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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 18:49:45 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 18:49:45 +0000 |
commit | 2c3c1048746a4622d8c89a29670120dc8fab93c4 (patch) | |
tree | 848558de17fb3008cdf4d861b01ac7781903ce39 /drivers/rtc/rtc-gamecube.c | |
parent | Initial commit. (diff) | |
download | linux-2c3c1048746a4622d8c89a29670120dc8fab93c4.tar.xz linux-2c3c1048746a4622d8c89a29670120dc8fab93c4.zip |
Adding upstream version 6.1.76.upstream/6.1.76
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'drivers/rtc/rtc-gamecube.c')
-rw-r--r-- | drivers/rtc/rtc-gamecube.c | 378 |
1 files changed, 378 insertions, 0 deletions
diff --git a/drivers/rtc/rtc-gamecube.c b/drivers/rtc/rtc-gamecube.c new file mode 100644 index 000000000..c828bc8e0 --- /dev/null +++ b/drivers/rtc/rtc-gamecube.c @@ -0,0 +1,378 @@ +// SPDX-License-Identifier: GPL-2.0 +/* + * Nintendo GameCube, Wii and Wii U RTC driver + * + * This driver is for the MX23L4005, more specifically its real-time clock and + * SRAM storage. The value returned by the RTC counter must be added with the + * offset stored in a bias register in SRAM (on the GameCube and Wii) or in + * /config/rtc.xml (on the Wii U). The latter being very impractical to access + * from Linux, this driver assumes the bootloader has read it and stored it in + * SRAM like for the other two consoles. + * + * This device sits on a bus named EXI (which is similar to SPI), channel 0, + * device 1. This driver assumes no other user of the EXI bus, which is + * currently the case but would have to be reworked to add support for other + * GameCube hardware exposed on this bus. + * + * References: + * - https://wiiubrew.org/wiki/Hardware/RTC + * - https://wiibrew.org/wiki/MX23L4005 + * + * Copyright (C) 2018 rw-r-r-0644 + * Copyright (C) 2021 Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> + * + * Based on rtc-gcn.c + * Copyright (C) 2004-2009 The GameCube Linux Team + * Copyright (C) 2005,2008,2009 Albert Herranz + * Based on gamecube_time.c from Torben Nielsen. + */ + +#include <linux/init.h> +#include <linux/module.h> +#include <linux/of.h> +#include <linux/of_address.h> +#include <linux/platform_device.h> +#include <linux/regmap.h> +#include <linux/rtc.h> +#include <linux/time.h> + +/* EXI registers */ +#define EXICSR 0 +#define EXICR 12 +#define EXIDATA 16 + +/* EXI register values */ +#define EXICSR_DEV 0x380 + #define EXICSR_DEV1 0x100 +#define EXICSR_CLK 0x070 + #define EXICSR_CLK_1MHZ 0x000 + #define EXICSR_CLK_2MHZ 0x010 + #define EXICSR_CLK_4MHZ 0x020 + #define EXICSR_CLK_8MHZ 0x030 + #define EXICSR_CLK_16MHZ 0x040 + #define EXICSR_CLK_32MHZ 0x050 +#define EXICSR_INT 0x008 + #define EXICSR_INTSET 0x008 + +#define EXICR_TSTART 0x001 +#define EXICR_TRSMODE 0x002 + #define EXICR_TRSMODE_IMM 0x000 +#define EXICR_TRSTYPE 0x00C + #define EXICR_TRSTYPE_R 0x000 + #define EXICR_TRSTYPE_W 0x004 +#define EXICR_TLEN 0x030 + #define EXICR_TLEN32 0x030 + +/* EXI registers values to access the RTC */ +#define RTC_EXICSR (EXICSR_DEV1 | EXICSR_CLK_8MHZ | EXICSR_INTSET) +#define RTC_EXICR_W (EXICR_TSTART | EXICR_TRSMODE_IMM | EXICR_TRSTYPE_W | EXICR_TLEN32) +#define RTC_EXICR_R (EXICR_TSTART | EXICR_TRSMODE_IMM | EXICR_TRSTYPE_R | EXICR_TLEN32) +#define RTC_EXIDATA_W 0x80000000 + +/* RTC registers */ +#define RTC_COUNTER 0x200000 +#define RTC_SRAM 0x200001 +#define RTC_SRAM_BIAS 0x200004 +#define RTC_SNAPSHOT 0x204000 +#define RTC_ONTMR 0x210000 +#define RTC_OFFTMR 0x210001 +#define RTC_TEST0 0x210004 +#define RTC_TEST1 0x210005 +#define RTC_TEST2 0x210006 +#define RTC_TEST3 0x210007 +#define RTC_CONTROL0 0x21000c +#define RTC_CONTROL1 0x21000d + +/* RTC flags */ +#define RTC_CONTROL0_UNSTABLE_POWER 0x00000800 +#define RTC_CONTROL0_LOW_BATTERY 0x00000200 + +struct priv { + struct regmap *regmap; + void __iomem *iob; + u32 rtc_bias; +}; + +static int exi_read(void *context, u32 reg, u32 *data) +{ + struct priv *d = (struct priv *)context; + void __iomem *iob = d->iob; + + /* The spin loops here loop about 15~16 times each, so there is no need + * to use a more expensive sleep method. + */ + + /* Write register offset */ + iowrite32be(RTC_EXICSR, iob + EXICSR); + iowrite32be(reg << 8, iob + EXIDATA); + iowrite32be(RTC_EXICR_W, iob + EXICR); + while (!(ioread32be(iob + EXICSR) & EXICSR_INTSET)) + cpu_relax(); + + /* Read data */ + iowrite32be(RTC_EXICSR, iob + EXICSR); + iowrite32be(RTC_EXICR_R, iob + EXICR); + while (!(ioread32be(iob + EXICSR) & EXICSR_INTSET)) + cpu_relax(); + *data = ioread32be(iob + EXIDATA); + + /* Clear channel parameters */ + iowrite32be(0, iob + EXICSR); + + return 0; +} + +static int exi_write(void *context, u32 reg, u32 data) +{ + struct priv *d = (struct priv *)context; + void __iomem *iob = d->iob; + + /* The spin loops here loop about 15~16 times each, so there is no need + * to use a more expensive sleep method. + */ + + /* Write register offset */ + iowrite32be(RTC_EXICSR, iob + EXICSR); + iowrite32be(RTC_EXIDATA_W | (reg << 8), iob + EXIDATA); + iowrite32be(RTC_EXICR_W, iob + EXICR); + while (!(ioread32be(iob + EXICSR) & EXICSR_INTSET)) + cpu_relax(); + + /* Write data */ + iowrite32be(RTC_EXICSR, iob + EXICSR); + iowrite32be(data, iob + EXIDATA); + iowrite32be(RTC_EXICR_W, iob + EXICR); + while (!(ioread32be(iob + EXICSR) & EXICSR_INTSET)) + cpu_relax(); + + /* Clear channel parameters */ + iowrite32be(0, iob + EXICSR); + + return 0; +} + +static const struct regmap_bus exi_bus = { + /* TODO: is that true? Not that it matters here, but still. */ + .fast_io = true, + .reg_read = exi_read, + .reg_write = exi_write, +}; + +static int gamecube_rtc_read_time(struct device *dev, struct rtc_time *t) +{ + struct priv *d = dev_get_drvdata(dev); + int ret; + u32 counter; + time64_t timestamp; + + ret = regmap_read(d->regmap, RTC_COUNTER, &counter); + if (ret) + return ret; + + /* Add the counter and the bias to obtain the timestamp */ + timestamp = (time64_t)d->rtc_bias + counter; + rtc_time64_to_tm(timestamp, t); + + return 0; +} + +static int gamecube_rtc_set_time(struct device *dev, struct rtc_time *t) +{ + struct priv *d = dev_get_drvdata(dev); + time64_t timestamp; + + /* Subtract the timestamp and the bias to obtain the counter value */ + timestamp = rtc_tm_to_time64(t); + return regmap_write(d->regmap, RTC_COUNTER, timestamp - d->rtc_bias); +} + +static int gamecube_rtc_ioctl(struct device *dev, unsigned int cmd, unsigned long arg) +{ + struct priv *d = dev_get_drvdata(dev); + int value; + int control0; + int ret; + + switch (cmd) { + case RTC_VL_READ: + ret = regmap_read(d->regmap, RTC_CONTROL0, &control0); + if (ret) + return ret; + + value = 0; + if (control0 & RTC_CONTROL0_UNSTABLE_POWER) + value |= RTC_VL_DATA_INVALID; + if (control0 & RTC_CONTROL0_LOW_BATTERY) + value |= RTC_VL_BACKUP_LOW; + return put_user(value, (unsigned int __user *)arg); + + default: + return -ENOIOCTLCMD; + } +} + +static const struct rtc_class_ops gamecube_rtc_ops = { + .read_time = gamecube_rtc_read_time, + .set_time = gamecube_rtc_set_time, + .ioctl = gamecube_rtc_ioctl, +}; + +static int gamecube_rtc_read_offset_from_sram(struct priv *d) +{ + struct device_node *np; + int ret; + struct resource res; + void __iomem *hw_srnprot; + u32 old; + + np = of_find_compatible_node(NULL, NULL, "nintendo,latte-srnprot"); + if (!np) + np = of_find_compatible_node(NULL, NULL, + "nintendo,hollywood-srnprot"); + if (!np) { + pr_info("HW_SRNPROT not found, assuming a GameCube\n"); + return regmap_read(d->regmap, RTC_SRAM_BIAS, &d->rtc_bias); + } + + ret = of_address_to_resource(np, 0, &res); + of_node_put(np); + if (ret) { + pr_err("no io memory range found\n"); + return -1; + } + + hw_srnprot = ioremap(res.start, resource_size(&res)); + old = ioread32be(hw_srnprot); + + /* TODO: figure out why we use this magic constant. I obtained it by + * reading the leftover value after boot, after IOSU already ran. + * + * On my Wii U, setting this register to 1 prevents the console from + * rebooting properly, so wiiubrew.org must be missing something. + * + * See https://wiiubrew.org/wiki/Hardware/Latte_registers + */ + if (old != 0x7bf) + iowrite32be(0x7bf, hw_srnprot); + + /* Get the offset from RTC SRAM. + * + * Its default location on the GameCube and on the Wii is in the SRAM, + * while on the Wii U the bootloader needs to fill it with the contents + * of /config/rtc.xml on the SLC (the eMMC). We don’t do that from + * Linux since it requires implementing a proprietary filesystem and do + * file decryption, instead we require the bootloader to fill the same + * SRAM address as on previous consoles. + */ + ret = regmap_read(d->regmap, RTC_SRAM_BIAS, &d->rtc_bias); + + /* Reset SRAM access to how it was before, our job here is done. */ + if (old != 0x7bf) + iowrite32be(old, hw_srnprot); + + iounmap(hw_srnprot); + + if (ret) + pr_err("failed to get the RTC bias\n"); + + return ret; +} + +static const struct regmap_range rtc_rd_ranges[] = { + regmap_reg_range(0x200000, 0x200010), + regmap_reg_range(0x204000, 0x204000), + regmap_reg_range(0x210000, 0x210001), + regmap_reg_range(0x210004, 0x210007), + regmap_reg_range(0x21000c, 0x21000d), +}; + +static const struct regmap_access_table rtc_rd_regs = { + .yes_ranges = rtc_rd_ranges, + .n_yes_ranges = ARRAY_SIZE(rtc_rd_ranges), +}; + +static const struct regmap_range rtc_wr_ranges[] = { + regmap_reg_range(0x200000, 0x200010), + regmap_reg_range(0x204000, 0x204000), + regmap_reg_range(0x210000, 0x210001), + regmap_reg_range(0x21000d, 0x21000d), +}; + +static const struct regmap_access_table rtc_wr_regs = { + .yes_ranges = rtc_wr_ranges, + .n_yes_ranges = ARRAY_SIZE(rtc_wr_ranges), +}; + +static const struct regmap_config gamecube_rtc_regmap_config = { + .reg_bits = 24, + .val_bits = 32, + .rd_table = &rtc_rd_regs, + .wr_table = &rtc_wr_regs, + .max_register = 0x21000d, + .name = "gamecube-rtc", +}; + +static int gamecube_rtc_probe(struct platform_device *pdev) +{ + struct device *dev = &pdev->dev; + struct rtc_device *rtc; + struct priv *d; + int ret; + + d = devm_kzalloc(dev, sizeof(struct priv), GFP_KERNEL); + if (!d) + return -ENOMEM; + + d->iob = devm_platform_ioremap_resource(pdev, 0); + if (IS_ERR(d->iob)) + return PTR_ERR(d->iob); + + d->regmap = devm_regmap_init(dev, &exi_bus, d, + &gamecube_rtc_regmap_config); + if (IS_ERR(d->regmap)) + return PTR_ERR(d->regmap); + + ret = gamecube_rtc_read_offset_from_sram(d); + if (ret) + return ret; + dev_dbg(dev, "SRAM bias: 0x%x", d->rtc_bias); + + dev_set_drvdata(dev, d); + + rtc = devm_rtc_allocate_device(dev); + if (IS_ERR(rtc)) + return PTR_ERR(rtc); + + /* We can represent further than that, but it depends on the stored + * bias and we can’t modify it persistently on all supported consoles, + * so here we pretend to be limited to 2106. + */ + rtc->range_min = 0; + rtc->range_max = U32_MAX; + rtc->ops = &gamecube_rtc_ops; + + devm_rtc_register_device(rtc); + + return 0; +} + +static const struct of_device_id gamecube_rtc_of_match[] = { + {.compatible = "nintendo,latte-exi" }, + {.compatible = "nintendo,hollywood-exi" }, + {.compatible = "nintendo,flipper-exi" }, + { } +}; +MODULE_DEVICE_TABLE(of, gamecube_rtc_of_match); + +static struct platform_driver gamecube_rtc_driver = { + .probe = gamecube_rtc_probe, + .driver = { + .name = "rtc-gamecube", + .of_match_table = gamecube_rtc_of_match, + }, +}; +module_platform_driver(gamecube_rtc_driver); + +MODULE_AUTHOR("Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>"); +MODULE_DESCRIPTION("Nintendo GameCube, Wii and Wii U RTC driver"); +MODULE_LICENSE("GPL"); |