diff options
Diffstat (limited to '')
-rw-r--r-- | drawinglayer/inc/primitive3d/sdrdecompositiontools3d.hxx | 87 |
1 files changed, 87 insertions, 0 deletions
diff --git a/drawinglayer/inc/primitive3d/sdrdecompositiontools3d.hxx b/drawinglayer/inc/primitive3d/sdrdecompositiontools3d.hxx new file mode 100644 index 000000000..6e549289b --- /dev/null +++ b/drawinglayer/inc/primitive3d/sdrdecompositiontools3d.hxx @@ -0,0 +1,87 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#pragma once + +#include <drawinglayer/primitive3d/baseprimitive3d.hxx> +#include <com/sun/star/drawing/TextureProjectionMode.hpp> +#include <vector> + + +// predefines + +namespace basegfx { + class B3DPolyPolygon; + class B3DHomMatrix; + class B2DVector; +} + +namespace drawinglayer::attribute { + class SdrLineAttribute; + class SdrFillAttribute; + class Sdr3DObjectAttribute; + class FillGradientAttribute; + class SdrShadowAttribute; +} + + +namespace drawinglayer::primitive3d + { + // #i98295# + basegfx::B3DRange getRangeFrom3DGeometry(::std::vector< basegfx::B3DPolyPolygon >& rFill); + void applyNormalsKindSphereTo3DGeometry(::std::vector< basegfx::B3DPolyPolygon >& rFill, const basegfx::B3DRange& rRange); + void applyNormalsKindFlatTo3DGeometry(::std::vector< basegfx::B3DPolyPolygon >& rFill); + void applyNormalsInvertTo3DGeometry(::std::vector< basegfx::B3DPolyPolygon >& rFill); + + // #i98314# + void applyTextureTo3DGeometry( + css::drawing::TextureProjectionMode eModeX, + css::drawing::TextureProjectionMode eModeY, + ::std::vector< basegfx::B3DPolyPolygon >& rFill, + const basegfx::B3DRange& rRange, + const basegfx::B2DVector& rTextureSize); + + Primitive3DContainer create3DPolyPolygonLinePrimitives( + const basegfx::B3DPolyPolygon& rUnitPolyPolygon, + const basegfx::B3DHomMatrix& rObjectTransform, + const attribute::SdrLineAttribute& rLine); + + Primitive3DContainer create3DPolyPolygonFillPrimitives( + const ::std::vector< basegfx::B3DPolyPolygon >& r3DPolyPolygonVector, + const basegfx::B3DHomMatrix& rObjectTransform, + const basegfx::B2DVector& rTextureSize, + const attribute::Sdr3DObjectAttribute& aSdr3DObjectAttribute, + const attribute::SdrFillAttribute& rFill, + const attribute::FillGradientAttribute& rFillGradient); + + Primitive3DContainer createShadowPrimitive3D( + const Primitive3DContainer& rSource, + const attribute::SdrShadowAttribute& rShadow, + bool bShadow3D); + + Primitive3DContainer createHiddenGeometryPrimitives3D( + const ::std::vector< basegfx::B3DPolyPolygon >& r3DPolyPolygonVector, + const basegfx::B3DHomMatrix& rObjectTransform, + const basegfx::B2DVector& rTextureSize, + const attribute::Sdr3DObjectAttribute& aSdr3DObjectAttribute); + +} // end of namespace drawinglayer::primitive3d + + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |