diff options
Diffstat (limited to 'arch/x86/kernel/fpu/signal.c')
-rw-r--r-- | arch/x86/kernel/fpu/signal.c | 542 |
1 files changed, 542 insertions, 0 deletions
diff --git a/arch/x86/kernel/fpu/signal.c b/arch/x86/kernel/fpu/signal.c new file mode 100644 index 000000000..558076dbd --- /dev/null +++ b/arch/x86/kernel/fpu/signal.c @@ -0,0 +1,542 @@ +// SPDX-License-Identifier: GPL-2.0 +/* + * FPU signal frame handling routines. + */ + +#include <linux/compat.h> +#include <linux/cpu.h> +#include <linux/pagemap.h> + +#include <asm/fpu/signal.h> +#include <asm/fpu/regset.h> +#include <asm/fpu/xstate.h> + +#include <asm/sigframe.h> +#include <asm/trapnr.h> +#include <asm/trace/fpu.h> + +#include "context.h" +#include "internal.h" +#include "legacy.h" +#include "xstate.h" + +/* + * Check for the presence of extended state information in the + * user fpstate pointer in the sigcontext. + */ +static inline bool check_xstate_in_sigframe(struct fxregs_state __user *fxbuf, + struct _fpx_sw_bytes *fx_sw) +{ + int min_xstate_size = sizeof(struct fxregs_state) + + sizeof(struct xstate_header); + void __user *fpstate = fxbuf; + unsigned int magic2; + + if (__copy_from_user(fx_sw, &fxbuf->sw_reserved[0], sizeof(*fx_sw))) + return false; + + /* Check for the first magic field and other error scenarios. */ + if (fx_sw->magic1 != FP_XSTATE_MAGIC1 || + fx_sw->xstate_size < min_xstate_size || + fx_sw->xstate_size > current->thread.fpu.fpstate->user_size || + fx_sw->xstate_size > fx_sw->extended_size) + goto setfx; + + /* + * Check for the presence of second magic word at the end of memory + * layout. This detects the case where the user just copied the legacy + * fpstate layout with out copying the extended state information + * in the memory layout. + */ + if (__get_user(magic2, (__u32 __user *)(fpstate + fx_sw->xstate_size))) + return false; + + if (likely(magic2 == FP_XSTATE_MAGIC2)) + return true; +setfx: + trace_x86_fpu_xstate_check_failed(¤t->thread.fpu); + + /* Set the parameters for fx only state */ + fx_sw->magic1 = 0; + fx_sw->xstate_size = sizeof(struct fxregs_state); + fx_sw->xfeatures = XFEATURE_MASK_FPSSE; + return true; +} + +/* + * Signal frame handlers. + */ +static inline bool save_fsave_header(struct task_struct *tsk, void __user *buf) +{ + if (use_fxsr()) { + struct xregs_state *xsave = &tsk->thread.fpu.fpstate->regs.xsave; + struct user_i387_ia32_struct env; + struct _fpstate_32 __user *fp = buf; + + fpregs_lock(); + if (!test_thread_flag(TIF_NEED_FPU_LOAD)) + fxsave(&tsk->thread.fpu.fpstate->regs.fxsave); + fpregs_unlock(); + + convert_from_fxsr(&env, tsk); + + if (__copy_to_user(buf, &env, sizeof(env)) || + __put_user(xsave->i387.swd, &fp->status) || + __put_user(X86_FXSR_MAGIC, &fp->magic)) + return false; + } else { + struct fregs_state __user *fp = buf; + u32 swd; + + if (__get_user(swd, &fp->swd) || __put_user(swd, &fp->status)) + return false; + } + + return true; +} + +/* + * Prepare the SW reserved portion of the fxsave memory layout, indicating + * the presence of the extended state information in the memory layout + * pointed to by the fpstate pointer in the sigcontext. + * This is saved when ever the FP and extended state context is + * saved on the user stack during the signal handler delivery to the user. + */ +static inline void save_sw_bytes(struct _fpx_sw_bytes *sw_bytes, bool ia32_frame, + struct fpstate *fpstate) +{ + sw_bytes->magic1 = FP_XSTATE_MAGIC1; + sw_bytes->extended_size = fpstate->user_size + FP_XSTATE_MAGIC2_SIZE; + sw_bytes->xfeatures = fpstate->user_xfeatures; + sw_bytes->xstate_size = fpstate->user_size; + + if (ia32_frame) + sw_bytes->extended_size += sizeof(struct fregs_state); +} + +static