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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#include <layout.hxx>
#include <bastypes.hxx>
#include <vcl/settings.hxx>
#include <vcl/event.hxx>
namespace basctl
{
namespace
{
// the thickness of the splitting lines
tools::Long const nSplitThickness = 3;
} // namespace
// ctor for derived classes
// pParent: the parent window (Shell)
Layout::Layout (vcl::Window* pParent) :
Window(pParent, WB_CLIPCHILDREN),
pChild(nullptr),
bFirstSize(true),
aLeftSide(this, SplittedSide::Side::Left),
aBottomSide(this, SplittedSide::Side::Bottom)
{
SetBackground(GetSettings().GetStyleSettings().GetWindowColor());
vcl::Font aFont = GetFont();
Size aSz = aFont.GetFontSize();
aSz.setHeight( aSz.Height() * 1.5 );
aFont.SetFontSize(aSz);
aFont.SetWeight(WEIGHT_BOLD);
aFont.SetColor(GetSettings().GetStyleSettings().GetWindowTextColor());
SetFont(aFont);
}
Layout::~Layout()
{
disposeOnce();
}
void Layout::dispose()
{
aLeftSide.dispose();
aBottomSide.dispose();
pChild.clear();
Window::dispose();
}
// removes a docking window
void Layout::Remove (DockingWindow* pWin)
{
aLeftSide.Remove(pWin);
aBottomSide.Remove(pWin);
}
// called by Window when resized
void Layout::Resize()
{
if (IsVisible())
ArrangeWindows();
}
// ArrangeWindows() -- arranges the child windows
void Layout::ArrangeWindows ()
{
// prevent recursion via OnFirstSize() -> Add() -> ArrangeWindows()
static bool bInArrangeWindows = false;
if (bInArrangeWindows)
return;
bInArrangeWindows = true;
Size const aSize = GetOutputSizePixel();
tools::Long const nWidth = aSize.Width(), nHeight = aSize.Height();
if (nWidth && nHeight) // non-empty size
{
// On first call the derived classes initializes the sizes of the
// docking windows. This cannot be done at construction because
// the Layout has empty size at that point.
if (bFirstSize)
{
bFirstSize = false;
OnFirstSize(nWidth, nHeight); // virtual
}
// sides
aBottomSide.ArrangeIn(tools::Rectangle(Point(0, 0), aSize));
aLeftSide.ArrangeIn(tools::Rectangle(Point(0, 0), Size(nWidth, nHeight - aBottomSide.GetSize())));
// child in the middle
pChild->SetPosSizePixel(
Point(aLeftSide.GetSize(), 0),
Size(nWidth - aLeftSide.GetSize(), nHeight - aBottomSide.GetSize())
);
}
bInArrangeWindows = false;
}
void Layout::Activating (BaseWindow& rWindow)
{
// first activation
pChild = &rWindow;
ArrangeWindows();
Show();
pChild->Activating();
}
void Layout::Deactivating ()
{
if (pChild)
pChild->Deactivating();
Hide();
pChild = nullptr;
}
// virtual
void Layout::DataChanged (DataChangedEvent const& rDCEvt)
{
Window::DataChanged(rDCEvt);
if (!(rDCEvt.GetType() == DataChangedEventType::SETTINGS && (rDCEvt.GetFlags() & AllSettingsFlags::STYLE)))
return;
bool bInvalidate = false;
Color aColor = GetSettings().GetStyleSettings().GetWindowColor();
const AllSettings* pOldSettings = rDCEvt.GetOldSettings();
if (!pOldSettings || aColor != pOldSettings->GetStyleSettings().GetWindowColor())
{
SetBackground(Wallpaper(aColor));
bInvalidate = true;
}
aColor = GetSettings().GetStyleSettings().GetWindowTextColor();
if (!pOldSettings || aColor != pOldSettings->GetStyleSettings().GetWindowTextColor())
{
vcl::Font aFont(GetFont());
aFont.SetColor(aColor);
SetFont(aFont);
bInvalidate = true;
}
if (bInvalidate)
Invalidate();
}
// SplittedSide
// ctor
Layout::SplittedSide::SplittedSide (Layout* pParent, Side eSide) :
rLayout(*pParent),
bVertical(eSide == Side::Left),
bLower(eSide == Side::Left),
nSize(0),
aSplitter(VclPtr<Splitter>::Create(pParent, bVertical ? WB_HSCROLL : WB_VSCROLL))
{
InitSplitter(*aSplitter);
}
void Layout::SplittedSide::dispose()
{
aSplitter.disposeAndClear();
for (auto & item : vItems)
{
item.pSplit.disposeAndClear();
item.pWin.clear();
}
}
// Add() -- adds a new window to the side (after construction)
void Layout::SplittedSide::Add (DockingWindow* pWin, Size const& rSize)
{
tools::Long const nSize1 = (bVertical ? rSize.Width() : rSize.Height()) + nSplitThickness;
tools::Long const nSize2 = bVertical ? rSize.Height() : rSize.Width();
// nSize
if (nSize1 > nSize)
nSize = nSize1;
// window
Item aItem;
aItem.pWin = pWin;
aItem.nStartPos = vItems.empty() ? 0 : vItems.back().nEndPos + nSplitThickness;
aItem.nEndPos = aItem.nStartPos + nSize2;
// splitter
if (!vItems.empty())
{
aItem.pSplit = VclPtr<Splitter>::Create(&rLayout, bVertical ? WB_VSCROLL : WB_HSCROLL);
aItem.pSplit->SetSplitPosPixel(aItem.nStartPos - nSplitThickness);
InitSplitter(*aItem.pSplit);
}
vItems.push_back(aItem);
// refresh
rLayout.ArrangeWindows();
}
// Remove() -- removes a window from the side (if contains)
void Layout::SplittedSide::Remove (DockingWindow* pWin)
{
// contains?
std::vector<Item>::size_type iWin;
for (iWin = 0; iWin != vItems.size(); ++iWin)
if (vItems[iWin].pWin == pWin)
break;
if (iWin == vItems.size())
return;
// remove
vItems[iWin].pSplit.disposeAndClear();
vItems[iWin].pWin.clear();
vItems.erase(vItems.begin() + iWin);
// if that was the first one, remove the first splitter line
if (iWin == 0 && !vItems.empty())
vItems.front().pSplit.reset();
}
// creating a Point or a Size object
// The coordinate order depends on bVertical (reversed if true).
inline Size Layout::SplittedSide::MakeSize (tools::Long A, tools::Long B) const
{
return bVertical ? Size(B, A) : Size(A, B);
}
inline Point Layout::SplittedSide::MakePoint (tools::Long A, tools::Long B) const
{
return bVertical ? Point(B, A) : Point(A, B);
}
// IsDocking() -- is this window currently docking in the strip?
bool Layout::SplittedSide::IsDocking (DockingWindow const& rWin)
{
return rWin.IsVisible() && !rWin.IsFloatingMode();
}
// IsEmpty() -- are there no windows docked in this strip?
bool Layout::SplittedSide::IsEmpty () const
{
for (auto const & i: vItems)
if (IsDocking(*i.pWin))
return false;
return true;
}
// GetSize() -- returns the width or height of the strip (depending on the direction)
tools::Long Layout::SplittedSide::GetSize () const
{
return IsEmpty() ? 0 : nSize;
}
// Arrange() -- arranges the docking windows
// rRect: the available space
void Layout::SplittedSide::ArrangeIn (tools::Rectangle const& rRect)
{
// saving the rectangle
aRect = rRect;
// the length of the side
tools::Long const nLength = bVertical ? aRect.GetSize().Height() : aRect.GetSize().Width();
tools::Long const nOtherSize = bVertical ? aRect.GetSize().Width() : aRect.GetSize().Height();
// bVertical ? horizontal position : vertical position
tools::Long const nPos1 = (bVertical ? aRect.Left() : aRect.Top()) +
(bLower ? 0 : nOtherSize - (nSize - nSplitThickness));
// bVertical ? vertical position : horizontal position
tools::Long const nPos2 = bVertical ? aRect.Top() : aRect.Left();
// main line
bool const bEmpty = IsEmpty();
// shown if any of the windows is docked
if (!bEmpty)
{
aSplitter->Show();
// split position
aSplitter->SetSplitPosPixel((bLower ? nSize : nPos1) - nSplitThickness);
// the actual position and size
aSplitter->SetPosSizePixel(
MakePoint(nPos2, aSplitter->GetSplitPosPixel()),
MakeSize(nLength, nSplitThickness)
);
// dragging rectangle
aSplitter->SetDragRectPixel(aRect);
}
else
aSplitter->Hide();
// positioning separator lines and windows
bool bPrevDocking = false; // is the previous window docked?
tools::Long nStartPos = 0; // window position in the strip
std::vector<Item>::size_type iLastWin = vItems.size(); // index of last docking window in the strip
for (std::vector<Item>::size_type i = 0; i != vItems.size(); ++i)
{
// window
DockingWindow& rWin = *vItems[i].pWin;
bool const bDocking = IsDocking(rWin);
if (bDocking)
iLastWin = i;
// sizing window
rWin.ResizeIfDocking(
MakePoint(nPos2 + nStartPos, nPos1),
MakeSize(vItems[i].nEndPos - nStartPos, nSize - nSplitThickness)
);
// splitting line before the window
if (i > 0)
{
Splitter& rSplit = *vItems[i].pSplit;
// If neither of two adjacent windows are docked,
// the splitting line is hidden.
// If this window is docking but the previous isn't,
// then the splitting line is also hidden, because this window
// will occupy the space of the previous.
if (bPrevDocking)
{
rSplit.Show();
// the actual position and size of the line
rSplit.SetPosSizePixel(
MakePoint(nPos2 + nStartPos - nSplitThickness, nPos1),
MakeSize(nSplitThickness, nSize - nSplitThickness)
);
// the dragging rectangle
rSplit.SetDragRectPixel(tools::Rectangle(
MakePoint(nPos2, nPos1),
MakeSize(nLength, nSize - nSplitThickness)
));
}
else
rSplit.Hide();
}
// next
bPrevDocking = bDocking;
if (bDocking)
nStartPos = vItems[i].nEndPos + nSplitThickness;
// We only set nStartPos if this window is docking, because otherwise
// the next window will occupy also the space of this window.
}
// filling the remaining space with the last docking window
if (bEmpty || vItems[iLastWin].nEndPos == nLength)
return;
Item& rItem = vItems[iLastWin];
Size aSize = rItem.pWin->GetDockingSize();
if (bVertical)
aSize.AdjustHeight( nLength - rItem.nEndPos );
else
aSize.AdjustWidth( nLength - rItem.nEndPos );
rItem.pWin->ResizeIfDocking(aSize);
// and hiding the split line after the window
if (iLastWin < vItems.size() - 1)
vItems[iLastWin + 1].pSplit->Hide();
}
IMPL_LINK(Layout::SplittedSide, SplitHdl, Splitter*, pSplitter, void)
{
// checking margins
CheckMarginsFor(pSplitter);
// changing stored sizes
if (pSplitter == aSplitter.get())
{
// nSize
if (bLower)
nSize = pSplitter->GetSplitPosPixel();
else
nSize = (bVertical ? aRect.Right() : aRect.Bottom()) + 1 - pSplitter->GetSplitPosPixel();
}
else
{
// Item::nStartPos, Item::nLength
for (size_t i = 1; i < vItems.size(); ++i)
{
if (vItems[i].pSplit.get() == pSplitter)
{
// before the line
vItems[i - 1].nEndPos = pSplitter->GetSplitPosPixel();
// after the line
vItems[i].nStartPos = pSplitter->GetSplitPosPixel() + nSplitThickness;
}
}
}
// arranging windows
rLayout.ArrangeWindows();
}
void Layout::SplittedSide::CheckMarginsFor (Splitter* pSplitter)
{
// The splitter line cannot be closer to the edges than nMargin pixels.
static tools::Long const nMargin = 16;
// Checking margins:
tools::Long const nLength = pSplitter->IsHorizontal() ?
aRect.GetWidth() : aRect.GetHeight();
if (!nLength)
return;
// bounds
tools::Long const nLower = (pSplitter->IsHorizontal() ? aRect.Left() : aRect.Top()) + nMargin;
tools::Long const nUpper = nLower + nLength - 2*nMargin;
// split position
tools::Long const nPos = pSplitter->GetSplitPosPixel();
// checking bounds
if (nPos < nLower)
pSplitter->SetSplitPosPixel(nLower);
if (nPos > nUpper)
pSplitter->SetSplitPosPixel(nUpper);
}
void Layout::SplittedSide::InitSplitter (Splitter& rSplitter)
{
// link
rSplitter.SetSplitHdl(LINK(this, SplittedSide, SplitHdl));
// color
Color aColor = rLayout.GetSettings().GetStyleSettings().GetShadowColor();
rSplitter.GetOutDev()->SetLineColor(aColor);
rSplitter.GetOutDev()->SetFillColor(aColor);
}
} // namespace basctl
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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