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+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE script:module PUBLIC "-//OpenOffice.org//DTD OfficeDocument 1.0//EN" "module.dtd">
+<script:module xmlns:script="http://openoffice.org/2000/script" script:name="SF_Timer" script:language="StarBasic" script:moduleType="normal">REM =======================================================================================================================
+REM === The ScriptForge library and its associated libraries are part of the LibreOffice project. ===
+REM === Full documentation is available on https://help.libreoffice.org/ ===
+REM =======================================================================================================================
+
+Option Compatible
+Option ClassModule
+
+Option Explicit
+
+&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;
+&apos;&apos;&apos; SF_Timer
+&apos;&apos;&apos; ========
+&apos;&apos;&apos; Class for management of scripts execution performance
+&apos;&apos;&apos; A Timer measures durations. It can be suspended, resumed, restarted
+&apos;&apos;&apos; Duration properties are expressed in seconds with a precision of 3 decimal digits
+&apos;&apos;&apos;
+&apos;&apos;&apos; Service invocation example:
+&apos;&apos;&apos; Dim myTimer As Variant
+&apos;&apos;&apos; myTimer = CreateScriptService(&quot;Timer&quot;)
+&apos;&apos;&apos; myTimer = CreateScriptService(&quot;Timer&quot;, True) &apos; =&gt; To start timer immediately
+&apos;&apos;&apos;
+&apos;&apos;&apos; Detailed user documentation:
+&apos;&apos;&apos; https://help.libreoffice.org/latest/en-US/text/sbasic/shared/03/sf_timer.html?DbPAR=BASIC
+&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;
+
+REM ================================================================== EXCEPTIONS
+
+REM ============================================================= PRIVATE MEMBERS
+
+Private [Me] As Object
+Private [_Parent] As Object
+Private ObjectType As String &apos; Must be &quot;TIMER&quot;
+Private ServiceName As String
+Private _TimerStatus As Integer &apos; inactive, started, suspended or stopped
+Private _StartTime As Double &apos; Moment when timer started, restarted
+Private _EndTime As Double &apos; Moment when timer stopped
+Private _SuspendTime As Double &apos; Moment when timer suspended
+Private _SuspendDuration As Double &apos; Duration of suspended status as a difference of times
+
+REM ============================================================ MODULE CONSTANTS
+
+Private Const STATUSINACTIVE = 0
+Private Const STATUSSTARTED = 1
+Private Const STATUSSUSPENDED = 2
+Private Const STATUSSTOPPED = 3
+
+Private Const DSECOND As Double = 1 / (24 * 60 * 60) &apos; Duration of 1 second as compared to 1.0 = 1 day
+
+REM ===================================================== CONSTRUCTOR/DESTRUCTOR
+
+REM -----------------------------------------------------------------------------
+Private Sub Class_Initialize()
+ Set [Me] = Nothing
+ Set [_Parent] = Nothing
+ ObjectType = &quot;TIMER&quot;
+ ServiceName = &quot;ScriptForge.Timer&quot;
+ _TimerStatus = STATUSINACTIVE
+ _StartTime = 0
+ _EndTime = 0
+ _SuspendTime = 0
+ _SuspendDuration = 0
+End Sub &apos; ScriptForge.SF_Timer Constructor
+
+REM -----------------------------------------------------------------------------
+Private Sub Class_Terminate()
+ Call Class_Initialize()
+End Sub &apos; ScriptForge.SF_Timer Destructor
+
+REM -----------------------------------------------------------------------------
+Public Function Dispose() As Variant
+ Call Class_Terminate()
+ Set Dispose = Nothing
+End Function &apos; ScriptForge.SF_Timer Explicit destructor
+
+REM ================================================================== PROPERTIES
+
+REM -----------------------------------------------------------------------------
+Public Function Duration() As Double
+&apos;&apos;&apos; Returns the actual (out of suspensions) time elapsed since start or between start and stop
+&apos;&apos;&apos; Args:
+&apos;&apos;&apos; Returns:
+&apos;&apos;&apos; A Double expressing the duration in seconds
+&apos;&apos;&apos; Example:
+&apos;&apos;&apos; myTimer.Duration returns 1.234 (1 sec, 234 ms)
+
+ Duration = _PropertyGet(&quot;Duration&quot;)
+
+End Function &apos; ScriptForge.SF_Timer.Duration
+
+REM -----------------------------------------------------------------------------
+Property Get IsStarted() As Boolean
+&apos;&apos;&apos; Returns True if timer is started or suspended
+&apos;&apos;&apos; Example:
+&apos;&apos;&apos; myTimer.IsStarted
+
+ IsStarted = _PropertyGet(&quot;IsStarted&quot;)
+
+End Property &apos; ScriptForge.SF_Timer.IsStarted
+
+REM -----------------------------------------------------------------------------
+Property Get IsSuspended() As Boolean
+&apos;&apos;&apos; Returns True if timer is started and suspended
+&apos;&apos;&apos; Example:
+&apos;&apos;&apos; myTimer.IsSuspended
+
+ IsSuspended = _PropertyGet(&quot;IsSuspended&quot;)
+
+End Property &apos; ScriptForge.SF_Timer.IsSuspended
+
+REM -----------------------------------------------------------------------------
+Public Function SuspendDuration() As Double
+&apos;&apos;&apos; Returns the actual time elapsed while suspended since start or between start and stop
+&apos;&apos;&apos; Args:
+&apos;&apos;&apos; Returns:
+&apos;&apos;&apos; A Double expressing the duration in seconds
+&apos;&apos;&apos; Example:
+&apos;&apos;&apos; myTimer.SuspendDuration returns 1.234 (1 sec, 234 ms)
+
+ SuspendDuration = _PropertyGet(&quot;SuspendDuration&quot;)
+
+End Function &apos; ScriptForge.SF_Timer.SuspendDuration
+
+REM -----------------------------------------------------------------------------
+Public Function TotalDuration() As Double
+&apos;&apos;&apos; Returns the actual time elapsed (including suspensions) since start or between start and stop
+&apos;&apos;&apos; Args:
+&apos;&apos;&apos; Returns:
+&apos;&apos;&apos; A Double expressing the duration in seconds
+&apos;&apos;&apos; Example:
+&apos;&apos;&apos; myTimer.TotalDuration returns 1.234 (1 sec, 234 ms)
+
+ TotalDuration = _PropertyGet(&quot;TotalDuration&quot;)
+
+End Function &apos; ScriptForge.SF_Timer.TotalDuration
+
+REM ===================================================================== METHODS
+
+REM -----------------------------------------------------------------------------
+Public Function Continue() As Boolean
+&apos;&apos;&apos; Halt suspension of a running timer
+&apos;&apos;&apos; Args:
+&apos;&apos;&apos; Returns:
+&apos;&apos;&apos; True if successful, False if the timer is not suspended
+&apos;&apos;&apos; Examples:
+&apos;&apos;&apos; myTimer.Continue()
+
+Const cstThisSub = &quot;Timer.Continue&quot;
+Const cstSubArgs = &quot;&quot;
+
+Check:
+ Continue = False
+ SF_Utils._EnterFunction(cstThisSub, cstSubArgs)
+
+Try:
+ If _TimerStatus = STATUSSUSPENDED Then
+ _TimerStatus = STATUSSTARTED
+ _SuspendDuration = _SuspendDuration + _Now() - _SuspendTime
+ _SuspendTime = 0
+ Continue = True
+ End If
+
+Finally:
+ SF_Utils._ExitFunction(cstThisSub)
+ Exit Function
+End Function &apos; ScriptForge.SF_Timer.Continue
+
+REM -----------------------------------------------------------------------------
+Public Function GetProperty(Optional ByVal PropertyName As Variant) As Variant
+&apos;&apos;&apos; Return the actual value of the given property
+&apos;&apos;&apos; Args:
+&apos;&apos;&apos; PropertyName: the name of the property as a string
+&apos;&apos;&apos; Returns:
+&apos;&apos;&apos; The actual value of the property
+&apos;&apos;&apos; Exceptions
+&apos;&apos;&apos; ARGUMENTERROR The property does not exist
+&apos;&apos;&apos; Examples:
+&apos;&apos;&apos; myTimer.GetProperty(&quot;Duration&quot;)
+
+Const cstThisSub = &quot;Timer.GetProperty&quot;
+Const cstSubArgs = &quot;PropertyName&quot;
+
+ If SF_Utils._ErrorHandling() Then On Local Error GoTo Catch
+ GetProperty = Null
+
+Check:
+ If SF_Utils._EnterFunction(cstThisSub, cstSubArgs) Then
+ If Not SF_Utils._Validate(PropertyName, &quot;PropertyName&quot;, V_STRING, Properties()) Then GoTo Catch
+ End If
+
+Try:
+ GetProperty = _PropertyGet(PropertyName)
+
+Finally:
+ SF_Utils._ExitFunction(cstThisSub)
+ Exit Function
+Catch:
+ GoTo Finally
+End Function &apos; ScriptForge.SF_Timer.Properties
+
+REM -----------------------------------------------------------------------------
+Public Function Methods() As Variant
+&apos;&apos;&apos; Return the list or methods of the Timer class as an array
+
+ Methods = Array( _
+ &quot;Continue&quot; _
+ , &quot;Restart&quot; _
+ , &quot;Start&quot; _
+ , &quot;Suspend&quot; _
+ , &quot;Terminate&quot; _
+ )
+
+End Function &apos; ScriptForge.SF_Timer.Methods
+
+REM -----------------------------------------------------------------------------
+Public Function Properties() As Variant
+&apos;&apos;&apos; Return the list or properties of the Timer class as an array
+
+ Properties = Array( _
+ &quot;Duration&quot; _
+ , &quot;IsStarted&quot; _
+ , &quot;IsSuspended&quot; _
+ , &quot;SuspendDuration&quot; _
+ , &quot;TotalDuration&quot; _
+ )
+
+End Function &apos; ScriptForge.SF_Timer.Properties
+
+REM -----------------------------------------------------------------------------
+Public Function Restart() As Boolean
+&apos;&apos;&apos; Terminate the timer and restart a new clean timer
+&apos;&apos;&apos; Args:
+&apos;&apos;&apos; Returns:
+&apos;&apos;&apos; True if successful, False if the timer is inactive
+&apos;&apos;&apos; Examples:
+&apos;&apos;&apos; myTimer.Restart()
+
+Const cstThisSub = &quot;Timer.Restart&quot;
+Const cstSubArgs = &quot;&quot;
+
+Check:
+ Restart = False
+ SF_Utils._EnterFunction(cstThisSub, cstSubArgs)
+
+Try:
+ If _TimerStatus &lt;&gt; STATUSINACTIVE Then
+ If _TimerStatus &lt;&gt; STATUSSTOPPED Then Terminate()
+ Start()
+ Restart = True
+ End If
+
+Finally:
+ SF_Utils._ExitFunction(cstThisSub)
+ Exit Function
+End Function &apos; ScriptForge.SF_Timer.Restart
+
+REM -----------------------------------------------------------------------------
+Public Function SetProperty(Optional ByVal PropertyName As Variant _
+ , Optional ByRef Value As Variant _
+ ) As Boolean
+&apos;&apos;&apos; Set a new value to the given property
+&apos;&apos;&apos; Args:
+&apos;&apos;&apos; PropertyName: the name of the property as a string
+&apos;&apos;&apos; Value: its new value
+&apos;&apos;&apos; Exceptions
+&apos;&apos;&apos; ARGUMENTERROR The property does not exist
+
+Const cstThisSub = &quot;Timer.SetProperty&quot;
+Const cstSubArgs = &quot;PropertyName, Value&quot;
+
+ If SF_Utils._ErrorHandling() Then On Local Error GoTo Catch
+ SetProperty = False
+
+Check:
+ If SF_Utils._EnterFunction(cstThisSub, cstSubArgs) Then
+ If Not SF_Utils._Validate(PropertyName, &quot;PropertyName&quot;, V_STRING, Properties()) Then GoTo Catch
+ End If
+
+Try:
+ Select Case UCase(PropertyName)
+ Case Else
+ End Select
+
+Finally:
+ SF_Utils._ExitFunction(cstThisSub)
+ Exit Function
+Catch:
+ GoTo Finally
+End Function &apos; ScriptForge.SF_Timer.SetProperty
+
+REM -----------------------------------------------------------------------------
+Public Function Start() As Boolean
+&apos;&apos;&apos; Start a new clean timer
+&apos;&apos;&apos; Args:
+&apos;&apos;&apos; Returns:
+&apos;&apos;&apos; True if successful, False if the timer is already started
+&apos;&apos;&apos; Examples:
+&apos;&apos;&apos; myTimer.Start()
+
+Const cstThisSub = &quot;Timer.Start&quot;
+Const cstSubArgs = &quot;&quot;
+
+Check:
+ Start = False
+ SF_Utils._EnterFunction(cstThisSub, cstSubArgs)
+
+Try:
+ If _TimerStatus = STATUSINACTIVE Or _TimerStatus = STATUSSTOPPED Then
+ _TimerStatus = STATUSSTARTED
+ _StartTime = _Now()
+ _EndTime = 0
+ _SuspendTime = 0
+ _SuspendDuration = 0
+ Start = True
+ End If
+
+Finally:
+ SF_Utils._ExitFunction(cstThisSub)
+ Exit Function
+End Function &apos; ScriptForge.SF_Timer.Start
+
+REM -----------------------------------------------------------------------------
+Public Function Suspend() As Boolean
+&apos;&apos;&apos; Suspend a running timer
+&apos;&apos;&apos; Args:
+&apos;&apos;&apos; Returns:
+&apos;&apos;&apos; True if successful, False if the timer is not started or already suspended
+&apos;&apos;&apos; Examples:
+&apos;&apos;&apos; myTimer.Suspend()
+
+Const cstThisSub = &quot;Timer.Suspend&quot;
+Const cstSubArgs = &quot;&quot;
+
+Check:
+ Suspend = False
+ SF_Utils._EnterFunction(cstThisSub, cstSubArgs)
+
+Try:
+ If _TimerStatus = STATUSSTARTED Then
+ _TimerStatus = STATUSSUSPENDED
+ _SuspendTime = _Now()
+ Suspend = True
+ End If
+
+Finally:
+ SF_Utils._ExitFunction(cstThisSub)
+ Exit Function
+End Function &apos; ScriptForge.SF_Timer.Suspend
+
+REM -----------------------------------------------------------------------------
+Public Function Terminate() As Boolean
+&apos;&apos;&apos; Terminate a running timer
+&apos;&apos;&apos; Args:
+&apos;&apos;&apos; Returns:
+&apos;&apos;&apos; True if successful, False if the timer is neither started nor suspended
+&apos;&apos;&apos; Examples:
+&apos;&apos;&apos; myTimer.Terminate()
+
+Const cstThisSub = &quot;Timer.Terminate&quot;
+Const cstSubArgs = &quot;&quot;
+
+Check:
+ Terminate = False
+ SF_Utils._EnterFunction(cstThisSub, cstSubArgs)
+
+Try:
+ If _TimerStatus = STATUSSTARTED Or _TimerStatus = STATUSSUSPENDED Then
+ If _TimerSTatus = STATUSSUSPENDED Then Continue()
+ _TimerStatus = STATUSSTOPPED
+ _EndTime = _Now()
+ Terminate = True
+ End If
+
+Finally:
+ SF_Utils._ExitFunction(cstThisSub)
+ Exit Function
+End Function &apos; ScriptForge.SF_Timer.Terminate
+
+REM =========================================================== PRIVATE FUNCTIONS
+
+REM -----------------------------------------------------------------------------
+Private Function _Now() As Double
+&apos;&apos;&apos; Returns the current date and time
+&apos;&apos;&apos; Uses the Calc NOW() function to get a higher precision than the usual Basic Now() function
+&apos;&apos;&apos; Args:
+&apos;&apos;&apos; Returns:
+&apos;&apos;&apos; The actual time as a number
+&apos;&apos;&apos; The integer part represents the date, the decimal part represents the time
+
+ _Now = SF_Session.ExecuteCalcFunction(&quot;NOW&quot;)
+
+End Function &apos; ScriptForge.SF_Timer._Now
+
+REM -----------------------------------------------------------------------------
+Private Function _PropertyGet(Optional ByVal psProperty As String)
+&apos;&apos;&apos; Return the named property
+&apos;&apos;&apos; Args:
+&apos;&apos;&apos; psProperty: the name of the property
+
+Dim dDuration As Double &apos; Computed duration
+Dim cstThisSub As String
+Dim cstSubArgs As String
+
+ cstThisSub = &quot;Timer.get&quot; &amp; psProperty
+ cstSubArgs = &quot;&quot;
+ SF_Utils._EnterFunction(cstThisSub, cstSubArgs)
+
+ Select Case UCase(psProperty)
+ Case UCase(&quot;Duration&quot;)
+ Select Case _TimerStatus
+ Case STATUSINACTIVE : dDuration = 0.0
+ Case STATUSSTARTED
+ dDuration = _Now() - _StartTime - _SuspendDuration
+ Case STATUSSUSPENDED
+ dDuration = _SuspendTime - _StartTime - _SuspendDuration
+ Case STATUSSTOPPED
+ dDuration = _EndTime - _StartTime - _SuspendDuration
+ End Select
+ _PropertyGet = Fix(dDuration * 1000 / DSECOND) / 1000
+ Case UCase(&quot;IsStarted&quot;)
+ _PropertyGet = CBool( _TimerStatus = STATUSSTARTED Or _TimerStatus = STATUSSUSPENDED )
+ Case UCase(&quot;IsSuspended&quot;)
+ _PropertyGet = CBool( _TimerStatus = STATUSSUSPENDED )
+ Case UCase(&quot;SuspendDuration&quot;)
+ Select Case _TimerStatus
+ Case STATUSINACTIVE : dDuration = 0.0
+ Case STATUSSTARTED, STATUSSTOPPED
+ dDuration = _SuspendDuration
+ Case STATUSSUSPENDED
+ dDuration = _Now() - _SuspendTime + _SuspendDuration
+ End Select
+ _PropertyGet = Fix(dDuration * 1000 / DSECOND) / 1000
+ Case UCase(&quot;TotalDuration&quot;)
+ Select Case _TimerStatus
+ Case STATUSINACTIVE : dDuration = 0.0
+ Case STATUSSTARTED, STATUSSUSPENDED
+ dDuration = _Now() - _StartTime
+ Case STATUSSTOPPED
+ dDuration = _EndTime - _StartTime
+ End Select
+ _PropertyGet = Fix(dDuration * 1000 / DSECOND) / 1000
+ End Select
+
+Finally:
+ SF_Utils._ExitFunction(cstThisSub)
+ Exit Function
+End Function &apos; ScriptForge.SF_Timer._PropertyGet
+
+REM -----------------------------------------------------------------------------
+Private Function _Repr() As String
+&apos;&apos;&apos; Convert the Timer instance to a readable string, typically for debugging purposes (DebugPrint ...)
+&apos;&apos;&apos; Args:
+&apos;&apos;&apos; Return:
+&apos;&apos;&apos; &quot;[Timer] Duration:xxx.yyy
+
+Const cstTimer = &quot;[Timer] Duration: &quot;
+Const cstMaxLength = 50 &apos; Maximum length for items
+
+ _Repr = cstTimer &amp; Replace(SF_Utils._Repr(Duration), &quot;.&quot;, &quot;&quot;&quot;&quot;)
+
+End Function &apos; ScriptForge.SF_Timer._Repr
+
+REM ============================================ END OF SCRIPTFORGE.SF_TIMER
+</script:module> \ No newline at end of file