summaryrefslogtreecommitdiffstats
path: root/offapi/com/sun/star/rendering/FloatingPointBitmapFormat.idl
blob: 0e61cd329d41089bac206ed5601becd770fa74fb (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
 * This file is part of the LibreOffice project.
 *
 * This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
 *
 * This file incorporates work covered by the following license notice:
 *
 *   Licensed to the Apache Software Foundation (ASF) under one or more
 *   contributor license agreements. See the NOTICE file distributed
 *   with this work for additional information regarding copyright
 *   ownership. The ASF licenses this file to you under the Apache
 *   License, Version 2.0 (the "License"); you may not use this file
 *   except in compliance with the License. You may obtain a copy of
 *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
 */
#ifndef __com_sun_star_rendering_FloatingPointBitmapFormat_idl__
#define __com_sun_star_rendering_FloatingPointBitmapFormat_idl__

module com { module sun { module star { module rendering {

/** This structure describes format of a floating point bitmap.<p>

    @since OOo 2.0
 */
constants FloatingPointBitmapFormat
{
    /** Half-float format.<p>

        The color components are stored in the half-float format,
        i.e. in a 16 bit value, with 5 bit exponent, 10 bit mantissa
        and a sign bit. See also <a
        href="http://www.openexr.com/">OpenEXR</a> for a format
        employing half-floats.<p>
     */
    const byte HALFFLOAT=0;

    /** IEEE float format.<p>

        The color components are stored in the IEEE single-precision
        floating point format, i.e. in a 32 bit value, with 8 bit
        exponent, 23 bit mantissa and a sign bit.<p>
     */
    const byte FLOAT=1;

    /** IEEE double format.<p>

        The color components are stored in the IEEE double-precision
        floating point format, i.e. in a 64 bit value, with 16 bit
        exponent, 47 bit mantissa and a sign bit.<p>
     */
    const byte DOUBLE=2;
};

}; }; }; };

#endif

/* vim:set shiftwidth=4 softtabstop=4 expandtab: */