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-rw-r--r-- | include/drawinglayer/processor3d/baseprocessor3d.hxx | 71 |
1 files changed, 71 insertions, 0 deletions
diff --git a/include/drawinglayer/processor3d/baseprocessor3d.hxx b/include/drawinglayer/processor3d/baseprocessor3d.hxx new file mode 100644 index 000000000..b70e38ee9 --- /dev/null +++ b/include/drawinglayer/processor3d/baseprocessor3d.hxx @@ -0,0 +1,71 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#ifndef INCLUDED_DRAWINGLAYER_PROCESSOR3D_BASEPROCESSOR3D_HXX +#define INCLUDED_DRAWINGLAYER_PROCESSOR3D_BASEPROCESSOR3D_HXX + +#include <drawinglayer/drawinglayerdllapi.h> + +#include <drawinglayer/primitive3d/baseprimitive3d.hxx> +#include <drawinglayer/geometry/viewinformation3d.hxx> + + +namespace drawinglayer::processor3d + { + /** BaseProcessor3D class + + Baseclass for all C++ implementations of instances which process + primitives. + + Please have a look at baseprocessor2d.hxx for more comments. + */ + class DRAWINGLAYER_DLLPUBLIC BaseProcessor3D + { + private: + geometry::ViewInformation3D maViewInformation3D; + + protected: + void updateViewInformation(const geometry::ViewInformation3D& rViewInformation3D) + { + maViewInformation3D = rViewInformation3D; + } + + /* as tooling, the process() implementation takes over API handling and calls this + virtual render method when the primitive implementation is BasePrimitive3D-based. + Default implementation does nothing + */ + virtual void processBasePrimitive3D(const primitive3d::BasePrimitive3D& rCandidate); + + public: + explicit BaseProcessor3D(const geometry::ViewInformation3D& rViewInformation); + virtual ~BaseProcessor3D(); + + // the central processing method + void process(const primitive3d::Primitive3DContainer& rSource); + + // data access + const geometry::ViewInformation3D& getViewInformation3D() const { return maViewInformation3D; } + }; + +} // end of namespace drawinglayer::processor3d + + +#endif //_DRAWINGLAYER_PROCESSOR3D_BASEPROCESSOR3D_HXX + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |