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Diffstat (limited to 'svx/source/engine3d/sphere3d.cxx')
-rw-r--r-- | svx/source/engine3d/sphere3d.cxx | 148 |
1 files changed, 148 insertions, 0 deletions
diff --git a/svx/source/engine3d/sphere3d.cxx b/svx/source/engine3d/sphere3d.cxx new file mode 100644 index 000000000..cac250907 --- /dev/null +++ b/svx/source/engine3d/sphere3d.cxx @@ -0,0 +1,148 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + + +#include <svx/strings.hrc> +#include <svx/deflt3d.hxx> +#include <svx/dialmgr.hxx> +#include <svx/svdmodel.hxx> +#include <svx/svdobjkind.hxx> +#include <svx/sphere3d.hxx> + +#include <sdr/properties/e3dsphereproperties.hxx> +#include <basegfx/vector/b3dvector.hxx> +#include <basegfx/point/b3dpoint.hxx> +#include <sdr/contact/viewcontactofe3dsphere.hxx> + +// DrawContact section +std::unique_ptr<sdr::contact::ViewContact> E3dSphereObj::CreateObjectSpecificViewContact() +{ + return std::make_unique<sdr::contact::ViewContactOfE3dSphere>(*this); +} + +std::unique_ptr<sdr::properties::BaseProperties> E3dSphereObj::CreateObjectSpecificProperties() +{ + return std::make_unique<sdr::properties::E3dSphereProperties>(*this); +} + +// Build Sphere from polygon facets in latitude and longitude +E3dSphereObj::E3dSphereObj( + SdrModel& rSdrModel, + const E3dDefaultAttributes& rDefault, + const basegfx::B3DPoint& rCenter, + const basegfx::B3DVector& r3DSize) +: E3dCompoundObject(rSdrModel) +{ + // Set defaults + SetDefaultAttributes(rDefault); + + aCenter = rCenter; + aSize = r3DSize; +} + +E3dSphereObj::E3dSphereObj(SdrModel& rSdrModel) +: E3dCompoundObject(rSdrModel) +{ + // Set defaults + const E3dDefaultAttributes aDefault; + + SetDefaultAttributes(aDefault); +} + +E3dSphereObj::E3dSphereObj(SdrModel& rSdrModel, E3dSphereObj const & rSource) +: E3dCompoundObject(rSdrModel, rSource) +{ + // Set defaults + const E3dDefaultAttributes aDefault; + SetDefaultAttributes(aDefault); + + aCenter = rSource.aCenter; + aSize = rSource.aSize; +} + +E3dSphereObj::~E3dSphereObj() +{ +} + +void E3dSphereObj::SetDefaultAttributes(const E3dDefaultAttributes& rDefault) +{ + // Set defaults + aCenter = rDefault.GetDefaultSphereCenter(); + aSize = rDefault.GetDefaultSphereSize(); +} + +SdrObjKind E3dSphereObj::GetObjIdentifier() const +{ + return SdrObjKind::E3D_Sphere; +} + +// Convert the object into a group object consisting of n polygons + +SdrObjectUniquePtr E3dSphereObj::DoConvertToPolyObj(bool /*bBezier*/, bool /*bAddText*/) const +{ + return nullptr; +} + +E3dSphereObj* E3dSphereObj::CloneSdrObject(SdrModel& rTargetModel) const +{ + return new E3dSphereObj(rTargetModel, *this); +} + +// Set local parameters with geometry re-creating + +void E3dSphereObj::SetCenter(const basegfx::B3DPoint& rNew) +{ + if(aCenter != rNew) + { + aCenter = rNew; + ActionChanged(); + } +} + +void E3dSphereObj::SetSize(const basegfx::B3DVector& rNew) +{ + if(aSize != rNew) + { + aSize = rNew; + ActionChanged(); + } +} + +// Get the name of the object (singular) + +OUString E3dSphereObj::TakeObjNameSingul() const +{ + OUString sName(SvxResId(STR_ObjNameSingulSphere3d)); + + OUString aName(GetName()); + if (!aName.isEmpty()) + { + sName += " '" + aName + "'"; + } + return sName; +} + +// Get the name of the object (plural) + +OUString E3dSphereObj::TakeObjNamePlural() const +{ + return SvxResId(STR_ObjNamePluralSphere3d); +} + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |