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Diffstat (limited to '')
-rw-r--r-- | vcl/skia/SkiaHelper.cxx | 824 |
1 files changed, 824 insertions, 0 deletions
diff --git a/vcl/skia/SkiaHelper.cxx b/vcl/skia/SkiaHelper.cxx new file mode 100644 index 000000000..84c40baff --- /dev/null +++ b/vcl/skia/SkiaHelper.cxx @@ -0,0 +1,824 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + */ + +#include <sal/config.h> + +#include <string_view> + +#include <vcl/skia/SkiaHelper.hxx> + +#if !HAVE_FEATURE_SKIA + +namespace SkiaHelper +{ +bool isVCLSkiaEnabled() { return false; } + +} // namespace + +#else + +#include <rtl/bootstrap.hxx> +#include <vcl/svapp.hxx> +#include <desktop/crashreport.hxx> +#include <officecfg/Office/Common.hxx> +#include <watchdog.hxx> +#include <skia/zone.hxx> +#include <sal/log.hxx> +#include <driverblocklist.hxx> +#include <skia/utils.hxx> +#include <config_folders.h> +#include <osl/file.hxx> +#include <tools/stream.hxx> +#include <list> +#include <o3tl/lru_map.hxx> + +#include <SkBitmap.h> +#include <SkCanvas.h> +#include <SkEncodedImageFormat.h> +#include <SkPaint.h> +#include <SkSurface.h> +#include <SkGraphics.h> +#include <GrDirectContext.h> +#include <SkRuntimeEffect.h> +#include <SkOpts_spi.h> +#include <skia_compiler.hxx> +#include <skia_opts.hxx> +#include <tools/sk_app/VulkanWindowContext.h> +#include <tools/sk_app/MetalWindowContext.h> +#include <fstream> + +namespace SkiaHelper +{ +static OUString getCacheFolder() +{ + OUString url("${$BRAND_BASE_DIR/" LIBO_ETC_FOLDER + "/" SAL_CONFIGFILE("bootstrap") ":UserInstallation}/cache/"); + rtl::Bootstrap::expandMacros(url); + osl::Directory::create(url); + return url; +} + +static void writeToLog(SvStream& stream, const char* key, const char* value) +{ + stream.WriteCharPtr(key); + stream.WriteCharPtr(": "); + stream.WriteCharPtr(value); + stream.WriteChar('\n'); +} + +uint32_t vendorId = 0; + +#ifdef SK_VULKAN +static void writeToLog(SvStream& stream, const char* key, std::u16string_view value) +{ + writeToLog(stream, key, OUStringToOString(value, RTL_TEXTENCODING_UTF8).getStr()); +} + +static OUString getDenylistFile() +{ + OUString url("$BRAND_BASE_DIR/" LIBO_SHARE_FOLDER); + rtl::Bootstrap::expandMacros(url); + + return url + "/skia/skia_denylist_vulkan.xml"; +} + +static uint32_t driverVersion = 0; + +static OUString versionAsString(uint32_t version) +{ + return OUString::number(version >> 22) + "." + OUString::number((version >> 12) & 0x3ff) + "." + + OUString::number(version & 0xfff); +} + +static std::string_view vendorAsString(uint32_t vendor) +{ + return DriverBlocklist::GetVendorNameFromId(vendor); +} + +// Note that this function also logs system information about Vulkan. +static bool isVulkanDenylisted(const VkPhysicalDeviceProperties& props) +{ + static const char* const types[] + = { "other", "integrated", "discrete", "virtual", "cpu", "??" }; // VkPhysicalDeviceType + driverVersion = props.driverVersion; + vendorId = props.vendorID; + OUString vendorIdStr = "0x" + OUString::number(props.vendorID, 16); + OUString deviceIdStr = "0x" + OUString::number(props.deviceID, 16); + OUString driverVersionString = versionAsString(driverVersion); + OUString apiVersion = versionAsString(props.apiVersion); + const char* deviceType = types[std::min<unsigned>(props.deviceType, SAL_N_ELEMENTS(types) - 