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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 09:06:44 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 09:06:44 +0000 |
commit | ed5640d8b587fbcfed7dd7967f3de04b37a76f26 (patch) | |
tree | 7a5f7c6c9d02226d7471cb3cc8fbbf631b415303 /vcl/workben/svptest.cxx | |
parent | Initial commit. (diff) | |
download | libreoffice-ed5640d8b587fbcfed7dd7967f3de04b37a76f26.tar.xz libreoffice-ed5640d8b587fbcfed7dd7967f3de04b37a76f26.zip |
Adding upstream version 4:7.4.7.upstream/4%7.4.7upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'vcl/workben/svptest.cxx')
-rw-r--r-- | vcl/workben/svptest.cxx | 327 |
1 files changed, 327 insertions, 0 deletions
diff --git a/vcl/workben/svptest.cxx b/vcl/workben/svptest.cxx new file mode 100644 index 000000000..dde13e256 --- /dev/null +++ b/vcl/workben/svptest.cxx @@ -0,0 +1,327 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#include <sal/config.h> + +#include <sal/main.h> +#include <sal/log.hxx> +#include <tools/diagnose_ex.h> +#include <tools/extendapplicationenvironment.hxx> + +#include <cppuhelper/bootstrap.hxx> +#include <comphelper/processfactory.hxx> + +#include <com/sun/star/lang/XMultiServiceFactory.hpp> +#include <com/sun/star/uno/XComponentContext.hpp> + +#include <vcl/event.hxx> +#include <vcl/svapp.hxx> +#include <vcl/wrkwin.hxx> +#include <vcl/gradient.hxx> +#include <vcl/lineinfo.hxx> +#include <vcl/bitmap.hxx> +#include <vcl/metric.hxx> +#include <vcl/vclptr.hxx> +#include <bitmap/BitmapWriteAccess.hxx> + +#include <rtl/ustrbuf.hxx> + +#include <math.h> + +using namespace ::com::sun::star::uno; +using namespace ::com::sun::star::lang; +using namespace cppu; + +// Forward declaration +static void Main(); + +SAL_IMPLEMENT_MAIN() +{ + try + { + tools::extendApplicationEnvironment(); + + Reference< XComponentContext > xContext = defaultBootstrap_InitialComponentContext(); + Reference< XMultiServiceFactory > xServiceManager( xContext->getServiceManager(), UNO_QUERY ); + + if( !xServiceManager.is() ) + Application::Abort( "Failed to bootstrap" ); + + comphelper::setProcessServiceFactory( xServiceManager ); + + InitVCL(); + ::Main(); + DeInitVCL(); + } + catch (const Exception&) + { + TOOLS_WARN_EXCEPTION("vcl.app", "Fatal"); + return 1; + } + catch (const std::exception &e) + { + fprintf(stderr, "fatal error: %s\n", e.what()); + return 1; + } + + return 0; +} + +namespace { + +class MyWin : public WorkWindow +{ + Bitmap m_aBitmap; +public: + MyWin( vcl::Window* pParent, WinBits nWinStyle ); + + virtual void Paint( vcl::RenderContext& /*rRenderContext*/, const tools::Rectangle& rRect ) override; +}; + +} + +void Main() +{ + ScopedVclPtrInstance< MyWin > aMainWin( nullptr, WB_APP | WB_STDWORK ); + aMainWin->SetText( "VCL - Workbench" ); + aMainWin->Show(); + + Application::Execute(); +} + +MyWin::MyWin( vcl::Window* pParent, WinBits nWinStyle ) : + WorkWindow( pParent, nWinStyle ), + m_aBitmap(Size(256, 256), vcl::PixelFormat::N32_BPP) +{ + // prepare an alpha mask + BitmapWriteAccess* pAcc = m_aBitmap.AcquireWriteAccess(); + for( int nX = 0; nX < 256; nX++ ) + { + for( int nY = 0; nY < 256; nY++ ) + { + double fRed = 255.0-1.5*std::hypot(nX, nY); + if( fRed < 0.0 ) + fRed = 0.0; + double fGreen = 255.0-1.5*std::hypot(255-nX, nY); + if( fGreen < 0.0 ) + fGreen = 0.0; + double fBlue = 255.0-1.5*std::hypot(128-nX, 255-nY); + if( fBlue < 0.0 ) + fBlue = 0.0; + pAcc->SetPixel( nY, nX, BitmapColor( sal_uInt8(fRed), sal_uInt8(fGreen), sal_uInt8(fBlue) ) ); + } + } + Bitmap::ReleaseAccess( pAcc ); +} + +static Point project( const Point& rPoint ) +{ + const double angle_x = M_PI / 6.0; + const double angle_z = M_PI / 6.0; + + // transform planar coordinates to 3d + double x = rPoint.X(); + double y = rPoint.Y(); + + // rotate around X axis + double x1 = x; + double y1 = y * cos( angle_x ); + double z1 = y * sin( angle_x ); + + // rotate around Z axis + double x2 = x1 * cos( angle_z ) + y1 * sin( angle_z ); + //double y2 = y1 * cos( angle_z ) - x1 * sin( angle_z ); + double z2 = z1; + + return Point( static_cast<sal_Int32>(x2), static_cast<sal_Int32>(z2) ); +} + +static Color approachColor( const Color& rFrom, const Color& rTo ) +{ + Color aColor; + sal_uInt8 nDiff; + // approach red + if( rFrom.GetRed() < rTo.GetRed() ) + { + nDiff = rTo.GetRed() - rFrom.GetRed(); + aColor.SetRed( rFrom.GetRed() + std::min<sal_uInt8>( nDiff, 10 ) ); + } + else if( rFrom.GetRed() > rTo.GetRed() ) + { + nDiff = rFrom.GetRed() - rTo.GetRed(); + aColor.SetRed( rFrom.GetRed() - std::min<sal_uInt8>( nDiff, 10 ) ); + } + else + aColor.SetRed( rFrom.GetRed() ); + + // approach Green + if( rFrom.GetGreen() < rTo.GetGreen() ) + { + nDiff = rTo.GetGreen() - rFrom.GetGreen(); + aColor.SetGreen( rFrom.GetGreen() + std::min<sal_uInt8>( nDiff, 10 ) ); + } + else if( rFrom.GetGreen() > rTo.GetGreen() ) + { + nDiff = rFrom.GetGreen() - rTo.GetGreen(); + aColor.SetGreen( rFrom.GetGreen() - std::min<sal_uInt8>( nDiff, 10 ) ); + } + else + aColor.SetGreen( rFrom.GetGreen() ); + + // approach blue + if( rFrom.GetBlue() < rTo.GetBlue() ) + { + nDiff = rTo.GetBlue() - rFrom.GetBlue(); + aColor.SetBlue( rFrom.GetBlue() + std::min<sal_uInt8>( nDiff, 10 ) ); + } + else if( rFrom.GetBlue() > rTo.GetBlue() ) + { + nDiff = rFrom.GetBlue() - rTo.GetBlue(); + aColor.SetBlue( rFrom.GetBlue() - std::min<sal_uInt8>( nDiff, 10 ) ); + } + else + aColor.SetBlue( rFrom.GetBlue() ); + + return aColor; +} + +#define DELTA 5.0 +void MyWin::Paint(vcl::RenderContext& rRenderContext, const tools::Rectangle& rRect) +{ + WorkWindow::Paint(rRenderContext, rRect); + + rRenderContext.Push(); + MapMode aMapMode(MapUnit::Map100thMM); + + rRenderContext.SetMapMode(aMapMode); + + Size aPaperSize = rRenderContext.GetOutputSize(); + Point aCenter(aPaperSize.Width() / 2 - 300, + (aPaperSize.Height() - 8400) / 2 + 8400); + Point aP1(aPaperSize.Width() / 48, 0), aP2(aPaperSize.Width() / 40, 0); + Point aPoint; + + rRenderContext.DrawRect(tools::Rectangle(Point(0, 0), aPaperSize)); + rRenderContext.DrawRect(tools::Rectangle(Point(100, 100), + Size(aPaperSize.Width() - 200, + aPaperSize.Height() - 200))); + rRenderContext.DrawRect(tools::Rectangle(Point(200, 200), + Size(aPaperSize.Width() - 400, + aPaperSize.Height() - 400))); + rRenderContext.DrawRect(tools::Rectangle(Point(300, 300), + Size(aPaperSize.Width() - 600, + aPaperSize.Height() - 600))); + + const int nFontCount = rRenderContext.GetFontFaceCollectionCount(); + const int nFontSamples = (nFontCount < 15) ? nFontCount : 15; + for (int i = 0; i < nFontSamples; ++i) + { + + FontMetric aFont(rRenderContext.GetFontMetricFromCollection((i * nFontCount) / nFontSamples)); + aFont.SetFontHeight(400 + (i % 7) * 100); + aFont.SetOrientation(Degree10(i * (3600 / nFontSamples))); + rRenderContext.SetFont(aFont); + + sal_uInt8 nRed = (i << 6) & 0xC0; + sal_uInt8 nGreen = (i << 4) & 0xC0; + sal_uInt8 nBlue = (i << 2) & 0xC0; + rRenderContext.SetTextColor(Color(nRed, nGreen, nBlue)); + + rRenderContext.DrawText(tools::Rectangle(Point((aPaperSize.Width() - 4000) / 2, 2000), + Size(aPaperSize.Width() - 2100, aPaperSize.Height() - 4000)), + "SVP test program", + DrawTextFlags::MultiLine); + } + + rRenderContext.SetFillColor(); + rRenderContext.DrawRect(tools::Rectangle(Point(aPaperSize.Width() - 4000, 1000), + Size(3000, 3000))); + rRenderContext.DrawBitmap(Point(aPaperSize.Width() - 4000, 1000), + Size( 3000,3000 ), + m_aBitmap); + + Color const aWhite(0xff, 0xff, 0xff); + Color const aBlack(0, 0, 0); + Color const aLightRed(0xff, 0, 0); + Color const aDarkRed(0x40, 0, 0); + Color const aLightBlue(0, 0, 0xff); + Color const aDarkBlue(0,0,0x40); + Color const aLightGreen(0, 0xff, 0); + Color const aDarkGreen(0, 0x40, 0); + + Gradient aGradient(GradientStyle::Linear, aBlack, aWhite); + aGradient.SetAngle(900_deg10); + rRenderContext.DrawGradient(tools::Rectangle(Point(1000, 4500), + Size(aPaperSize.Width() - 2000, 500)), + aGradient); + aGradient.SetStartColor(aDarkRed); + aGradient.SetEndColor(aLightBlue); + rRenderContext.DrawGradient(tools::Rectangle(Point(1000, 5300), + Size(aPaperSize.Width() - 2000, 500)), + aGradient); + aGradient.SetStartColor(aDarkBlue); + aGradient.SetEndColor(aLightGreen); + rRenderContext.DrawGradient(tools::Rectangle(Point(1000, 6100), + Size(aPaperSize.Width() - 2000, 500)), + aGradient); + aGradient.SetStartColor(aDarkGreen); + aGradient.SetEndColor(aLightRed); + rRenderContext.DrawGradient(tools::Rectangle(Point(1000, 6900), + Size(aPaperSize.Width() - 2000, 500)), + aGradient); + + LineInfo aLineInfo(LineStyle::Solid, 200); + const double sind = sin(basegfx::deg2rad(DELTA)); + const double cosd = cos(basegfx::deg2rad(DELTA)); + const double factor = 1 + (DELTA / 1000.0); + int n = 0; + Color aLineColor(0, 0, 0); + Color aApproachColor(0, 0, 200); + + while (aP2.X() < aCenter.X() && n++ < 680) + { + aLineInfo.SetWidth(n / 3); + aLineColor = approachColor(aLineColor, aApproachColor); + rRenderContext.SetLineColor(aLineColor); + + // switch approach color + if (aApproachColor.IsRGBEqual(aLineColor)) + { + if (aApproachColor.GetRed()) + aApproachColor = Color(0, 0, 200); + else if (aApproachColor.GetGreen()) + aApproachColor = Color(200, 0, 0); + else + aApproachColor = Color(0, 200, 0); + } + + rRenderContext.DrawLine(project(aP1) + aCenter, + project(aP2) + aCenter, + aLineInfo); + aPoint.setX( static_cast<int>((static_cast<double>(aP1.X())*cosd - static_cast<double>(aP1.Y())*sind)*factor) ); + aPoint.setY( static_cast<int>((static_cast<double>(aP1.Y())*cosd + static_cast<double>(aP1.X())*sind)*factor) ); + aP1 = aPoint; + aPoint.setX( static_cast<int>((static_cast<double>(aP2.X())*cosd - static_cast<double>(aP2.Y())*sind)*factor) ); + aPoint.setY( static_cast<int>((static_cast<double>(aP2.Y())*cosd + static_cast<double>(aP2.X())*sind)*factor) ); + aP2 = aPoint; + } + rRenderContext.Pop(); +} + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |