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Diffstat (limited to 'sfx2/source/control/dispatch.cxx')
-rw-r--r-- | sfx2/source/control/dispatch.cxx | 2076 |
1 files changed, 2076 insertions, 0 deletions
diff --git a/sfx2/source/control/dispatch.cxx b/sfx2/source/control/dispatch.cxx new file mode 100644 index 000000000..17edf97cc --- /dev/null +++ b/sfx2/source/control/dispatch.cxx @@ -0,0 +1,2076 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#include <config_feature_desktop.h> + +#include <algorithm> +#include <cstddef> +#include <deque> +#include <vector> + +#include <stdlib.h> + +#include <boost/property_tree/json_parser.hpp> + +#include <com/sun/star/awt/PopupMenuDirection.hpp> +#include <com/sun/star/beans/XPropertySet.hpp> +#include <com/sun/star/frame/XDispatchRecorderSupplier.hpp> +#include <com/sun/star/frame/XLayoutManager.hpp> +#include <com/sun/star/frame/XPopupMenuController.hpp> +#include <com/sun/star/uno/XComponentContext.hpp> +#include <com/sun/star/ui/ContextMenuExecuteEvent.hpp> + +#include <LibreOfficeKit/LibreOfficeKitEnums.h> +#include <comphelper/lok.hxx> +#include <comphelper/processfactory.hxx> +#include <comphelper/propertyvalue.hxx> +#include <rtl/strbuf.hxx> +#include <sal/log.hxx> +#include <sfx2/app.hxx> +#include <sfx2/bindings.hxx> +#include <sfx2/childwin.hxx> +#include <sfx2/dispatch.hxx> +#include <sfx2/docfile.hxx> +#include <hintpost.hxx> +#include <sfx2/ipclient.hxx> +#include <sfx2/module.hxx> +#include <sfx2/msg.hxx> +#include <sfx2/msgpool.hxx> +#include <sfx2/objface.hxx> +#include <sfx2/request.hxx> +#include <sfx2/sfxsids.hrc> +#include <sfx2/viewfrm.hxx> +#include <sfx2/viewsh.hxx> +#include <svl/eitem.hxx> +#include <svl/itemiter.hxx> +#include <svl/itempool.hxx> +#include <toolkit/awt/vclxmenu.hxx> +#include <toolkit/helper/vclunohelper.hxx> +#include <tools/debug.hxx> +#include <vcl/idle.hxx> +#include <vcl/menu.hxx> + +#include <sfxtypes.hxx> +#include <slotserv.hxx> +#include <workwin.hxx> + +typedef std::vector<SfxShell*> SfxShellStack_Impl; + +namespace { + +struct SfxToDo_Impl +{ + SfxShell* pCluster; + bool bPush; + bool bDelete; + bool bDeleted; + bool bUntil; + + SfxToDo_Impl( bool bOpPush, bool bOpDelete, bool bOpUntil, SfxShell& rCluster ) + : pCluster(&rCluster) + , bPush(bOpPush) + , bDelete(bOpDelete) + , bDeleted(false) + , bUntil(bOpUntil) + {} +}; + +struct SfxObjectBars_Impl +{ + ToolbarId eId; // ConfigId of the Toolbox + sal_uInt16 nPos; + SfxVisibilityFlags nFlags; // special visibility flags + + SfxObjectBars_Impl() : eId(ToolbarId::None), nPos(0), nFlags(SfxVisibilityFlags::Invisible) {} +}; + +} + +struct SfxDispatcher_Impl +{ + //When the dispatched is locked, SfxRequests accumulate in aReqArr for + //later dispatch when unlocked via Post + + //The pointers are typically deleted in Post, only if we never get around + //to posting them do we delete the unposted requests. + std::vector<std::unique_ptr<SfxRequest>> + aReqArr; + SfxShellStack_Impl aStack; // active functionality + Idle aIdle { "sfx::SfxDispatcher_Impl aIdle" }; // for Flush + std::deque<SfxToDo_Impl> aToDoStack; // not processed Push/Pop + SfxViewFrame* pFrame; // NULL or associated Frame + tools::SvRef<SfxHintPoster> + xPoster; // Execute asynchronous + bool bFlushing; // sal_True during Flush //? + bool bUpdated; // Update_Impl has run + bool bLocked; // No Execute + bool bInvalidateOnUnlock; // because someone asked + bool bActive; // not to be confused with set! + bool* pInCallAliveFlag; // view the Destructor Stack + SfxObjectBars_Impl aObjBars[SFX_OBJECTBAR_MAX]; + SfxObjectBars_Impl aFixedObjBars[SFX_OBJECTBAR_MAX]; + std::vector<sal_uInt32> aChildWins; + bool bNoUI; // UI only from Parent Dispatcher + bool bReadOnly; // Document is ReadOnly + bool bQuiet; // Only use parent dispatcher + + SfxSlotFilterState nFilterEnabling; // 1==filter enabled slots, + // 2==ReadOnlyDoc overturned + o3tl::span<sal_uInt16 const> + pFilterSIDs; // sorted Array of SIDs + SfxDisableFlags nDisableFlags; + bool bFlushed; + std::deque< std::deque<SfxToDo_Impl> > aToDoCopyStack; +}; + +/** This method checks if the stack of the SfxDispatchers is flushed, or if + push- or pop- commands are pending. +*/ +bool SfxDispatcher::IsFlushed() const +{ + return xImp->bFlushed; +} + +/** This method performs outstanding push- and pop- commands. For <SfxShell>s, + which are new on the stack, the <SfxShell::Activate(bool)> is invoked + with bMDI == sal_True, for SfxShells that are removed from the stack, the + <SfxShell::Deactivate(bool)> is invoked with bMDI == sal_True +*/ +void SfxDispatcher::Flush() +{ + if (!xImp->bFlushed) FlushImpl(); +} + +/** With this method, a <SfxShell> pushed on to the SfxDispatcher. + The SfxShell is first marked for push and a timer is set up. + First when the timer has counted down to zero the push + ( <SfxDispatcher::Flush()> ) is actually performed and the + <SfxBindings> is invalidated. While the timer is counting down + the opposing push and pop commands on the same SfxShell are + leveled out. +*/ +void SfxDispatcher::Push(SfxShell& rShell) + +{ + Pop( rShell, SfxDispatcherPopFlags::PUSH ); +} + +/** This method checks whether a particular <SfxShell> instance is + on the SfxDispatcher. + + @returns true The SfxShell instance is on the SfxDispatcher. + false The SfxShell instance is not on the SfxDispatcher. +*/ +bool SfxDispatcher::IsActive(const SfxShell& rShell) + +{ + return CheckVirtualStack(rShell); +} + +/** With this method it can be determined whether the SfxDispatcher is + locked or unlocked. A locked SfxDispatcher does not perform <SfxRequest>s + and no longer provides any status information. It behaves as if all the + slots are disabled. + + The dispatcher is also marked as blocked, if all Dispatcher are locked + (<SfxApplication::LockDispatcher()>) or the associated top frame is in the + modal-mode and if the specified slot are handled as frame-specific + (ie, not served by the application). +*/ +bool SfxDispatcher::IsLocked() const +{ + return xImp->bLocked; +} + +/** With this method it can be determined if the SfxDispacher is the + applications dispatcher. + + @return bool it is the application dispatcher. +*/ +bool SfxDispatcher::IsAppDispatcher() const +{ + return !xImp->pFrame; +} + +/** Helper function to check whether a slot can be executed and + check the execution itself +*/ +void SfxDispatcher::Call_Impl(SfxShell& rShell, const SfxSlot &rSlot, SfxRequest &rReq, bool bRecord) +{ + SFX_STACK(SfxDispatcher::Call_Impl); + + // The slot may be called (meaning enabled) + if ( !rSlot.IsMode(SfxSlotMode::FASTCALL) && !rShell.CanExecuteSlot_Impl(rSlot) && !rShell.IsConditionalFastCall(rReq) ) + return; + + if ( GetFrame() ) + { + // Recording may start + css::uno::Reference< css::beans::XPropertySet > xSet( + GetFrame()->GetFrame().GetFrameInterface(), + css::uno::UNO_QUERY); + + if ( xSet.is() ) + { + css::uno::Any aProp = xSet->getPropertyValue("DispatchRecorderSupplier"); + css::uno::Reference< css::frame::XDispatchRecorderSupplier > xSupplier; + css::uno::Reference< css::frame::XDispatchRecorder > xRecorder; + aProp >>= xSupplier; + if(xSupplier.is()) + xRecorder = xSupplier->getDispatchRecorder(); + + if ( bRecord && xRecorder.is() && !rSlot.IsMode(SfxSlotMode::NORECORD) ) + rReq.Record_Impl( rShell, rSlot, xRecorder, GetFrame() ); + } + } + // Get all that is needed, because the slot may not have survived the + // Execute if it is a 'pseudo slot' for macros or verbs. + bool bAutoUpdate = rSlot.IsMode(SfxSlotMode::AUTOUPDATE); + + // API-call