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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+#pragma once
+
+#include <com/sun/star/awt/Point.hpp>
+#include <com/sun/star/awt/Size.hpp>
+#include <com/sun/star/drawing/Direction3D.hpp>
+#include <com/sun/star/drawing/HomogenMatrix.hpp>
+#include <com/sun/star/drawing/HomogenMatrix3.hpp>
+#include <com/sun/star/drawing/PointSequenceSequence.hpp>
+#include <com/sun/star/drawing/Position3D.hpp>
+#include <com/sun/star/drawing/PolyPolygonShape3D.hpp>
+#include <basegfx/matrix/b2dhommatrix.hxx>
+#include <basegfx/point/b3dpoint.hxx>
+#include <basegfx/vector/b3dvector.hxx>
+#include <basegfx/polygon/b2dpolypolygon.hxx>
+#include "charttoolsdllapi.hxx"
+
+namespace com::sun::star::awt { struct Rectangle; }
+namespace com::sun::star::chart2::data { class XDataSequence; }
+namespace com::sun::star::drawing { struct PolyPolygonBezierCoords; }
+
+namespace chart
+{
+
+/**
+diverse methods for class conversions; e.g. ::basegfx::B3DHomMatrix to HomogenMatrix
+and operations e.g drawing::Position3D + drawing::Direction3D
+*/
+
+/** ::basegfx::B3DHomMatrix -> HomogenMatrix
+*/
+OOO_DLLPUBLIC_CHARTTOOLS css::drawing::HomogenMatrix
+ B3DHomMatrixToHomogenMatrix( const ::basegfx::B3DHomMatrix& rM );
+
+/** HomogenMatrix -> ::basegfx::B3DHomMatrix
+*/
+OOO_DLLPUBLIC_CHARTTOOLS ::basegfx::B3DHomMatrix HomogenMatrixToB3DHomMatrix( const css::drawing::HomogenMatrix& rHM );
+
+/** ::basegfx::B3DHomMatrix -> B2DHomMatrix
+*/
+OOO_DLLPUBLIC_CHARTTOOLS
+::basegfx::B2DHomMatrix IgnoreZ( const ::basegfx::B3DHomMatrix& rM );
+
+/** B2DHomMatrix <-> HomogenMatrix3
+*/
+OOO_DLLPUBLIC_CHARTTOOLS css::drawing::HomogenMatrix3
+ B2DHomMatrixToHomogenMatrix3( const ::basegfx::B2DHomMatrix& rM );
+
+/** Position3D -> B3DPoint
+*/
+OOO_DLLPUBLIC_CHARTTOOLS ::basegfx::B3DPoint Position3DToB3DPoint( const css::drawing::Position3D& rPosition );
+
+/** B3DVector -> Direction3D
+*/
+OOO_DLLPUBLIC_CHARTTOOLS css::drawing::Direction3D B3DVectorToDirection3D( const ::basegfx::B3DVector& rVector);
+
+/** B3DPoint -> Position3D
+*/
+OOO_DLLPUBLIC_CHARTTOOLS css::drawing::Position3D B3DPointToPosition3D( const ::basegfx::B3DPoint& rPoint);
+
+/** Direction3D -> B3DVector
+*/
+OOO_DLLPUBLIC_CHARTTOOLS ::basegfx::B3DVector Direction3DToB3DVector( const css::drawing::Direction3D& rDirection);
+
+/** PolyPolygonShape3D + drawing::Position3D -> PolyPolygonShape3D
+*/
+OOO_DLLPUBLIC_CHARTTOOLS
+void AddPointToPoly( css::drawing::PolyPolygonShape3D& rPoly
+ , const css::drawing::Position3D& rPos
+ , sal_Int32 nSequenceIndex=0 );
+OOO_DLLPUBLIC_CHARTTOOLS
+void AddPointToPoly( std::vector<std::vector<css::drawing::Position3D>>& rPoly
+ , const css::drawing::Position3D& rPos
+ , sal_Int32 nSequenceIndex=0 );
+
+/** get a single Point from a Polygon
+*/
+OOO_DLLPUBLIC_CHARTTOOLS css::drawing::Position3D getPointFromPoly(
+ const std::vector<std::vector<css::drawing::Position3D>>& rPolygon
+ , sal_Int32 nPointIndex, sal_Int32 nPolyIndex );
+OOO_DLLPUBLIC_CHARTTOOLS css::drawing::Position3D getPointFromPoly(
+ const css::drawing::PolyPolygonShape3D& rPolygon
+ , sal_Int32 nPointIndex, sal_Int32 nPolyIndex );
+
+OOO_DLLPUBLIC_CHARTTOOLS
+void addPolygon( std::vector<std::vector<css::drawing::Position3D>>& rRet
+ , const std::vector<std::vector<css::drawing::Position3D>>& rAdd );
+/** PolyPolygonShape3D + PolyPolygonShape3D -> PolyPolygonShape3D
+*/
+OOO_DLLPUBLIC_CHARTTOOLS
+void appendPoly( std::vector<std::vector<css::drawing::Position3D>>& rRet
+ , const std::vector<std::vector<css::drawing::Position3D>>& rAdd );
+
+/** PolyPolygonBezierCoords -> PolyPolygonShape3D
+*/
+OOO_DLLPUBLIC_CHARTTOOLS
+css::drawing::PolyPolygonShape3D BezierToPoly(
+ const css::drawing::PolyPolygonBezierCoords& rBezier );
+
+/** PolyPolygonShape3D -> drawing::PointSequenceSequence (2D)
+*/
+OOO_DLLPUBLIC_CHARTTOOLS
+css::drawing::PointSequenceSequence PolyToPointSequence(
+ const css::drawing::PolyPolygonShape3D& rPolyPolygon );
+OOO_DLLPUBLIC_CHARTTOOLS
+css::drawing::PointSequenceSequence PolyToPointSequence(
+ const std::vector<std::vector<css::drawing::Position3D>>& rPolyPolygon );
+
+/** PolyPolygonShape3D -> basegfx::B2DPolyPolygon (2D)
+*/
+OOO_DLLPUBLIC_CHARTTOOLS
+basegfx::B2DPolyPolygon PolyToB2DPolyPolygon(
+ const std::vector<std::vector<css::drawing::Position3D>>& rPolyPolygon );
+
+/** drawing::PointSequenceSequence + drawing::PointSequenceSequence
+*/
+OOO_DLLPUBLIC_CHARTTOOLS
+void appendPointSequence( css::drawing::PointSequenceSequence& rTarget
+ , const css::drawing::PointSequenceSequence& rAdd );
+
+/** Position3D + Direction3D == Position3D
+*/
+OOO_DLLPUBLIC_CHARTTOOLS css::drawing::Position3D
+ operator+( const css::drawing::Position3D& rPos
+ , const css::drawing::Direction3D& rDirection);
+
+/** Position3D - Position3D == Direction3D
+*/
+OOO_DLLPUBLIC_CHARTTOOLS css::drawing::Direction3D
+ operator-( const css::drawing::Position3D& rPos1
+ , const css::drawing::Position3D& rPos2);
+
+/** awt::Rect --> awt::Point (2D)
+*/
+OOO_DLLPUBLIC_CHARTTOOLS css::awt::Point ToPoint( const css::awt::Rectangle& rRectangle );
+
+/** awt::Rect --> awt::Size (2D)
+*/
+OOO_DLLPUBLIC_CHARTTOOLS css::awt::Size ToSize( const css::awt::Rectangle& rRectangle );
+
+/** Position3D --> awt::Point (2D)
+*/
+OOO_DLLPUBLIC_CHARTTOOLS css::awt::Point Position3DToAWTPoint( const css::drawing::Position3D& rPos );
+
+/** Direction3D --> awt::Size (2D)
+*/
+OOO_DLLPUBLIC_CHARTTOOLS css::awt::Size Direction3DToAWTSize( const css::drawing::Direction3D& rDirection );
+
+/** Sequence<double> -> drawing::Position3D
+*/
+OOO_DLLPUBLIC_CHARTTOOLS css::drawing::Position3D
+ SequenceToPosition3D( const css::uno::Sequence< double >& rSeq );
+
+/** chart2::XDataSequence -> uno::Sequence< double >
+*/
+
+OOO_DLLPUBLIC_CHARTTOOLS
+css::uno::Sequence< double > DataSequenceToDoubleSequence(
+ const css::uno::Reference< css::chart2::data::XDataSequence > & xDataSequence );
+
+OOO_DLLPUBLIC_CHARTTOOLS
+css::uno::Sequence< OUString > DataSequenceToStringSequence(
+ const css::uno::Reference< css::chart2::data::XDataSequence > & xDataSequence );
+
+/** std::vector< std::vector< T > > -> std::vector< T >
+ */
+template< typename T >
+std::vector< T >
+ FlattenSequence( const std::vector< std::vector< T > > & aSeqSeq )
+{
+ sal_Int32 nOuter, nInner, nCount = 0,
+ nResultSize = 0;
+ const sal_Int32 nOuterSize = aSeqSeq.size();
+ for( nOuter=0; nOuter<nOuterSize; ++nOuter )
+ nResultSize += aSeqSeq[nOuter].size();
+ std::vector< T > aResult( nResultSize );
+
+ for( nOuter=0; nOuter<nOuterSize; ++nOuter )
+ {
+ const sal_Int32 nInnerSize = aSeqSeq[nOuter].size();
+ for( nInner=0; nInner<nInnerSize; ++nInner, ++nCount )
+ aResult[nCount] = aSeqSeq[nOuter][nInner];
+ }
+ return aResult;
+}
+
+OOO_DLLPUBLIC_CHARTTOOLS
+bool hasDoubleValue( const css::uno::Any& rAny );
+
+OOO_DLLPUBLIC_CHARTTOOLS
+bool hasLongOrShortValue( const css::uno::Any& rAny );
+OOO_DLLPUBLIC_CHARTTOOLS
+sal_Int16 getShortForLongAlso( const css::uno::Any& rAny );
+
+OOO_DLLPUBLIC_CHARTTOOLS
+bool replaceParamterInString( OUString & rInOutResourceString,
+ const OUString & rParamToReplace,
+ std::u16string_view rReplaceWith );
+
+} //namespace chart
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */