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-rw-r--r-- | drawinglayer/inc/processor3d/geometry2dextractor.hxx | 66 |
1 files changed, 66 insertions, 0 deletions
diff --git a/drawinglayer/inc/processor3d/geometry2dextractor.hxx b/drawinglayer/inc/processor3d/geometry2dextractor.hxx new file mode 100644 index 000000000..e490ecfc5 --- /dev/null +++ b/drawinglayer/inc/processor3d/geometry2dextractor.hxx @@ -0,0 +1,66 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#pragma once + +#include <drawinglayer/processor3d/baseprocessor3d.hxx> +#include <drawinglayer/primitive2d/Primitive2DContainer.hxx> +#include <basegfx/matrix/b2dhommatrix.hxx> +#include <basegfx/color/bcolormodifier.hxx> + + +namespace drawinglayer::processor3d + { + /** Geometry2DExtractingProcessor class + + This processor extracts the 2D geometry (projected geometry) of all fed primitives. + It is e.g. used as sub-processor for contour extraction where 3D geometry is only + useful as 2D projected geometry. + */ + class Geometry2DExtractingProcessor final : public BaseProcessor3D + { + private: + /// result holding vector (2D) + primitive2d::Primitive2DContainer maPrimitive2DSequence; + + /// object transformation for scene for 2d definition + basegfx::B2DHomMatrix maObjectTransformation; + + /// the modifiedColorPrimitive stack + basegfx::BColorModifierStack maBColorModifierStack; + + /* as tooling, the process() implementation takes over API handling and calls this + virtual render method when the primitive implementation is BasePrimitive3D-based. + */ + virtual void processBasePrimitive3D(const primitive3d::BasePrimitive3D& rCandidate) override; + + public: + Geometry2DExtractingProcessor( + const geometry::ViewInformation3D& rViewInformation, + const basegfx::B2DHomMatrix& rObjectTransformation); + + // data read access + const primitive2d::Primitive2DContainer& getPrimitive2DSequence() const { return maPrimitive2DSequence; } + const basegfx::B2DHomMatrix& getObjectTransformation() const { return maObjectTransformation; } + }; + +} // end of namespace drawinglayer::processor3d + + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |