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-rw-r--r--drivers/acpi/acpica/utstate.c275
1 files changed, 275 insertions, 0 deletions
diff --git a/drivers/acpi/acpica/utstate.c b/drivers/acpi/acpica/utstate.c
new file mode 100644
index 000000000..a2484556a
--- /dev/null
+++ b/drivers/acpi/acpica/utstate.c
@@ -0,0 +1,275 @@
+// SPDX-License-Identifier: BSD-3-Clause OR GPL-2.0
+/*******************************************************************************
+ *
+ * Module Name: utstate - state object support procedures
+ *
+ ******************************************************************************/
+
+#include <acpi/acpi.h>
+#include "accommon.h"
+
+#define _COMPONENT ACPI_UTILITIES
+ACPI_MODULE_NAME("utstate")
+
+/*******************************************************************************
+ *
+ * FUNCTION: acpi_ut_push_generic_state
+ *
+ * PARAMETERS: list_head - Head of the state stack
+ * state - State object to push
+ *
+ * RETURN: None
+ *
+ * DESCRIPTION: Push a state object onto a state stack
+ *
+ ******************************************************************************/
+void
+acpi_ut_push_generic_state(union acpi_generic_state **list_head,
+ union acpi_generic_state *state)
+{
+ ACPI_FUNCTION_ENTRY();
+
+ /* Push the state object onto the front of the list (stack) */
+
+ state->common.next = *list_head;
+ *list_head = state;
+ return;
+}
+
+/*******************************************************************************
+ *
+ * FUNCTION: acpi_ut_pop_generic_state
+ *
+ * PARAMETERS: list_head - Head of the state stack
+ *
+ * RETURN: The popped state object
+ *
+ * DESCRIPTION: Pop a state object from a state stack
+ *
+ ******************************************************************************/
+
+union acpi_generic_state *acpi_ut_pop_generic_state(union acpi_generic_state
+ **list_head)
+{
+ union acpi_generic_state *state;
+
+ ACPI_FUNCTION_ENTRY();
+
+ /* Remove the state object at the head of the list (stack) */
+
+ state = *list_head;
+ if (state) {
+
+ /* Update the list head */
+
+ *list_head = state->common.next;
+ }
+
+ return (state);
+}
+
+/*******************************************************************************
+ *
+ * FUNCTION: acpi_ut_create_generic_state
+ *
+ * PARAMETERS: None
+ *
+ * RETURN: The new state object. NULL on failure.
+ *
+ * DESCRIPTION: Create a generic state object. Attempt to obtain one from
+ * the global state cache; If none available, create a new one.
+ *
+ ******************************************************************************/
+
+union acpi_generic_state *acpi_ut_create_generic_state(void)
+{
+ union acpi_generic_state *state;
+
+ ACPI_FUNCTION_ENTRY();
+
+ state = acpi_os_acquire_object(acpi_gbl_state_cache);
+ if (state) {
+
+ /* Initialize */
+ state->common.descriptor_type = ACPI_DESC_TYPE_STATE;
+ }
+
+ return (state);
+}
+
+/*******************************************************************************
+ *
+ * FUNCTION: acpi_ut_create_thread_state
+ *
+ * PARAMETERS: None
+ *
+ * RETURN: New Thread State. NULL on failure
+ *
+ * DESCRIPTION: Create a "Thread State" - a flavor of the generic state used
+ * to track per-thread info during method execution
+ *
+ ******************************************************************************/
+
+struct acpi_thread_state *acpi_ut_create_thread_state(void)
+{
+ union acpi_generic_state *state;
+
+ ACPI_FUNCTION_ENTRY();
+
+ /* Create the generic state object */
+
+ state = acpi_ut_create_generic_state();
+ if (!state) {
+ return (NULL);
+ }
+
+ /* Init fields specific to the update struct */
+
+ state->common.descriptor_type = ACPI_DESC_TYPE_STATE_THREAD;
+ state->thread.thread_id = acpi_os_get_thread_id();
+
+ /* Check for invalid thread ID - zero is very bad, it will break things */
+
+ if (!state->thread.thread_id) {
+ ACPI_ERROR((AE_INFO, "Invalid zero ID from AcpiOsGetThreadId"));
+ state->thread.thread_id = (acpi_thread_id) 1;
+ }
+
+ return ((struct acpi_thread_state *)state);
+}
+
+/*******************************************************************************
+ *
+ * FUNCTION: acpi_ut_create_update_state
+ *
+ * PARAMETERS: object - Initial Object to be installed in the state
+ * action - Update action to be performed
+ *
+ * RETURN: New state object, null on failure
+ *
+ * DESCRIPTION: Create an "Update State" - a flavor of the generic state used
+ * to update reference counts and delete complex objects such
+ * as packages.
+ *
+ ******************************************************************************/
+
+union acpi_generic_state *acpi_ut_create_update_state(union acpi_operand_object
+ *object, u16 action)
+{
+ union acpi_generic_state *state;
+
+ ACPI_FUNCTION_ENTRY();
+
+ /* Create the generic state object */
+
+ state = acpi_ut_create_generic_state();
+ if (!state) {
+ return (NULL);
+ }
+
+ /* Init fields specific to the update struct */
+
+ state->common.descriptor_type = ACPI_DESC_TYPE_STATE_UPDATE;
+ state->update.object = object;
+ state->update.value = action;
+ return (state);
+}
+
+/*******************************************************************************
+ *
+ * FUNCTION: acpi_ut_create_pkg_state
+ *
+ * PARAMETERS: object - Initial Object to be installed in the state
+ * action - Update action to be performed
+ *
+ * RETURN: New state object, null on failure
+ *
+ * DESCRIPTION: Create a "Package State"
+ *
+ ******************************************************************************/
+
+union acpi_generic_state *acpi_ut_create_pkg_state(void *internal_object,
+ void *external_object,
+ u32 index)
+{
+ union acpi_generic_state *state;
+
+ ACPI_FUNCTION_ENTRY();
+
+ /* Create the generic state object */
+
+ state = acpi_ut_create_generic_state();
+ if (!state) {
+ return (NULL);
+ }
+
+ /* Init fields specific to the update struct */
+
+ state->common.descriptor_type = ACPI_DESC_TYPE_STATE_PACKAGE;
+ state->pkg.source_object = (union acpi_operand_object *)internal_object;
+ state->pkg.dest_object = external_object;
+ state->pkg.index = index;
+ state->pkg.num_packages = 1;
+
+ return (state);
+}
+
+/*******************************************************************************
+ *
+ * FUNCTION: acpi_ut_create_control_state
+ *
+ * PARAMETERS: None
+ *
+ * RETURN: New state object, null on failure
+ *
+ * DESCRIPTION: Create a "Control State" - a flavor of the generic state used
+ * to support nested IF/WHILE constructs in the AML.
+ *
+ ******************************************************************************/
+
+union acpi_generic_state *acpi_ut_create_control_state(void)
+{
+ union acpi_generic_state *state;
+
+ ACPI_FUNCTION_ENTRY();
+
+ /* Create the generic state object */
+
+ state = acpi_ut_create_generic_state();
+ if (!state) {
+ return (NULL);
+ }
+
+ /* Init fields specific to the control struct */
+
+ state->common.descriptor_type = ACPI_DESC_TYPE_STATE_CONTROL;
+ state->common.state = ACPI_CONTROL_CONDITIONAL_EXECUTING;
+
+ return (state);
+}
+
+/*******************************************************************************
+ *
+ * FUNCTION: acpi_ut_delete_generic_state
+ *
+ * PARAMETERS: state - The state object to be deleted
+ *
+ * RETURN: None
+ *
+ * DESCRIPTION: Release a state object to the state cache. NULL state objects
+ * are ignored.
+ *
+ ******************************************************************************/
+
+void acpi_ut_delete_generic_state(union acpi_generic_state *state)
+{
+ ACPI_FUNCTION_ENTRY();
+
+ /* Ignore null state */
+
+ if (state) {
+ (void)acpi_os_release_object(acpi_gbl_state_cache, state);
+ }
+
+ return;
+}