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-rw-r--r-- | offapi/com/sun/star/rendering/AnimationRepeat.idl | 75 |
1 files changed, 75 insertions, 0 deletions
diff --git a/offapi/com/sun/star/rendering/AnimationRepeat.idl b/offapi/com/sun/star/rendering/AnimationRepeat.idl new file mode 100644 index 000000000..24eae007c --- /dev/null +++ b/offapi/com/sun/star/rendering/AnimationRepeat.idl @@ -0,0 +1,75 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ +#ifndef __com_sun_star_rendering_AnimationRepeat_idl__ +#define __com_sun_star_rendering_AnimationRepeat_idl__ + +module com { module sun { module star { module rendering { + +/** This are the possible repeat modes for animations.<p> + + These constants determine how the [0,1] parameter range of the + animation is driven through, thus defining the possible repeat + modes.<p> + + @since OOo 2.0 + */ +constants AnimationRepeat +{ + /** The [0,1] parameter range is swept through exactly once.<p> + + The [0,1] parameter range is swept through exactly once, + starting with 0 and ending with 1.<p> + */ + const byte ONE_SHOT=0; + + + /** The [0,1] parameter range is swept through exactly twice.<p> + + The [0,1] parameter range is swept through exactly twice, + starting with 0, going to 1, and going back to 0. When + plotting the value over time, this yields a triangle curve.<p> + */ + const byte ONE_SHOT_PINGPONG=1; + + + /** The [0,1] parameter range is swept through infinitely.<p> + + The [0,1] parameter range is swept through infinitely, + starting with 0, going to 1, and going back to 0, and then + starting again. When plotting the value over time, this yields + a repeated triangle curve.<p> + */ + const byte PINGPONG=2; + + + /** The [0,1] parameter range is swept through infinitely.<p> + + The [0,1] parameter range is swept through infinitely, + starting with 0, going to 1, and starting with 0 again. When + plotting the value over time, this yields a repeated saw-tooth + curve.<p> + */ + const byte REPEAT=3; +}; + +}; }; }; }; + +#endif + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |