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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+#pragma once
+
+#include "rtattributehandler.hxx"
+#include "richtextviewport.hxx"
+#include "richtextengine.hxx"
+#include <vcl/scrbar.hxx>
+#include <editeng/editdata.hxx>
+
+#include <map>
+
+class EditView;
+class EditStatus;
+namespace vcl { class Window; }
+class SvxScriptSetItem;
+
+namespace frm
+{
+
+
+ class ITextAttributeListener;
+ class ITextSelectionListener;
+ class RichTextViewPort;
+
+ class RichTextControlImpl : public IEngineStatusListener
+ {
+ typedef ::std::map< AttributeId, AttributeState > StateCache;
+ typedef ::std::map< AttributeId, ::rtl::Reference< AttributeHandler > > AttributeHandlerPool;
+ typedef ::std::map< AttributeId, ITextAttributeListener* > AttributeListenerPool;
+
+ StateCache m_aLastKnownStates;
+ AttributeHandlerPool m_aAttributeHandlers;
+ AttributeListenerPool m_aAttributeListeners;
+
+ ESelection m_aLastKnownSelection;
+
+ VclPtr<Control> m_pAntiImpl;
+ VclPtr<RichTextViewPort> m_pViewport;
+ VclPtr<ScrollBar> m_pHScroll;
+ VclPtr<ScrollBar> m_pVScroll;
+ VclPtr<ScrollBarBox> m_pScrollCorner;
+ RichTextEngine* m_pEngine;
+ std::unique_ptr<EditView> m_pView;
+ ITextAttributeListener* m_pTextAttrListener;
+ ITextSelectionListener* m_pSelectionListener;
+ bool m_bHasEverBeenShown;
+
+ public:
+ struct GrantAccess { friend class RichTextControl; private: GrantAccess() { } };
+ EditView* getView( const GrantAccess& ) const { return m_pView.get(); }
+ RichTextEngine* getEngine( const GrantAccess& ) const { return m_pEngine; }
+ vcl::Window* getViewport( const GrantAccess& ) const { return m_pViewport; }
+
+ public:
+ RichTextControlImpl( Control* _pAntiImpl, RichTextEngine* _pEngine,
+ ITextAttributeListener* _pTextAttrListener, ITextSelectionListener* _pSelectionListener );
+ virtual ~RichTextControlImpl();
+
+ /** updates the cache with the state of all attribute values from the given set, notifies
+ the listener if the state changed
+ */
+ void updateAllAttributes( );
+
+ /** updates the cache with the state of the attribute given by which id, notifies
+ the listener if the state changed
+ */
+ void updateAttribute( AttributeId _nAttribute );
+
+ /// enables the callback for a particular attribute
+ void enableAttributeNotification( AttributeId _nAttributeId, ITextAttributeListener* _pListener );
+
+ /// disables the change notifications for a particular attribute
+ void disableAttributeNotification( AttributeId _nAttributeId );
+
+ /// executes a toggle of the given attribute
+ bool executeAttribute( const SfxItemSet& _rCurrentAttribs, SfxItemSet& _rNewAttribs, AttributeId _nAttribute, const SfxPoolItem* _pArgument, SvtScriptType _nForScriptType );
+
+ /// retrieves the state of the given attribute from the cache
+ AttributeState getAttributeState( AttributeId _nAttributeId ) const;
+
+ /** normalizes the given item so that the state of script dependent attributes
+ is correct considering the current script type
+
+ There are some attributes which are script dependent, e.g. the CharPosture. This means
+ that in real, there are 3 attributes for this, one for every possible script type (latin,
+ asian, complex). However, to the out world, we behave as if there is only one attribute:
+ E.g., if the outer world asks for the state of the "CharPosture" attribute, we return
+ the state of either CharPostureLatin, CharPostureAsian, or CharPostureComplex, depending
+ on the script type of the current selection. (In real, it may be more complex since
+ the current selection may contain more than one script type.)
+
+ This method normalizes a script dependent attribute, so that it's state takes into account
+ the currently selected script type.
+ */
+ void normalizeScriptDependentAttribute( SvxScriptSetItem& _rScriptSetItem );
+
+ // gets the script type of the selection in our edit view (with fallback)
+ SvtScriptType getSelectedScriptType() const;
+
+ /** re-arranges the view and the scrollbars
+ */
+ void layoutWindow();
+
+ /** to be called when the style of our window changed
+ */
+ void notifyStyleChanged();
+
+ /** to be called when the zoom of our window changed
+ */
+ void notifyZoomChanged();
+
+ /** to be called when the StateChangedType::InitShow event arrives
+ */
+ void notifyInitShow();
+
+ // VCL "overrides"
+ void SetBackgroundColor( );
+ void SetBackgroundColor( const Color& _rColor );
+
+ void SetReadOnly( bool _bReadOnly );
+ bool IsReadOnly() const;
+
+ void SetHideInactiveSelection( bool _bHide );
+ bool GetHideInactiveSelection() const;
+
+ /// draws the control onto a given output device
+ void Draw( OutputDevice* _pDev, const Point& _rPos, const Size& _rSize );
+
+ /// handles command events arrived at the anti-impl control
+ bool HandleCommand( const CommandEvent& _rEvent );
+
+ private:
+ // updates the cache with the state provided by the given attribute handler
+ void implUpdateAttribute( const AttributeHandlerPool::const_iterator& _pHandler );
+
+ // updates the cache with the given state, and calls listeners (if necessary)
+ void implCheckUpdateCache( AttributeId _nAttribute, const AttributeState& _rState );
+
+ // updates range and position of our scrollbars
+ void updateScrollbars();
+
+ // determines whether automatic (soft) line breaks are ON
+ bool windowHasAutomaticLineBreak();
+
+ /// hides or shows our scrollbars, according to the current WinBits of the window
+ void ensureScrollbars();
+
+ /// ensures that our "automatic line break" setting matches the current WinBits of the window
+ void ensureLineBreakSetting();
+
+ bool hasVScrollBar( ) const { return m_pVScroll != nullptr; }
+ bool hasHScrollBar( ) const { return m_pHScroll != nullptr; }
+
+ // IEngineStatusListener overridables
+ virtual void EditEngineStatusChanged( const EditStatus& _rStatus ) override;
+
+ private:
+ DECL_LINK( OnInvalidateAllAttributes, LinkParamNone*, void );
+ DECL_LINK( OnHScroll, ScrollBar*, void );
+ DECL_LINK( OnVScroll, ScrollBar*, void );
+ };
+
+
+} // namespace frm
+
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */