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-rw-r--r-- | drawinglayer/source/primitive3d/textureprimitive3d.cxx | 183 |
1 files changed, 183 insertions, 0 deletions
diff --git a/drawinglayer/source/primitive3d/textureprimitive3d.cxx b/drawinglayer/source/primitive3d/textureprimitive3d.cxx new file mode 100644 index 000000000..7c9226bf4 --- /dev/null +++ b/drawinglayer/source/primitive3d/textureprimitive3d.cxx @@ -0,0 +1,183 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#include <primitive3d/textureprimitive3d.hxx> +#include <drawinglayer/primitive3d/drawinglayer_primitivetypes3d.hxx> +#include <basegfx/color/bcolor.hxx> + + +using namespace com::sun::star; + + +namespace drawinglayer::primitive3d +{ + TexturePrimitive3D::TexturePrimitive3D( + const Primitive3DContainer& rChildren, + const basegfx::B2DVector& rTextureSize, + bool bModulate, bool bFilter) + : GroupPrimitive3D(rChildren), + maTextureSize(rTextureSize), + mbModulate(bModulate), + mbFilter(bFilter) + { + } + + bool TexturePrimitive3D::operator==(const BasePrimitive3D& rPrimitive) const + { + if(GroupPrimitive3D::operator==(rPrimitive)) + { + const TexturePrimitive3D& rCompare = static_cast<const TexturePrimitive3D&>(rPrimitive); + + return (getModulate() == rCompare.getModulate() + && getFilter() == rCompare.getFilter()); + } + + return false; + } + + + + UnifiedTransparenceTexturePrimitive3D::UnifiedTransparenceTexturePrimitive3D( + double fTransparence, + const Primitive3DContainer& rChildren) + : TexturePrimitive3D(rChildren, basegfx::B2DVector(), false, false), + mfTransparence(fTransparence) + { + } + + bool UnifiedTransparenceTexturePrimitive3D::operator==(const BasePrimitive3D& rPrimitive) const + { + if(TexturePrimitive3D::operator==(rPrimitive)) + { + const UnifiedTransparenceTexturePrimitive3D& rCompare = static_cast<const UnifiedTransparenceTexturePrimitive3D&>(rPrimitive); + + return (getTransparence() == rCompare.getTransparence()); + } + + return false; + } + + basegfx::B3DRange UnifiedTransparenceTexturePrimitive3D::getB3DRange(const geometry::ViewInformation3D& rViewInformation) const + { + // do not use the fallback to decomposition here since for a correct BoundRect we also + // need invisible (1.0 == getTransparence()) geometry; these would be deleted in the decomposition + return getChildren().getB3DRange(rViewInformation); + } + + Primitive3DContainer UnifiedTransparenceTexturePrimitive3D::get3DDecomposition(const geometry::ViewInformation3D& /*rViewInformation*/) const + { + if(0.0 == getTransparence()) + { + // no transparence used, so just use content + return getChildren(); + } + else if(getTransparence() > 0.0 && getTransparence() < 1.0) + { + // create TransparenceTexturePrimitive3D with fixed transparence as replacement + const basegfx::BColor aGray(getTransparence(), getTransparence(), getTransparence()); + const attribute::FillGradientAttribute aFillGradient(attribute::GradientStyle::Linear, 0.0, 0.0, 0.0, 0.0, aGray, aGray); + const Primitive3DReference xRef(new TransparenceTexturePrimitive3D(aFillGradient, getChildren(), getTextureSize())); + return { xRef }; + } + else + { + // completely transparent or invalid definition, add nothing + return Primitive3DContainer(); + } + } + + // provide unique ID + ImplPrimitive3DIDBlock(UnifiedTransparenceTexturePrimitive3D, PRIMITIVE3D_ID_UNIFIEDTRANSPARENCETEXTUREPRIMITIVE3D) + + + + GradientTexturePrimitive3D::GradientTexturePrimitive3D( + const attribute::FillGradientAttribute& rGradient, + const Primitive3DContainer& rChildren, + const basegfx::B2DVector& rTextureSize, + bool bModulate, + bool bFilter) + : TexturePrimitive3D(rChildren, rTextureSize, bModulate, bFilter), + maGradient(rGradient) + { + } + + bool GradientTexturePrimitive3D::operator==(const BasePrimitive3D& rPrimitive) const + { + if(TexturePrimitive3D::operator==(rPrimitive)) + { + const GradientTexturePrimitive3D& rCompare = static_cast<const GradientTexturePrimitive3D&>(rPrimitive); + + return (getGradient() == rCompare.getGradient()); + } + + return false; + } + + // provide unique ID + ImplPrimitive3DIDBlock(GradientTexturePrimitive3D, PRIMITIVE3D_ID_GRADIENTTEXTUREPRIMITIVE3D) + + + + BitmapTexturePrimitive3D::BitmapTexturePrimitive3D( + const attribute::FillGraphicAttribute& rFillGraphicAttribute, + const Primitive3DContainer& rChildren, + const basegfx::B2DVector& rTextureSize, + bool bModulate, bool bFilter) + : TexturePrimitive3D(rChildren, rTextureSize, bModulate, bFilter), + maFillGraphicAttribute(rFillGraphicAttribute) + { + } + + bool BitmapTexturePrimitive3D::operator==(const BasePrimitive3D& rPrimitive) const + { + if(TexturePrimitive3D::operator==(rPrimitive)) + { + const BitmapTexturePrimitive3D& rCompare = static_cast<const BitmapTexturePrimitive3D&>(rPrimitive); + + return (getFillGraphicAttribute() == rCompare.getFillGraphicAttribute()); + } + + return false; + } + + // provide unique ID + ImplPrimitive3DIDBlock(BitmapTexturePrimitive3D, PRIMITIVE3D_ID_BITMAPTEXTUREPRIMITIVE3D) + + + + TransparenceTexturePrimitive3D::TransparenceTexturePrimitive3D( + const attribute::FillGradientAttribute& rGradient, + const Primitive3DContainer& rChildren, + const basegfx::B2DVector& rTextureSize) + : GradientTexturePrimitive3D(rGradient, rChildren, rTextureSize, false, false) + { + } + + bool TransparenceTexturePrimitive3D::operator==(const BasePrimitive3D& rPrimitive) const + { + return GradientTexturePrimitive3D::operator==(rPrimitive); + } + + // provide unique ID + ImplPrimitive3DIDBlock(TransparenceTexturePrimitive3D, PRIMITIVE3D_ID_TRANSPARENCETEXTUREPRIMITIVE3D) + +} // end of namespace + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |