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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#pragma once
#include <config_options.h>
#include <svx/obj3d.hxx>
#include <svx/svxdllapi.h>
class UNLESS_MERGELIBS(SVXCORE_DLLPUBLIC) E3dPolygonObj final : public E3dCompoundObject
{
// parameters
basegfx::B3DPolyPolygon aPolyPoly3D;
basegfx::B3DPolyPolygon aPolyNormals3D;
basegfx::B2DPolyPolygon aPolyTexture2D;
bool bLineOnly;
SVX_DLLPRIVATE void CreateDefaultNormals();
SVX_DLLPRIVATE void CreateDefaultTexture();
virtual std::unique_ptr<sdr::contact::ViewContact> CreateObjectSpecificViewContact() override;
// protected destructor
virtual ~E3dPolygonObj() override;
public:
void SetPolyPolygon3D(const basegfx::B3DPolyPolygon& rNewPolyPoly3D);
void SetPolyNormals3D(const basegfx::B3DPolyPolygon& rNewPolyPoly3D);
void SetPolyTexture2D(const basegfx::B2DPolyPolygon& rNewPolyPoly2D);
E3dPolygonObj(SdrModel& rSdrModel, const basegfx::B3DPolyPolygon& rPolyPoly3D);
E3dPolygonObj(SdrModel& rSdrModel);
E3dPolygonObj(SdrModel& rSdrModel, E3dPolygonObj const& rSource);
const basegfx::B3DPolyPolygon& GetPolyPolygon3D() const { return aPolyPoly3D; }
const basegfx::B3DPolyPolygon& GetPolyNormals3D() const { return aPolyNormals3D; }
const basegfx::B2DPolyPolygon& GetPolyTexture2D() const { return aPolyTexture2D; }
virtual SdrObjKind GetObjIdentifier() const override;
virtual SdrObjectUniquePtr DoConvertToPolyObj(bool bBezier, bool bAddText) const override;
virtual E3dPolygonObj* CloneSdrObject(SdrModel& rTargetModel) const override;
// LineOnly?
bool GetLineOnly() const { return bLineOnly; }
void SetLineOnly(bool bNew);
};
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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