From 2c3c1048746a4622d8c89a29670120dc8fab93c4 Mon Sep 17 00:00:00 2001 From: Daniel Baumann Date: Sun, 7 Apr 2024 20:49:45 +0200 Subject: Adding upstream version 6.1.76. Signed-off-by: Daniel Baumann --- drivers/gpu/drm/radeon/radeon_fence.c | 1107 +++++++++++++++++++++++++++++++++ 1 file changed, 1107 insertions(+) create mode 100644 drivers/gpu/drm/radeon/radeon_fence.c (limited to 'drivers/gpu/drm/radeon/radeon_fence.c') diff --git a/drivers/gpu/drm/radeon/radeon_fence.c b/drivers/gpu/drm/radeon/radeon_fence.c new file mode 100644 index 000000000..73e311742 --- /dev/null +++ b/drivers/gpu/drm/radeon/radeon_fence.c @@ -0,0 +1,1107 @@ +/* + * Copyright 2009 Jerome Glisse. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + */ +/* + * Authors: + * Jerome Glisse + * Dave Airlie + */ + +#include +#include +#include +#include +#include +#include +#include + +#include +#include + +#include "radeon.h" +#include "radeon_reg.h" +#include "radeon_trace.h" + +/* + * Fences + * Fences mark an event in the GPUs pipeline and are used + * for GPU/CPU synchronization. When the fence is written, + * it is expected that all buffers associated with that fence + * are no longer in use by the associated ring on the GPU and + * that the relevant GPU caches have been flushed. Whether + * we use a scratch register or memory location depends on the asic + * and whether writeback is enabled. + */ + +/** + * radeon_fence_write - write a fence value + * + * @rdev: radeon_device pointer + * @seq: sequence number to write + * @ring: ring index the fence is associated with + * + * Writes a fence value to memory or a scratch register (all asics). + */ +static void radeon_fence_write(struct radeon_device *rdev, u32 seq, int ring) +{ + struct radeon_fence_driver *drv = &rdev->fence_drv[ring]; + if (likely(rdev->wb.enabled || !drv->scratch_reg)) { + if (drv->cpu_addr) { + *drv->cpu_addr = cpu_to_le32(seq); + } + } else { + WREG32(drv->scratch_reg, seq); + } +} + +/** + * radeon_fence_read - read a fence value + * + * @rdev: radeon_device pointer + * @ring: ring index the fence is associated with + * + * Reads a fence value from memory or a scratch register (all asics). + * Returns the value of the fence read from memory or register. + */ +static u32 radeon_fence_read(struct radeon_device *rdev, int ring) +{ + struct radeon_fence_driver *drv = &rdev->fence_drv[ring]; + u32 seq = 0; + + if (likely(rdev->wb.enabled || !drv->scratch_reg)) { + if (drv->cpu_addr) { + seq = le32_to_cpu(*drv->cpu_addr); + } else { + seq = lower_32_bits(atomic64_read(&drv->last_seq)); + } + } else { + seq = RREG32(drv->scratch_reg); + } + return seq; +} + +/** + * radeon_fence_schedule_check - schedule lockup check + * + * @rdev: radeon_device pointer + * @ring: ring index we should work with + * + * Queues a delayed work item to check for lockups. + */ +static void radeon_fence_schedule_check(struct radeon_device *rdev, int ring) +{ + /* + * Do not reset the timer here with mod_delayed_work, + * this can livelock in an interaction with TTM delayed destroy. + */ + queue_delayed_work(system_power_efficient_wq, + &rdev->fence_drv[ring].lockup_work, + RADEON_FENCE_JIFFIES_TIMEOUT); +} + +/** + * radeon_fence_emit - emit a fence on the requested ring + * + * @rdev: radeon_device pointer + * @fence: radeon fence object + * @ring: ring index the fence is associated with + * + * Emits a fence command on the requested ring (all asics). + * Returns 0 on success, -ENOMEM on failure. + */ +int radeon_fence_emit(struct radeon_device *rdev, + struct radeon_fence **fence, + int ring) +{ + u64 seq; + + /* we are protected by the ring emission mutex */ + *fence = kmalloc(sizeof(struct radeon_fence), GFP_KERNEL); + if ((*fence) == NULL) { + return -ENOMEM; + } + (*fence)->rdev = rdev; + (*fence)->seq = seq = ++rdev->fence_drv[ring].sync_seq[ring]; + (*fence)->ring = ring; + (*fence)->is_vm_update = false; + dma_fence_init(&(*fence)->base, &radeon_fence_ops, + &rdev->fence_queue.lock, + rdev->fence_context + ring, + seq); + radeon_fence_ring_emit(rdev, ring, *fence); + trace_radeon_fence_emit(rdev->ddev, ring, (*fence)->seq); + radeon_fence_schedule_check(rdev, ring); + return 0; +} + +/* + * radeon_fence_check_signaled - callback from fence_queue + * + * this function is called with fence_queue lock held, which is also used + * for the fence locking itself, so unlocked variants are used for + * fence_signal, and remove_wait_queue. + */ +static int radeon_fence_check_signaled(wait_queue_entry_t *wait, unsigned mode, int flags, void *key) +{ + struct radeon_fence *fence; + u64 seq; + + fence = container_of(wait, struct radeon_fence, fence_wake); + + /* + * We cannot use radeon_fence_process here because we're already + * in the waitqueue, in a call from wake_up_all. + */ + seq = atomic64_read(&fence->rdev->fence_drv[fence->ring].last_seq); + if (seq >= fence->seq) { + dma_fence_signal_locked(&fence->base); + radeon_irq_kms_sw_irq_put(fence->rdev, fence->ring); + __remove_wait_queue(&fence->rdev->fence_queue, &fence->fence_wake); + dma_fence_put(&fence->base); + } + return 0; +} + +/** + * radeon_fence_activity - check for fence activity + * + * @rdev: radeon_device pointer + * @ring: ring index the fence is associated with + * + * Checks the current fence value and calculates the last + * signalled fence value. Returns true if activity occured + * on the ring, and the fence_queue should be waken up. + */ +static bool radeon_fence_activity(struct radeon_device *rdev, int ring) +{ + uint64_t seq, last_seq, last_emitted; + unsigned count_loop = 0; + bool wake = false; + + /* Note there is a scenario here for an infinite loop but it's + * very unlikely to happen. For it to happen, the current polling + * process need to be interrupted by another process and another + * process needs to update the last_seq btw the atomic read and + * xchg of the current process. + * + * More over for this to go in infinite loop there need to be + * continuously new fence signaled ie radeon_fence_read needs + * to return a different value each time for both the currently + * polling process and the other process that xchg the last_seq + * btw atomic read and xchg of the current process. And the + * value the other process set as last seq must be higher than + * the seq value we just read. Which means that current process + * need to be interrupted after radeon_fence_read and before + * atomic xchg. + * + * To be even more safe we count the number of time we loop and + * we bail after 10 loop just accepting the fact that we might + * have temporarly set the last_seq not to the true real last + * seq but to an older one. + */ + last_seq = atomic64_read(&rdev->fence_drv[ring].last_seq); + do { + last_emitted = rdev->fence_drv[ring].sync_seq[ring]; + seq = radeon_fence_read(rdev, ring); + seq |= last_seq & 0xffffffff00000000LL; + if (seq < last_seq) { + seq &= 0xffffffff; + seq |= last_emitted & 0xffffffff00000000LL; + } + + if (seq <= last_seq || seq > last_emitted) { + break; + } + /* If we loop over we don't want to return without + * checking if a fence is signaled as it means that the + * seq we just read is different from the previous on. + */ + wake = true; + last_seq = seq; + if ((count_loop++) > 10) { + /* We looped over too many time leave with the + * fact that we might have set an older fence + * seq then the current real last seq as signaled + * by the hw. + */ + break; + } + } while (atomic64_xchg(&rdev->fence_drv[ring].last_seq, seq) > seq); + + if (seq < last_emitted) + radeon_fence_schedule_check(rdev, ring); + + return wake; +} + +/** + * radeon_fence_check_lockup - check for hardware lockup + * + * @work: delayed work item + * + * Checks for fence activity and if there is none probe + * the hardware if a lockup occured. + */ +static void radeon_fence_check_lockup(struct work_struct *work) +{ + struct radeon_fence_driver *fence_drv; + struct radeon_device *rdev; + int ring; + + fence_drv = container_of(work, struct radeon_fence_driver, + lockup_work.work); + rdev = fence_drv->rdev; + ring = fence_drv - &rdev->fence_drv[0]; + + if (!down_read_trylock(&rdev->exclusive_lock)) { + /* just reschedule the check if a reset is going on */ + radeon_fence_schedule_check(rdev, ring); + return; + } + + if (fence_drv->delayed_irq && rdev->irq.installed) { + unsigned long irqflags; + + fence_drv->delayed_irq = false; + spin_lock_irqsave(&rdev->irq.lock, irqflags); + radeon_irq_set(rdev); + spin_unlock_irqrestore(&rdev->irq.lock, irqflags); + } + + if (radeon_fence_activity(rdev, ring)) + wake_up_all(&rdev->fence_queue); + + else if (radeon_ring_is_lockup(rdev, ring, &rdev->ring[ring])) { + + /* good news we believe it's a lockup */ + dev_warn(rdev->dev, "GPU lockup (current fence id " + "0x%016llx last fence id 0x%016llx on ring %d)\n", + (uint64_t)atomic64_read(&fence_drv->last_seq), + fence_drv->sync_seq[ring], ring); + + /* remember that we need an reset */ + rdev->needs_reset = true; + wake_up_all(&rdev->fence_queue); + } + up_read(&rdev->exclusive_lock); +} + +/** + * radeon_fence_process - process a fence + * + * @rdev: radeon_device pointer + * @ring: ring index the fence is associated with + * + * Checks the current fence value and wakes the fence queue + * if the sequence number has increased (all asics). + */ +void radeon_fence_process(struct radeon_device *rdev, int ring) +{ + if (radeon_fence_activity(rdev, ring)) + wake_up_all(&rdev->fence_queue); +} + +/** + * radeon_fence_seq_signaled - check if a fence sequence number has signaled + * + * @rdev: radeon device pointer + * @seq: sequence number + * @ring: ring index the fence is associated with + * + * Check if the last signaled fence sequnce number is >= the requested + * sequence number (all asics). + * Returns true if the fence has signaled (current fence value + * is >= requested value) or false if it has not (current fence + * value is < the requested value. Helper function for + * radeon_fence_signaled(). + */ +static bool radeon_fence_seq_signaled(struct radeon_device *rdev, + u64 seq, unsigned ring) +{ + if (atomic64_read(&rdev->fence_drv[ring].last_seq) >= seq) { + return true; + } + /* poll new last sequence at least once */ + radeon_fence_process(rdev, ring); + if (atomic64_read(&rdev->fence_drv[ring].last_seq) >= seq) { + return true; + } + return false; +} + +static bool radeon_fence_is_signaled(struct dma_fence *f) +{ + struct radeon_fence *fence = to_radeon_fence(f); + struct radeon_device *rdev = fence->rdev; + unsigned ring = fence->ring; + u64 seq = fence->seq; + + if (atomic64_read(&rdev->fence_drv[ring].last_seq) >= seq) { + return true; + } + + if (down_read_trylock(&rdev->exclusive_lock)) { + radeon_fence_process(rdev, ring); + up_read(&rdev->exclusive_lock); + + if (atomic64_read(&rdev->fence_drv[ring].last_seq) >= seq) { + return true; + } + } + return false; +} + +/** + * radeon_fence_enable_signaling - enable signalling on fence + * @f: fence + * + * This function is called with fence_queue lock held, and adds a callback + * to fence_queue that checks if this fence is signaled, and if so it + * signals the fence and removes itself. + */ +static bool radeon_fence_enable_signaling(struct dma_fence *f) +{ + struct radeon_fence *fence = to_radeon_fence(f); + struct radeon_device *rdev = fence->rdev; + + if (atomic64_read(&rdev->fence_drv[fence->ring].last_seq) >= fence->seq) + return false; + + if (down_read_trylock(&rdev->exclusive_lock)) { + radeon_irq_kms_sw_irq_get(rdev, fence->ring); + + if (radeon_fence_activity(rdev, fence->ring)) + wake_up_all_locked(&rdev->fence_queue); + + /* did fence get signaled after we enabled the sw irq? */ + if (atomic64_read(&rdev->fence_drv[fence->ring].last_seq) >= fence->seq) { + radeon_irq_kms_sw_irq_put(rdev, fence->ring); + up_read(&rdev->exclusive_lock); + return false; + } + + up_read(&rdev->exclusive_lock); + } else { + /* we're probably in a lockup, lets not fiddle too much */ + if (radeon_irq_kms_sw_irq_get_delayed(rdev, fence->ring)) + rdev->fence_drv[fence->ring].delayed_irq = true; + radeon_fence_schedule_check(rdev, fence->ring); + } + + fence->fence_wake.flags = 0; + fence->fence_wake.private = NULL; + fence->fence_wake.func = radeon_fence_check_signaled; + __add_wait_queue(&rdev->fence_queue, &fence->fence_wake); + dma_fence_get(f); + return true; +} + +/** + * radeon_fence_signaled - check if a fence has signaled + * + * @fence: radeon fence object + * + * Check if the requested fence has signaled (all asics). + * Returns true if the fence has signaled or false if it has not. + */ +bool radeon_fence_signaled(struct radeon_fence *fence) +{ + if (!fence) + return true; + + if (radeon_fence_seq_signaled(fence->rdev, fence->seq, fence->ring)) { + dma_fence_signal(&fence->base); + return true; + } + return false; +} + +/** + * radeon_fence_any_seq_signaled - check if any sequence number is signaled + * + * @rdev: radeon device pointer + * @seq: sequence numbers + * + * Check if the last signaled fence sequnce number is >= the requested + * sequence number (all asics). + * Returns true if any has signaled (current value is >= requested value) + * or false if it has not. Helper function for radeon_fence_wait_seq. + */ +static bool radeon_fence_any_seq_signaled(struct radeon_device *rdev, u64 *seq) +{ + unsigned i; + + for (i = 0; i < RADEON_NUM_RINGS; ++i) { + if (seq[i] && radeon_fence_seq_signaled(rdev, seq[i], i)) + return true; + } + return false; +} + +/** + * radeon_fence_wait_seq_timeout - wait for a specific sequence numbers + * + * @rdev: radeon device pointer + * @target_seq: sequence number(s) we want to wait for + * @intr: use interruptable sleep + * @timeout: maximum time to wait, or MAX_SCHEDULE_TIMEOUT for infinite wait + * + * Wait for the requested sequence number(s) to be written by any ring + * (all asics). Sequnce number array is indexed by ring id. + * @intr selects whether to use interruptable (true) or non-interruptable + * (false) sleep when waiting for the sequence number. Helper function + * for radeon_fence_wait_*(). + * Returns remaining time if the sequence number has passed, 0 when + * the wait timeout, or an error for all other cases. + * -EDEADLK is returned when a GPU lockup has been detected. + */ +static long radeon_fence_wait_seq_timeout(struct radeon_device *rdev, + u64 *target_seq, bool intr, + long timeout) +{ + long r; + int i; + + if (radeon_fence_any_seq_signaled(rdev, target_seq)) + return timeout; + + /* enable IRQs and tracing */ + for (i = 0; i < RADEON_NUM_RINGS; ++i) { + if (!target_seq[i]) + continue; + + trace_radeon_fence_wait_begin(rdev->ddev, i, target_seq[i]); + radeon_irq_kms_sw_irq_get(rdev, i); + } + + if (intr) { + r = wait_event_interruptible_timeout(rdev->fence_queue, ( + radeon_fence_any_seq_signaled(rdev, target_seq) + || rdev->needs_reset), timeout); + } else { + r = wait_event_timeout(rdev->fence_queue, ( + radeon_fence_any_seq_signaled(rdev, target_seq) + || rdev->needs_reset), timeout); + } + + if (rdev->needs_reset) + r = -EDEADLK; + + for (i = 0; i < RADEON_NUM_RINGS; ++i) { + if (!target_seq[i]) + continue; + + radeon_irq_kms_sw_irq_put(rdev, i); + trace_radeon_fence_wait_end(rdev->ddev, i, target_seq[i]); + } + + return r; +} + +/** + * radeon_fence_wait_timeout - wait for a fence to signal with timeout + * + * @fence: radeon fence object + * @intr: use interruptible sleep + * + * Wait for the requested fence to signal (all asics). + * @intr selects whether to use interruptable (true) or non-interruptable + * (false) sleep when waiting for the fence. + * @timeout: maximum time to wait, or MAX_SCHEDULE_TIMEOUT for infinite wait + * Returns remaining time if the sequence number has passed, 0 when + * the wait timeout, or an error for all other cases. + */ +long radeon_fence_wait_timeout(struct radeon_fence *fence, bool intr, long timeout) +{ + uint64_t seq[RADEON_NUM_RINGS] = {}; + long r; + + /* + * This function should not be called on !radeon fences. + * If this is the case, it would mean this function can + * also be called on radeon fences belonging to another card. + * exclusive_lock is not held in that case. + */ + if (WARN_ON_ONCE(!to_radeon_fence(&fence->base))) + return dma_fence_wait(&fence->base, intr); + + seq[fence->ring] = fence->seq; + r = radeon_fence_wait_seq_timeout(fence->rdev, seq, intr, timeout); + if (r <= 0) { + return r; + } + + dma_fence_signal(&fence->base); + return r; +} + +/** + * radeon_fence_wait - wait for a fence to signal + * + * @fence: radeon fence object + * @intr: use interruptible sleep + * + * Wait for the requested fence to signal (all asics). + * @intr selects whether to use interruptable (true) or non-interruptable + * (false) sleep when waiting for the fence. + * Returns 0 if the fence has passed, error for all other cases. + */ +int radeon_fence_wait(struct radeon_fence *fence, bool intr) +{ + long r = radeon_fence_wait_timeout(fence, intr, MAX_SCHEDULE_TIMEOUT); + if (r > 0) { + return 0; + } else { + return r; + } +} + +/** + * radeon_fence_wait_any - wait for a fence to signal on any ring + * + * @rdev: radeon device pointer + * @fences: radeon fence object(s) + * @intr: use interruptable sleep + * + * Wait for any requested fence to signal (all asics). Fence + * array is indexed by ring id. @intr selects whether to use + * interruptable (true) or non-interruptable (false) sleep when + * waiting for the fences. Used by the suballocator. + * Returns 0 if any fence has passed, error for all other cases. + */ +int radeon_fence_wait_any(struct radeon_device *rdev, + struct radeon_fence **fences, + bool intr) +{ + uint64_t seq[RADEON_NUM_RINGS]; + unsigned i, num_rings = 0; + long r; + + for (i = 0; i < RADEON_NUM_RINGS; ++i) { + seq[i] = 0; + + if (!fences[i]) { + continue; + } + + seq[i] = fences[i]->seq; + ++num_rings; + } + + /* nothing to wait for ? */ + if (num_rings == 0) + return -ENOENT; + + r = radeon_fence_wait_seq_timeout(rdev, seq, intr, MAX_SCHEDULE_TIMEOUT); + if (r < 0) { + return r; + } + return 0; +} + +/** + * radeon_fence_wait_next - wait for the next fence to signal + * + * @rdev: radeon device pointer + * @ring: ring index the fence is associated with + * + * Wait for the next fence on the requested ring to signal (all asics). + * Returns 0 if the next fence has passed, error for all other cases. + * Caller must hold ring lock. + */ +int radeon_fence_wait_next(struct radeon_device *rdev, int ring) +{ + uint64_t seq[RADEON_NUM_RINGS] = {}; + long r; + + seq[ring] = atomic64_read(&rdev->fence_drv[ring].last_seq) + 1ULL; + if (seq[ring] >= rdev->fence_drv[ring].sync_seq[ring]) { + /* nothing to wait for, last_seq is + already the last emited fence */ + return -ENOENT; + } + r = radeon_fence_wait_seq_timeout(rdev, seq, false, MAX_SCHEDULE_TIMEOUT); + if (r < 0) + return r; + return 0; +} + +/** + * radeon_fence_wait_empty - wait for all fences to signal + * + * @rdev: radeon device pointer + * @ring: ring index the fence is associated with + * + * Wait for all fences on the requested ring to signal (all asics). + * Returns 0 if the fences have passed, error for all other cases. + * Caller must hold ring lock. + */ +int radeon_fence_wait_empty(struct radeon_device *rdev, int ring) +{ + uint64_t seq[RADEON_NUM_RINGS] = {}; + long r; + + seq[ring] = rdev->fence_drv[ring].sync_seq[ring]; + if (!seq[ring]) + return 0; + + r = radeon_fence_wait_seq_timeout(rdev, seq, false, MAX_SCHEDULE_TIMEOUT); + if (r < 0) { + if (r == -EDEADLK) + return -EDEADLK; + + dev_err(rdev->dev, "error waiting for ring[%d] to become idle (%ld)\n", + ring, r); + } + return 0; +} + +/** + * radeon_fence_ref - take a ref on a fence + * + * @fence: radeon fence object + * + * Take a reference on a fence (all asics). + * Returns the fence. + */ +struct radeon_fence *radeon_fence_ref(struct radeon_fence *fence) +{ + dma_fence_get(&fence->base); + return fence; +} + +/** + * radeon_fence_unref - remove a ref on a fence + * + * @fence: radeon fence object + * + * Remove a reference on a fence (all asics). + */ +void radeon_fence_unref(struct radeon_fence **fence) +{ + struct radeon_fence *tmp = *fence; + + *fence = NULL; + if (tmp) { + dma_fence_put(&tmp->base); + } +} + +/** + * radeon_fence_count_emitted - get the count of emitted fences + * + * @rdev: radeon device pointer + * @ring: ring index the fence is associated with + * + * Get the number of fences emitted on the requested ring (all asics). + * Returns the number of emitted fences on the ring. Used by the + * dynpm code to ring track activity. + */ +unsigned radeon_fence_count_emitted(struct radeon_device *rdev, int ring) +{ + uint64_t emitted; + + /* We are not protected by ring lock when reading the last sequence + * but it's ok to report slightly wrong fence count here. + */ + radeon_fence_process(rdev, ring); + emitted = rdev->fence_drv[ring].sync_seq[ring] + - atomic64_read(&rdev->fence_drv[ring].last_seq); + /* to avoid 32bits warp around */ + if (emitted > 0x10000000) { + emitted = 0x10000000; + } + return (unsigned)emitted; +} + +/** + * radeon_fence_need_sync - do we need a semaphore + * + * @fence: radeon fence object + * @dst_ring: which ring to check against + * + * Check if the fence needs to be synced against another ring + * (all asics). If so, we need to emit a semaphore. + * Returns true if we need to sync with another ring, false if + * not. + */ +bool radeon_fence_need_sync(struct radeon_fence *fence, int dst_ring) +{ + struct radeon_fence_driver *fdrv; + + if (!fence) { + return false; + } + + if (fence->ring == dst_ring) { + return false; + } + + /* we are protected by the ring mutex */ + fdrv = &fence->rdev->fence_drv[dst_ring]; + if (fence->seq <= fdrv->sync_seq[fence->ring]) { + return false; + } + + return true; +} + +/** + * radeon_fence_note_sync - record the sync point + * + * @fence: radeon fence object + * @dst_ring: which ring to check against + * + * Note the sequence number at which point the fence will + * be synced with the requested ring (all asics). + */ +void radeon_fence_note_sync(struct radeon_fence *fence, int dst_ring) +{ + struct radeon_fence_driver *dst, *src; + unsigned i; + + if (!fence) { + return; + } + + if (fence->ring == dst_ring) { + return; + } + + /* we are protected by the ring mutex */ + src = &fence->rdev->fence_drv[fence->ring]; + dst = &fence->rdev->fence_drv[dst_ring]; + for (i = 0; i < RADEON_NUM_RINGS; ++i) { + if (i == dst_ring) { + continue; + } + dst->sync_seq[i] = max(dst->sync_seq[i], src->sync_seq[i]); + } +} + +/** + * radeon_fence_driver_start_ring - make the fence driver + * ready for use on the requested ring. + * + * @rdev: radeon device pointer + * @ring: ring index to start the fence driver on + * + * Make the fence driver ready for processing (all asics). + * Not all asics have all rings, so each asic will only + * start the fence driver on the rings it has. + * Returns 0 for success, errors for failure. + */ +int radeon_fence_driver_start_ring(struct radeon_device *rdev, int ring) +{ + uint64_t index; + int r; + + radeon_scratch_free(rdev, rdev->fence_drv[ring].scratch_reg); + if (rdev->wb.use_event || !radeon_ring_supports_scratch_reg(rdev, &rdev->ring[ring])) { + rdev->fence_drv[ring].scratch_reg = 0; + if (ring != R600_RING_TYPE_UVD_INDEX) { + index = R600_WB_EVENT_OFFSET + ring * 4; + rdev->fence_drv[ring].cpu_addr = &rdev->wb.wb[index/4]; + rdev->fence_drv[ring].gpu_addr = rdev->wb.gpu_addr + + index; + + } else { + /* put fence directly behind firmware */ + index = ALIGN(rdev->uvd_fw->size, 8); + rdev->fence_drv[ring].cpu_addr = rdev->uvd.cpu_addr + index; + rdev->fence_drv[ring].gpu_addr = rdev->uvd.gpu_addr + index; + } + + } else { + r = radeon_scratch_get(rdev, &rdev->fence_drv[ring].scratch_reg); + if (r) { + dev_err(rdev->dev, "fence failed to get scratch register\n"); + return r; + } + index = RADEON_WB_SCRATCH_OFFSET + + rdev->fence_drv[ring].scratch_reg - + rdev->scratch.reg_base; + rdev->fence_drv[ring].cpu_addr = &rdev->wb.wb[index/4]; + rdev->fence_drv[ring].gpu_addr = rdev->wb.gpu_addr + index; + } + radeon_fence_write(rdev, atomic64_read(&rdev->fence_drv[ring].last_seq), ring); + rdev->fence_drv[ring].initialized = true; + dev_info(rdev->dev, "fence driver on ring %d use gpu addr 0x%016llx\n", + ring, rdev->fence_drv[ring].gpu_addr); + return 0; +} + +/** + * radeon_fence_driver_init_ring - init the fence driver + * for the requested ring. + * + * @rdev: radeon device pointer + * @ring: ring index to start the fence driver on + * + * Init the fence driver for the requested ring (all asics). + * Helper function for radeon_fence_driver_init(). + */ +static void radeon_fence_driver_init_ring(struct radeon_device *rdev, int ring) +{ + int i; + + rdev->fence_drv[ring].scratch_reg = -1; + rdev->fence_drv[ring].cpu_addr = NULL; + rdev->fence_drv[ring].gpu_addr = 0; + for (i = 0; i < RADEON_NUM_RINGS; ++i) + rdev->fence_drv[ring].sync_seq[i] = 0; + atomic64_set(&rdev->fence_drv[ring].last_seq, 0); + rdev->fence_drv[ring].initialized = false; + INIT_DELAYED_WORK(&rdev->fence_drv[ring].lockup_work, + radeon_fence_check_lockup); + rdev->fence_drv[ring].rdev = rdev; +} + +/** + * radeon_fence_driver_init - init the fence driver + * for all possible rings. + * + * @rdev: radeon device pointer + * + * Init the fence driver for all possible rings (all asics). + * Not all asics have all rings, so each asic will only + * start the fence driver on the rings it has using + * radeon_fence_driver_start_ring(). + */ +void radeon_fence_driver_init(struct radeon_device *rdev) +{ + int ring; + + init_waitqueue_head(&rdev->fence_queue); + for (ring = 0; ring < RADEON_NUM_RINGS; ring++) { + radeon_fence_driver_init_ring(rdev, ring); + } + + radeon_debugfs_fence_init(rdev); +} + +/** + * radeon_fence_driver_fini - tear down the fence driver + * for all possible rings. + * + * @rdev: radeon device pointer + * + * Tear down the fence driver for all possible rings (all asics). + */ +void radeon_fence_driver_fini(struct radeon_device *rdev) +{ + int ring, r; + + mutex_lock(&rdev->ring_lock); + for (ring = 0; ring < RADEON_NUM_RINGS; ring++) { + if (!rdev->fence_drv[ring].initialized) + continue; + r = radeon_fence_wait_empty(rdev, ring); + if (r) { + /* no need to trigger GPU reset as we are unloading */ + radeon_fence_driver_force_completion(rdev, ring); + } + cancel_delayed_work_sync(&rdev->fence_drv[ring].lockup_work); + wake_up_all(&rdev->fence_queue); + radeon_scratch_free(rdev, rdev->fence_drv[ring].scratch_reg); + rdev->fence_drv[ring].initialized = false; + } + mutex_unlock(&rdev->ring_lock); +} + +/** + * radeon_fence_driver_force_completion - force all fence waiter to complete + * + * @rdev: radeon device pointer + * @ring: the ring to complete + * + * In case of GPU reset failure make sure no process keep waiting on fence + * that will never complete. + */ +void radeon_fence_driver_force_completion(struct radeon_device *rdev, int ring) +{ + if (rdev->fence_drv[ring].initialized) { + radeon_fence_write(rdev, rdev->fence_drv[ring].sync_seq[ring], ring); + cancel_delayed_work_sync(&rdev->fence_drv[ring].lockup_work); + } +} + + +/* + * Fence debugfs + */ +#if defined(CONFIG_DEBUG_FS) +static int radeon_debugfs_fence_info_show(struct seq_file *m, void *data) +{ + struct radeon_device *rdev = (struct radeon_device *)m->private; + int i, j; + + for (i = 0; i < RADEON_NUM_RINGS; ++i) { + if (!rdev->fence_drv[i].initialized) + continue; + + radeon_fence_process(rdev, i); + + seq_printf(m, "--- ring %d ---\n", i); + seq_printf(m, "Last signaled fence 0x%016llx\n", + (unsigned long long)atomic64_read(&rdev->fence_drv[i].last_seq)); + seq_printf(m, "Last emitted 0x%016llx\n", + rdev->fence_drv[i].sync_seq[i]); + + for (j = 0; j < RADEON_NUM_RINGS; ++j) { + if (i != j && rdev->fence_drv[j].initialized) + seq_printf(m, "Last sync to ring %d 0x%016llx\n", + j, rdev->fence_drv[i].sync_seq[j]); + } + } + return 0; +} + +/* + * radeon_debugfs_gpu_reset - manually trigger a gpu reset + * + * Manually trigger a gpu reset at the next fence wait. + */ +static int radeon_debugfs_gpu_reset(void *data, u64 *val) +{ + struct radeon_device *rdev = (struct radeon_device *)data; + + down_read(&rdev->exclusive_lock); + *val = rdev->needs_reset; + rdev->needs_reset = true; + wake_up_all(&rdev->fence_queue); + up_read(&rdev->exclusive_lock); + + return 0; +} +DEFINE_SHOW_ATTRIBUTE(radeon_debugfs_fence_info); +DEFINE_DEBUGFS_ATTRIBUTE(radeon_debugfs_gpu_reset_fops, + radeon_debugfs_gpu_reset, NULL, "%lld\n"); +#endif + +void radeon_debugfs_fence_init(struct radeon_device *rdev) +{ +#if defined(CONFIG_DEBUG_FS) + struct dentry *root = rdev->ddev->primary->debugfs_root; + + debugfs_create_file("radeon_gpu_reset", 0444, root, rdev, + &radeon_debugfs_gpu_reset_fops); + debugfs_create_file("radeon_fence_info", 0444, root, rdev, + &radeon_debugfs_fence_info_fops); + + +#endif +} + +static const char *radeon_fence_get_driver_name(struct dma_fence *fence) +{ + return "radeon"; +} + +static const char *radeon_fence_get_timeline_name(struct dma_fence *f) +{ + struct radeon_fence *fence = to_radeon_fence(f); + switch (fence->ring) { + case RADEON_RING_TYPE_GFX_INDEX: return "radeon.gfx"; + case CAYMAN_RING_TYPE_CP1_INDEX: return "radeon.cp1"; + case CAYMAN_RING_TYPE_CP2_INDEX: return "radeon.cp2"; + case R600_RING_TYPE_DMA_INDEX: return "radeon.dma"; + case CAYMAN_RING_TYPE_DMA1_INDEX: return "radeon.dma1"; + case R600_RING_TYPE_UVD_INDEX: return "radeon.uvd"; + case TN_RING_TYPE_VCE1_INDEX: return "radeon.vce1"; + case TN_RING_TYPE_VCE2_INDEX: return "radeon.vce2"; + default: WARN_ON_ONCE(1); return "radeon.unk"; + } +} + +static inline bool radeon_test_signaled(struct radeon_fence *fence) +{ + return test_bit(DMA_FENCE_FLAG_SIGNALED_BIT, &fence->base.flags); +} + +struct radeon_wait_cb { + struct dma_fence_cb base; + struct task_struct *task; +}; + +static void +radeon_fence_wait_cb(struct dma_fence *fence, struct dma_fence_cb *cb) +{ + struct radeon_wait_cb *wait = + container_of(cb, struct radeon_wait_cb, base); + + wake_up_process(wait->task); +} + +static signed long radeon_fence_default_wait(struct dma_fence *f, bool intr, + signed long t) +{ + struct radeon_fence *fence = to_radeon_fence(f); + struct radeon_device *rdev = fence->rdev; + struct radeon_wait_cb cb; + + cb.task = current; + + if (dma_fence_add_callback(f, &cb.base, radeon_fence_wait_cb)) + return t; + + while (t > 0) { + if (intr) + set_current_state(TASK_INTERRUPTIBLE); + else + set_current_state(TASK_UNINTERRUPTIBLE); + + /* + * radeon_test_signaled must be called after + * set_current_state to prevent a race with wake_up_process + */ + if (radeon_test_signaled(fence)) + break; + + if (rdev->needs_reset) { + t = -EDEADLK; + break; + } + + t = schedule_timeout(t); + + if (t > 0 && intr && signal_pending(current)) + t = -ERESTARTSYS; + } + + __set_current_state(TASK_RUNNING); + dma_fence_remove_callback(f, &cb.base); + + return t; +} + +const struct dma_fence_ops radeon_fence_ops = { + .get_driver_name = radeon_fence_get_driver_name, + .get_timeline_name = radeon_fence_get_timeline_name, + .enable_signaling = radeon_fence_enable_signaling, + .signaled = radeon_fence_is_signaled, + .wait = radeon_fence_default_wait, + .release = NULL, +}; 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