parentheses and document-lock during the calls + { + // 'this' must respond in the Destructor + bool bThisDispatcherAlive = true; + bool *pOldInCallAliveFlag = xImp->pInCallAliveFlag; + xImp->pInCallAliveFlag = &bThisDispatcherAlive; + + SfxExecFunc pFunc = rSlot.GetExecFnc(); + (*pFunc)(&rShell, rReq); + + // If 'this' is still alive + if ( bThisDispatcherAlive ) + xImp->pInCallAliveFlag = pOldInCallAliveFlag; + else + { + if ( pOldInCallAliveFlag ) + { + // also protect nested stack frames + *pOldInCallAliveFlag = false; + } + + // do nothing after this object is dead + return; + } + } + + if ( rReq.IsDone() ) + { + SfxBindings *pBindings = GetBindings(); + + // When AutoUpdate update immediately + if ( bAutoUpdate && pBindings ) + { + pBindings->Invalidate(rSlot.GetSlotId()); + pBindings->Update(rSlot.GetSlotId()); + } + } +} + +void SfxDispatcher::Construct_Impl() +{ + xImp.reset(new SfxDispatcher_Impl); + xImp->bFlushed = true; + + xImp->bFlushing = false; + xImp->bUpdated = false; + xImp->bLocked = false; + xImp->bActive = false; + xImp->bNoUI = false; + xImp->bReadOnly = false; + xImp->bQuiet = false; + xImp->pInCallAliveFlag = nullptr; + xImp->nFilterEnabling = SfxSlotFilterState::DISABLED; + xImp->nDisableFlags = SfxDisableFlags::NONE; + + xImp->bInvalidateOnUnlock = false; + + for (SfxObjectBars_Impl & rObjBar : xImp->aObjBars) + rObjBar.eId = ToolbarId::None; + + xImp->xPoster = new SfxHintPoster(std::bind(&SfxDispatcher::PostMsgHandler, this, std::placeholders::_1)); + + xImp->aIdle.SetPriority(TaskPriority::HIGH_IDLE ); + xImp->aIdle.SetInvokeHandler( LINK(this, SfxDispatcher, EventHdl_Impl ) ); +} + +SfxDispatcher::SfxDispatcher() +{ + Construct_Impl(); + xImp->pFrame = nullptr; +} + +/** The constructor of the SfxDispatcher class places a stack of empty + <SfxShell> pointers. It is not initially locked and is considered flushed. +*/ +SfxDispatcher::SfxDispatcher(SfxViewFrame *pViewFrame) +{ + Construct_Impl(); + xImp->pFrame = pViewFrame; +} + +/** The destructor of the SfxDispatcher class should not be called when the + SfxDispatcher instance is active. It may, however, still be a <SfxShell> + pointer on the stack. +*/ +SfxDispatcher::~SfxDispatcher() +{ + SAL_INFO("sfx.control", "Delete Dispatcher " << reinterpret_cast<sal_Int64>(this)); + DBG_ASSERT( !xImp->bActive, "deleting active Dispatcher" ); + + // So that no timer by Reschedule in PlugComm strikes the LeaveRegistrations + xImp->aIdle.Stop(); + xImp->xPoster->SetEventHdl( std::function<void (std::unique_ptr<SfxRequest>)>() ); + + // Notify the stack variables in Call_Impl + if ( xImp->pInCallAliveFlag ) + *xImp->pInCallAliveFlag = false; + + // Get bindings and application + SfxApplication *pSfxApp = SfxGetpApp(); + SfxBindings* pBindings = GetBindings(); + + // When not flushed, revive the bindings + if (pBindings && !pSfxApp->IsDowning() && !xImp->bFlushed) + pBindings->DLEAVEREGISTRATIONS(); + + // may unregister the bindings + while ( pBindings ) + { + if ( pBindings->GetDispatcher_Impl() == this) + pBindings->SetDispatcher(nullptr); + pBindings = pBindings->GetSubBindings_Impl(); + } +} + +/** With this method, one or more <SfxShell> are popped from the SfxDispatcher. + The SfxShell is marked for popping and a timer is set up. Only when the + timer has reached the end, the pop is actually performed + ( <SfxDispatcher::Flush()> ) and the <SfxBindings> is invalidated. + While the timer is running the opposing push and pop commands on one + SfxShell cancel each other out. + + @param rShell the stack to take the SfxShell instance. + @param nMode SfxDispatcherPopFlags::POP_UNTIL + Also all 'rShell' of SfxShells are taken from the + stack. + + SfxDispatcherPopFlags::POP_DELETE + All SfxShells actually taken from the stack + will be deleted. + + SfxDispatcherPopFlags::PUSH (InPlace use only) + The Shell is pushed. +*/ +void SfxDispatcher::Pop(SfxShell& rShell, SfxDispatcherPopFlags nMode) +{ + DBG_ASSERT( rShell.GetInterface(), + "pushing SfxShell without previous RegisterInterface()" ); + + bool bDelete = bool(nMode & SfxDispatcherPopFlags::POP_DELETE); + bool bUntil = bool(nMode & SfxDispatcherPopFlags::POP_UNTIL); + bool bPush = bool(nMode & SfxDispatcherPopFlags::PUSH); + + SfxApplication *pSfxApp = SfxGetpApp(); + + SAL_INFO( + "sfx.control", + "-SfxDispatcher(" << this << (bPush ? ")::Push(" : ")::Pop(") + << (rShell.GetInterface() + ? rShell.GetInterface()->GetClassName() : SAL_STREAM(&rShell)) + << (bDelete ? ") with delete" : ")") + << (bUntil ? " (up to)" : "")); + + // same shell as on top of the to-do stack? + if(!xImp->aToDoStack.empty() && xImp->aToDoStack.front().pCluster == &rShell) + { + // cancel inverse actions + if ( xImp->aToDoStack.front().bPush != bPush ) + xImp->aToDoStack.pop_front(); + else + { + DBG_ASSERT( bPush, "SfxInterface pushed more than once" ); + DBG_ASSERT( !bPush, "SfxInterface popped more than once" ); + } + } + else + { + // Remember Action + xImp->aToDoStack.push_front( SfxToDo_Impl(bPush, bDelete, bUntil, rShell) ); + if (xImp->bFlushed) + { + SAL_INFO("sfx.control", "Unflushed dispatcher!"); + xImp->bFlushed = false; + xImp->bUpdated = false; + + // Put bindings to sleep + SfxBindings* pBindings = GetBindings(); + if ( pBindings ) + pBindings->DENTERREGISTRATIONS(); + } + } + + if(!pSfxApp->IsDowning() && !xImp->aToDoStack.empty()) + { + // No immediate update is requested + xImp->aIdle.Start(); + } + else + { + // but to do nothing + xImp->aIdle.Stop(); + + // Bindings may wake up again + if(xImp->aToDoStack.empty()) + { + SfxBindings* pBindings = GetBindings(); + if ( pBindings ) + pBindings->DLEAVEREGISTRATIONS(); + } + } +} + + +/** This handler is called after <SfxDispatcher::Invalidate()> or after + changes on the stack (<SfxDispatcher::Push()> and <SfxDispatcher::Pop()) + + It flushes the Stack, if it is dirty, thus it actually executes the + pending Push and Pop commands. +*/ +IMPL_LINK_NOARG( SfxDispatcher, EventHdl_Impl, Timer *, void ) +{ + Flush(); + Update_Impl(); + SfxBindings* pBindings = GetBindings(); + if ( pBindings ) + pBindings->StartUpdate_Impl(); +} + +/** With this method it can be tested whether the <SfxShell> rShell is on the + stack, when it was flushed. This way the SfxDispatcher is not actually + flushed. + + This method is intended among other things to make assertions possible + without the side effect of having to flush the SfxDispatcher. +*/ +bool SfxDispatcher::CheckVirtualStack(const SfxShell& rShell) +{ + SFX_STACK(SfxDispatcher::CheckVirtualStack); + + SfxShellStack_Impl aStack( xImp->aStack ); + for(std::deque<SfxToDo_Impl>::reverse_iterator i = xImp->aToDoStack.rbegin(); i != xImp->aToDoStack.rend(); ++i) + { + if(i->bPush) + aStack.push_back(i->pCluster); + else + { + SfxShell* pPopped(nullptr); + do + { + DBG_ASSERT( !aStack.empty(), "popping from empty stack" ); + pPopped = aStack.back(); + aStack.pop_back(); + } + while(i->bUntil && pPopped != i->pCluster); + DBG_ASSERT(pPopped == i->pCluster, "popping unpushed SfxInterface"); + } + } + + bool bReturn = std::find(aStack.begin(), aStack.end(), &rShell) != aStack.end(); + return bReturn; +} + +/** Determines the position of a given SfxShell in the stack of the dispatcher. + If possible this is flushed before. + + [Return value] + + sal_uInt16 == USRT_MAX + The SfxShell is not on this SfxDispatcher. + + < USHRT_MAX + Position of the SfxShell on the Dispatcher + from the top count stating with 0. +*/ +sal_uInt16 SfxDispatcher::GetShellLevel(const SfxShell& rShell) +{ + SFX_STACK(SfxDispatcher::GetShellLevel); + Flush(); + + for ( size_t n = 0; n < xImp->aStack.size(); ++n ) + if ( *( xImp->aStack.rbegin() + n ) == &rShell ) + return n; + + return USHRT_MAX; +} + +/** Returns a pointer to the <SfxShell> which is at the position nIdx + (from the top, last pushed is 0) on the stack. + + Thus the SfxDispatcher is not flushed. + + Is the stack not deep enough a NULL-Pointer is returned. +*/ +SfxShell *SfxDispatcher::GetShell(sal_uInt16 nIdx) const +{ + sal_uInt16 nShellCount = xImp->aStack.size(); + if ( nIdx < nShellCount ) + return *(xImp->aStack.rbegin() + nIdx); + return nullptr; +} + +/** This method returns a pointer to the <SfxBinding> Instance on which the + SfxDispatcher is currently bound. A SfxDispatcher is only bound to + the SfxBindings when it is <UI-aktiv>. If it is not UI-active, + a NULL-pointer is returned. + + The returned pointer is only valid in the immediate context of the method + call. +*/ +SfxBindings* SfxDispatcher::GetBindings() const +{ + if ( xImp->pFrame ) + return &xImp->pFrame->GetBindings(); + else + return nullptr; +} + +/** Returns a pointer to the <SfxViewFrame> instance, which belongs to + this SfxDispatcher. If it is about the application dispatcher, + a NULL-pointer is returned. +*/ +SfxViewFrame* SfxDispatcher::GetFrame() const +{ + return xImp->pFrame; +} + +/** This method controls the activation of a dispatcher. + + Since the application dispatcher is always active, either as a sub + dispatcher of the <SfxViewFrame> dispatcher or as itself, it is never + activated as a whole, instead only its individual <SfxShell>s at + <SfxDispatcher::Push(SfxShell&)>. + + When activating a SfxDispatcher all of the SfxShells located on its stack + are called with the handler <SfxShell::Activate(bool)>, starting with + the lowest. +*/ +void SfxDispatcher::DoActivate_Impl(bool bMDI) +{ + SFX_STACK(SfxDispatcher::DoActivate); + if ( bMDI ) + { + SAL_INFO("sfx.control", "Activate Dispatcher " << reinterpret_cast<sal_Int64>(this)); + DBG_ASSERT( !xImp->bActive, "Activation error" ); + + xImp->bActive = true; + xImp->bUpdated = false; + SfxBindings* pBindings = GetBindings(); + if ( pBindings ) + { + pBindings->SetDispatcher(this); + pBindings->SetActiveFrame( xImp->pFrame->GetFrame().GetFrameInterface() ); + } + } + else + { + SAL_INFO("sfx.control", "Non-MDI-Activate Dispatcher " << reinterpret_cast<sal_Int64>(this)); + } + + if ( IsAppDispatcher() ) + return; + + for ( int i = int(xImp->aStack.size()) - 1; i >= 0; --i ) + (*(xImp->aStack.rbegin() + i ))->DoActivate_Impl(xImp->pFrame, bMDI); + + if ( bMDI && xImp->pFrame ) + { + xImp->pFrame->GetFrame().GetWorkWindow_Impl()->HidePopups_Impl( false, 1 ); + } + + if(!xImp->aToDoStack.empty()) + { + // No immediate update is requested + xImp->aIdle.Start(); + } +} + +/** This method controls the deactivation of a dispatcher. + + Since the application dispatcher is always active, either as a sub + dispatcher of the <SfxViewFrame> dispatcher or as itself, it is never + deactivated as a whole, instead only its individual <SfxShell>s at + <SfxDispatcher::Pop(SfxShell&)>. + + When deactivating a SfxDispatcher all of the SfxShells located on its stack + are called with the handler <SfxShell::Deactivate(bool)>, starting with + the lowest. +*/ +void SfxDispatcher::DoDeactivate_Impl(bool bMDI, SfxViewFrame const * pNew) +{ + SFX_STACK(SfxDispatcher::DoDeactivate); + + SfxApplication *pSfxApp = SfxGetpApp(); + + if ( bMDI ) + { + SAL_INFO("sfx.control", "Deactivate Dispatcher " << this); + DBG_ASSERT( xImp->bActive, "Deactivate error" ); + xImp->bActive = false; + + if ( xImp->pFrame && !(xImp->pFrame->GetObjectShell()->IsInPlaceActive() ) ) + { + SfxWorkWindow *pWorkWin = xImp->pFrame->GetFrame().GetWorkWindow_Impl(); + if ( pWorkWin ) + { + for (size_t n=0; n<xImp->aChildWins.size();) + { + SfxChildWindow *pWin = pWorkWin->GetChildWindow_Impl( static_cast<sal_uInt16>( xImp->aChildWins[n] & 0xFFFF ) ); + if (!pWin || pWin->GetAlignment() == SfxChildAlignment::NOALIGNMENT) + xImp->aChildWins.erase(xImp->aChildWins.begin()+n); + else + n++; + } + } + } + } + else { + SAL_INFO("sfx.control", "Non-MDI-DeActivate Dispatcher " << this); + } + + if ( IsAppDispatcher() && !pSfxApp->IsDowning() ) + return; + + for ( size_t i = 0; i < xImp->aStack.size(); ++i ) + (*(xImp->aStack.rbegin() + i))->DoDeactivate_Impl(xImp->pFrame, bMDI); + + bool bHidePopups = bMDI && xImp->pFrame; + if ( pNew && xImp->pFrame ) + { + css::uno::Reference< css::frame::XFrame > xOldFrame = + pNew->GetFrame().GetFrameInterface()->getCreator(); + + css::uno::Reference< css::frame::XFrame > xMyFrame = + GetFrame()->GetFrame().GetFrameInterface(); + + if ( xOldFrame == xMyFrame ) + bHidePopups = false; + } + + if ( bHidePopups ) + { + xImp->pFrame->GetFrame().GetWorkWindow_Impl()->HidePopups_Impl( true, 1 ); + } + + Flush(); +} + +/** This method searches in SfxDispatcher after <SfxShell> , from the Slot Id + nSlot currently being handled. For this, the dispatcher is first flushed. + + @param nSlot the searchable Slot-Id + @param ppShell the SfxShell, which are currently handled the nSlot + @param ppSlot the SfxSlot, which are currently handled the nSlot + + @return int sal_True + The SfxShell was found, ppShell and ppSlot are valid. + + sal_False + The SfxShell was not found, ppShell and ppSlot are invalid. +*/ +bool SfxDispatcher::GetShellAndSlot_Impl(sal_uInt16 nSlot, SfxShell** ppShell, + const SfxSlot** ppSlot, bool bOwnShellsOnly, bool bRealSlot) +{ + SFX_STACK(SfxDispatcher::GetShellAndSlot_Impl); + + Flush(); + SfxSlotServer aSvr; + if ( FindServer_(nSlot, aSvr) ) + { + if ( bOwnShellsOnly && aSvr.GetShellLevel() >= xImp->aStack.size() ) + return false; + + *ppShell = GetShell(aSvr.GetShellLevel()); + *ppSlot = aSvr.GetSlot(); + if ( nullptr == (*ppSlot)->GetExecFnc() && bRealSlot ) + *ppSlot = (*ppShell)->GetInterface()->GetRealSlot(*ppSlot); + // Check only real slots as enum slots don't have an execute function! + return !bRealSlot || ((nullptr != *ppSlot) && (nullptr != (*ppSlot)->GetExecFnc()) ); + } + + return false; +} + +/** This method performs a request for a cached <Slot-Server>. + + @param rShell to the calling <SfxShell> + @param rSlot to the calling <SfxSlot> + @param rReq function to be performed (Id and optional parameters) + @param eCallMode Synchronously, asynchronously or as shown in the slot +*/ +void SfxDispatcher::Execute_(SfxShell& rShell, const SfxSlot& rSlot, + SfxRequest& rReq, SfxCallMode eCallMode) +{ + SFX_STACK(SfxDispatcher::Execute_); + DBG_ASSERT( !xImp->bFlushing, "recursive call to dispatcher" ); + DBG_ASSERT( xImp->aToDoStack.empty(), "unprepared InPlace _Execute" ); + + if ( IsLocked() ) + return; + + if ( bool(eCallMode & SfxCallMode::ASYNCHRON) || + ( (eCallMode & SfxCallMode::SYNCHRON) == SfxCallMode::SLOT && + rSlot.IsMode(SfxSlotMode::ASYNCHRON) ) ) + { + sal_uInt16 nShellCount = xImp->aStack.size(); + for ( sal_uInt16 n=0; n<nShellCount; n++ ) + { + if ( &rShell == *(xImp->aStack.rbegin() + n) ) + { + if ( bool(eCallMode & SfxCallMode::RECORD) ) + rReq.AllowRecording( true ); + xImp->xPoster->Post(std::make_unique<SfxRequest>(rReq)); + return; + } + } + } + else + Call_Impl( rShell, rSlot, rReq, SfxCallMode::RECORD==(eCallMode&SfxCallMode::RECORD) ); +} + +/** Helper function to put from rItem below the Which-ID in the pool of the + Item Sets rSet. +*/ +static void MappedPut_Impl(SfxAllItemSet &rSet, const SfxPoolItem &rItem) +{ + // Put with mapped Which-Id if possible + const SfxItemPool *pPool = rSet.GetPool(); + sal_uInt16 nWhich = rItem.Which(); + if ( SfxItemPool::IsSlot(nWhich) ) + nWhich = pPool->GetWhich(nWhich); + rSet.Put( rItem, nWhich ); +} + +const SfxSlot* SfxDispatcher::GetSlot( const OUString& rCommand ) +{ + // Count the number of Shells on the linked Dispatcher + Flush(); + sal_uInt16 nTotCount = xImp->aStack.size(); + + for ( sal_uInt16 i = 0; i < nTotCount; ++i ) + { + SfxShell *pObjShell = GetShell(i); + SfxInterface *pIFace = pObjShell->GetInterface(); + const SfxSlot *pSlot = pIFace->GetSlot( rCommand ); + if ( pSlot ) + return pSlot; + } + + return nullptr; +} + +const SfxPoolItem* SfxDispatcher::Execute(sal_uInt16 nSlot, SfxCallMode nCall, + SfxItemSet const * pArgs, SfxItemSet const * pInternalArgs, sal_uInt16 nModi) +{ + if ( IsLocked() ) + return nullptr; + + SfxShell *pShell = nullptr; + const SfxSlot *pSlot = nullptr; + if ( GetShellAndSlot_Impl( nSlot, &pShell, &pSlot, false, true ) ) + { + SfxAllItemSet aSet( pShell->GetPool() ); + if ( pArgs ) + { + SfxItemIter aIter(*pArgs); + for ( const SfxPoolItem *pArg = aIter.GetCurItem(); + pArg; + pArg = aIter.NextItem() ) + MappedPut_Impl( aSet, *pArg ); + } + SfxRequest aReq(nSlot, nCall, aSet); + if (pInternalArgs) + aReq.SetInternalArgs_Impl( *pInternalArgs ); + aReq.SetModifier( nModi ); + + Execute_( *pShell, *pSlot, aReq, nCall ); + return aReq.GetReturnValue(); + } + return nullptr; +} + +/** Method to execute a <SfxSlot>s over the Slot-Id. + + @param nSlot the Id of the executing function + @param eCall SfxCallMode::SYNCRHON, ..._ASYNCHRON or ..._SLOT + @param pArgs Zero terminated C-Array of Parameters + @param pInternalArgs Zero terminated C-Array of Parameters + + @return const SfxPoolItem* Pointer to the SfxPoolItem valid to the next run + though the Message-Loop, which contains the return + value. + + Or a NULL-Pointer, when the function was not + executed (for example canceled by the user). +*/ +const SfxPoolItem* SfxDispatcher::Execute(sal_uInt16 nSlot, SfxCallMode eCall, + const SfxPoolItem **pArgs, sal_uInt16 nModi, const SfxPoolItem **pInternalArgs) +{ + if ( IsLocked() ) + return nullptr; + + SfxShell *pShell = nullptr; + const SfxSlot *pSlot = nullptr; + if ( GetShellAndSlot_Impl( nSlot, &pShell, &pSlot, false, true ) ) + { + std::unique_ptr<SfxRequest> pReq; + if ( pArgs && *pArgs ) + { + SfxAllItemSet aSet( pShell->GetPool() ); + for ( const SfxPoolItem **pArg = pArgs; *pArg; ++pArg ) + MappedPut_Impl( aSet, **pArg ); + pReq.reset(new SfxRequest( nSlot, eCall, aSet )); + } + else + pReq.reset(new SfxRequest( nSlot, eCall, pShell->GetPool() )); + pReq->SetModifier( nModi ); + if( pInternalArgs && *pInternalArgs) + { + SfxAllItemSet aSet( SfxGetpApp()->GetPool() ); + for ( const SfxPoolItem **pArg = pInternalArgs; *pArg; ++pArg ) + aSet.Put( **pArg ); + pReq->SetInternalArgs_Impl( aSet ); + } + Execute_( *pShell, *pSlot, *pReq, eCall ); + const SfxPoolItem* pRet = pReq->GetReturnValue(); + return pRet; + } + return nullptr; +} + +/** Method to execute a <SfxSlot>s over the Slot-Id. + + @param nSlot the Id of the executing function + @param eCall SfxCallMode::SYNCRHON, ..._ASYNCHRON or ..._SLOT + @param rArgs <SfxItemSet> with the parameters + + @return const SfxPoolItem* Pointer to the SfxPoolItem valid to the next run + though the Message-Loop, which contains the return + value. + + Or a NULL-Pointer, when the function was not + executed (for example canceled by the user). +*/ +const SfxPoolItem* SfxDispatcher::Execute(sal_uInt16 nSlot, SfxCallMode eCall, + const SfxItemSet &rArgs) +{ + if ( IsLocked() ) + return nullptr; + + SfxShell *pShell = nullptr; + const SfxSlot *pSlot = nullptr; + if ( GetShellAndSlot_Impl( nSlot, &pShell, &pSlot, false, true ) ) + { + SfxAllItemSet aSet( pShell->GetPool() ); + SfxItemIter aIter(rArgs); + for ( const SfxPoolItem *pArg = aIter.GetCurItem(); + pArg; + pArg = aIter.NextItem() ) + MappedPut_Impl( aSet, *pArg ); + SfxRequest aReq( nSlot, eCall, aSet ); + aReq.SetModifier( 0 ); + Execute_( *pShell, *pSlot, aReq, eCall ); + return aReq.GetReturnValue(); + } + return nullptr; +} + +/** Method to execute a <SfxSlot>s over the Slot-Id. + + [Note] + + The parameters are copied, can therefore be passed on as the address + of stack objects. + + @param nSlot the Id of the executing function + @param eCall SfxCallMode::SYNCRHON, ..._ASYNCHRON or ..._SLOT + @param args list of SfxPoolItem arguments + + @return Pointer to the SfxPoolItem valid to the next run + though the Message-Loop, which contains the return + value. + + Or a NULL-Pointer, when the function was not + executed (for example canceled by the user). + + [Example] + + pDispatcher->Execute( SID_OPENDOCUMENT, SfxCallMode::SYNCHRON, + { &SfxStringItem( SID_FILE_NAME, "\\tmp\\temp.sdd" ), + &SfxStringItem( SID_FILTER_NAME, "StarDraw Presentation" ), + &SfxBoolItem( SID_DOC_READONLY, sal_False ), + }); +*/ +const SfxPoolItem* SfxDispatcher::ExecuteList(sal_uInt16 nSlot, SfxCallMode eCall, + std::initializer_list<SfxPoolItem const*> args, + std::initializer_list<SfxPoolItem const*> internalargs) +{ + if ( IsLocked() ) + return nullptr; + + SfxShell *pShell = nullptr; + const SfxSlot *pSlot = nullptr; + if ( GetShellAndSlot_Impl( nSlot, &pShell, &pSlot, false, true ) ) + { + SfxAllItemSet aSet( pShell->GetPool() ); + + for (const SfxPoolItem *pArg : args) + { + assert(pArg); + MappedPut_Impl( aSet, *pArg ); + } + + SfxRequest aReq(nSlot, eCall, aSet); + + if (internalargs.begin() != internalargs.end()) + { + SfxAllItemSet aInternalSet(SfxGetpApp()->GetPool()); + for (const SfxPoolItem *pArg : internalargs) + { + assert(pArg); + aInternalSet.Put(*pArg); + } + aReq.SetInternalArgs_Impl(aInternalSet); + } + + Execute_( *pShell, *pSlot, aReq, eCall ); + return aReq.GetReturnValue(); + } + return nullptr; +} + +/** Helper method to receive the asynchronously executed <SfxRequest>s. +*/ +void SfxDispatcher::PostMsgHandler(std::unique_ptr<SfxRequest> pReq) +{ + DBG_ASSERT( !xImp->bFlushing, "recursive call to dispatcher" ); + SFX_STACK(SfxDispatcher::PostMsgHandler); + + // Has also the Pool not yet died? + if ( pReq->IsCancelled() ) + return; + + if ( !IsLocked() ) + { + Flush(); + SfxSlotServer aSvr; + if ( FindServer_(pReq->GetSlot(), aSvr ) ) // HACK(x), whatever that was supposed to mean + { + const SfxSlot *pSlot = aSvr.GetSlot(); + SfxShell *pSh = GetShell(aSvr.GetShellLevel()); + + // When the pSlot is a "Pseudoslot" for macros or Verbs, it can + // be destroyed in the Call_Impl, thus do not use it anymore! + pReq->SetSynchronCall( false ); + Call_Impl( *pSh, *pSlot, *pReq, pReq->AllowsRecording() ); //! why bRecord? + } + } + else + { + if ( xImp->bLocked ) + xImp->aReqArr.emplace_back(std::move(pReq)); + else + xImp->xPoster->Post(std::move(pReq)); + } +} + +void SfxDispatcher::SetMenu_Impl() +{ +#if HAVE_FEATURE_DESKTOP + if ( !xImp->pFrame ) + return; + + SfxViewFrame* pTop = xImp->pFrame->GetTopViewFrame(); + if ( !pTop || pTop->GetBindings().GetDispatcher() != this ) + return; + + SfxFrame& rFrame = pTop->GetFrame(); + if ( !rFrame.IsMenuBarOn_Impl() ) + return; + + css::uno::Reference < css::beans::XPropertySet > xPropSet( rFrame.GetFrameInterface(), css::uno::UNO_QUERY ); + if ( xPropSet.is() ) + { + css::uno::Reference< css::frame::XLayoutManager > xLayoutManager; + css::uno::Any aValue = xPropSet->getPropertyValue("LayoutManager"); + aValue >>= xLayoutManager; + if ( xLayoutManager.is() ) + { + OUString aMenuBarURL( "private:resource/menubar/menubar" ); + if ( !xLayoutManager->isElementVisible( aMenuBarURL ) ) + xLayoutManager->createElement( aMenuBarURL ); + } + } +#endif +} + +void SfxDispatcher::Update_Impl( bool bForce ) +{ + SFX_STACK(SfxDispatcher::Update_Impl); + + Flush(); + + if ( !xImp->pFrame ) + return; + + bool bUpdate = bForce; + if ( xImp->pFrame ) + { + SfxWorkWindow *pWork = xImp->pFrame->GetFrame().GetWorkWindow_Impl(); + SfxDispatcher *pAct = pWork->GetBindings().GetDispatcher_Impl(); + if (pAct == this) + { + if ( !bUpdate ) + bUpdate = !xImp->bUpdated; + xImp->bUpdated = true; + } + } + + if ( !bUpdate || xImp->pFrame->GetFrame().IsClosing_Impl() ) + return; + + SfxViewFrame* pTop = xImp->pFrame ? xImp->pFrame->GetTopViewFrame() : nullptr; + bool bUIActive = pTop && pTop->GetBindings().GetDispatcher() == this; + + if ( !bUIActive && pTop && GetBindings() == &pTop->GetBindings() ) + // keep own tools internally for collecting + GetBindings()->GetDispatcher()->xImp->bUpdated = false; + + css::uno::Reference< css::frame::XFrame > xFrame; + SfxBindings* pBindings = GetBindings(); + if (pBindings) + { + pBindings->DENTERREGISTRATIONS(); + xFrame = pBindings->GetActiveFrame(); + } + css::uno::Reference< css::beans::XPropertySet > xPropSet( xFrame, css::uno::UNO_QUERY ); + css::uno::Reference< css::frame::XLayoutManager > xLayoutManager; + if ( xPropSet.is() ) + { + try + { + css::uno::Any aValue = xPropSet->getPropertyValue("LayoutManager"); + aValue >>= xLayoutManager; + } + catch (const css::uno::Exception&) + { + } + } + + if ( xLayoutManager.is() ) + xLayoutManager->lock(); + + bool bIsIPActive = xImp->pFrame && xImp->pFrame->GetObjectShell()->IsInPlaceActive(); + SfxInPlaceClient *pClient = xImp->pFrame ? xImp->pFrame->GetViewShell()->GetUIActiveClient() : nullptr; + if ( bUIActive && /* !bIsIPActive && */ ( !pClient || !pClient->IsObjectUIActive() ) ) + SetMenu_Impl(); + + SfxWorkWindow *pWorkWin = xImp->pFrame->GetFrame().GetWorkWindow_Impl(); + pWorkWin->ResetStatusBar_Impl(); + + { + SfxWorkWindow *pWork = xImp->pFrame->GetFrame().GetWorkWindow_Impl(); + SfxDispatcher *pAct = pWork->GetBindings().GetDispatcher_Impl(); + if (pAct == this) + { + pWork->ResetObjectBars_Impl(); + pWork->ResetChildWindows_Impl(); + } + } + + bool bIsActive = false; + SfxDispatcher *pActDispat = pWorkWin->GetBindings().GetDispatcher_Impl(); + if ( !bIsActive && this == pActDispat ) + bIsActive = true; + + Update_Impl_( bUIActive, !bIsIPActive, bIsIPActive, pWorkWin ); + if (bUIActive || bIsActive) + pWorkWin->UpdateObjectBars_Impl(); + + if ( pBindings ) + pBindings->DLEAVEREGISTRATIONS(); + + if ( xLayoutManager.is() ) + xLayoutManager->unlock(); + + if ( SfxViewShell::Current() && SfxViewShell::Current()->GetDispatcher() ) + { + const SfxPoolItem *pItem; + SfxViewShell::Current()->GetDispatcher()->QueryState(SID_NOTEBOOKBAR, pItem); + } +} + +void SfxDispatcher::Update_Impl_( bool bUIActive, bool bIsMDIApp, bool bIsIPOwner, SfxWorkWindow *pTaskWin ) +{ + SfxWorkWindow *pWorkWin = xImp->pFrame->GetFrame().GetWorkWindow_Impl(); + bool bIsActive = false; + SfxDispatcher *pActDispat = pWorkWin->GetBindings().GetDispatcher_Impl(); + if ( pActDispat && !bIsActive ) + { + if ( this == pActDispat ) + bIsActive = true; + } + + for (SfxObjectBars_Impl & rObjBar : xImp->aObjBars) + rObjBar.eId = ToolbarId::None; + xImp->aChildWins.clear(); + + // bQuiet: own shells aren't considered for UI and SlotServer + // bNoUI: own Shells aren't considered forms UI + if ( xImp->bQuiet || xImp->bNoUI || (xImp->pFrame && xImp->pFrame->GetObjectShell()->IsPreview()) ) + return; + + StatusBarId eStatBarId = StatusBarId::None; + + SfxSlotPool* pSlotPool = &SfxSlotPool::GetSlotPool( GetFrame() ); + sal_uInt16 nTotCount = xImp->aStack.size(); + for ( sal_uInt16 nShell = nTotCount; nShell > 0; --nShell ) + { + SfxShell *pShell = GetShell( nShell-1 ); + SfxInterface *pIFace = pShell->GetInterface(); + + // don't consider shells if "Hidden" or "Quiet" + bool bReadOnlyShell = IsReadOnlyShell_Impl( nShell-1 ); + sal_uInt16 nNo; + for ( nNo = 0; pIFace && nNo<pIFace->GetObjectBarCount(); ++nNo ) + { + sal_uInt16 nPos = pIFace->GetObjectBarPos(nNo); + SfxVisibilityFlags nFlags = pIFace->GetObjectBarFlags(nNo); + if ( bReadOnlyShell && !( nFlags & SfxVisibilityFlags::ReadonlyDoc ) ) + continue; + + // check whether toolbar needs activation of a special feature + SfxShellFeature nFeature = pIFace->GetObjectBarFeature(nNo); + if ((nFeature != SfxShellFeature::NONE) && !pShell->HasUIFeature(nFeature)) + continue; + + // check for toolboxes that are exclusively for a viewer + if ( xImp->pFrame) + { + bool bViewerTbx( nFlags & SfxVisibilityFlags::Viewer ); + SfxObjectShell* pSh = xImp->pFrame->GetObjectShell(); + const SfxBoolItem* pItem = SfxItemSet::GetItem<SfxBoolItem>(pSh->GetMedium()->GetItemSet(), SID_VIEWONLY, false); + bool bIsViewer = pItem && pItem->GetValue(); + if ( bIsViewer != bViewerTbx ) + continue; + } + + // always register toolbars, allows to switch them on + bool bVisible = pIFace->IsObjectBarVisible(nNo); + if ( !bVisible ) + nFlags = SfxVisibilityFlags::Invisible; + + SfxObjectBars_Impl& rBar = xImp->aObjBars[nPos]; + rBar.nPos = nPos; + rBar.nFlags = nFlags; + rBar.eId = pIFace->GetObjectBarId(nNo); + + if ( bUIActive || bIsActive ) + { + pWorkWin->SetObjectBar_Impl(nPos, nFlags, rBar.eId); + } + + if ( !bVisible ) + rBar.eId = ToolbarId::None; + } + + for ( nNo=0; pIFace && nNo<pIFace->GetChildWindowCount(); nNo++ ) + { + sal_uInt32 nId = pIFace->GetChildWindowId(nNo); + const SfxSlot *pSlot = pSlotPool->GetSlot( static_cast<sal_uInt16>(nId) ); + SAL_WARN_IF( !pSlot, "sfx.control", "Childwindow slot missing: " << nId ); + if ( bReadOnlyShell ) + { + // only show ChildWindows if their slot is allowed for readonly documents + if ( pSlot && !pSlot->IsMode( SfxSlotMode::READONLYDOC ) ) + continue; + } + + SfxShellFeature nFeature = pIFace->GetChildWindowFeature(nNo); + if ((nFeature != SfxShellFeature::NONE) && !pShell->HasUIFeature(nFeature)) + continue; + + // slot decides whether a ChildWindow is shown when document is OLE server or OLE client + SfxVisibilityFlags nMode = SfxVisibilityFlags::Standard; + if( pSlot ) + { + if ( pSlot->IsMode(SfxSlotMode::CONTAINER) ) + { + if ( pWorkWin->IsVisible_Impl( SfxVisibilityFlags::Client ) ) + nMode |= SfxVisibilityFlags::Client; + } + else + { + if ( pWorkWin->IsVisible_Impl( SfxVisibilityFlags::Server ) ) + nMode |= SfxVisibilityFlags::Server; + } + } + + if ( bUIActive || bIsActive ) + pWorkWin->SetChildWindowVisible_Impl( nId, true, nMode ); + if ( bUIActive || bIsActive || !pWorkWin->IsFloating( static_cast<sal_uInt16>( nId & 0xFFFF ) ) ) + xImp->aChildWins.push_back( nId ); + } + + if ( bIsMDIApp || bIsIPOwner ) + { + StatusBarId eId = pIFace ? pIFace->GetStatusBarId() : StatusBarId::None; + if (eId != StatusBarId::None) + eStatBarId = eId; + } + } + + for ( sal_uInt16 nPos=0; nPos<SFX_OBJECTBAR_MAX; nPos++ ) + { + SfxObjectBars_Impl& rFixed = xImp->aFixedObjBars[nPos]; + if (rFixed.eId != ToolbarId::None) + { + SfxObjectBars_Impl& rBar = xImp->aObjBars[nPos]; + rBar = rFixed; + pWorkWin->SetObjectBar_Impl(rFixed.nPos, rFixed.nFlags, + rFixed.eId); + } + } + + if ( !pTaskWin || ( !bIsMDIApp && !bIsIPOwner ) ) + return; + + bool bIsTaskActive = false; + + SfxDispatcher *pActDispatcher = pTaskWin->GetBindings().GetDispatcher_Impl(); + if ( pActDispatcher && !bIsTaskActive ) + { + if ( this == pActDispatcher ) + bIsTaskActive = true; + } + + if (bIsTaskActive && eStatBarId != StatusBarId::None && xImp->pFrame) + { + // internal frames also may control statusbar + xImp->pFrame->GetFrame().GetWorkWindow_Impl()->SetStatusBar_Impl(eStatBarId); + } +} + +/** Helper method to execute the outstanding push and pop commands. +*/ +void SfxDispatcher::FlushImpl() +{ + SFX_STACK(SfxDispatcher::FlushImpl); + + SAL_INFO("sfx.control", "Flushing dispatcher!"); + + xImp->aIdle.Stop(); + + xImp->bFlushing = !xImp->bFlushing; + if ( !xImp->bFlushing ) + { + xImp->bFlushing = true; + return; + } + + SfxApplication *pSfxApp = SfxGetpApp(); + + // Re-build the true stack in the first round + std::deque<SfxToDo_Impl> aToDoCopy; + bool bModify = false; + for(std::deque<SfxToDo_Impl>::reverse_iterator i = xImp->aToDoStack.rbegin(); i != xImp->aToDoStack.rend(); ++i) + { + bModify = true; + + if(i->bPush) + { + // Actually push + DBG_ASSERT( std::find(xImp->aStack.begin(), xImp->aStack.end(), i->pCluster) == xImp->aStack.end(), + "pushed SfxShell already on stack" ); + xImp->aStack.push_back(i->pCluster); + i->pCluster->SetDisableFlags(xImp->nDisableFlags); + + // Mark the moved shell + aToDoCopy.push_front(*i); + } + else + { + // Actually pop + SfxShell* pPopped = nullptr; + bool bFound = false; + do + { + DBG_ASSERT( !xImp->aStack.empty(), "popping from empty stack" ); + pPopped = xImp->aStack.back(); + xImp->aStack.pop_back(); + pPopped->SetDisableFlags( SfxDisableFlags::NONE ); + bFound = (pPopped == i->pCluster); + + // Mark the moved Shell + aToDoCopy.push_front(SfxToDo_Impl(false, i->bDelete, false, *pPopped)); + } + while(i->bUntil && !bFound); + DBG_ASSERT( bFound, "wrong SfxShell popped" ); + } + } + xImp->aToDoStack.clear(); + + // Invalidate bindings, if possible + if ( !pSfxApp->IsDowning() ) + { + InvalidateBindings_Impl( bModify ); + } + + xImp->bFlushing = false; + xImp->bUpdated = false; // not only when bModify, if Doc/Template-Config + xImp->bFlushed = true; + SAL_INFO("sfx.control", "Successfully flushed dispatcher!"); + + //fdo#70703 FlushImpl may call back into itself so use aToDoCopyStack to talk + //to outer levels of ourself. If DoActivate_Impl/DoDeactivate_Impl deletes + //an entry, then they will walk back up aToDoCopyStack and set outer + //levels's entries to bDeleted + xImp->aToDoCopyStack.push_back(aToDoCopy); + std::deque<SfxToDo_Impl>& rToDoCopy = xImp->aToDoCopyStack.back(); + // Activate the Shells and possible delete them in the 2nd round + for(std::deque<SfxToDo_Impl>::reverse_iterator i = rToDoCopy.rbegin(); i != rToDoCopy.rend(); ++i) + { + if (i->bDeleted) + continue; + if (!xImp->bActive) + continue; + if (i->bPush) + i->pCluster->DoActivate_Impl(xImp->pFrame, true); + else + i->pCluster->DoDeactivate_Impl(xImp->pFrame, true); + } + + aToDoCopy = xImp->aToDoCopyStack.back(); + xImp->aToDoCopyStack.pop_back(); + + for(std::deque<SfxToDo_Impl>::reverse_iterator i = aToDoCopy.rbegin(); i != aToDoCopy.rend(); ++i) + { + if (i->bDelete && !i->bDeleted) + { + if (!xImp->aToDoCopyStack.empty()) + { + //fdo#70703 if there is an outer FlushImpl then inform it that + //we have deleted this cluster + for (auto & elem : xImp->aToDoCopyStack) + { + for (auto & subelem : elem) + { + if (subelem.pCluster == i->pCluster) + subelem.bDeleted = true; + } + } + } + delete i->pCluster; + } + } + bool bAwakeBindings = !aToDoCopy.empty(); + if( bAwakeBindings ) + aToDoCopy.clear(); + + // If more changes have occurred on the stack when + // Activate/Deactivate/Delete: + if (!xImp->bFlushed) + // If Push/Pop has been called by someone, then also EnterReg was called! + FlushImpl(); + + if( bAwakeBindings && GetBindings() ) + GetBindings()->DLEAVEREGISTRATIONS(); + + for (SfxObjectBars_Impl & rFixedObjBar : xImp->aFixedObjBars) + rFixedObjBar.eId = ToolbarId::None; + + SAL_INFO("sfx.control", "SfxDispatcher(" << this << ")::Flush() done"); +} + +/** With this method a filter set, the target slots can be enabled or disabled. + The passed array must be retained until the destructor or the next + <SetSlotFilter()>, it is not deleted from the dispatcher, so it can thus be + static. + + In read-only documents the quasi ReadOnlyDoc Flag of slots can be + overturned by the use of 'bEnable == 2', so this will be displayed again. + On the other slots it has no effect. + + // HACK(here should be used an enum) ??? + @param nEnable 1==true: only enable specified slots, disable all other + 0==false: disable specified slots, first enable all other + @param nCount Number of SIDs in the following Array + @param pSIDs sorted Array of 'nCount' SIDs + + [Example] + + Targeted disabling of Slots 1, 2 and 3: + + static sal_uInt16 const pSIDs[] = { 1, 2, 3 }; + pDisp->SetSlotFilter( sal_False, sizeof(pSIDs)/sizeof(sal_uInt16), pSIDs ); + + only permit Slots 5, 6 and 7: + + static sal_uInt16 const pSIDs[] = { 5, 6, 7 }; + pDisp->SetSlotFilter( sal_True, sizeof(pSIDs)/sizeof(sal_uInt16), pSIDs ); + + Turn-off Filter: + + pDisp->SetSlotFilter(); +*/ +void SfxDispatcher::SetSlotFilter(SfxSlotFilterState nEnable, + o3tl::span<sal_uInt16 const> pSIDs) +{ +#ifdef DBG_UTIL + // Check Array + for ( std::size_t n = 1; n < pSIDs.size(); ++n ) + DBG_ASSERT( pSIDs[n] > pSIDs[n-1], "SetSlotFilter: SIDs not sorted" ); +#endif + + xImp->nFilterEnabling = nEnable; + xImp->pFilterSIDs = pSIDs; + + GetBindings()->InvalidateAll(true); +} + +extern "C" { + +static int SfxCompareSIDs_Impl(const void* pSmaller, const void* pBigger) +{ + return static_cast<tools::Long>(*static_cast<sal_uInt16 const *>(pSmaller)) - static_cast<tools::Long>(*static_cast<sal_uInt16 const *>(pBigger)); +} + +} + +/** Searches for 'nSID' in the Filter set by <SetSlotFilter()> and + returns sal_True, if the SIDis allowed, or sal_False, if it is + disabled by the Filter. + + @return 0 => disabled + 1 => enabled + 2 => enabled even if ReadOnlyDoc +*/ +SfxSlotFilterState SfxDispatcher::IsSlotEnabledByFilter_Impl( sal_uInt16 nSID ) const +{ + // no filter? + if ( xImp->pFilterSIDs.empty() ) + // => all SIDs allowed + return SfxSlotFilterState::ENABLED; + + // search + bool bFound = nullptr != bsearch( &nSID, xImp->pFilterSIDs.data(), xImp->pFilterSIDs.size(), + sizeof(sal_uInt16), SfxCompareSIDs_Impl ); + + // even if ReadOnlyDoc + if ( SfxSlotFilterState::ENABLED_READONLY == xImp->nFilterEnabling ) + return bFound ? SfxSlotFilterState::ENABLED_READONLY : SfxSlotFilterState::ENABLED; + // Otherwise after Negative/Positive Filter + else if ( SfxSlotFilterState::ENABLED == xImp->nFilterEnabling ) + return bFound ? SfxSlotFilterState::ENABLED : SfxSlotFilterState::DISABLED; + else + return bFound ? SfxSlotFilterState::DISABLED : SfxSlotFilterState::ENABLED; +} + +/** This helper method searches for the <Slot-Server> which currently serves + the nSlot. As the result, rServe is filled accordingly. + + If known the SfxInterface which is currently served by nSlot can be + passed along. + + The SfxDispatcher is flushed while searching for nSlot. + + @param nSlot Slot-Id to search for + @param rServer <SfxSlotServer>-Instance to fill + + @return true + The Slot was found, rServer is valid. + + false + The Slot is currently not served, rServer is invalid. +*/ +bool SfxDispatcher::FindServer_(sal_uInt16 nSlot, SfxSlotServer& rServer) +{ + SFX_STACK(SfxDispatcher::FindServer_); + + // Dispatcher locked? (nevertheless let SID_HELP_PI through) + if ( IsLocked() ) + { + xImp->bInvalidateOnUnlock = true; + return false; + } + + // Count the number of Shells in the linked dispatchers. + Flush(); + sal_uInt16 nTotCount = xImp->aStack.size(); + + // Verb-Slot? + if (nSlot >= SID_VERB_START && nSlot <= SID_VERB_END) + { + for ( sal_uInt16 nShell = 0;; ++nShell ) + { + SfxShell *pSh = GetShell(nShell); + if ( pSh == nullptr ) + return false; + if ( dynamic_cast< const SfxViewShell *>( pSh ) != nullptr ) + { + const SfxSlot* pSlot = pSh->GetVerbSlot_Impl(nSlot); + if ( pSlot ) + { + rServer.SetShellLevel(nShell); + rServer.SetSlot( pSlot ); + return true; + } + } + } + } + + // SID check against set filter + SfxSlotFilterState nSlotEnableMode = SfxSlotFilterState::DISABLED; + if ( xImp->pFrame ) + { + nSlotEnableMode = IsSlotEnabledByFilter_Impl( nSlot ); + if ( SfxSlotFilterState::DISABLED == nSlotEnableMode ) + return false; + } + + // In Quiet-Mode only Parent-Dispatcher + if ( xImp->bQuiet ) + { + return false; + } + + bool bReadOnly = ( SfxSlotFilterState::ENABLED_READONLY != nSlotEnableMode && xImp->bReadOnly ); + + // search through all the shells of the chained dispatchers + // from top to bottom + sal_uInt16 nFirstShell = 0; + for ( sal_uInt16 i = nFirstShell; i < nTotCount; ++i ) + { + SfxShell *pObjShell = GetShell(i); + SfxInterface *pIFace = pObjShell->GetInterface(); + const SfxSlot *pSlot = pIFace->GetSlot(nSlot); + + if ( pSlot && pSlot->nDisableFlags != SfxDisableFlags::NONE && + ( static_cast<int>(pSlot->nDisableFlags) & static_cast<int>(pObjShell->GetDisableFlags()) ) != 0 ) + return false; + + if ( pSlot && !( pSlot->nFlags & SfxSlotMode::READONLYDOC ) && bReadOnly ) + return false; + + if ( pSlot ) + { + // Slot belongs to Container? + bool bIsContainerSlot = pSlot->IsMode(SfxSlotMode::CONTAINER); + bool bIsInPlace = xImp->pFrame && xImp->pFrame->GetObjectShell()->IsInPlaceActive(); + + // Shell belongs to Server? + // AppDispatcher or IPFrame-Dispatcher + bool bIsServerShell = !xImp->pFrame || bIsInPlace; + + // Of course ShellServer-Slots are also executable even when it is + // executed on a container dispatcher without an IPClient. + if ( !bIsServerShell ) + { + SfxViewShell *pViewSh = xImp->pFrame->GetViewShell(); + bIsServerShell = !pViewSh || !pViewSh->GetUIActiveClient(); + } + + // Shell belongs to Container? + // AppDispatcher or no IPFrameDispatcher + bool bIsContainerShell = !xImp->pFrame || !bIsInPlace; + // Shell and Slot match + if ( !( ( bIsContainerSlot && bIsContainerShell ) || + ( !bIsContainerSlot && bIsServerShell ) ) ) + pSlot = nullptr; + } + + if ( pSlot ) + { + rServer.SetSlot(pSlot); + rServer.SetShellLevel(i); + return true; + } + } + + return false; +} + +/** Helper method to obtain the status of the <Slot-Server>s rSvr. + The required slots IDs (partly converted to Which-IDs of the pool) + must be present in rstate. + + The SfxDispatcher is flushed before the query. + + @param rSvr Slot-Server to query + @param rState SfxItemSet to be filled + @param pRealSlot The actual Slot if possible +*/ +bool SfxDispatcher::FillState_(const SfxSlotServer& rSvr, SfxItemSet& rState, + const SfxSlot* pRealSlot) +{ + SFX_STACK(SfxDispatcher::FillState_); + + const SfxSlot *pSlot = rSvr.GetSlot(); + if ( pSlot && IsLocked() ) + { + xImp->bInvalidateOnUnlock = true; + return false; + } + + if ( pSlot ) + { + DBG_ASSERT(xImp->bFlushed, + "Dispatcher not flushed after retrieving slot servers!"); + if (!xImp->bFlushed) + return false; + + // Determine the object and call the Message of this object + SfxShell *pSh = GetShell(rSvr.GetShellLevel()); + DBG_ASSERT(pSh, "ObjectShell not found"); + + SfxStateFunc pFunc; + + if (pRealSlot) + pFunc = pRealSlot->GetStateFnc(); + else + pFunc = pSlot->GetStateFnc(); + + (*pFunc)(pSh, rState); +#ifdef DBG_UTIL + // To examine the conformity of IDL (SlotMap) and current Items + if ( rState.Count() ) + { + SfxInterface *pIF = pSh->GetInterface(); + SfxItemIter aIter( rState ); + for ( const SfxPoolItem *pItem = aIter.GetCurItem(); + pItem; + pItem = aIter.NextItem() ) + { + if ( !IsInvalidItem(pItem) && !pItem->IsVoidItem() ) + { + sal_uInt16 nSlotId = rState.GetPool()->GetSlotId(pItem->Which()); + SAL_INFO_IF( + typeid(pItem) != *pIF->GetSlot(nSlotId)->GetType()->Type(), + "sfx.control", + "item-type unequal to IDL (=> no BASIC) with SID: " + << nSlotId << " in " << pIF->GetClassName()); + } + } + } +#endif + + return true; + } + + return false; +} + +void SfxDispatcher::ExecutePopup( vcl::Window *pWin, const Point *pPos ) +{ + SfxDispatcher &rDisp = *SfxGetpApp()->GetDispatcher_Impl(); + sal_uInt16 nShLevel = 0; + SfxShell *pSh; + + if ( rDisp.xImp->bQuiet ) + nShLevel = rDisp.xImp->aStack.size(); + + for ( pSh = rDisp.GetShell(nShLevel); pSh; ++nShLevel, pSh = rDisp.GetShell(nShLevel) ) + { + const OUString& rResName = pSh->GetInterface()->GetPopupMenuName(); + if ( !rResName.isEmpty() ) + { + rDisp.ExecutePopup( rResName, pWin, pPos ); + return; + } + } +} + +namespace { + +boost::property_tree::ptree fillPopupMenu(Menu* pMenu) +{ + // Activate this menu first + pMenu->HandleMenuActivateEvent(pMenu); + pMenu->HandleMenuDeActivateEvent(pMenu); + + boost::property_tree::ptree aTree; + // If last item inserted is some valid text + bool bIsLastItemText = false; + sal_uInt16 nCount = pMenu->GetItemCount(); + for (sal_uInt16 nPos = 0; nPos < nCount; nPos++) + { + boost::property_tree::ptree aItemTree; + const MenuItemType aItemType = pMenu->GetItemType(nPos); + + if (aItemType == MenuItemType::DONTKNOW) + continue; + + if (aItemType == MenuItemType::SEPARATOR) + { + if (bIsLastItemText) + aItemTree.put("type", "separator"); + bIsLastItemText = false; + } + else + { + const sal_uInt16 nItemId = pMenu->GetItemId(nPos); + OUString aCommandURL = pMenu->GetItemCommand(nItemId); + + if (aCommandURL.isEmpty()) + { + const SfxSlot *pSlot = SFX_SLOTPOOL().GetSlot(nItemId); + if (pSlot) + aCommandURL = pSlot->GetCommandString(); + } + + const OUString aItemText = pMenu->GetItemText(nItemId); + Menu* pPopupSubmenu = pMenu->GetPopupMenu(nItemId); + + if (!aItemText.isEmpty()) + aItemTree.put("text", aItemText.toUtf8().getStr()); + + if (pPopupSubmenu) + { + boost::property_tree::ptree aSubmenu = ::fillPopupMenu(pPopupSubmenu); + if (aSubmenu.empty()) + continue; + + aItemTree.put("type", "menu"); + if (!aCommandURL.isEmpty()) + aItemTree.put("command", aCommandURL.toUtf8().getStr()); + aItemTree.push_back(std::make_pair("menu", aSubmenu)); + } + else + { + // no point in exposing choices that don't have the .uno: + // command + if (aCommandURL.isEmpty()) + continue; + + aItemTree.put("type", "command"); + aItemTree.put("command", aCommandURL.toUtf8().getStr()); + } + + aItemTree.put("enabled", pMenu->IsItemEnabled(nItemId)); + + MenuItemBits aItemBits = pMenu->GetItemBits(nItemId); + bool bHasChecks = true; + if (aItemBits & MenuItemBits::CHECKABLE) + aItemTree.put("checktype", "checkmark"); + else if (aItemBits & MenuItemBits::RADIOCHECK) + aItemTree.put("checktype", "radio"); + else if (aItemBits & MenuItemBits::AUTOCHECK) + aItemTree.put("checktype", "auto"); + else + bHasChecks = false; + + if (bHasChecks) + aItemTree.put("checked", pMenu->IsItemChecked(nItemId)); + } + + if (!aItemTree.empty()) + { + aTree.push_back(std::make_pair("", aItemTree)); + if (aItemType != MenuItemType::SEPARATOR) + bIsLastItemText = true; + } + } + + return aTree; +} + +} + +boost::property_tree::ptree SfxDispatcher::fillPopupMenu(const css::uno::Reference<css::awt::XPopupMenu>& rPopupMenu) +{ + VCLXMenu* pAwtMenu = comphelper::getFromUnoTunnel<VCLXMenu>(rPopupMenu); + PopupMenu* pVCLMenu = static_cast<PopupMenu*>(pAwtMenu->GetMenu()); + return ::fillPopupMenu(pVCLMenu); +} + +void SfxDispatcher::ExecutePopup( const OUString& rResName, vcl::Window* pWin, const Point* pPos ) +{ + css::uno::Sequence< css::uno::Any > aArgs{ + css::uno::Any(comphelper::makePropertyValue( "Value", rResName )), + css::uno::Any(comphelper::makePropertyValue( "Frame", GetFrame()->GetFrame().GetFrameInterface() )), + css::uno::Any(comphelper::makePropertyValue( "IsContextMenu", true )) + }; + + css::uno::Reference< css::uno::XComponentContext > xContext = comphelper::getProcessComponentContext(); + css::uno::Reference< css::frame::XPopupMenuController > xPopupController( + xContext->getServiceManager()->createInstanceWithArgumentsAndContext( + "com.sun.star.comp.framework.ResourceMenuController", aArgs, xContext ), css::uno::UNO_QUERY ); + + css::uno::Reference< css::awt::XPopupMenu > xPopupMenu( xContext->getServiceManager()->createInstanceWithContext( + "com.sun.star.awt.PopupMenu", xContext ), css::uno::UNO_QUERY ); + + if ( !xPopupController.is() || !xPopupMenu.is() ) + return; + + vcl::Window* pWindow = pWin ? pWin : xImp->pFrame->GetFrame().GetWorkWindow_Impl()->GetWindow(); + Point aPos = pPos ? *pPos : pWindow->GetPointerPosPixel(); + + css::ui::ContextMenuExecuteEvent aEvent; + aEvent.SourceWindow = VCLUnoHelper::GetInterface( pWindow ); + aEvent.ExecutePosition.X = aPos.X(); + aEvent.ExecutePosition.Y = aPos.Y(); + + xPopupController->setPopupMenu( xPopupMenu ); + if (comphelper::LibreOfficeKit::isActive()) + { + boost::property_tree::ptree aMenu = fillPopupMenu(xPopupMenu); + boost::property_tree::ptree aRoot; + aRoot.add_child("menu", aMenu); + + std::stringstream aStream; + boost::property_tree::write_json(aStream, aRoot, true); + if (SfxViewShell* pViewShell = xImp->pFrame->GetViewShell()) + pViewShell->libreOfficeKitViewCallback(LOK_CALLBACK_CONTEXT_MENU, aStream.str().c_str()); + } + else + { + OUString aMenuURL = "private:resource/popupmenu/" + rResName; + if (GetFrame()->GetViewShell()->TryContextMenuInterception(xPopupMenu, aMenuURL, aEvent)) + { + css::uno::Reference<css::awt::XWindowPeer> xParent(aEvent.SourceWindow, css::uno::UNO_QUERY); + xPopupMenu->execute(xParent, css::awt::Rectangle(aPos.X(), aPos.Y(), 1, 1), css::awt::PopupMenuDirection::EXECUTE_DOWN); + } + } + + css::uno::Reference< css::lang::XComponent > xComponent( xPopupController, css::uno::UNO_QUERY ); + if ( xComponent.is() ) + xComponent->dispose(); +} + +/** With this method the SfxDispatcher can be locked and released. A locked + SfxDispatcher does not perform <SfxRequest>s and does no longer provide + status information. It behaves as if all the slots were disabled. +*/ +void SfxDispatcher::Lock( bool bLock ) +{ + SfxBindings* pBindings = GetBindings(); + if ( !bLock && xImp->bLocked && xImp->bInvalidateOnUnlock ) + { + if ( pBindings ) + pBindings->InvalidateAll(true); + xImp->bInvalidateOnUnlock = false; + } + else if ( pBindings ) + pBindings->InvalidateAll(false); + xImp->bLocked = bLock; + if ( !bLock ) + { + for(size_t i = 0; i < xImp->aReqArr.size(); ++i) + xImp->xPoster->Post(std::move(xImp->aReqArr[i])); + xImp->aReqArr.clear(); + } +} + +ToolbarId SfxDispatcher::GetObjectBarId( sal_uInt16 nPos ) const +{ + return xImp->aObjBars[nPos].eId; +} + +void SfxDispatcher::HideUI( bool bHide ) +{ + bool bWasHidden = xImp->bNoUI; + xImp->bNoUI = bHide; + if ( xImp->pFrame ) + { + SfxViewFrame* pTop = xImp->pFrame->GetTopViewFrame(); + if ( pTop && pTop->GetBindings().GetDispatcher() == this ) + { + SfxFrame& rFrame = pTop->GetFrame(); + if ( rFrame.IsMenuBarOn_Impl() ) + { + css::uno::Reference < css::beans::XPropertySet > xPropSet( rFrame.GetFrameInterface(), css::uno::UNO_QUERY ); + if ( xPropSet.is() ) + { + css::uno::Reference< css::frame::XLayoutManager > xLayoutManager; + css::uno::Any aValue = xPropSet->getPropertyValue("LayoutManager"); + aValue >>= xLayoutManager; + if ( xLayoutManager.is() ) + xLayoutManager->setVisible( !bHide ); + } + } + } + } + + if ( bHide != bWasHidden ) + Update_Impl( true ); +} + +void SfxDispatcher::SetReadOnly_Impl( bool bOn ) +{ + xImp->bReadOnly = bOn; +} + +bool SfxDispatcher::GetReadOnly_Impl() const +{ + return xImp->bReadOnly; +} + +/** With 'bOn' the Dispatcher is quasi dead and transfers everything to the + Parent-Dispatcher. +*/ +void SfxDispatcher::SetQuietMode_Impl( bool bOn ) +{ + xImp->bQuiet = bOn; + SfxBindings* pBindings = GetBindings(); + if ( pBindings ) + pBindings->InvalidateAll(true); +} + +SfxItemState SfxDispatcher::QueryState( sal_uInt16 nSlot, const SfxPoolItem* &rpState ) +{ + SfxShell *pShell = nullptr; + const SfxSlot *pSlot = nullptr; + if ( GetShellAndSlot_Impl( nSlot, &pShell, &pSlot, false, true ) ) + { + rpState = pShell->GetSlotState(nSlot); + if ( !rpState ) + return SfxItemState::DISABLED; + else + return SfxItemState::DEFAULT; + } + + return SfxItemState::DISABLED; +} + +SfxItemState SfxDispatcher::QueryState( sal_uInt16 nSID, css::uno::Any& rAny ) +{ + SfxShell *pShell = nullptr; + const SfxSlot *pSlot = nullptr; + if ( GetShellAndSlot_Impl( nSID, &pShell, &pSlot, false, true ) ) + { + const SfxPoolItem* pItem = pShell->GetSlotState( nSID ); + if ( !pItem ) + return SfxItemState::DISABLED; + else + { + css::uno::Any aState; + if ( !pItem->IsVoidItem() ) + { + sal_uInt16 nSubId( 0 ); + SfxItemPool& rPool = pShell->GetPool(); + sal_uInt16 nWhich = rPool.GetWhich( nSID ); + if ( rPool.GetMetric( nWhich ) == MapUnit::MapTwip ) + nSubId |= CONVERT_TWIPS; + pItem->QueryValue( aState, static_cast<sal_uInt8>(nSubId) ); + } + rAny = aState; + + return SfxItemState::DEFAULT; + } + } + + return SfxItemState::DISABLED; +} + +bool SfxDispatcher::IsReadOnlyShell_Impl( sal_uInt16 nShell ) const +{ + sal_uInt16 nShellCount = xImp->aStack.size(); + if ( nShell < nShellCount ) + { + SfxShell* pShell = *( xImp->aStack.rbegin() + nShell ); + if( dynamic_cast< const SfxModule *>( pShell ) != nullptr || dynamic_cast< const SfxApplication *>( pShell ) != nullptr || dynamic_cast< const SfxViewFrame *>( pShell ) != nullptr ) + return false; + else + return xImp->bReadOnly; + } + return true; +} + +void SfxDispatcher::RemoveShell_Impl( SfxShell& rShell ) +{ + Flush(); + + sal_uInt16 nCount = xImp->aStack.size(); + for ( sal_uInt16 n=0; n<nCount; ++n ) + { + if ( xImp->aStack[n] == &rShell ) + { + xImp->aStack.erase( xImp->aStack.begin() + n ); + rShell.SetDisableFlags( SfxDisableFlags::NONE ); + rShell.DoDeactivate_Impl(xImp->pFrame, true); + break; + } + } + + if ( !SfxGetpApp()->IsDowning() ) + { + xImp->bUpdated = false; + InvalidateBindings_Impl(true); + } +} + +void SfxDispatcher::InvalidateBindings_Impl( bool bModify ) +{ + // App-Dispatcher? + if ( IsAppDispatcher() ) + { + for ( SfxViewFrame *pFrame = SfxViewFrame::GetFirst(); + pFrame; + pFrame = SfxViewFrame::GetNext( *pFrame ) ) + pFrame->GetBindings().InvalidateAll(bModify); + } + else + { + SfxDispatcher *pDisp = GetBindings()->GetDispatcher_Impl(); + if ( pDisp == this ) + { + GetBindings()->InvalidateAll( bModify ); + } + } +} + +bool SfxDispatcher::IsUpdated_Impl() const +{ + return xImp->bUpdated; +} + +void SfxDispatcher::SetDisableFlags( SfxDisableFlags nFlags ) +{ + xImp->nDisableFlags = nFlags; + for ( SfxShellStack_Impl::reverse_iterator it = xImp->aStack.rbegin(); it != xImp->aStack.rend(); ++it ) + (*it)->SetDisableFlags( nFlags ); +} + +SfxDisableFlags SfxDispatcher::GetDisableFlags() const +{ + return xImp->nDisableFlags; +} + +SfxModule* SfxDispatcher::GetModule() const +{ + for ( sal_uInt16 nShell = 0;; ++nShell ) + { + SfxShell *pSh = GetShell(nShell); + if ( pSh == nullptr ) + return nullptr; + if ( auto pModule = dynamic_cast<SfxModule *>( pSh ) ) + return pModule; + } +} + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |