From ed5640d8b587fbcfed7dd7967f3de04b37a76f26 Mon Sep 17 00:00:00 2001 From: Daniel Baumann Date: Sun, 7 Apr 2024 11:06:44 +0200 Subject: Adding upstream version 4:7.4.7. Signed-off-by: Daniel Baumann --- .../drawinglayer/primitive2d/bitmapprimitive2d.hxx | 78 ++++++++++++++++++++++ 1 file changed, 78 insertions(+) create mode 100644 include/drawinglayer/primitive2d/bitmapprimitive2d.hxx (limited to 'include/drawinglayer/primitive2d/bitmapprimitive2d.hxx') diff --git a/include/drawinglayer/primitive2d/bitmapprimitive2d.hxx b/include/drawinglayer/primitive2d/bitmapprimitive2d.hxx new file mode 100644 index 000000000..46c0825af --- /dev/null +++ b/include/drawinglayer/primitive2d/bitmapprimitive2d.hxx @@ -0,0 +1,78 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#pragma once + +#include + +#include +#include + +namespace com::sun::star::awt +{ +class XBitmap; +} + +namespace drawinglayer::primitive2d +{ +/** BitmapPrimitive2D class + + This class is the central primitive for Bitmap-based primitives. + To keep it independent of Bitmap implementations, use UNO API + XBitmap object as wrapper due to formally used class Bitmap being + vcl-dependent and requiring linking against it. Use VCLUnoHelper + to convert awt::XBitmap <-> Bitmap + */ +class DRAWINGLAYER_DLLPUBLIC BitmapPrimitive2D final : public BasePrimitive2D +{ +private: + /// the Bitmap-data + css::uno::Reference maXBitmap; + + /** the object transformation from unit coordinates, defining + size, shear, rotate and position + */ + basegfx::B2DHomMatrix maTransform; + +public: + /// constructor + BitmapPrimitive2D(const css::uno::Reference& rXBitmap, + const basegfx::B2DHomMatrix& rTransform); + + /// data read access + const css::uno::Reference& getXBitmap() const { return maXBitmap; } + const basegfx::B2DHomMatrix& getTransform() const { return maTransform; } + + /// compare operator + virtual bool operator==(const BasePrimitive2D& rPrimitive) const override; + + /// get range + virtual basegfx::B2DRange + getB2DRange(const geometry::ViewInformation2D& rViewInformation) const override; + + // XAccounting + virtual sal_Int64 estimateUsage() override; + + /// provide unique ID + virtual sal_uInt32 getPrimitive2DID() const override; +}; + +} // end of namespace drawinglayer::primitive2d + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ -- cgit v1.2.3