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Diffstat (limited to '')
-rw-r--r-- | kernel/locking/osq_lock.c | 232 |
1 files changed, 232 insertions, 0 deletions
diff --git a/kernel/locking/osq_lock.c b/kernel/locking/osq_lock.c new file mode 100644 index 000000000..d5610ad52 --- /dev/null +++ b/kernel/locking/osq_lock.c @@ -0,0 +1,232 @@ +// SPDX-License-Identifier: GPL-2.0 +#include <linux/percpu.h> +#include <linux/sched.h> +#include <linux/osq_lock.h> + +/* + * An MCS like lock especially tailored for optimistic spinning for sleeping + * lock implementations (mutex, rwsem, etc). + * + * Using a single mcs node per CPU is safe because sleeping locks should not be + * called from interrupt context and we have preemption disabled while + * spinning. + */ +static DEFINE_PER_CPU_SHARED_ALIGNED(struct optimistic_spin_node, osq_node); + +/* + * We use the value 0 to represent "no CPU", thus the encoded value + * will be the CPU number incremented by 1. + */ +static inline int encode_cpu(int cpu_nr) +{ + return cpu_nr + 1; +} + +static inline int node_cpu(struct optimistic_spin_node *node) +{ + return node->cpu - 1; +} + +static inline struct optimistic_spin_node *decode_cpu(int encoded_cpu_val) +{ + int cpu_nr = encoded_cpu_val - 1; + + return per_cpu_ptr(&osq_node, cpu_nr); +} + +/* + * Get a stable @node->next pointer, either for unlock() or unqueue() purposes. + * Can return NULL in case we were the last queued and we updated @lock instead. + */ +static inline struct optimistic_spin_node * +osq_wait_next(struct optimistic_spin_queue *lock, + struct optimistic_spin_node *node, + struct optimistic_spin_node *prev) +{ + struct optimistic_spin_node *next = NULL; + int curr = encode_cpu(smp_processor_id()); + int old; + + /* + * If there is a prev node in queue, then the 'old' value will be + * the prev node's CPU #, else it's set to OSQ_UNLOCKED_VAL since if + * we're currently last in queue, then the queue will then become empty. + */ + old = prev ? prev->cpu : OSQ_UNLOCKED_VAL; + + for (;;) { + if (atomic_read(&lock->tail) == curr && + atomic_cmpxchg_acquire(&lock->tail, curr, old) == curr) { + /* + * We were the last queued, we moved @lock back. @prev + * will now observe @lock and will complete its + * unlock()/unqueue(). + */ + break; + } + + /* + * We must xchg() the @node->next value, because if we were to + * leave it in, a concurrent unlock()/unqueue() from + * @node->next might complete Step-A and think its @prev is + * still valid. + * + * If the concurrent unlock()/unqueue() wins the race, we'll + * wait for either @lock to point to us, through its Step-B, or + * wait for a new @node->next from its Step-C. + */ + if (node->next) { + next = xchg(&node->next, NULL); + if (next) + break; + } + + cpu_relax(); + } + + return next; +} + +bool osq_lock(struct optimistic_spin_queue *lock) +{ + struct optimistic_spin_node *node = this_cpu_ptr(&osq_node); + struct optimistic_spin_node *prev, *next; + int curr = encode_cpu(smp_processor_id()); + int old; + + node->locked = 0; + node->next = NULL; + node->cpu = curr; + + /* + * We need both ACQUIRE (pairs with corresponding RELEASE in + * unlock() uncontended, or fastpath) and RELEASE (to publish + * the node fields we just initialised) semantics when updating + * the lock tail. + */ + old = atomic_xchg(&lock->tail, curr); + if (old == OSQ_UNLOCKED_VAL) + return true; + + prev = decode_cpu(old); + node->prev = prev; + + /* + * osq_lock() unqueue + * + * node->prev = prev osq_wait_next() + * WMB MB + * prev->next = node next->prev = prev // unqueue-C + * + * Here 'node->prev' and 'next->prev' are the same variable and we need + * to ensure these stores happen in-order to avoid corrupting the list. + */ + smp_wmb(); + + WRITE_ONCE(prev->next, node); + + /* + * Normally @prev is untouchable after the above store; because at that + * moment unlock can proceed and wipe the node element from stack. + * + * However, since our nodes are static per-cpu storage, we're + * guaranteed their existence -- this allows us to apply + * cmpxchg in an attempt to undo our queueing. + */ + + /* + * Wait to acquire the lock or cancellation. Note that need_resched() + * will come with an IPI, which will wake smp_cond_load_relaxed() if it + * is implemented with a monitor-wait. vcpu_is_preempted() relies on + * polling, be careful. + */ + if (smp_cond_load_relaxed(&node->locked, VAL || need_resched() || + vcpu_is_preempted(node_cpu(node->prev)))) + return true; + + /* unqueue */ + /* + * Step - A -- stabilize @prev + * + * Undo our @prev->next assignment; this will make @prev's + * unlock()/unqueue() wait for a next pointer since @lock points to us + * (or later). + */ + + for (;;) { + /* + * cpu_relax() below implies a compiler barrier which would + * prevent this comparison being optimized away. + */ + if (data_race(prev->next) == node && + cmpxchg(&prev->next, node, NULL) == node) + break; + + /* + * We can only fail the cmpxchg() racing against an unlock(), + * in which case we should observe @node->locked becoming + * true. + */ + if (smp_load_acquire(&node->locked)) + return true; + + cpu_relax(); + + /* + * Or we race against a concurrent unqueue()'s step-B, in which + * case its step-C will write us a new @node->prev pointer. + */ + prev = READ_ONCE(node->prev); + } + + /* + * Step - B -- stabilize @next + * + * Similar to unlock(), wait for @node->next or move @lock from @node + * back to @prev. + */ + + next = osq_wait_next(lock, node, prev); + if (!next) + return false; + + /* + * Step - C -- unlink + * + * @prev is stable because its still waiting for a new @prev->next + * pointer, @next is stable because our @node->next pointer is NULL and + * it will wait in Step-A. + */ + + WRITE_ONCE(next->prev, prev); + WRITE_ONCE(prev->next, next); + + return false; +} + +void osq_unlock(struct optimistic_spin_queue *lock) +{ + struct optimistic_spin_node *node, *next; + int curr = encode_cpu(smp_processor_id()); + + /* + * Fast path for the uncontended case. + */ + if (likely(atomic_cmpxchg_release(&lock->tail, curr, + OSQ_UNLOCKED_VAL) == curr)) + return; + + /* + * Second most likely case. + */ + node = this_cpu_ptr(&osq_node); + next = xchg(&node->next, NULL); + if (next) { + WRITE_ONCE(next->locked, 1); + return; + } + + next = osq_wait_next(lock, node, NULL); + if (next) + WRITE_ONCE(next->locked, 1); +} |