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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#ifndef INCLUDED_DRAWINGLAYER_PROCESSOR3D_BASEPROCESSOR3D_HXX
+#define INCLUDED_DRAWINGLAYER_PROCESSOR3D_BASEPROCESSOR3D_HXX
+
+#include <drawinglayer/drawinglayerdllapi.h>
+
+#include <drawinglayer/primitive3d/baseprimitive3d.hxx>
+#include <drawinglayer/geometry/viewinformation3d.hxx>
+
+
+namespace drawinglayer::processor3d
+ {
+ /** BaseProcessor3D class
+
+ Baseclass for all C++ implementations of instances which process
+ primitives.
+
+ Please have a look at baseprocessor2d.hxx for more comments.
+ */
+ class DRAWINGLAYER_DLLPUBLIC BaseProcessor3D
+ {
+ private:
+ geometry::ViewInformation3D maViewInformation3D;
+
+ protected:
+ void updateViewInformation(const geometry::ViewInformation3D& rViewInformation3D)
+ {
+ maViewInformation3D = rViewInformation3D;
+ }
+
+ /* as tooling, the process() implementation takes over API handling and calls this
+ virtual render method when the primitive implementation is BasePrimitive3D-based.
+ Default implementation does nothing
+ */
+ virtual void processBasePrimitive3D(const primitive3d::BasePrimitive3D& rCandidate);
+
+ public:
+ explicit BaseProcessor3D(const geometry::ViewInformation3D& rViewInformation);
+ virtual ~BaseProcessor3D();
+
+ // the central processing method
+ void process(const primitive3d::Primitive3DContainer& rSource);
+
+ // data access
+ const geometry::ViewInformation3D& getViewInformation3D() const { return maViewInformation3D; }
+ };
+
+} // end of namespace drawinglayer::processor3d
+
+
+#endif //_DRAWINGLAYER_PROCESSOR3D_BASEPROCESSOR3D_HXX
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */