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-rw-r--r-- | include/drawinglayer/primitive2d/bitmapprimitive2d.hxx | 78 |
1 files changed, 78 insertions, 0 deletions
diff --git a/include/drawinglayer/primitive2d/bitmapprimitive2d.hxx b/include/drawinglayer/primitive2d/bitmapprimitive2d.hxx new file mode 100644 index 000000000..46c0825af --- /dev/null +++ b/include/drawinglayer/primitive2d/bitmapprimitive2d.hxx @@ -0,0 +1,78 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#pragma once + +#include <drawinglayer/drawinglayerdllapi.h> + +#include <drawinglayer/primitive2d/baseprimitive2d.hxx> +#include <basegfx/matrix/b2dhommatrix.hxx> + +namespace com::sun::star::awt +{ +class XBitmap; +} + +namespace drawinglayer::primitive2d +{ +/** BitmapPrimitive2D class + + This class is the central primitive for Bitmap-based primitives. + To keep it independent of Bitmap implementations, use UNO API + XBitmap object as wrapper due to formally used class Bitmap being + vcl-dependent and requiring linking against it. Use VCLUnoHelper + to convert awt::XBitmap <-> Bitmap + */ +class DRAWINGLAYER_DLLPUBLIC BitmapPrimitive2D final : public BasePrimitive2D +{ +private: + /// the Bitmap-data + css::uno::Reference<css::awt::XBitmap> maXBitmap; + + /** the object transformation from unit coordinates, defining + size, shear, rotate and position + */ + basegfx::B2DHomMatrix maTransform; + +public: + /// constructor + BitmapPrimitive2D(const css::uno::Reference<css::awt::XBitmap>& rXBitmap, + const basegfx::B2DHomMatrix& rTransform); + + /// data read access + const css::uno::Reference<css::awt::XBitmap>& getXBitmap() const { return maXBitmap; } + const basegfx::B2DHomMatrix& getTransform() const { return maTransform; } + + /// compare operator + virtual bool operator==(const BasePrimitive2D& rPrimitive) const override; + + /// get range + virtual basegfx::B2DRange + getB2DRange(const geometry::ViewInformation2D& rViewInformation) const override; + + // XAccounting + virtual sal_Int64 estimateUsage() override; + + /// provide unique ID + virtual sal_uInt32 getPrimitive2DID() const override; +}; + +} // end of namespace drawinglayer::primitive2d + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |