/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #include #include #include #include #include #include #include using namespace com::sun::star; namespace drawinglayer::primitive3d { Primitive3DContainer SdrPolyPolygonPrimitive3D::create3DDecomposition(const geometry::ViewInformation3D& /*rViewInformation*/) const { Primitive3DContainer aRetval; if(getPolyPolygon3D().count()) { std::vector< basegfx::B3DPolyPolygon > aFill { getPolyPolygon3D() }; // get full range const basegfx::B3DRange aRange(getRangeFrom3DGeometry(aFill)); // #i98295# normal creation if(!getSdrLFSAttribute().getFill().isDefault()) { if(css::drawing::NormalsKind_SPHERE == getSdr3DObjectAttribute().getNormalsKind()) { applyNormalsKindSphereTo3DGeometry(aFill, aRange); } else if(css::drawing::NormalsKind_FLAT == getSdr3DObjectAttribute().getNormalsKind()) { applyNormalsKindFlatTo3DGeometry(aFill); } if(getSdr3DObjectAttribute().getNormalsInvert()) { applyNormalsInvertTo3DGeometry(aFill); } } // #i98314# texture coordinates if(!getSdrLFSAttribute().getFill().isDefault()) { applyTextureTo3DGeometry( getSdr3DObjectAttribute().getTextureProjectionX(), getSdr3DObjectAttribute().getTextureProjectionY(), aFill, aRange, getTextureSize()); } if(!getSdrLFSAttribute().getFill().isDefault()) { // add fill aRetval = create3DPolyPolygonFillPrimitives( aFill, getTransform(), getTextureSize(), getSdr3DObjectAttribute(), getSdrLFSAttribute().getFill(), getSdrLFSAttribute().getFillFloatTransGradient()); } else { // create simplified 3d hit test geometry aRetval = createHiddenGeometryPrimitives3D( aFill, getTransform(), getTextureSize(), getSdr3DObjectAttribute()); } // add line if(!getSdrLFSAttribute().getLine().isDefault()) { basegfx::B3DPolyPolygon aLine(getPolyPolygon3D()); aLine.clearNormals(); aLine.clearTextureCoordinates(); const Primitive3DContainer aLines(create3DPolyPolygonLinePrimitives( aLine, getTransform(), getSdrLFSAttribute().getLine())); aRetval.append(aLines); } // add shadow if(!getSdrLFSAttribute().getShadow().isDefault() && !aRetval.empty()) { const Primitive3DContainer aShadow(createShadowPrimitive3D( aRetval, getSdrLFSAttribute().getShadow(), getSdr3DObjectAttribute().getShadow3D())); aRetval.append(aShadow); } } return aRetval; } SdrPolyPolygonPrimitive3D::SdrPolyPolygonPrimitive3D( const basegfx::B3DPolyPolygon& rPolyPolygon3D, const basegfx::B3DHomMatrix& rTransform, const basegfx::B2DVector& rTextureSize, const attribute::SdrLineFillShadowAttribute3D& rSdrLFSAttribute, const attribute::Sdr3DObjectAttribute& rSdr3DObjectAttribute) : SdrPrimitive3D(rTransform, rTextureSize, rSdrLFSAttribute, rSdr3DObjectAttribute), maPolyPolygon3D(rPolyPolygon3D) { } bool SdrPolyPolygonPrimitive3D::operator==(const BasePrimitive3D& rPrimitive) const { if(SdrPrimitive3D::operator==(rPrimitive)) { const SdrPolyPolygonPrimitive3D& rCompare = static_cast< const SdrPolyPolygonPrimitive3D& >(rPrimitive); return (getPolyPolygon3D() == rCompare.getPolyPolygon3D()); } return false; } basegfx::B3DRange SdrPolyPolygonPrimitive3D::getB3DRange(const geometry::ViewInformation3D& /*rViewInformation*/) const { // added this implementation to make sure that non-visible objects of this // kind will deliver their expansion. If not implemented, it would never deliver // the used space for non-visible objects since the decomposition for that // case will be empty (what is correct). To support chart ATM which relies on // non-visible objects occupying space in 3D, this method was added basegfx::B3DRange aRetval; if(getPolyPolygon3D().count()) { aRetval = basegfx::utils::getRange(getPolyPolygon3D()); aRetval.transform(getTransform()); if(!getSdrLFSAttribute().getLine().isDefault()) { const attribute::SdrLineAttribute& rLine = getSdrLFSAttribute().getLine(); if(!rLine.isDefault() && !basegfx::fTools::equalZero(rLine.getWidth())) { // expand by half LineWidth as tube radius aRetval.grow(rLine.getWidth() / 2.0); } } } return aRetval; } // provide unique ID ImplPrimitive3DIDBlock(SdrPolyPolygonPrimitive3D, PRIMITIVE3D_ID_SDRPOLYPOLYGONPRIMITIVE3D) } // end of namespace /* vim:set shiftwidth=4 softtabstop=4 expandtab: */