/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include namespace chart { using namespace ::com::sun::star; using namespace ::com::sun::star::chart2; VDiagram::VDiagram( const rtl::Reference & xDiagram, const drawing::Direction3D& rPreferredAspectRatio, sal_Int32 nDimension ) : m_nDimensionCount(nDimension) , m_xDiagram(xDiagram) , m_aPreferredAspectRatio(rPreferredAspectRatio) , m_fXAnglePi(0) , m_fYAnglePi(0) , m_fZAnglePi(0) , m_bRightAngledAxes(false) { if( m_nDimensionCount != 3) return; ThreeDHelper::getRotationAngleFromDiagram( xDiagram, m_fXAnglePi, m_fYAnglePi, m_fZAnglePi ); if( ChartTypeHelper::isSupportingRightAngledAxes( DiagramHelper::getChartTypeByIndex( m_xDiagram, 0 ) ) ) { if(xDiagram.is()) xDiagram->getPropertyValue("RightAngledAxes") >>= m_bRightAngledAxes; if( m_bRightAngledAxes ) { ThreeDHelper::adaptRadAnglesForRightAngledAxes( m_fXAnglePi, m_fYAnglePi ); m_fZAnglePi=0.0; } } } VDiagram::~VDiagram() { } void VDiagram::init( const rtl::Reference& xTarget ) { m_xTarget = xTarget; } void VDiagram::createShapes( const awt::Point& rPos, const awt::Size& rSize ) { m_aAvailablePosIncludingAxes = rPos; m_aAvailableSizeIncludingAxes = rSize; if( m_nDimensionCount == 3 ) createShapes_3d(); else createShapes_2d(); } ::basegfx::B2IRectangle VDiagram::adjustPosAndSize( const awt::Point& rPos, const awt::Size& rSize ) { ::basegfx::B2IRectangle aAllowedRect( BaseGFXHelper::makeRectangle(m_aAvailablePosIncludingAxes,m_aAvailableSizeIncludingAxes) ); ::basegfx::B2IRectangle aNewInnerRect( BaseGFXHelper::makeRectangle(rPos,rSize) ); aNewInnerRect.intersect( aAllowedRect ); if( m_nDimensionCount == 3 ) aNewInnerRect = adjustPosAndSize_3d( BaseGFXHelper::B2IRectangleToAWTPoint(aNewInnerRect), BaseGFXHelper::B2IRectangleToAWTSize(aNewInnerRect) ); else aNewInnerRect = adjustPosAndSize_2d( BaseGFXHelper::B2IRectangleToAWTPoint(aNewInnerRect), BaseGFXHelper::B2IRectangleToAWTSize(aNewInnerRect) ); return aNewInnerRect; } ::basegfx::B2IRectangle VDiagram::adjustPosAndSize_2d( const awt::Point& rPos, const awt::Size& rAvailableSize ) { m_aCurrentPosWithoutAxes = rPos; m_aCurrentSizeWithoutAxes = rAvailableSize; if( m_aPreferredAspectRatio.DirectionX > 0 && m_aPreferredAspectRatio.DirectionY > 0) { //do not change aspect ratio awt::Size aAspectRatio( static_cast(m_aPreferredAspectRatio.DirectionX*FIXED_SIZE_FOR_3D_CHART_VOLUME), static_cast(m_aPreferredAspectRatio.DirectionY*FIXED_SIZE_FOR_3D_CHART_VOLUME )); m_aCurrentSizeWithoutAxes = ShapeFactory::calculateNewSizeRespectingAspectRatio( rAvailableSize, aAspectRatio ); //center diagram position m_aCurrentPosWithoutAxes = ShapeFactory::calculateTopLeftPositionToCenterObject( rPos, rAvailableSize, m_aCurrentSizeWithoutAxes ); } if( m_xWall2D.is() ) { m_xWall2D->setSize( m_aCurrentSizeWithoutAxes); m_xWall2D->setPosition(m_aCurrentPosWithoutAxes); } return BaseGFXHelper::makeRectangle(m_aCurrentPosWithoutAxes,m_aCurrentSizeWithoutAxes); } void VDiagram::createShapes_2d() { OSL_PRECOND(m_xTarget.is(), "is not proper initialized"); if (!m_xTarget.is()) return; //create group shape rtl::Reference xOuterGroup_Shapes = ShapeFactory::createGroup2D(m_xTarget); m_xOuterGroupShape = xOuterGroup_Shapes; rtl::Reference xGroupForWall( ShapeFactory::createGroup2D(xOuterGroup_Shapes,"PlotAreaExcludingAxes") ); //create independent group shape as container for datapoints and such things m_xCoordinateRegionShape = ShapeFactory::createGroup2D(xOuterGroup_Shapes,"testonly;CooContainer=XXX_CID"); bool bAddFloorAndWall = DiagramHelper::isSupportingFloorAndWall( m_xDiagram ); //add back wall { m_xWall2D = ShapeFactory::createRectangle( xGroupForWall ); try { OSL_ENSURE( m_xDiagram.is(), "Invalid Diagram model" ); if( m_xDiagram.is() ) { uno::Reference< beans::XPropertySet > xWallProp( m_xDiagram->getWall()); if( xWallProp.is()) PropertyMapper::setMappedProperties( *m_xWall2D, xWallProp, PropertyMapper::getPropertyNameMapForFillAndLineProperties() ); } if( !bAddFloorAndWall ) { //we always need this object as dummy object for correct scene dimensions //but it should not be visible in this case: ShapeFactory::makeShapeInvisible( m_xWall2D ); } else { //CID for selection handling OUString aWallCID( ObjectIdentifier::createClassifiedIdentifier( OBJECTTYPE_DIAGRAM_WALL, u"" ) );//@todo read CID from model m_xWall2D->SvxShape::setPropertyValue( UNO_NAME_MISC_OBJ_NAME, uno::Any( aWallCID ) ); } } catch( const uno::Exception& ) { TOOLS_WARN_EXCEPTION("chart2", "" ); } } //position and size for diagram adjustPosAndSize_2d( m_aAvailablePosIncludingAxes, m_aAvailableSizeIncludingAxes ); } static E3dScene* lcl_getE3dScene( const rtl::Reference& xShape ) { return dynamic_cast< E3dScene* >(xShape->GetSdrObject()); } static void lcl_setLightSources( const uno::Reference< beans::XPropertySet > & xSource, const uno::Reference< beans::XPropertySet > & xDest ) { xDest->setPropertyValue( UNO_NAME_3D_SCENE_LIGHTON_1, xSource->getPropertyValue( UNO_NAME_3D_SCENE_LIGHTON_1)); xDest->setPropertyValue( UNO_NAME_3D_SCENE_LIGHTON_2, xSource->getPropertyValue( UNO_NAME_3D_SCENE_LIGHTON_2)); xDest->setPropertyValue( UNO_NAME_3D_SCENE_LIGHTON_3, xSource->getPropertyValue( UNO_NAME_3D_SCENE_LIGHTON_3)); xDest->setPropertyValue( UNO_NAME_3D_SCENE_LIGHTON_4, xSource->getPropertyValue( UNO_NAME_3D_SCENE_LIGHTON_4)); xDest->setPropertyValue( UNO_NAME_3D_SCENE_LIGHTON_5, xSource->getPropertyValue( UNO_NAME_3D_SCENE_LIGHTON_5)); xDest->setPropertyValue( UNO_NAME_3D_SCENE_LIGHTON_6, xSource->getPropertyValue( UNO_NAME_3D_SCENE_LIGHTON_6)); xDest->setPropertyValue( UNO_NAME_3D_SCENE_LIGHTON_7, xSource->getPropertyValue( UNO_NAME_3D_SCENE_LIGHTON_7)); xDest->setPropertyValue( UNO_NAME_3D_SCENE_LIGHTON_8, xSource->getPropertyValue( UNO_NAME_3D_SCENE_LIGHTON_8)); xDest->setPropertyValue( UNO_NAME_3D_SCENE_LIGHTDIRECTION_1, xSource->getPropertyValue( UNO_NAME_3D_SCENE_LIGHTDIRECTION_1)); xDest->setPropertyValue( UNO_NAME_3D_SCENE_LIGHTDIRECTION_2, xSource->getPropertyValue( UNO_NAME_3D_SCENE_LIGHTDIRECTION_2)); xDest->setPropertyValue( UNO_NAME_3D_SCENE_LIGHTDIRECTION_3, xSource->getPropertyValue( UNO_NAME_3D_SCENE_LIGHTDIRECTION_3)); xDest->setPropertyValue( UNO_NAME_3D_SCENE_LIGHTDIRECTION_4, xSource->getPropertyValue( UNO_NAME_3D_SCENE_LIGHTDIRECTION_4)); xDest->setPropertyValue( UNO_NAME_3D_SCENE_LIGHTDIRECTION_5, xSource->getPropertyValue( UNO_NAME_3D_SCENE_LIGHTDIRECTION_5)); xDest->setPropertyValue( UNO_NAME_3D_SCENE_LIGHTDIRECTION_6, xSource->getPropertyValue( UNO_NAME_3D_SCENE_LIGHTDIRECTION_6)); xDest->setPropertyValue( UNO_NAME_3D_SCENE_LIGHTDIRECTION_7, xSource->getPropertyValue( UNO_NAME_3D_SCENE_LIGHTDIRECTION_7)); xDest->setPropertyValue( UNO_NAME_3D_SCENE_LIGHTDIRECTION_8, xSource->getPropertyValue( UNO_NAME_3D_SCENE_LIGHTDIRECTION_8)); xDest->setPropertyValue( UNO_NAME_3D_SCENE_LIGHTCOLOR_1, xSource->getPropertyValue( UNO_NAME_3D_SCENE_LIGHTCOLOR_1)); xDest->setPropertyValue( UNO_NAME_3D_SCENE_LIGHTCOLOR_2, xSource->getPropertyValue( UNO_NAME_3D_SCENE_LIGHTCOLOR_2)); xDest->setPropertyValue( UNO_NAME_3D_SCENE_LIGHTCOLOR_3, xSource->getPropertyValue( UNO_NAME_3D_SCENE_LIGHTCOLOR_3)); xDest->setPropertyValue( UNO_NAME_3D_SCENE_LIGHTCOLOR_4, xSource->getPropertyValue( UNO_NAME_3D_SCENE_LIGHTCOLOR_4)); xDest->setPropertyValue( UNO_NAME_3D_SCENE_LIGHTCOLOR_5, xSource->getPropertyValue( UNO_NAME_3D_SCENE_LIGHTCOLOR_5)); xDest->setPropertyValue( UNO_NAME_3D_SCENE_LIGHTCOLOR_6, xSource->getPropertyValue( UNO_NAME_3D_SCENE_LIGHTCOLOR_6)); xDest->setPropertyValue( UNO_NAME_3D_SCENE_LIGHTCOLOR_7, xSource->getPropertyValue( UNO_NAME_3D_SCENE_LIGHTCOLOR_7)); xDest->setPropertyValue( UNO_NAME_3D_SCENE_LIGHTCOLOR_8, xSource->getPropertyValue( UNO_NAME_3D_SCENE_LIGHTCOLOR_8)); } namespace { void lcl_ensureScaleValue( double& rfScale ) { OSL_ENSURE(rfScale>0, "calculation error for automatic 3D height in chart"); if( rfScale<0 ) rfScale = 1.0; else if( rfScale<0.2 ) rfScale = 0.2; else if( rfScale>5.0 ) rfScale = 5.0; } } void VDiagram::adjustAspectRatio3d( const awt::Size& rAvailableSize ) { OSL_PRECOND(m_xAspectRatio3D.is(), "created shape offers no XPropertySet"); if( !m_xAspectRatio3D.is()) return; try { double fScaleX = m_aPreferredAspectRatio.DirectionX; double fScaleY = m_aPreferredAspectRatio.DirectionY; double fScaleZ = m_aPreferredAspectRatio.DirectionZ; //normalize scale factors { double fMax = std::max( std::max( fScaleX, fScaleY) , fScaleZ ); fScaleX/=fMax; fScaleY/=fMax; fScaleZ/=fMax; } if( fScaleX<0 || fScaleY<0 || fScaleZ<0 ) { //calculate automatic 3D aspect ratio that fits good into the given 2D area double fW = rAvailableSize.Width; double fH = rAvailableSize.Height; double sx = fabs(sin(m_fXAnglePi)); double sy = fabs(sin(m_fYAnglePi)); double cz = fabs(cos(m_fZAnglePi)); double sz = fabs(sin(m_fZAnglePi)); if(m_bRightAngledAxes) { //base equations: //fH*zoomfactor == sx*fScaleZ + fScaleY; //fW*zoomfactor == sy*fScaleZ + fScaleX; if( fScaleX>0 && fScaleZ>0 ) { //calculate fScaleY: if( !::basegfx::fTools::equalZero(fW) ) { fScaleY = (fH/fW)*(sy*fScaleZ+fScaleX)-(sx*fScaleZ); lcl_ensureScaleValue( fScaleY ); } else fScaleY = 1.0;//looking from top or bottom the height is irrelevant } else if( fScaleY>0 && fScaleZ>0 ) { //calculate fScaleX: if( !::basegfx::fTools::equalZero(fH) ) { fScaleX = (fW/fH)*(sx*fScaleZ+fScaleY)-(sy*fScaleZ); lcl_ensureScaleValue(fScaleX); } else fScaleX = 1.0;//looking from top or bottom height is irrelevant } else { //todo OSL_FAIL("not implemented yet"); if( fScaleX<0 ) fScaleX = 1.0; if( fScaleY<0 ) fScaleY = 1.0; if( fScaleZ<0 ) fScaleZ = 1.0; } } else { //base equations: //fH*zoomfactor == cz*fScaleY + sz*fScaleX; //fW*zoomfactor == cz*fScaleX + sz*fScaleY; //==> fScaleY*(fH*sz-fW*cz) == fScaleX*(fW*sz-fH*cz); if( fScaleX>0 && fScaleZ>0 ) { //calculate fScaleY: double fDivide = fH*sz-fW*cz; if( !::basegfx::fTools::equalZero(fDivide) ) { fScaleY = fScaleX*(fW*sz-fH*cz) / fDivide; lcl_ensureScaleValue(fScaleY); } else fScaleY = 1.0;//looking from top or bottom the height is irrelevant } else if( fScaleY>0 && fScaleZ>0 ) { //calculate fScaleX: double fDivide = fW*sz-fH*cz; if( !::basegfx::fTools::equalZero(fDivide) ) { fScaleX = fScaleY*(fH*sz-fW*cz) / fDivide; lcl_ensureScaleValue(fScaleX); } else fScaleX = 1.0;//looking from top or bottom height is irrelevant } else { //todo OSL_FAIL("not implemented yet"); if( fScaleX<0 ) fScaleX = 1.0; if( fScaleY<0 ) fScaleY = 1.0; if( fScaleZ<0 ) fScaleZ = 1.0; } } } //normalize scale factors { double fMax = std::max( std::max( fScaleX, fScaleY) , fScaleZ ); fScaleX/=fMax; fScaleY/=fMax; fScaleZ/=fMax; } // identity matrix ::basegfx::B3DHomMatrix aResult; aResult.translate( -FIXED_SIZE_FOR_3D_CHART_VOLUME/2.0, -FIXED_SIZE_FOR_3D_CHART_VOLUME/2.0, -FIXED_SIZE_FOR_3D_CHART_VOLUME/2.0 ); aResult.scale( fScaleX, fScaleY, fScaleZ ); aResult.translate( FIXED_SIZE_FOR_3D_CHART_VOLUME/2.0, FIXED_SIZE_FOR_3D_CHART_VOLUME/2.0, FIXED_SIZE_FOR_3D_CHART_VOLUME/2.0 ); // To get the 3D aspect ratio's effect on the 2D scene size, the scene's 2D size needs to be adapted to // 3D content changes here. The tooling class remembers the current 3D transformation stack // and in its destructor, calculates a new 2D SnapRect for the scene and it's modified 3D geometry. E3DModifySceneSnapRectUpdater aUpdater(lcl_getE3dScene(m_xOuterGroupShape)); m_xAspectRatio3D->setPropertyValue( UNO_NAME_3D_TRANSFORM_MATRIX , uno::Any(BaseGFXHelper::B3DHomMatrixToHomogenMatrix( aResult )) ); } catch( const uno::Exception& ) { TOOLS_WARN_EXCEPTION("chart2", "" ); } } ::basegfx::B2IRectangle VDiagram::adjustPosAndSize_3d( const awt::Point& rPos, const awt::Size& rAvailableSize ) { adjustAspectRatio3d( rAvailableSize ); //do not change aspect ratio of 3D scene with 2D bound rect m_aCurrentSizeWithoutAxes = ShapeFactory::calculateNewSizeRespectingAspectRatio( rAvailableSize, m_xOuterGroupShape->getSize() ); m_xOuterGroupShape->setSize( m_aCurrentSizeWithoutAxes ); //center diagram position m_aCurrentPosWithoutAxes= ShapeFactory::calculateTopLeftPositionToCenterObject( rPos, rAvailableSize, m_aCurrentSizeWithoutAxes ); m_xOuterGroupShape->setPosition(m_aCurrentPosWithoutAxes); return BaseGFXHelper::makeRectangle(m_aCurrentPosWithoutAxes,m_aCurrentSizeWithoutAxes); } void VDiagram::createShapes_3d() { OSL_PRECOND(m_xTarget.is(), "is not proper initialized"); if (!m_xTarget.is()) return; //create shape rtl::Reference xShapes = ShapeFactory::createGroup3D( m_xTarget, "PlotAreaExcludingAxes" ); m_xOuterGroupShape = xShapes; rtl::Reference xOuterGroup_Shapes = m_xOuterGroupShape; //create additional group to manipulate the aspect ratio of the whole diagram: xOuterGroup_Shapes = ShapeFactory::createGroup3D( xOuterGroup_Shapes ); m_xAspectRatio3D = xOuterGroup_Shapes; bool bAddFloorAndWall = DiagramHelper::isSupportingFloorAndWall( m_xDiagram ); const bool bDoubleSided = false; //add walls { uno::Reference< beans::XPropertySet > xWallProp; if( m_xDiagram.is() ) xWallProp.set( m_xDiagram->getWall() ); OUString aWallCID( ObjectIdentifier::createClassifiedIdentifier( OBJECTTYPE_DIAGRAM_WALL, u"" ) );//@todo read CID from model if( !bAddFloorAndWall ) aWallCID.clear(); rtl::Reference xWallGroup_Shapes = ShapeFactory::createGroup3D( xOuterGroup_Shapes, aWallCID ); CuboidPlanePosition eLeftWallPos( ThreeDHelper::getAutomaticCuboidPlanePositionForStandardLeftWall( m_xDiagram ) ); CuboidPlanePosition eBackWallPos( ThreeDHelper::getAutomaticCuboidPlanePositionForStandardBackWall( m_xDiagram ) ); //add left wall { short nRotatedTexture = ( eBackWallPos==CuboidPlanePosition_Front ) ? 3 : 1; double xPos = 0.0; if( eLeftWallPos==CuboidPlanePosition_Right ) xPos = FIXED_SIZE_FOR_3D_CHART_VOLUME; Stripe aStripe( drawing::Position3D(xPos,FIXED_SIZE_FOR_3D_CHART_VOLUME,0) , drawing::Direction3D(0,0,FIXED_SIZE_FOR_3D_CHART_VOLUME) , drawing::Direction3D(0,-FIXED_SIZE_FOR_3D_CHART_VOLUME,0) ); if( eLeftWallPos==CuboidPlanePosition_Right ) { nRotatedTexture = ( eBackWallPos==CuboidPlanePosition_Front ) ? 2 : 0; aStripe = Stripe( drawing::Position3D(xPos,FIXED_SIZE_FOR_3D_CHART_VOLUME,0) , drawing::Direction3D(0,-FIXED_SIZE_FOR_3D_CHART_VOLUME,0) , drawing::Direction3D(0,0,FIXED_SIZE_FOR_3D_CHART_VOLUME) ); } aStripe.InvertNormal(true); rtl::Reference xShape = ShapeFactory::createStripe( xWallGroup_Shapes, aStripe , xWallProp, PropertyMapper::getPropertyNameMapForFillAndLineProperties(), bDoubleSided, nRotatedTexture ); if( !bAddFloorAndWall ) { //we always need this object as dummy object for correct scene dimensions //but it should not be visible in this case: ShapeFactory::makeShapeInvisible( xShape ); } } //add back wall { short nRotatedTexture = 0; double zPos = 0.0; if( eBackWallPos==CuboidPlanePosition_Front ) zPos = FIXED_SIZE_FOR_3D_CHART_VOLUME; Stripe aStripe( drawing::Position3D(0,FIXED_SIZE_FOR_3D_CHART_VOLUME,zPos) , drawing::Direction3D(0,-FIXED_SIZE_FOR_3D_CHART_VOLUME,0) , drawing::Direction3D(FIXED_SIZE_FOR_3D_CHART_VOLUME,0,0) ); if( eBackWallPos==CuboidPlanePosition_Front ) { aStripe = Stripe( drawing::Position3D(0,FIXED_SIZE_FOR_3D_CHART_VOLUME,zPos) , drawing::Direction3D(FIXED_SIZE_FOR_3D_CHART_VOLUME,0,0) , drawing::Direction3D(0,-FIXED_SIZE_FOR_3D_CHART_VOLUME,0) ); nRotatedTexture = 3; } aStripe.InvertNormal(true); rtl::Reference xShape = ShapeFactory::createStripe(xWallGroup_Shapes, aStripe , xWallProp, PropertyMapper::getPropertyNameMapForFillAndLineProperties(), bDoubleSided, nRotatedTexture ); if( !bAddFloorAndWall ) { //we always need this object as dummy object for correct scene dimensions //but it should not be visible in this case: ShapeFactory::makeShapeInvisible( xShape ); } } } try { //perspective { //ignore distance and focal length from file format and model completely //use vrp only to indicate the distance of the camera and thus influence the perspective m_xOuterGroupShape->setPropertyValue( UNO_NAME_3D_SCENE_DISTANCE, uno::Any( static_cast(ThreeDHelper::getCameraDistance( m_xDiagram )))); m_xOuterGroupShape->setPropertyValue( UNO_NAME_3D_SCENE_PERSPECTIVE, m_xDiagram->getPropertyValue( UNO_NAME_3D_SCENE_PERSPECTIVE)); } //light { m_xOuterGroupShape->setPropertyValue( UNO_NAME_3D_SCENE_SHADE_MODE, m_xDiagram->getPropertyValue( UNO_NAME_3D_SCENE_SHADE_MODE)); m_xOuterGroupShape->setPropertyValue( UNO_NAME_3D_SCENE_AMBIENTCOLOR, m_xDiagram->getPropertyValue( UNO_NAME_3D_SCENE_AMBIENTCOLOR)); m_xOuterGroupShape->setPropertyValue( UNO_NAME_3D_SCENE_TWO_SIDED_LIGHTING, m_xDiagram->getPropertyValue( UNO_NAME_3D_SCENE_TWO_SIDED_LIGHTING)); lcl_setLightSources( m_xDiagram, m_xOuterGroupShape ); } //rotation { //set diagrams rotation is set exclusively via the transformation matrix //don't set a camera at all! //the camera's rotation is incorporated into this matrix ::basegfx::B3DHomMatrix aEffectiveTransformation; aEffectiveTransformation.translate(-FIXED_SIZE_FOR_3D_CHART_VOLUME/2.0, -FIXED_SIZE_FOR_3D_CHART_VOLUME/2.0, -FIXED_SIZE_FOR_3D_CHART_VOLUME/2.0); if(!m_bRightAngledAxes) aEffectiveTransformation.rotate(m_fXAnglePi,m_fYAnglePi,m_fZAnglePi); else aEffectiveTransformation.shearXY(m_fYAnglePi,-m_fXAnglePi); //#i98497# 3D charts are rendered with wrong size E3DModifySceneSnapRectUpdater aUpdater(lcl_getE3dScene(m_xOuterGroupShape)); m_xOuterGroupShape->setPropertyValue( UNO_NAME_3D_TRANSFORM_MATRIX, uno::Any( BaseGFXHelper::B3DHomMatrixToHomogenMatrix( aEffectiveTransformation ) ) ); } } catch( const uno::Exception & ) { DBG_UNHANDLED_EXCEPTION("chart2" ); } //add floor plate { uno::Reference< beans::XPropertySet > xFloorProp; if( m_xDiagram.is() ) xFloorProp.set( m_xDiagram->getFloor() ); Stripe aStripe( drawing::Position3D(0,0,0) , drawing::Direction3D(0,0,FIXED_SIZE_FOR_3D_CHART_VOLUME) , drawing::Direction3D(FIXED_SIZE_FOR_3D_CHART_VOLUME,0,0) ); aStripe.InvertNormal(true); rtl::Reference xShape = ShapeFactory::createStripe(xOuterGroup_Shapes, aStripe , xFloorProp, PropertyMapper::getPropertyNameMapForFillAndLineProperties(), bDoubleSided ); CuboidPlanePosition eBottomPos( ThreeDHelper::getAutomaticCuboidPlanePositionForStandardBottom( m_xDiagram ) ); if( !bAddFloorAndWall || (eBottomPos!=CuboidPlanePosition_Bottom) ) { //we always need this object as dummy object for correct scene dimensions //but it should not be visible in this case: ShapeFactory::makeShapeInvisible( xShape ); } else { OUString aFloorCID( ObjectIdentifier::createClassifiedIdentifier( OBJECTTYPE_DIAGRAM_FLOOR, u"" ) );//@todo read CID from model ShapeFactory::setShapeName( xShape, aFloorCID ); } } //create an additional scene for the smaller inner coordinate region: { rtl::Reference xShapes2 = ShapeFactory::createGroup3D( xOuterGroup_Shapes,"testonly;CooContainer=XXX_CID" ); m_xCoordinateRegionShape = xShapes2; try { double fXScale = (FIXED_SIZE_FOR_3D_CHART_VOLUME -GRID_TO_WALL_DISTANCE) /FIXED_SIZE_FOR_3D_CHART_VOLUME; double fYScale = (FIXED_SIZE_FOR_3D_CHART_VOLUME -GRID_TO_WALL_DISTANCE) /FIXED_SIZE_FOR_3D_CHART_VOLUME; double fZScale = (FIXED_SIZE_FOR_3D_CHART_VOLUME -GRID_TO_WALL_DISTANCE) /FIXED_SIZE_FOR_3D_CHART_VOLUME; ::basegfx::B3DHomMatrix aM; aM.translate(GRID_TO_WALL_DISTANCE/fXScale, GRID_TO_WALL_DISTANCE/fYScale, GRID_TO_WALL_DISTANCE/fZScale); aM.scale( fXScale, fYScale, fZScale ); E3DModifySceneSnapRectUpdater aUpdater(lcl_getE3dScene(m_xOuterGroupShape)); xShapes2->SvxShape::setPropertyValue( UNO_NAME_3D_TRANSFORM_MATRIX , uno::Any(BaseGFXHelper::B3DHomMatrixToHomogenMatrix(aM)) ); } catch( const uno::Exception& ) { TOOLS_WARN_EXCEPTION("chart2", "" ); } } m_aCurrentPosWithoutAxes = m_aAvailablePosIncludingAxes; m_aCurrentSizeWithoutAxes = m_aAvailableSizeIncludingAxes; adjustPosAndSize_3d( m_aAvailablePosIncludingAxes, m_aAvailableSizeIncludingAxes ); } basegfx::B2IRectangle VDiagram::getCurrentRectangle() const { return BaseGFXHelper::makeRectangle(m_aCurrentPosWithoutAxes,m_aCurrentSizeWithoutAxes); } void VDiagram::reduceToMinimumSize() { if( !m_xOuterGroupShape.is() ) return; awt::Size aMaxSize( m_aAvailableSizeIncludingAxes ); awt::Point aMaxPos( m_aAvailablePosIncludingAxes ); sal_Int32 nNewWidth = std::round(aMaxSize.Width/2.2); sal_Int32 nNewHeight = std::round(aMaxSize.Height/2.2); awt::Size aNewSize( nNewWidth, nNewHeight ); awt::Point aNewPos( aMaxPos ); aNewPos.X += nNewWidth; aNewPos.Y += nNewHeight; adjustPosAndSize( aNewPos, aNewSize ); } ::basegfx::B2IRectangle VDiagram::adjustInnerSize( const ::basegfx::B2IRectangle& rConsumedOuterRect ) { awt::Point aNewPos = m_aCurrentPosWithoutAxes; awt::Size aNewSize = m_aCurrentSizeWithoutAxes; basegfx::B2IRectangle aAvailableOuterRect = BaseGFXHelper::makeRectangle(m_aAvailablePosIncludingAxes, m_aAvailableSizeIncludingAxes); sal_Int32 nDeltaWidth = aAvailableOuterRect.getWidth() - rConsumedOuterRect.getWidth(); sal_Int32 nDeltaHeight = aAvailableOuterRect.getHeight() - rConsumedOuterRect.getHeight(); if( (aNewSize.Width + nDeltaWidth) < aAvailableOuterRect.getWidth()/3 ) nDeltaWidth = aAvailableOuterRect.getWidth()/3 - aNewSize.Width; aNewSize.Width += nDeltaWidth; if( (aNewSize.Height + nDeltaHeight) < aAvailableOuterRect.getHeight()/3 ) nDeltaHeight = aAvailableOuterRect.getHeight()/3 - aNewSize.Height; aNewSize.Height += nDeltaHeight; sal_Int32 nDiffLeft = rConsumedOuterRect.getMinX() - aAvailableOuterRect.getMinX(); sal_Int32 nDiffRight = aAvailableOuterRect.getMaxX() - rConsumedOuterRect.getMaxX(); if( nDiffLeft >= 0 ) aNewPos.X -= nDiffLeft; else if( nDiffRight >= 0 ) { if( nDiffRight > -nDiffLeft ) aNewPos.X += abs(nDiffLeft); else if( nDiffRight > abs(nDeltaWidth) ) aNewPos.X += nDiffRight; else aNewPos.X += abs(nDeltaWidth); } sal_Int32 nDiffUp = rConsumedOuterRect.getMinY() - aAvailableOuterRect.getMinY(); sal_Int32 nDiffDown = aAvailableOuterRect.getMaxY() - rConsumedOuterRect.getMaxY(); if( nDiffUp >= 0 ) aNewPos.Y -= nDiffUp; else if( nDiffDown >= 0 ) { if( nDiffDown > -nDiffUp ) aNewPos.Y += abs(nDiffUp); else if( nDiffDown > abs(nDeltaHeight) ) aNewPos.Y += nDiffDown; else aNewPos.Y += abs(nDeltaHeight); } return adjustPosAndSize( aNewPos, aNewSize ); } } //namespace chart /* vim:set shiftwidth=4 softtabstop=4 expandtab: */