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Diffstat (limited to '')
-rw-r--r-- | offapi/com/sun/star/animations/AnimationCalcMode.idl | 65 |
1 files changed, 65 insertions, 0 deletions
diff --git a/offapi/com/sun/star/animations/AnimationCalcMode.idl b/offapi/com/sun/star/animations/AnimationCalcMode.idl new file mode 100644 index 000000000..c6e42ccec --- /dev/null +++ b/offapi/com/sun/star/animations/AnimationCalcMode.idl @@ -0,0 +1,65 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ +#ifndef __com_sun_star_animations_AnimationCalcMode_idl__ +#define __com_sun_star_animations_AnimationCalcMode_idl__ + + + module com { module sun { module star { module animations { + + +/** Specifies the interpolation mode for the animation. + + @see XAnimation + @see http://www.w3.org/TR/smil20/animation.html#adef-calcMode + @see http://www.w3.org/TR/smil20/animation.html#adef-SplineAnimation-calcMode +*/ +constants AnimationCalcMode +{ + /** This specifies that the animation function will jump from one value to the next without any interpolation. + */ + const short DISCRETE = 0; + + /** Simple linear interpolation between values is used to calculate the animation function. + <br> + This is the default. + */ + const short LINEAR = 1; + + /** Defines interpolation to produce an even pace of change across the animation. + <br> + This is only supported for values that define a linear numeric range, and + for which some notion of "distance" between points can be calculated + (e.g. position, width, height, etc.). + */ + const short PACED = 2; + + /** Interpolates from one value in the values list to the next according to a + time function defined by a cubic Bezier spline. The points of the spline are + defined in the XAnimate::KeyTimes attribute, and the control points + for each interval are defined in the XAnimate::TimeFilter attribute. + */ + const short SPLINE = 3; +}; + + +}; }; }; }; + +#endif + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |