + : maTransform(rTransform) + , maSdrLFSTAttribute(rSdrLFSTAttribute) + , maGraphicObject(rGraphicObject) + , maGraphicAttr(rGraphicAttr) +{ + // reset some values from GraphicAttr which are part of transformation already + maGraphicAttr.SetRotation(0_deg10); +} + +bool SdrGrafPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const +{ + if (BufferedDecompositionPrimitive2D::operator==(rPrimitive)) + { + const SdrGrafPrimitive2D& rCompare = static_cast<const SdrGrafPrimitive2D&>(rPrimitive); + + return (getTransform() == rCompare.getTransform() + && getSdrLFSTAttribute() == rCompare.getSdrLFSTAttribute() + && getGraphicObject() == rCompare.getGraphicObject() + && getGraphicAttr() == rCompare.getGraphicAttr()); + } + + return false; +} + +bool SdrGrafPrimitive2D::isTransparent() const +{ + return ((255 != getGraphicAttr().GetAlpha()) || (getGraphicObject().IsTransparent())); +} + +// provide unique ID +sal_uInt32 SdrGrafPrimitive2D::getPrimitive2DID() const +{ + return PRIMITIVE2D_ID_SDRGRAFPRIMITIVE2D; +} + +} // end of namespace + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |