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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 09:06:44 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 09:06:44 +0000
commited5640d8b587fbcfed7dd7967f3de04b37a76f26 (patch)
tree7a5f7c6c9d02226d7471cb3cc8fbbf631b415303 /vcl/win/dtrans/source.cxx
parentInitial commit. (diff)
downloadlibreoffice-ed5640d8b587fbcfed7dd7967f3de04b37a76f26.tar.xz
libreoffice-ed5640d8b587fbcfed7dd7967f3de04b37a76f26.zip
Adding upstream version 4:7.4.7.upstream/4%7.4.7upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'vcl/win/dtrans/source.cxx')
-rw-r--r--vcl/win/dtrans/source.cxx373
1 files changed, 373 insertions, 0 deletions
diff --git a/vcl/win/dtrans/source.cxx b/vcl/win/dtrans/source.cxx
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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#include <com/sun/star/datatransfer/dnd/DNDConstants.hpp>
+#include <com/sun/star/datatransfer/XTransferable.hpp>
+#include <com/sun/star/awt/MouseButton.hpp>
+#include <com/sun/star/awt/MouseEvent.hpp>
+#include <cppuhelper/supportsservice.hxx>
+#include <o3tl/any.hxx>
+#include <tools/diagnose_ex.h>
+
+#include <process.h>
+#include <memory>
+
+#include <win/dnd_source.hxx>
+#include "globals.hxx"
+#include "sourcecontext.hxx"
+#include "DtObjFactory.hxx"
+
+#include <rtl/ustring.h>
+#include <osl/thread.h>
+#include <winuser.h>
+#include <stdio.h>
+
+using namespace cppu;
+using namespace osl;
+using namespace com::sun::star::datatransfer;
+using namespace com::sun::star::datatransfer::dnd;
+using namespace com::sun::star::datatransfer::dnd::DNDConstants;
+using namespace com::sun::star::uno;
+using namespace com::sun::star::awt::MouseButton;
+using namespace com::sun::star::awt;
+using namespace com::sun::star::lang;
+
+static DWORD WINAPI DndOleSTAFunc(_In_ LPVOID pParams);
+
+DragSource::DragSource( const Reference<XComponentContext>& rxContext):
+ WeakComponentImplHelper< XDragSource, XInitialization, XServiceInfo >(m_aMutex),
+ m_xContext( rxContext ),
+// m_pcurrentContext_impl(0),
+ m_hAppWindow(nullptr),
+ m_MouseButton(0),
+ m_RunningDndOperationCount(0)
+{
+}
+
+DragSource::~DragSource()
+{
+}
+
+/** First start a new drag and drop thread if
+ the last one has finished
+
+ ????
+ Do we really need a separate thread for
+ every Dnd operation or only if the source
+ thread is an MTA thread
+ ????
+*/
+void DragSource::StartDragImpl(
+ const DragGestureEvent& trigger,
+ sal_Int8 sourceActions,
+ sal_Int32 /*cursor*/,
+ sal_Int32 /*image*/,
+ const Reference<XTransferable >& trans,
+ const Reference<XDragSourceListener >& listener )
+{
+ // The actions supported by the drag source
+ m_sourceActions= sourceActions;
+ // We need to know which mouse button triggered the operation.
+ // If it was the left one, then the drop occurs when that button
+ // has been released and if it was the right one then the drop
+ // occurs when the right button has been released. If the event is not
+ // set then we assume that the left button is pressed.
+ MouseEvent evtMouse;
+ trigger.Event >>= evtMouse;
+ m_MouseButton= evtMouse.Buttons;
+
+ // The SourceContext class administers the XDragSourceListener s and
+ // fires events to them. An instance only exists in the scope of this
+ // function. However, the drag and drop operation causes callbacks
+ // to the IDropSource interface implemented in this class (but only
+ // while this function executes). The source context is also used
+ // in DragSource::QueryContinueDrag.
+ m_currentContext = new SourceContext(this, listener);
+
+ // Convert the XTransferable data object into an IDataObject object;
+
+ //--> TRA
+ g_XTransferable = trans;
+ //<-- TRA
+
+ m_spDataObject= CDTransObjFactory::createDataObjFromTransferable(
+ m_xContext, trans);
+
+ // Obtain the id of the thread that created the window
+ DWORD processId;
+ m_threadIdWindow= GetWindowThreadProcessId( m_hAppWindow, &processId);
+
+ // hold the instance for the DnD thread, it's too late
+ // to acquire at the start of the thread procedure
+ // the thread procedure is responsible for the release
+ acquire();
+
+ // The thread accesses members of this instance but does not call acquire.
+ // Hopefully this instance is not destroyed before the thread has terminated.
+ DWORD threadId;
+ HANDLE hThread = CreateThread(nullptr, 0, DndOleSTAFunc, this, 0, &threadId);
+
+ // detach from thread
+ CloseHandle(hThread);
+}
+
+// XInitialization
+/** aArguments contains a machine id */
+void SAL_CALL DragSource::initialize( const Sequence< Any >& aArguments )
+{
+ if( aArguments.getLength() >=2)
+ m_hAppWindow= reinterpret_cast<HWND>(static_cast<sal_uIntPtr>(*o3tl::doAccess<sal_uInt64>(aArguments[1])));
+ OSL_ASSERT( IsWindow( m_hAppWindow) );
+}
+
+/** XDragSource */
+sal_Bool SAL_CALL DragSource::isDragImageSupported( )
+{
+ return false;
+}
+
+sal_Int32 SAL_CALL DragSource::getDefaultCursor( sal_Int8 /*dragAction*/ )
+{
+ return 0;
+}
+
+/** Notifies the XDragSourceListener by
+ calling dragDropEnd */
+void SAL_CALL DragSource::startDrag(
+ const DragGestureEvent& trigger,
+ sal_Int8 sourceActions,
+ sal_Int32 cursor,
+ sal_Int32 image,
+ const Reference<XTransferable >& trans,
+ const Reference<XDragSourceListener >& listener )
+{
+ // Allow only one running dnd operation at a time,
+ // see XDragSource documentation
+
+ LONG cnt = InterlockedIncrement(&m_RunningDndOperationCount);
+
+ if (1 == cnt)
+ {
+ StartDragImpl(trigger, sourceActions, cursor, image, trans, listener);
+ }
+ else
+ {
+ cnt = InterlockedDecrement(&m_RunningDndOperationCount);
+
+ DragSourceDropEvent dsde;
+
+ dsde.DropAction = ACTION_NONE;
+ dsde.DropSuccess = false;
+
+ try
+ {
+ listener->dragDropEnd(dsde);
+ }
+ catch(RuntimeException&)
+ {
+ TOOLS_WARN_EXCEPTION( "vcl", "Runtime exception during event dispatching");
+ }
+ }
+}
+
+/** IDropTarget */
+HRESULT STDMETHODCALLTYPE DragSource::QueryInterface( REFIID riid, void **ppvObject)
+{
+ if( !ppvObject)
+ return E_POINTER;
+ *ppvObject= nullptr;
+
+ if( riid == __uuidof( IUnknown) )
+ *ppvObject= static_cast<IUnknown*>( this);
+ else if ( riid == __uuidof( IDropSource) )
+ *ppvObject= static_cast<IDropSource*>( this);
+
+ if(*ppvObject)
+ {
+ AddRef();
+ return S_OK;
+ }
+ else
+ return E_NOINTERFACE;
+
+}
+
+ULONG STDMETHODCALLTYPE DragSource::AddRef()
+{
+ acquire();
+ return static_cast<ULONG>(m_refCount);
+}
+
+ULONG STDMETHODCALLTYPE DragSource::Release()
+{
+ ULONG ref= m_refCount;
+ release();
+ return --ref;
+}
+
+/** IDropSource */
+HRESULT STDMETHODCALLTYPE DragSource::QueryContinueDrag(
+/* [in] */ BOOL fEscapePressed,
+/* [in] */ DWORD grfKeyState)
+{
+#if defined DBG_CONSOLE_OUT
+ printf("\nDragSource::QueryContinueDrag");
+#endif
+
+ HRESULT retVal= S_OK; // default continue DnD
+
+ if (fEscapePressed)
+ {
+ retVal= DRAGDROP_S_CANCEL;
+ }
+ else
+ {
+ if( ( m_MouseButton == MouseButton::RIGHT && !(grfKeyState & MK_RBUTTON) ) ||
+ ( m_MouseButton == MouseButton::MIDDLE && !(grfKeyState & MK_MBUTTON) ) ||
+ ( m_MouseButton == MouseButton::LEFT && !(grfKeyState & MK_LBUTTON) ) ||
+ ( m_MouseButton == 0 && !(grfKeyState & MK_LBUTTON) ) )
+ {
+ retVal= DRAGDROP_S_DROP;
+ }
+ }
+
+ // fire dropActionChanged event.
+ // this is actually done by the context, which also detects whether the action
+ // changed at all
+ sal_Int8 dropAction= fEscapePressed ? ACTION_NONE :
+ dndOleKeysToAction( grfKeyState, m_sourceActions);
+
+ sal_Int8 userAction= fEscapePressed ? ACTION_NONE :
+ dndOleKeysToAction( grfKeyState, -1 );
+
+ static_cast<SourceContext*>(m_currentContext.get())->fire_dropActionChanged(
+ dropAction, userAction);
+
+ return retVal;
+}
+
+HRESULT STDMETHODCALLTYPE DragSource::GiveFeedback(
+/* [in] */ DWORD
+#if defined DBG_CONSOLE_OUT
+dwEffect
+#endif
+)
+{
+#if defined DBG_CONSOLE_OUT
+ printf("\nDragSource::GiveFeedback %d", dwEffect);
+#endif
+
+ return DRAGDROP_S_USEDEFAULTCURSORS;
+}
+
+// XServiceInfo
+OUString SAL_CALL DragSource::getImplementationName( )
+{
+ return "com.sun.star.comp.datatransfer.dnd.OleDragSource_V1";
+}
+// XServiceInfo
+sal_Bool SAL_CALL DragSource::supportsService( const OUString& ServiceName )
+{
+ return cppu::supportsService(this, ServiceName);
+}
+
+Sequence< OUString > SAL_CALL DragSource::getSupportedServiceNames( )
+{
+ return { "com.sun.star.datatransfer.dnd.OleDragSource" };
+}
+
+extern "C" SAL_DLLPUBLIC_EXPORT css::uno::XInterface*
+dtrans_DragSource_get_implementation(
+ css::uno::XComponentContext* context, css::uno::Sequence<css::uno::Any> const&)
+{
+ return cppu::acquire(new DragSource(context));
+}
+
+/** This function is called as extra thread from
+ DragSource::executeDrag. The function
+ carries out a drag and drop operation by calling
+ DoDragDrop. The thread also notifies all
+ XSourceListener. */
+DWORD WINAPI DndOleSTAFunc(_In_ LPVOID pParams)
+{
+ osl_setThreadName("DragSource DndOleSTAFunc");
+
+ // The structure contains all arguments for DoDragDrop and other
+ DragSource *pSource= static_cast<DragSource*>(pParams);
+
+ // Drag and drop only works in a thread in which OleInitialize is called.
+ HRESULT hr= OleInitialize( nullptr);
+
+ if(SUCCEEDED(hr))
+ {
+ // We force the creation of a thread message queue. This is necessary
+ // for a later call to AttachThreadInput
+ MSG msgtemp;
+ PeekMessageW( &msgtemp, nullptr, WM_USER, WM_USER, PM_NOREMOVE);
+
+ DWORD threadId= GetCurrentThreadId();
+
+ // This thread is attached to the thread that created the window. Hence
+ // this thread also receives all mouse and keyboard messages which are
+ // needed by DoDragDrop
+ AttachThreadInput( threadId , pSource->m_threadIdWindow, TRUE );
+
+ DWORD dwEffect= 0;
+ hr= DoDragDrop(
+ pSource->m_spDataObject.get(),
+ static_cast<IDropSource*>(pSource),
+ dndActionsToDropEffects( pSource->m_sourceActions),
+ &dwEffect);
+
+ // #105428 detach my message queue from the other threads
+ // message queue before calling fire_dragDropEnd else
+ // the office may appear to hang sometimes
+ AttachThreadInput( threadId, pSource->m_threadIdWindow, FALSE);
+
+ //--> TRA
+ // clear the global transferable again
+ g_XTransferable.clear();
+ //<-- TRA
+
+ OSL_ENSURE( hr != E_INVALIDARG, "IDataObject impl does not contain valid data");
+
+ //Fire event
+ sal_Int8 action= hr == DRAGDROP_S_DROP ? dndOleDropEffectsToActions( dwEffect) : ACTION_NONE;
+
+ static_cast<SourceContext*>(pSource->m_currentContext.get())->fire_dragDropEnd(
+ hr == DRAGDROP_S_DROP, action);
+
+ // Destroy SourceContextslkfgj
+ pSource->m_currentContext= nullptr;
+ // Destroy the XTransferable wrapper
+ pSource->m_spDataObject=nullptr;
+
+ OleUninitialize();
+ }
+
+ InterlockedDecrement(&pSource->m_RunningDndOperationCount);
+
+ // the DragSource was manually acquired by
+ // thread starting method DelayedStartDrag
+ pSource->release();
+
+ return 0;
+}
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */