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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+#pragma once
+
+#include <sfx2/sidebar/Panel.hxx>
+#include <tools/link.hxx>
+#include <vcl/keycod.hxx>
+
+namespace weld {
+class Widget;
+}
+
+namespace sfx2::sidebar {
+
+class DeckTitleBar;
+
+/** Concentrate all focus handling in this class.
+
+ There is one ring of windows that accept the input focus which are
+ cycled through with the arrow keys:
+ - the closer in the deck title (present only when docked)
+ - the panel title bars
+ - the tab bar items
+
+ When the focus is in a panel title then focus travels over
+ - the panel title
+ - the panel closer
+ - the panel content
+
+ Once the focus is in the panel content then focus cycles through
+ all controls inside the panel but not back to the title bar of
+ the panel. Escape places the focus back in the panel title.
+*/
+class FocusManager
+{
+public:
+ FocusManager(const std::function<void(const Panel&)>& rShowPanelFunctor);
+ ~FocusManager();
+
+ /** Forget all panels and buttons. Remove all window listeners.
+ */
+ void Clear();
+
+ /** Transfer the focus into the sidebar tree of windows. This is
+ typically called from the SidebarChildWindow as result of
+ pressing the F6 key.
+ */
+ void GrabFocus();
+ void GrabFocusPanel();
+
+ void SetDeck(Deck* pDeck);
+ void SetPanels(const SharedPanelContainer& rPanels);
+ void SetButtons(const std::vector<weld::Widget*>& rButtons);
+
+private:
+ VclPtr<Deck> mxDeck;
+ DeckTitleBar* mpDeckTitleBar;
+ SharedPanelContainer maPanels;
+ std::vector<weld::Widget*> maButtons;
+ const std::function<void(const Panel&)> maShowPanelFunctor;
+
+ enum PanelComponent
+ {
+ PC_DeckToolBox,
+ PC_PanelTitle,
+ PC_PanelToolBox,
+ PC_PanelContent,
+ PC_TabBar,
+ PC_None
+ };
+ class FocusLocation
+ {
+ public:
+ PanelComponent meComponent;
+ sal_Int32 mnIndex;
+ FocusLocation(const PanelComponent eComponent, const sal_Int32 nIndex);
+ };
+
+ /** Listen for key events for panels and buttons.
+ */
+ DECL_LINK(KeyInputHdl, const KeyEvent&, bool);
+
+ void ClearPanels();
+ void ClearButtons();
+
+ /** Let the focus manager listen for window events for the given
+ window.
+ */
+ void RegisterWindow(weld::Widget& rWidget);
+ static void UnregisterWindow(weld::Widget& rWidget);
+
+ void FocusDeckTitle();
+ bool IsDeckTitleVisible() const;
+ bool IsPanelTitleVisible(const sal_Int32 nPanelIndex) const;
+
+ /** Set the focus to the title bar of the panel or, if the
+ title bar is not visible, directly to the panel.
+ @param nPanelIndex
+ Index of the panel to focus.
+ @param bFallbackToDeckTitle
+ When the panel title bar is not visible then The fallback
+ bias defines whether to focus the deck (true) or the panel
+ content (false) will be focused instead.
+ */
+ void FocusPanel(const sal_Int32 nPanelIndex,
+ const bool bFallbackToDeckTitle);
+
+ void FocusPanelContent(const sal_Int32 nPanelIndex);
+ void FocusButton(const sal_Int32 nButtonIndex);
+ void MoveFocusInsidePanel(const FocusLocation& rLocation,
+ const sal_Int32 nDirection);
+ bool MoveFocusInsideDeckTitle(const FocusLocation& rLocation,
+ const sal_Int32 nDirection);
+
+ bool HandleKeyEvent(const vcl::KeyCode& rKeyCode,
+ const FocusLocation& rLocation);
+
+ FocusLocation GetFocusLocation() const;
+
+};
+
+} // end of namespace sfx2::sidebar
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */