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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 18:49:45 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 18:49:45 +0000 |
commit | 2c3c1048746a4622d8c89a29670120dc8fab93c4 (patch) | |
tree | 848558de17fb3008cdf4d861b01ac7781903ce39 /drivers/video/vgastate.c | |
parent | Initial commit. (diff) | |
download | linux-2c3c1048746a4622d8c89a29670120dc8fab93c4.tar.xz linux-2c3c1048746a4622d8c89a29670120dc8fab93c4.zip |
Adding upstream version 6.1.76.upstream/6.1.76
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'drivers/video/vgastate.c')
-rw-r--r-- | drivers/video/vgastate.c | 490 |
1 files changed, 490 insertions, 0 deletions
diff --git a/drivers/video/vgastate.c b/drivers/video/vgastate.c new file mode 100644 index 000000000..122fb3c3e --- /dev/null +++ b/drivers/video/vgastate.c @@ -0,0 +1,490 @@ +/* + * linux/drivers/video/vgastate.c -- VGA state save/restore + * + * Copyright 2002 James Simmons + * + * Copyright history from vga16fb.c: + * Copyright 1999 Ben Pfaff and Petr Vandrovec + * Based on VGA info at http://www.goodnet.com/~tinara/FreeVGA/home.htm + * Based on VESA framebuffer (c) 1998 Gerd Knorr + * + * This file is subject to the terms and conditions of the GNU General + * Public License. See the file COPYING in the main directory of this + * archive for more details. + * + */ +#include <linux/module.h> +#include <linux/slab.h> +#include <linux/fb.h> +#include <linux/vmalloc.h> +#include <video/vga.h> + +struct regstate { + __u8 *vga_font0; + __u8 *vga_font1; + __u8 *vga_text; + __u8 *vga_cmap; + __u8 *attr; + __u8 *crtc; + __u8 *gfx; + __u8 *seq; + __u8 misc; +}; + +static inline unsigned char vga_rcrtcs(void __iomem *regbase, unsigned short iobase, + unsigned char reg) +{ + vga_w(regbase, iobase + 0x4, reg); + return vga_r(regbase, iobase + 0x5); +} + +static inline void vga_wcrtcs(void __iomem *regbase, unsigned short iobase, + unsigned char reg, unsigned char val) +{ + vga_w(regbase, iobase + 0x4, reg); + vga_w(regbase, iobase + 0x5, val); +} + +static void save_vga_text(struct vgastate *state, void __iomem *fbbase) +{ + struct regstate *saved = (struct regstate *) state->vidstate; + int i; + u8 misc, attr10, gr4, gr5, gr6, seq1, seq2, seq4; + unsigned short iobase; + + /* if in graphics mode, no need to save */ + misc = vga_r(state->vgabase, VGA_MIS_R); + iobase = (misc & 1) ? 0x3d0 : 0x3b0; + + vga_r(state->vgabase, iobase + 0xa); + vga_w(state->vgabase, VGA_ATT_W, 0x00); + attr10 = vga_rattr(state->vgabase, 0x10); + vga_r(state->vgabase, iobase + 0xa); + vga_w(state->vgabase, VGA_ATT_W, 0x20); + + if (attr10 & 1) + return; + + /* save regs */ + gr4 = vga_rgfx(state->vgabase, VGA_GFX_PLANE_READ); + gr5 = vga_rgfx(state->vgabase, VGA_GFX_MODE); + gr6 = vga_rgfx(state->vgabase, VGA_GFX_MISC); + seq2 = vga_rseq(state->vgabase, VGA_SEQ_PLANE_WRITE); + seq4 = vga_rseq(state->vgabase, VGA_SEQ_MEMORY_MODE); + + /* blank screen */ + seq1 = vga_rseq(state->vgabase, VGA_SEQ_CLOCK_MODE); + vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x1); + vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE, seq1 | 1 << 5); + vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x3); + + /* save font at plane 2 */ + if (state->flags & VGA_SAVE_FONT0) { + vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x4); + vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6); + vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x2); + vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0); + vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5); + for (i = 0; i < 4 * 8192; i++) + saved->vga_font0[i] = vga_r(fbbase, i); + } + + /* save font at plane 3 */ + if (state->flags & VGA_SAVE_FONT1) { + vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x8); + vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6); + vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x3); + vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0); + vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5); + for (i = 0; i < state->memsize; i++) + saved->vga_font1[i] = vga_r(fbbase, i); + } + + /* save font at plane 0/1 */ + if (state->flags & VGA_SAVE_TEXT) { + vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x1); + vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6); + vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x0); + vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0); + vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5); + for (i = 0; i < 8192; i++) + saved->vga_text[i] = vga_r(fbbase, i); + + vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x2); + vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6); + vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x1); + vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0); + vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5); + for (i = 0; i < 8192; i++) + saved->vga_text[8192+i] = vga_r(fbbase + 2 * 8192, i); + } + + /* restore regs */ + vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, seq2); + vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, seq4); + + vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, gr4); + vga_wgfx(state->vgabase, VGA_GFX_MODE, gr5); + vga_wgfx(state->vgabase, VGA_GFX_MISC, gr6); + + /* unblank screen */ + vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x1); + vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE, seq1 & ~(1 << 5)); + vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x3); + + vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE, seq1); +} + +static void restore_vga_text(struct vgastate *state, void __iomem *fbbase) +{ + struct regstate *saved = (struct regstate *) state->vidstate; + int i; + u8 gr1, gr3, gr4, gr5, gr6, gr8; + u8 seq1, seq2, seq4; + + /* save regs */ + gr1 = vga_rgfx(state->vgabase, VGA_GFX_SR_ENABLE); + gr3 = vga_rgfx(state->vgabase, VGA_GFX_DATA_ROTATE); + gr4 = vga_rgfx(state->vgabase, VGA_GFX_PLANE_READ); + gr5 = vga_rgfx(state->vgabase, VGA_GFX_MODE); + gr6 = vga_rgfx(state->vgabase, VGA_GFX_MISC); + gr8 = vga_rgfx(state->vgabase, VGA_GFX_BIT_MASK); + seq2 = vga_rseq(state->vgabase, VGA_SEQ_PLANE_WRITE); + seq4 = vga_rseq(state->vgabase, VGA_SEQ_MEMORY_MODE); + + /* blank screen */ + seq1 = vga_rseq(state->vgabase, VGA_SEQ_CLOCK_MODE); + vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x1); + vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE, seq1 | 1 << 5); + vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x3); + + if (state->depth == 4) { + vga_wgfx(state->vgabase, VGA_GFX_DATA_ROTATE, 0x0); + vga_wgfx(state->vgabase, VGA_GFX_BIT_MASK, 0xff); + vga_wgfx(state->vgabase, VGA_GFX_SR_ENABLE, 0x00); + } + + /* restore font at plane 2 */ + if (state->flags & VGA_SAVE_FONT0) { + vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x4); + vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6); + vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x2); + vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0); + vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5); + for (i = 0; i < 4 * 8192; i++) + vga_w(fbbase, i, saved->vga_font0[i]); + } + + /* restore font at plane 3 */ + if (state->flags & VGA_SAVE_FONT1) { + vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x8); + vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6); + vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x3); + vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0); + vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5); + for (i = 0; i < state->memsize; i++) + vga_w(fbbase, i, saved->vga_font1[i]); + } + + /* restore font at plane 0/1 */ + if (state->flags & VGA_SAVE_TEXT) { + vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x1); + vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6); + vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x0); + vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0); + vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5); + for (i = 0; i < 8192; i++) + vga_w(fbbase, i, saved->vga_text[i]); + + vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x2); + vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6); + vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x1); + vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0); + vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5); + for (i = 0; i < 8192; i++) + vga_w(fbbase, i, saved->vga_text[8192+i]); + } + + /* unblank screen */ + vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x1); + vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE, seq1 & ~(1 << 5)); + vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x3); + + /* restore regs */ + vga_wgfx(state->vgabase, VGA_GFX_SR_ENABLE, gr1); + vga_wgfx(state->vgabase, VGA_GFX_DATA_ROTATE, gr3); + vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, gr4); + vga_wgfx(state->vgabase, VGA_GFX_MODE, gr5); + vga_wgfx(state->vgabase, VGA_GFX_MISC, gr6); + vga_wgfx(state->vgabase, VGA_GFX_BIT_MASK, gr8); + + vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE, seq1); + vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, seq2); + vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, seq4); +} + +static void save_vga_mode(struct vgastate *state) +{ + struct regstate *saved = (struct regstate *) state->vidstate; + unsigned short iobase; + int i; + + saved->misc = vga_r(state->vgabase, VGA_MIS_R); + if (saved->misc & 1) + iobase = 0x3d0; + else + iobase = 0x3b0; + + for (i = 0; i < state->num_crtc; i++) + saved->crtc[i] = vga_rcrtcs(state->vgabase, iobase, i); + + vga_r(state->vgabase, iobase + 0xa); + vga_w(state->vgabase, VGA_ATT_W, 0x00); + for (i = 0; i < state->num_attr; i++) { + vga_r(state->vgabase, iobase + 0xa); + saved->attr[i] = vga_rattr(state->vgabase, i); + } + vga_r(state->vgabase, iobase + 0xa); + vga_w(state->vgabase, VGA_ATT_W, 0x20); + + for (i = 0; i < state->num_gfx; i++) + saved->gfx[i] = vga_rgfx(state->vgabase, i); + + for (i = 0; i < state->num_seq; i++) + saved->seq[i] = vga_rseq(state->vgabase, i); +} + +static void restore_vga_mode(struct vgastate *state) +{ + struct regstate *saved = (struct regstate *) state->vidstate; + unsigned short iobase; + int i; + + vga_w(state->vgabase, VGA_MIS_W, saved->misc); + + if (saved->misc & 1) + iobase = 0x3d0; + else + iobase = 0x3b0; + + /* turn off display */ + vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE, + saved->seq[VGA_SEQ_CLOCK_MODE] | 0x20); + + /* disable sequencer */ + vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x01); + + /* enable palette addressing */ + vga_r(state->vgabase, iobase + 0xa); + vga_w(state->vgabase, VGA_ATT_W, 0x00); + + for (i = 2; i < state->num_seq; i++) + vga_wseq(state->vgabase, i, saved->seq[i]); + + + /* unprotect vga regs */ + vga_wcrtcs(state->vgabase, iobase, 17, saved->crtc[17] & ~0x80); + for (i = 0; i < state->num_crtc; i++) + vga_wcrtcs(state->vgabase, iobase, i, saved->crtc[i]); + + for (i = 0; i < state->num_gfx; i++) + vga_wgfx(state->vgabase, i, saved->gfx[i]); + + for (i = 0; i < state->num_attr; i++) { + vga_r(state->vgabase, iobase + 0xa); + vga_wattr(state->vgabase, i, saved->attr[i]); + } + + /* reenable sequencer */ + vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x03); + /* turn display on */ + vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE, + saved->seq[VGA_SEQ_CLOCK_MODE] & ~(1 << 5)); + + /* disable video/palette source */ + vga_r(state->vgabase, iobase + 0xa); + vga_w(state->vgabase, VGA_ATT_W, 0x20); +} + +static void save_vga_cmap(struct vgastate *state) +{ + struct regstate *saved = (struct regstate *) state->vidstate; + int i; + + vga_w(state->vgabase, VGA_PEL_MSK, 0xff); + + /* assumes DAC is readable and writable */ + vga_w(state->vgabase, VGA_PEL_IR, 0x00); + for (i = 0; i < 768; i++) + saved->vga_cmap[i] = vga_r(state->vgabase, VGA_PEL_D); +} + +static void restore_vga_cmap(struct vgastate *state) +{ + struct regstate *saved = (struct regstate *) state->vidstate; + int i; + + vga_w(state->vgabase, VGA_PEL_MSK, 0xff); + + /* assumes DAC is readable and writable */ + vga_w(state->vgabase, VGA_PEL_IW, 0x00); + for (i = 0; i < 768; i++) + vga_w(state->vgabase, VGA_PEL_D, saved->vga_cmap[i]); +} + +static void vga_cleanup(struct vgastate *state) +{ + if (state->vidstate != NULL) { + struct regstate *saved = (struct regstate *) state->vidstate; + + vfree(saved->vga_font0); + vfree(saved->vga_font1); + vfree(saved->vga_text); + vfree(saved->vga_cmap); + vfree(saved->attr); + kfree(saved); + state->vidstate = NULL; + } +} + +int save_vga(struct vgastate *state) +{ + struct regstate *saved; + + saved = kzalloc(sizeof(struct regstate), GFP_KERNEL); + + if (saved == NULL) + return 1; + + state->vidstate = (void *)saved; + + if (state->flags & VGA_SAVE_CMAP) { + saved->vga_cmap = vmalloc(768); + if (!saved->vga_cmap) { + vga_cleanup(state); + return 1; + } + save_vga_cmap(state); + } + + if (state->flags & VGA_SAVE_MODE) { + int total; + + if (state->num_attr < 21) + state->num_attr = 21; + if (state->num_crtc < 25) + state->num_crtc = 25; + if (state->num_gfx < 9) + state->num_gfx = 9; + if (state->num_seq < 5) + state->num_seq = 5; + total = state->num_attr + state->num_crtc + + state->num_gfx + state->num_seq; + + saved->attr = vmalloc(total); + if (!saved->attr) { + vga_cleanup(state); + return 1; + } + saved->crtc = saved->attr + state->num_attr; + saved->gfx = saved->crtc + state->num_crtc; + saved->seq = saved->gfx + state->num_gfx; + + save_vga_mode(state); + } + + if (state->flags & VGA_SAVE_FONTS) { + void __iomem *fbbase; + + /* exit if window is less than 32K */ + if (state->memsize && state->memsize < 4 * 8192) { + vga_cleanup(state); + return 1; + } + if (!state->memsize) + state->memsize = 8 * 8192; + + if (!state->membase) + state->membase = 0xA0000; + + fbbase = ioremap(state->membase, state->memsize); + + if (!fbbase) { + vga_cleanup(state); + return 1; + } + + /* + * save only first 32K used by vgacon + */ + if (state->flags & VGA_SAVE_FONT0) { + saved->vga_font0 = vmalloc(4 * 8192); + if (!saved->vga_font0) { + iounmap(fbbase); + vga_cleanup(state); + return 1; + } + } + /* + * largely unused, but if required by the caller + * we'll just save everything. + */ + if (state->flags & VGA_SAVE_FONT1) { + saved->vga_font1 = vmalloc(state->memsize); + if (!saved->vga_font1) { + iounmap(fbbase); + vga_cleanup(state); + return 1; + } + } + /* + * Save 8K at plane0[0], and 8K at plane1[16K] + */ + if (state->flags & VGA_SAVE_TEXT) { + saved->vga_text = vmalloc(8192 * 2); + if (!saved->vga_text) { + iounmap(fbbase); + vga_cleanup(state); + return 1; + } + } + + save_vga_text(state, fbbase); + iounmap(fbbase); + } + return 0; +} + +int restore_vga(struct vgastate *state) +{ + if (state->vidstate == NULL) + return 1; + + if (state->flags & VGA_SAVE_MODE) + restore_vga_mode(state); + + if (state->flags & VGA_SAVE_FONTS) { + void __iomem *fbbase = ioremap(state->membase, state->memsize); + + if (!fbbase) { + vga_cleanup(state); + return 1; + } + restore_vga_text(state, fbbase); + iounmap(fbbase); + } + + if (state->flags & VGA_SAVE_CMAP) + restore_vga_cmap(state); + + vga_cleanup(state); + return 0; +} + +EXPORT_SYMBOL(save_vga); +EXPORT_SYMBOL(restore_vga); + +MODULE_AUTHOR("James Simmons <jsimmons@users.sf.net>"); +MODULE_DESCRIPTION("VGA State Save/Restore"); +MODULE_LICENSE("GPL"); + |