1)]; + + CrashReporter::addKeyValue("VulkanVendor", vendorIdStr, CrashReporter::AddItem); + CrashReporter::addKeyValue("VulkanDevice", deviceIdStr, CrashReporter::AddItem); + CrashReporter::addKeyValue("VulkanAPI", apiVersion, CrashReporter::AddItem); + CrashReporter::addKeyValue("VulkanDriver", driverVersionString, CrashReporter::AddItem); + CrashReporter::addKeyValue("VulkanDeviceType", OUString::createFromAscii(deviceType), + CrashReporter::AddItem); + CrashReporter::addKeyValue("VulkanDeviceName", OUString::createFromAscii(props.deviceName), + CrashReporter::Write); + + SvFileStream logFile(getCacheFolder() + "/skia.log", StreamMode::WRITE | StreamMode::TRUNC); + writeToLog(logFile, "RenderMethod", "vulkan"); + writeToLog(logFile, "Vendor", vendorIdStr); + writeToLog(logFile, "Device", deviceIdStr); + writeToLog(logFile, "API", apiVersion); + writeToLog(logFile, "Driver", driverVersionString); + writeToLog(logFile, "DeviceType", deviceType); + writeToLog(logFile, "DeviceName", props.deviceName); + + SAL_INFO("vcl.skia", + "Vulkan API version: " << apiVersion << ", driver version: " << driverVersionString + << ", vendor: " << vendorIdStr << " (" + << vendorAsString(vendorId) << "), device: " << deviceIdStr + << ", type: " << deviceType << ", name: " << props.deviceName); + bool denylisted + = DriverBlocklist::IsDeviceBlocked(getDenylistFile(), DriverBlocklist::VersionType::Vulkan, + driverVersionString, vendorIdStr, deviceIdStr); + writeToLog(logFile, "Denylisted", denylisted ? "yes" : "no"); + return denylisted; +} +#endif + +#ifdef SK_METAL +static void writeSkiaMetalInfo() +{ + SvFileStream logFile(getCacheFolder() + "/skia.log", StreamMode::WRITE | StreamMode::TRUNC); + writeToLog(logFile, "RenderMethod", "metal"); +} +#endif + +static void writeSkiaRasterInfo() +{ + SvFileStream logFile(getCacheFolder() + "/skia.log", StreamMode::WRITE | StreamMode::TRUNC); + writeToLog(logFile, "RenderMethod", "raster"); + // Log compiler, Skia works best when compiled with Clang. + writeToLog(logFile, "Compiler", skia_compiler_name()); +} + +#if defined(SK_VULKAN) || defined(SK_METAL) +static std::unique_ptr<sk_app::WindowContext> getTemporaryWindowContext(); +#endif + +static void checkDeviceDenylisted(bool blockDisable = false) +{ + static bool done = false; + if (done) + return; + + SkiaZone zone; + + bool useRaster = false; + switch (renderMethodToUse()) + { + case RenderVulkan: + { +#ifdef SK_VULKAN + // First try if a GrDirectContext already exists. + std::unique_ptr<sk_app::WindowContext> temporaryWindowContext; + GrDirectContext* grDirectContext + = sk_app::VulkanWindowContext::getSharedGrDirectContext(); + if (!grDirectContext) + { + // This function is called from isVclSkiaEnabled(), which + // may be called when deciding which X11 visual to use, + // and that visual is normally needed when creating + // Skia's VulkanWindowContext, which is needed for the GrDirectContext. + // Avoid the loop by creating a temporary WindowContext + // that will use the default X11 visual (that shouldn't matter + // for just finding out information about Vulkan) and destroying + // the temporary context will clean up again. + temporaryWindowContext = getTemporaryWindowContext(); + grDirectContext = sk_app::VulkanWindowContext::getSharedGrDirectContext(); + } + bool denylisted = true; // assume the worst + if (grDirectContext) // Vulkan was initialized properly + { + denylisted + = isVulkanDenylisted(sk_app::VulkanWindowContext::getPhysDeviceProperties()); + SAL_INFO("vcl.skia", "Vulkan denylisted: " << denylisted); + } + else + SAL_INFO("vcl.skia", "Vulkan could not be initialized"); + if (denylisted && !blockDisable) + { + disableRenderMethod(RenderVulkan); + useRaster = true; + } +#else + SAL_WARN("vcl.skia", "Vulkan support not built in"); + (void)blockDisable; + useRaster = true; +#endif + break; + } + case RenderMetal: + { +#ifdef SK_METAL + // First try if a GrDirectContext already exists. + std::unique_ptr<sk_app::WindowContext> temporaryWindowContext; + GrDirectContext* grDirectContext = sk_app::getMetalSharedGrDirectContext(); + if (!grDirectContext) + { + // Create a temporary window context just to get the GrDirectContext, + // as an initial test of Metal functionality. + temporaryWindowContext = getTemporaryWindowContext(); + grDirectContext = sk_app::getMetalSharedGrDirectContext(); + } + if (grDirectContext) // Metal was initialized properly + { + // Try to assume Metal always works, given that Mac doesn't have such as wide range of HW vendors as PC. + // If there turns out to be problems, handle it similarly to Vulkan. + SAL_INFO("vcl.skia", "Using Skia Metal mode"); + writeSkiaMetalInfo(); + } + else + { + SAL_INFO("vcl.skia", "Metal could not be initialized"); + disableRenderMethod(RenderMetal); + useRaster = true; + } +#else + SAL_WARN("vcl.skia", "Metal support not built in"); + useRaster = true; +#endif + break; + } + case RenderRaster: + useRaster = true; + break; + } + if (useRaster) + { + SAL_INFO("vcl.skia", "Using Skia raster mode"); + // software, never denylisted + writeSkiaRasterInfo(); + } + done = true; +} + +static bool skiaSupportedByBackend = false; +static bool supportsVCLSkia() +{ + if (!skiaSupportedByBackend) + { + SAL_INFO("vcl.skia", "Skia not supported by VCL backend, disabling"); + return false; + } + return getenv("SAL_DISABLESKIA") == nullptr; +} + +bool isVCLSkiaEnabled() +{ + /** + * The !bSet part should only be called once! Changing the results in the same + * run will mix Skia and normal rendering. + */ + + static bool bSet = false; + static bool bEnable = false; + static bool bForceSkia = false; + + // No hardware rendering, so no Skia + // TODO SKIA + if (Application::IsBitmapRendering()) + return false; + + if (bSet) + { + return bForceSkia || bEnable; + } + + /* + * There are a number of cases that these environment variables cover: + * * SAL_FORCESKIA forces Skia if disabled by UI options or denylisted + * * SAL_DISABLESKIA avoids the use of Skia regardless of any option + */ + + bSet = true; + bForceSkia = !!getenv("SAL_FORCESKIA") || officecfg::Office::Common::VCL::ForceSkia::get(); + + bool bRet = false; + bool bSupportsVCLSkia = supportsVCLSkia(); + if (bForceSkia && bSupportsVCLSkia) + { + bRet = true; + SkGraphics::Init(); + SkLoOpts::Init(); + // don't actually block if denylisted, but log it if enabled, and also get the vendor id + checkDeviceDenylisted(true); + } + else if (getenv("SAL_FORCEGL")) + { + // Skia usage is checked before GL usage, so if GL is forced (and Skia is not), do not + // enable Skia in order to allow GL. + bRet = false; + } + else if (bSupportsVCLSkia) + { + static bool bEnableSkiaEnv = !!getenv("SAL_ENABLESKIA"); + + bEnable = bEnableSkiaEnv; + + if (officecfg::Office::Common::VCL::UseSkia::get()) + bEnable = true; + + // Force disable in safe mode + if (Application::IsSafeModeEnabled()) + bEnable = false; + + if (bEnable) + { + SkGraphics::Init(); + SkLoOpts::Init(); + checkDeviceDenylisted(); // switch to raster if driver is denylisted + } + + bRet = bEnable; + } + + if (bRet) + WatchdogThread::start(); + + CrashReporter::addKeyValue("UseSkia", OUString::boolean(bRet), CrashReporter::Write); + + return bRet; +} + +static RenderMethod methodToUse = RenderRaster; + +static bool initRenderMethodToUse() +{ + if (const char* env = getenv("SAL_SKIA")) + { + if (strcmp(env, "raster") == 0) + { + methodToUse = RenderRaster; + return true; + } +#ifdef MACOSX + if (strcmp(env, "metal") == 0) + { + methodToUse = RenderMetal; + return true; + } +#else + if (strcmp(env, "vulkan") == 0) + { + methodToUse = RenderVulkan; + return true; + } +#endif + SAL_WARN("vcl.skia", "Unrecognized value of SAL_SKIA"); + abort(); + } + methodToUse = RenderRaster; + if (officecfg::Office::Common::VCL::ForceSkiaRaster::get()) + return true; +#ifdef SK_METAL + methodToUse = RenderMetal; +#endif +#ifdef SK_VULKAN + methodToUse = RenderVulkan; +#endif + return true; +} + +RenderMethod renderMethodToUse() +{ + static bool methodToUseInited = initRenderMethodToUse(); + if (methodToUseInited) // Used just to ensure thread-safe one-time init. + return methodToUse; + abort(); +} + +void disableRenderMethod(RenderMethod method) +{ + if (renderMethodToUse() != method) + return; + // Choose a fallback, right now always raster. + methodToUse = RenderRaster; +} + +// If needed, we'll allocate one extra window context so that we have a valid GrDirectContext +// from Vulkan/MetalWindowContext. +static std::unique_ptr<sk_app::WindowContext> sharedWindowContext; + +static std::unique_ptr<sk_app::WindowContext> (*createGpuWindowContextFunction)(bool) = nullptr; +static void setCreateGpuWindowContext(std::unique_ptr<sk_app::WindowContext> (*function)(bool)) +{ + createGpuWindowContextFunction = function; +} + +GrDirectContext* getSharedGrDirectContext() +{ + SkiaZone zone; + assert(renderMethodToUse() != RenderRaster); + if (sharedWindowContext) + return sharedWindowContext->directContext(); + // TODO mutex? + // Set up the shared GrDirectContext from Skia's (patched) Vulkan/MetalWindowContext, if it's been + // already set up. + switch (renderMethodToUse()) + { + case RenderVulkan: +#ifdef SK_VULKAN + if (GrDirectContext* context = sk_app::VulkanWindowContext::getSharedGrDirectContext()) + return context; +#endif + break; + case RenderMetal: +#ifdef SK_METAL + if (GrDirectContext* context = sk_app::getMetalSharedGrDirectContext()) + return context; +#endif + break; + case RenderRaster: + abort(); + } + static bool done = false; + if (done) + return nullptr; + done = true; + if (createGpuWindowContextFunction == nullptr) + return nullptr; // not initialized properly (e.g. used from a VCL backend with no Skia support) + sharedWindowContext = createGpuWindowContextFunction(false); + GrDirectContext* grDirectContext + = sharedWindowContext ? sharedWindowContext->directContext() : nullptr; + if (grDirectContext) + return grDirectContext; + SAL_WARN_IF(renderMethodToUse() == RenderVulkan, "vcl.skia", + "Cannot create Vulkan GPU context, falling back to Raster"); + SAL_WARN_IF(renderMethodToUse() == RenderMetal, "vcl.skia", + "Cannot create Metal GPU context, falling back to Raster"); + disableRenderMethod(renderMethodToUse()); + return nullptr; +} + +#if defined(SK_VULKAN) || defined(SK_METAL) +static std::unique_ptr<sk_app::WindowContext> getTemporaryWindowContext() +{ + if (createGpuWindowContextFunction == nullptr) + return nullptr; + return createGpuWindowContextFunction(true); +} +#endif + +static RenderMethod renderMethodToUseForSize(const SkISize& size) +{ + // Do not use GPU for small surfaces. The problem is that due to the separate alpha hack + // we quite often may call GetBitmap() on VirtualDevice, which is relatively slow + // when the pixels need to be fetched from the GPU. And there are documents that use + // many tiny surfaces (bsc#1183308 for example), where this slowness adds up too much. + // This should be re-evaluated once the separate alpha hack is removed (SKIA_USE_BITMAP32) + // and we no longer (hopefully) fetch pixels that often. + if (size.width() <= 32 && size.height() <= 32) + return RenderRaster; + return renderMethodToUse(); +} + +sk_sp<SkSurface> createSkSurface(int width, int height, SkColorType type, SkAlphaType alpha) +{ + SkiaZone zone; + assert(type == kN32_SkColorType || type == kAlpha_8_SkColorType); + sk_sp<SkSurface> surface; + switch (renderMethodToUseForSize({ width, height })) + { + case RenderVulkan: + case RenderMetal: + { + if (GrDirectContext* grDirectContext = getSharedGrDirectContext()) + { + surface = SkSurface::MakeRenderTarget(grDirectContext, SkBudgeted::kNo, + SkImageInfo::Make(width, height, type, alpha), + 0, surfaceProps()); + if (surface) + { +#ifdef DBG_UTIL + prefillSurface(surface); +#endif + return surface; + } + SAL_WARN_IF(renderMethodToUse() == RenderVulkan, "vcl.skia", + "Cannot create Vulkan GPU offscreen surface, falling back to Raster"); + SAL_WARN_IF(renderMethodToUse() == RenderMetal, "vcl.skia", + "Cannot create Metal GPU offscreen surface, falling back to Raster"); + } + break; + } + default: + break; + } + // Create raster surface as a fallback. + surface = SkSurface::MakeRaster(SkImageInfo::Make(width, height, type, alpha), surfaceProps()); + assert(surface); + if (surface) + { +#ifdef DBG_UTIL + prefillSurface(surface); +#endif + return surface; + } + // In non-debug builds we could return SkSurface::MakeNull() and try to cope with the situation, + // but that can lead to unnoticed data loss, so better fail clearly. + abort(); +} + +sk_sp<SkImage> createSkImage(const SkBitmap& bitmap) +{ + SkiaZone zone; + assert(bitmap.colorType() == kN32_SkColorType || bitmap.colorType() == kAlpha_8_SkColorType); + switch (renderMethodToUseForSize(bitmap.dimensions())) + { + case RenderVulkan: + case RenderMetal: + { + if (GrDirectContext* grDirectContext = getSharedGrDirectContext()) + { + sk_sp<SkSurface> surface = SkSurface::MakeRenderTarget( + grDirectContext, SkBudgeted::kNo, + bitmap.info().makeAlphaType(kPremul_SkAlphaType), 0, surfaceProps()); + if (surface) + { + SkPaint paint; + paint.setBlendMode(SkBlendMode::kSrc); // set as is, including alpha + surface->getCanvas()->drawImage(bitmap.asImage(), 0, 0, SkSamplingOptions(), + &paint); + return makeCheckedImageSnapshot(surface); + } + // Try to fall back in non-debug builds. + SAL_WARN_IF(renderMethodToUse() == RenderVulkan, "vcl.skia", + "Cannot create Vulkan GPU offscreen surface, falling back to Raster"); + SAL_WARN_IF(renderMethodToUse() == RenderMetal, "vcl.skia", + "Cannot create Metal GPU offscreen surface, falling back to Raster"); + } + break; + } + default: + break; + } + // Create raster image as a fallback. + sk_sp<SkImage> image = SkImage::MakeFromBitmap(bitmap); + assert(image); + return image; +} + +sk_sp<SkImage> makeCheckedImageSnapshot(sk_sp<SkSurface> surface) +{ + sk_sp<SkImage> ret = surface->makeImageSnapshot(); + assert(ret); + if (ret) + return ret; + abort(); +} + +sk_sp<SkImage> makeCheckedImageSnapshot(sk_sp<SkSurface> surface, const SkIRect& bounds) +{ + sk_sp<SkImage> ret = surface->makeImageSnapshot(bounds); + assert(ret); + if (ret) + return ret; + abort(); +} + +namespace +{ +// Image cache, for saving results of complex operations such as drawTransformedBitmap(). +struct ImageCacheItem +{ + OString key; + sk_sp<SkImage> image; + tools::Long size; // cost of the item +}; +} //namespace + +// LRU cache, last item is the least recently used. Hopefully there won't be that many items +// to require a hash/map. Using o3tl::lru_map would be simpler, but it doesn't support +// calculating cost of each item. +static std::list<ImageCacheItem> imageCache; +static tools::Long imageCacheSize = 0; // sum of all ImageCacheItem.size + +void addCachedImage(const OString& key, sk_sp<SkImage> image) +{ + static bool disabled = getenv("SAL_DISABLE_SKIA_CACHE") != nullptr; + if (disabled) + return; + tools::Long size = static_cast<tools::Long>(image->width()) * image->height() + * SkColorTypeBytesPerPixel(image->imageInfo().colorType()); + imageCache.push_front({ key, image, size }); + imageCacheSize += size; + SAL_INFO("vcl.skia.trace", "addcachedimage " << image << " :" << size << "/" << imageCacheSize); + const tools::Long maxSize = maxImageCacheSize(); + while (imageCacheSize > maxSize) + { + assert(!imageCache.empty()); + imageCacheSize -= imageCache.back().size; + SAL_INFO("vcl.skia.trace", + "least used removal " << imageCache.back().image << ":" << imageCache.back().size); + imageCache.pop_back(); + } +} + +sk_sp<SkImage> findCachedImage(const OString& key) +{ + for (auto it = imageCache.begin(); it != imageCache.end(); ++it) + { + if (it->key == key) + { + sk_sp<SkImage> ret = it->image; + SAL_INFO("vcl.skia.trace", "findcachedimage " << key << " : " << it->image << " found"); + imageCache.splice(imageCache.begin(), imageCache, it); + return ret; + } + } + SAL_INFO("vcl.skia.trace", "findcachedimage " << key << " not found"); + return nullptr; +} + +void removeCachedImage(sk_sp<SkImage> image) +{ + for (auto it = imageCache.begin(); it != imageCache.end();) + { + if (it->image == image) + { + imageCacheSize -= it->size; + assert(imageCacheSize >= 0); + it = imageCache.erase(it); + } + else + ++it; + } +} + +tools::Long maxImageCacheSize() +{ + // Defaults to 4x 2000px 32bpp images, 64MiB. + return officecfg::Office::Common::Cache::Skia::ImageCacheSize::get(); +} + +static o3tl::lru_map<uint32_t, uint32_t> checksumCache(256); + +static uint32_t computeSkPixmapChecksum(const SkPixmap& pixmap) +{ + // Use uint32_t because that's what SkOpts::hash_fn() returns. + static_assert(std::is_same_v<uint32_t, decltype(SkOpts::hash_fn(nullptr, 0, 0))>); + const size_t dataRowBytes = pixmap.width() << pixmap.shiftPerPixel(); + if (dataRowBytes == pixmap.rowBytes()) + return SkOpts::hash_fn(pixmap.addr(), pixmap.height() * dataRowBytes, 0); + uint32_t sum = 0; + for (int row = 0; row < pixmap.height(); ++row) + sum = SkOpts::hash_fn(pixmap.addr(0, row), dataRowBytes, sum); + return sum; +} + +uint32_t getSkImageChecksum(sk_sp<SkImage> image) +{ + // Cache the checksums based on the uniqueID() (which should stay the same + // for the same image), because it may be still somewhat expensive. + uint32_t id = image->uniqueID(); + auto it = checksumCache.find(id); + if (it != checksumCache.end()) + return it->second; + SkPixmap pixmap; + if (!image->peekPixels(&pixmap)) + abort(); // Fetching of GPU-based pixels is expensive, and shouldn't(?) be needed anyway. + uint32_t checksum = computeSkPixmapChecksum(pixmap); + checksumCache.insert({ id, checksum }); + return checksum; +} + +static sk_sp<SkBlender> invertBlender; +static sk_sp<SkBlender> xorBlender; + +// This does the invert operation, i.e. result = color(255-R,255-G,255-B,A). +void setBlenderInvert(SkPaint* paint) +{ + if (!invertBlender) + { + // Note that the colors are premultiplied, so '1 - dst.r' must be + // written as 'dst.a - dst.r', since premultiplied R is in the range (0-A). + const char* const diff = R"( + vec4 main( vec4 src, vec4 dst ) + { + return vec4( dst.a - dst.r, dst.a - dst.g, dst.a - dst.b, dst.a ); + } + )"; + auto effect = SkRuntimeEffect::MakeForBlender(SkString(diff)); + if (!effect.effect) + { + SAL_WARN("vcl.skia", + "SKRuntimeEffect::MakeForBlender failed: " << effect.errorText.c_str()); + abort(); + } + invertBlender = effect.effect->makeBlender(nullptr); + } + paint->setBlender(invertBlender); +} + +// This does the xor operation, i.e. bitwise xor of RGB values of both colors. +void setBlenderXor(SkPaint* paint) +{ + if (!xorBlender) + { + // Note that the colors are premultiplied, converting to 0-255 range + // must also unpremultiply. + const char* const diff = R"( + vec4 main( vec4 src, vec4 dst ) + { + return vec4( + float(int(src.r * src.a * 255.0) ^ int(dst.r * dst.a * 255.0)) / 255.0 / dst.a, + float(int(src.g * src.a * 255.0) ^ int(dst.g * dst.a * 255.0)) / 255.0 / dst.a, + float(int(src.b * src.a * 255.0) ^ int(dst.b * dst.a * 255.0)) / 255.0 / dst.a, + dst.a ); + } + )"; + SkRuntimeEffect::Options opts; + // Skia does not allow binary operators in the default ES2Strict mode, but that's only + // because of OpenGL support. We don't use OpenGL, and it's safe for all modes that we do use. + // https://groups.google.com/g/skia-discuss/c/EPLuQbg64Kc/m/2uDXFIGhAwAJ + opts.enforceES2Restrictions = false; + auto effect = SkRuntimeEffect::MakeForBlender(SkString(diff), opts); + if (!effect.effect) + { + SAL_WARN("vcl.skia", + "SKRuntimeEffect::MakeForBlender failed: " << effect.errorText.c_str()); + abort(); + } + xorBlender = effect.effect->makeBlender(nullptr); + } + paint->setBlender(xorBlender); +} + +void cleanup() +{ + sharedWindowContext.reset(); + imageCache.clear(); + imageCacheSize = 0; + invertBlender.reset(); + xorBlender.reset(); +} + +static SkSurfaceProps commonSurfaceProps; +const SkSurfaceProps* surfaceProps() { return &commonSurfaceProps; } + +void setPixelGeometry(SkPixelGeometry pixelGeometry) +{ + commonSurfaceProps = SkSurfaceProps(commonSurfaceProps.flags(), pixelGeometry); +} + +// Skia should not be used from VCL backends that do not actually support it, as there will be setup missing. +// The code here (that is in the vcl lib) needs a function for creating Vulkan/Metal context that is +// usually available only in the backend libs. +void prepareSkia(std::unique_ptr<sk_app::WindowContext> (*createGpuWindowContext)(bool)) +{ + setCreateGpuWindowContext(createGpuWindowContext); + skiaSupportedByBackend = true; +} + +void dump(const SkBitmap& bitmap, const char* file) { dump(SkImage::MakeFromBitmap(bitmap), file); } + +void dump(const sk_sp<SkSurface>& surface, const char* file) +{ + surface->getCanvas()->flush(); + dump(makeCheckedImageSnapshot(surface), file); +} + +void dump(const sk_sp<SkImage>& image, const char* file) +{ + sk_sp<SkData> data = image->encodeToData(SkEncodedImageFormat::kPNG, 1); + std::ofstream ostream(file, std::ios::binary); + ostream.write(static_cast<const char*>(data->data()), data->size()); +} + +#ifdef DBG_UTIL +void prefillSurface(const sk_sp<SkSurface>& surface) +{ + // Pre-fill the surface with deterministic garbage. + SkBitmap bitmap; + bitmap.allocN32Pixels(2, 2); + SkPMColor* scanline; + scanline = bitmap.getAddr32(0, 0); + *scanline++ = SkPreMultiplyARGB(0xFF, 0xBF, 0x80, 0x40); + *scanline++ = SkPreMultiplyARGB(0xFF, 0x40, 0x80, 0xBF); + scanline = bitmap.getAddr32(0, 1); + *scanline++ = SkPreMultiplyARGB(0xFF, 0xE3, 0x5C, 0x13); + *scanline++ = SkPreMultiplyARGB(0xFF, 0x13, 0x5C, 0xE3); + bitmap.setImmutable(); + SkPaint paint; + paint.setBlendMode(SkBlendMode::kSrc); // set as is, including alpha + paint.setShader( + bitmap.makeShader(SkTileMode::kRepeat, SkTileMode::kRepeat, SkSamplingOptions())); + surface->getCanvas()->drawPaint(paint); +} +#endif + +} // namespace + +#endif // HAVE_FEATURE_SKIA + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |