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+====================
+DMA Engine API Guide
+====================
+
+Vinod Koul <vinod dot koul at intel.com>
+
+.. note:: For DMA Engine usage in async_tx please see:
+ ``Documentation/crypto/async-tx-api.rst``
+
+
+Below is a guide to device driver writers on how to use the Slave-DMA API of the
+DMA Engine. This is applicable only for slave DMA usage only.
+
+DMA usage
+=========
+
+The slave DMA usage consists of following steps:
+
+- Allocate a DMA slave channel
+
+- Set slave and controller specific parameters
+
+- Get a descriptor for transaction
+
+- Submit the transaction
+
+- Issue pending requests and wait for callback notification
+
+The details of these operations are:
+
+1. Allocate a DMA slave channel
+
+ Channel allocation is slightly different in the slave DMA context,
+ client drivers typically need a channel from a particular DMA
+ controller only and even in some cases a specific channel is desired.
+ To request a channel dma_request_chan() API is used.
+
+ Interface:
+
+ .. code-block:: c
+
+ struct dma_chan *dma_request_chan(struct device *dev, const char *name);
+
+ Which will find and return the ``name`` DMA channel associated with the 'dev'
+ device. The association is done via DT, ACPI or board file based
+ dma_slave_map matching table.
+
+ A channel allocated via this interface is exclusive to the caller,
+ until dma_release_channel() is called.
+
+2. Set slave and controller specific parameters
+
+ Next step is always to pass some specific information to the DMA
+ driver. Most of the generic information which a slave DMA can use
+ is in struct dma_slave_config. This allows the clients to specify
+ DMA direction, DMA addresses, bus widths, DMA burst lengths etc
+ for the peripheral.
+
+ If some DMA controllers have more parameters to be sent then they
+ should try to embed struct dma_slave_config in their controller
+ specific structure. That gives flexibility to client to pass more
+ parameters, if required.
+
+ Interface:
+
+ .. code-block:: c
+
+ int dmaengine_slave_config(struct dma_chan *chan,
+ struct dma_slave_config *config)
+
+ Please see the dma_slave_config structure definition in dmaengine.h
+ for a detailed explanation of the struct members. Please note
+ that the 'direction' member will be going away as it duplicates the
+ direction given in the prepare call.
+
+3. Get a descriptor for transaction
+
+ For slave usage the various modes of slave transfers supported by the
+ DMA-engine are:
+
+ - slave_sg: DMA a list of scatter gather buffers from/to a peripheral
+
+ - dma_cyclic: Perform a cyclic DMA operation from/to a peripheral till the
+ operation is explicitly stopped.
+
+ - interleaved_dma: This is common to Slave as well as M2M clients. For slave
+ address of devices' fifo could be already known to the driver.
+ Various types of operations could be expressed by setting
+ appropriate values to the 'dma_interleaved_template' members. Cyclic
+ interleaved DMA transfers are also possible if supported by the channel by
+ setting the DMA_PREP_REPEAT transfer flag.
+
+ A non-NULL return of this transfer API represents a "descriptor" for
+ the given transaction.
+
+ Interface:
+
+ .. code-block:: c
+
+ struct dma_async_tx_descriptor *dmaengine_prep_slave_sg(
+ struct dma_chan *chan, struct scatterlist *sgl,
+ unsigned int sg_len, enum dma_data_direction direction,
+ unsigned long flags);
+
+ struct dma_async_tx_descriptor *dmaengine_prep_dma_cyclic(
+ struct dma_chan *chan, dma_addr_t buf_addr, size_t buf_len,
+ size_t period_len, enum dma_data_direction direction);
+
+ struct dma_async_tx_descriptor *dmaengine_prep_interleaved_dma(
+ struct dma_chan *chan, struct dma_interleaved_template *xt,
+ unsigned long flags);
+
+ The peripheral driver is expected to have mapped the scatterlist for
+ the DMA operation prior to calling dmaengine_prep_slave_sg(), and must
+ keep the scatterlist mapped until the DMA operation has completed.
+ The scatterlist must be mapped using the DMA struct device.
+ If a mapping needs to be synchronized later, dma_sync_*_for_*() must be
+ called using the DMA struct device, too.
+ So, normal setup should look like this:
+
+ .. code-block:: c
+
+ struct device *dma_dev = dmaengine_get_dma_device(chan);
+
+ nr_sg = dma_map_sg(dma_dev, sgl, sg_len);
+ if (nr_sg == 0)
+ /* error */
+
+ desc = dmaengine_prep_slave_sg(chan, sgl, nr_sg, direction, flags);
+
+ Once a descriptor has been obtained, the callback information can be
+ added and the descriptor must then be submitted. Some DMA engine
+ drivers may hold a spinlock between a successful preparation and
+ submission so it is important that these two operations are closely
+ paired.
+
+ .. note::
+
+ Although the async_tx API specifies that completion callback
+ routines cannot submit any new operations, this is not the
+ case for slave/cyclic DMA.
+
+ For slave DMA, the subsequent transaction may not be available
+ for submission prior to callback function being invoked, so
+ slave DMA callbacks are permitted to prepare and submit a new
+ transaction.
+
+ For cyclic DMA, a callback function may wish to terminate the
+ DMA via dmaengine_terminate_async().
+
+ Therefore, it is important that DMA engine drivers drop any
+ locks before calling the callback function which may cause a
+ deadlock.
+
+ Note that callbacks will always be invoked from the DMA
+ engines tasklet, never from interrupt context.
+
+ **Optional: per descriptor metadata**
+
+ DMAengine provides two ways for metadata support.
+
+ DESC_METADATA_CLIENT
+
+ The metadata buffer is allocated/provided by the client driver and it is
+ attached to the descriptor.
+
+ .. code-block:: c
+
+ int dmaengine_desc_attach_metadata(struct dma_async_tx_descriptor *desc,
+ void *data, size_t len);
+
+ DESC_METADATA_ENGINE
+
+ The metadata buffer is allocated/managed by the DMA driver. The client
+ driver can ask for the pointer, maximum size and the currently used size of
+ the metadata and can directly update or read it.
+
+ Becasue the DMA driver manages the memory area containing the metadata,
+ clients must make sure that they do not try to access or get the pointer
+ after their transfer completion callback has run for the descriptor.
+ If no completion callback has been defined for the transfer, then the
+ metadata must not be accessed after issue_pending.
+ In other words: if the aim is to read back metadata after the transfer is
+ completed, then the client must use completion callback.
+
+ .. code-block:: c
+
+ void *dmaengine_desc_get_metadata_ptr(struct dma_async_tx_descriptor *desc,
+ size_t *payload_len, size_t *max_len);
+
+ int dmaengine_desc_set_metadata_len(struct dma_async_tx_descriptor *desc,
+ size_t payload_len);
+
+ Client drivers can query if a given mode is supported with:
+
+ .. code-block:: c
+
+ bool dmaengine_is_metadata_mode_supported(struct dma_chan *chan,
+ enum dma_desc_metadata_mode mode);
+
+ Depending on the used mode client drivers must follow different flow.
+
+ DESC_METADATA_CLIENT
+
+ - DMA_MEM_TO_DEV / DEV_MEM_TO_MEM:
+
+ 1. prepare the descriptor (dmaengine_prep_*)
+ construct the metadata in the client's buffer
+ 2. use dmaengine_desc_attach_metadata() to attach the buffer to the
+ descriptor
+ 3. submit the transfer
+
+ - DMA_DEV_TO_MEM:
+
+ 1. prepare the descriptor (dmaengine_prep_*)
+ 2. use dmaengine_desc_attach_metadata() to attach the buffer to the
+ descriptor
+ 3. submit the transfer
+ 4. when the transfer is completed, the metadata should be available in the
+ attached buffer
+
+ DESC_METADATA_ENGINE
+
+ - DMA_MEM_TO_DEV / DEV_MEM_TO_MEM:
+
+ 1. prepare the descriptor (dmaengine_prep_*)
+ 2. use dmaengine_desc_get_metadata_ptr() to get the pointer to the
+ engine's metadata area
+ 3. update the metadata at the pointer
+ 4. use dmaengine_desc_set_metadata_len() to tell the DMA engine the
+ amount of data the client has placed into the metadata buffer
+ 5. submit the transfer
+
+ - DMA_DEV_TO_MEM:
+
+ 1. prepare the descriptor (dmaengine_prep_*)
+ 2. submit the transfer
+ 3. on transfer completion, use dmaengine_desc_get_metadata_ptr() to get
+ the pointer to the engine's metadata area
+ 4. read out the metadata from the pointer
+
+ .. note::
+
+ When DESC_METADATA_ENGINE mode is used the metadata area for the descriptor
+ is no longer valid after the transfer has been completed (valid up to the
+ point when the completion callback returns if used).
+
+ Mixed use of DESC_METADATA_CLIENT / DESC_METADATA_ENGINE is not allowed,
+ client drivers must use either of the modes per descriptor.
+
+4. Submit the transaction
+
+ Once the descriptor has been prepared and the callback information
+ added, it must be placed on the DMA engine drivers pending queue.
+
+ Interface:
+
+ .. code-block:: c
+
+ dma_cookie_t dmaengine_submit(struct dma_async_tx_descriptor *desc)
+
+ This returns a cookie can be used to check the progress of DMA engine
+ activity via other DMA engine calls not covered in this document.
+
+ dmaengine_submit() will not start the DMA operation, it merely adds
+ it to the pending queue. For this, see step 5, dma_async_issue_pending.
+
+ .. note::
+
+ After calling ``dmaengine_submit()`` the submitted transfer descriptor
+ (``struct dma_async_tx_descriptor``) belongs to the DMA engine.
+ Consequently, the client must consider invalid the pointer to that
+ descriptor.
+
+5. Issue pending DMA requests and wait for callback notification
+
+ The transactions in the pending queue can be activated by calling the
+ issue_pending API. If channel is idle then the first transaction in
+ queue is started and subsequent ones queued up.
+
+ On completion of each DMA operation, the next in queue is started and
+ a tasklet triggered. The tasklet will then call the client driver
+ completion callback routine for notification, if set.
+
+ Interface:
+
+ .. code-block:: c
+
+ void dma_async_issue_pending(struct dma_chan *chan);
+
+Further APIs
+------------
+
+1. Terminate APIs
+
+ .. code-block:: c
+
+ int dmaengine_terminate_sync(struct dma_chan *chan)
+ int dmaengine_terminate_async(struct dma_chan *chan)
+ int dmaengine_terminate_all(struct dma_chan *chan) /* DEPRECATED */
+
+ This causes all activity for the DMA channel to be stopped, and may
+ discard data in the DMA FIFO which hasn't been fully transferred.
+ No callback functions will be called for any incomplete transfers.
+
+ Two variants of this function are available.
+
+ dmaengine_terminate_async() might not wait until the DMA has been fully
+ stopped or until any running complete callbacks have finished. But it is
+ possible to call dmaengine_terminate_async() from atomic context or from
+ within a complete callback. dmaengine_synchronize() must be called before it
+ is safe to free the memory accessed by the DMA transfer or free resources
+ accessed from within the complete callback.
+
+ dmaengine_terminate_sync() will wait for the transfer and any running
+ complete callbacks to finish before it returns. But the function must not be
+ called from atomic context or from within a complete callback.
+
+ dmaengine_terminate_all() is deprecated and should not be used in new code.
+
+2. Pause API
+
+ .. code-block:: c
+
+ int dmaengine_pause(struct dma_chan *chan)
+
+ This pauses activity on the DMA channel without data loss.
+
+3. Resume API
+
+ .. code-block:: c
+
+ int dmaengine_resume(struct dma_chan *chan)
+
+ Resume a previously paused DMA channel. It is invalid to resume a
+ channel which is not currently paused.
+
+4. Check Txn complete
+
+ .. code-block:: c
+
+ enum dma_status dma_async_is_tx_complete(struct dma_chan *chan,
+ dma_cookie_t cookie, dma_cookie_t *last, dma_cookie_t *used)
+
+ This can be used to check the status of the channel. Please see
+ the documentation in include/linux/dmaengine.h for a more complete
+ description of this API.
+
+ This can be used in conjunction with dma_async_is_complete() and
+ the cookie returned from dmaengine_submit() to check for
+ completion of a specific DMA transaction.
+
+ .. note::
+
+ Not all DMA engine drivers can return reliable information for
+ a running DMA channel. It is recommended that DMA engine users
+ pause or stop (via dmaengine_terminate_all()) the channel before
+ using this API.
+
+5. Synchronize termination API
+
+ .. code-block:: c
+
+ void dmaengine_synchronize(struct dma_chan *chan)
+
+ Synchronize the termination of the DMA channel to the current context.
+
+ This function should be used after dmaengine_terminate_async() to synchronize
+ the termination of the DMA channel to the current context. The function will
+ wait for the transfer and any running complete callbacks to finish before it
+ returns.
+
+ If dmaengine_terminate_async() is used to stop the DMA channel this function
+ must be called before it is safe to free memory accessed by previously
+ submitted descriptors or to free any resources accessed within the complete
+ callback of previously submitted descriptors.
+
+ The behavior of this function is undefined if dma_async_issue_pending() has
+ been called between dmaengine_terminate_async() and this function.