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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*/
#pragma once
#include <cppuhelper/compbase.hxx>
#include <com/sun/star/rendering/XCustomSprite.hpp>
#include <com/sun/star/rendering/XPolyPolygon2D.hpp>
#include <basegfx/point/b2dpoint.hxx>
#include <base/basemutexhelper.hxx>
#include "ogl_spritecanvas.hxx"
#include "ogl_canvashelper.hxx"
namespace oglcanvas
{
typedef ::cppu::WeakComponentImplHelper< css::rendering::XCustomSprite,
css::rendering::XCanvas > CanvasCustomSpriteBase_Base;
typedef ::canvas::CanvasBase<
::canvas::BaseMutexHelper< CanvasCustomSpriteBase_Base >,
CanvasHelper,
::osl::MutexGuard,
::cppu::OWeakObject > CanvasCustomSpriteBaseT;
/* Definition of CanvasCustomSprite class */
class CanvasCustomSprite : public CanvasCustomSpriteBaseT
{
public:
/** Create a custom sprite
@param rSpriteSize
Size of the sprite in pixel
@param rRefDevice
Associated output device
@param rSpriteCanvas
Target canvas
@param rDevice
Target DX device
*/
CanvasCustomSprite( const css::geometry::RealSize2D& rSpriteSize,
const SpriteCanvasRef& rRefDevice,
SpriteDeviceHelper& rDeviceHelper );
virtual void disposeThis() override;
// XSprite
virtual void SAL_CALL setAlpha( double alpha ) override;
virtual void SAL_CALL move( const css::geometry::RealPoint2D& aNewPos, const css::rendering::ViewState& viewState, const css::rendering::RenderState& renderState ) override;
virtual void SAL_CALL transform( const css::geometry::AffineMatrix2D& aTransformation ) override;
virtual void SAL_CALL clip( const css::uno::Reference< css::rendering::XPolyPolygon2D >& aClip ) override;
virtual void SAL_CALL setPriority( double nPriority ) override;
virtual void SAL_CALL show() override;
virtual void SAL_CALL hide() override;
// XCustomSprite
virtual css::uno::Reference< css::rendering::XCanvas > SAL_CALL getContentCanvas() override;
double getPriority() const { return mfPriority; }
/// Render sprite content at sprite position
bool renderSprite() const;
private:
/** MUST hold here, too, since CanvasHelper only contains a
raw pointer (without refcounting)
*/
SpriteCanvasRef mpSpriteCanvas;
const css::geometry::RealSize2D maSize;
css::uno::Reference< css::rendering::XPolyPolygon2D > mxClip;
css::geometry::AffineMatrix2D maTransformation;
::basegfx::B2DPoint maPosition;
double mfAlpha;
double mfPriority;
};
}
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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