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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 18:49:45 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 18:49:45 +0000 |
commit | 2c3c1048746a4622d8c89a29670120dc8fab93c4 (patch) | |
tree | 848558de17fb3008cdf4d861b01ac7781903ce39 /Documentation/admin-guide/vga-softcursor.rst | |
parent | Initial commit. (diff) | |
download | linux-2c3c1048746a4622d8c89a29670120dc8fab93c4.tar.xz linux-2c3c1048746a4622d8c89a29670120dc8fab93c4.zip |
Adding upstream version 6.1.76.upstream/6.1.76
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'Documentation/admin-guide/vga-softcursor.rst')
-rw-r--r-- | Documentation/admin-guide/vga-softcursor.rst | 62 |
1 files changed, 62 insertions, 0 deletions
diff --git a/Documentation/admin-guide/vga-softcursor.rst b/Documentation/admin-guide/vga-softcursor.rst new file mode 100644 index 000000000..f52175457 --- /dev/null +++ b/Documentation/admin-guide/vga-softcursor.rst @@ -0,0 +1,62 @@ +Software cursor for VGA +======================= + +by Pavel Machek <pavel@atrey.karlin.mff.cuni.cz> +and Martin Mares <mj@atrey.karlin.mff.cuni.cz> + +Linux now has some ability to manipulate cursor appearance. Normally, +you can set the size of hardware cursor. You can now play a few new +tricks: you can make your cursor look like a non-blinking red block, +make it inverse background of the character it's over or to highlight +that character and still choose whether the original hardware cursor +should remain visible or not. There may be other things I have never +thought of. + +The cursor appearance is controlled by a ``<ESC>[?1;2;3c`` escape sequence +where 1, 2 and 3 are parameters described below. If you omit any of them, +they will default to zeroes. + +first Parameter + specifies cursor size:: + + 0=default + 1=invisible + 2=underline, + ... + 8=full block + + 16 if you want the software cursor to be applied + + 32 if you want to always change the background color + + 64 if you dislike having the background the same as the + foreground. + + Highlights are ignored for the last two flags. + +second parameter + selects character attribute bits you want to change + (by simply XORing them with the value of this parameter). On standard + VGA, the high four bits specify background and the low four the + foreground. In both groups, low three bits set color (as in normal + color codes used by the console) and the most significant one turns + on highlight (or sometimes blinking -- it depends on the configuration + of your VGA). + +third parameter + consists of character attribute bits you want to set. + + Bit setting takes place before bit toggling, so you can simply clear a + bit by including it in both the set mask and the toggle mask. + +Examples +-------- + +To get normal blinking underline, use:: + + echo -e '\033[?2c' + +To get blinking block, use:: + + echo -e '\033[?6c' + +To get red non-blinking block, use:: + + echo -e '\033[?17;0;64c' |