inline bool save_xstate_epilog(void __user *buf, int ia32_frame, + struct fpstate *fpstate) +{ + struct xregs_state __user *x = buf; + struct _fpx_sw_bytes sw_bytes = {}; + u32 xfeatures; + int err; + + /* Setup the bytes not touched by the [f]xsave and reserved for SW. */ + save_sw_bytes(&sw_bytes, ia32_frame, fpstate); + err = __copy_to_user(&x->i387.sw_reserved, &sw_bytes, sizeof(sw_bytes)); + + if (!use_xsave()) + return !err; + + err |= __put_user(FP_XSTATE_MAGIC2, + (__u32 __user *)(buf + fpstate->user_size)); + + /* + * Read the xfeatures which we copied (directly from the cpu or + * from the state in task struct) to the user buffers. + */ + err |= __get_user(xfeatures, (__u32 __user *)&x->header.xfeatures); + + /* + * For legacy compatible, we always set FP/SSE bits in the bit + * vector while saving the state to the user context. This will + * enable us capturing any changes(during sigreturn) to + * the FP/SSE bits by the legacy applications which don't touch + * xfeatures in the xsave header. + * + * xsave aware apps can change the xfeatures in the xsave + * header as well as change any contents in the memory layout. + * xrestore as part of sigreturn will capture all the changes. + */ + xfeatures |= XFEATURE_MASK_FPSSE; + + err |= __put_user(xfeatures, (__u32 __user *)&x->header.xfeatures); + + return !err; +} + +static inline int copy_fpregs_to_sigframe(struct xregs_state __user *buf) +{ + if (use_xsave()) + return xsave_to_user_sigframe(buf); + if (use_fxsr()) + return fxsave_to_user_sigframe((struct fxregs_state __user *) buf); + else + return fnsave_to_user_sigframe((struct fregs_state __user *) buf); +} + +/* + * Save the fpu, extended register state to the user signal frame. + * + * 'buf_fx' is the 64-byte aligned pointer at which the [f|fx|x]save + * state is copied. + * 'buf' points to the 'buf_fx' or to the fsave header followed by 'buf_fx'. + * + * buf == buf_fx for 64-bit frames and 32-bit fsave frame. + * buf != buf_fx for 32-bit frames with fxstate. + * + * Save it directly to the user frame with disabled page fault handler. If + * that faults, try to clear the frame which handles the page fault. + * + * If this is a 32-bit frame with fxstate, put a fsave header before + * the aligned state at 'buf_fx'. + * + * For [f]xsave state, update the SW reserved fields in the [f]xsave frame + * indicating the absence/presence of the extended state to the user. + */ +bool copy_fpstate_to_sigframe(void __user *buf, void __user *buf_fx, int size) +{ + struct task_struct *tsk = current; + struct fpstate *fpstate = tsk->thread.fpu.fpstate; + bool ia32_fxstate = (buf != buf_fx); + int ret; + + ia32_fxstate &= (IS_ENABLED(CONFIG_X86_32) || + IS_ENABLED(CONFIG_IA32_EMULATION)); + + if (!static_cpu_has(X86_FEATURE_FPU)) { + struct user_i387_ia32_struct fp; + + fpregs_soft_get(current, NULL, (struct membuf){.p = &fp, + .left = sizeof(fp)}); + return !copy_to_user(buf, &fp, sizeof(fp)); + } + + if (!access_ok(buf, size)) + return false; + + if (use_xsave()) { + struct xregs_state __user *xbuf = buf_fx; + + /* + * Clear the xsave header first, so that reserved fields are + * initialized to zero. + */ + if (__clear_user(&xbuf->header, sizeof(xbuf->header))) + return false; + } +retry: + /* + * Load the FPU registers if they are not valid for the current task. + * With a valid FPU state we can attempt to save the state directly to + * userland's stack frame which will likely succeed. If it does not, + * resolve the fault in the user memory and try again. + */ + fpregs_lock(); + if (test_thread_flag(TIF_NEED_FPU_LOAD)) + fpregs_restore_userregs(); + + pagefault_disable(); + ret = copy_fpregs_to_sigframe(buf_fx); + pagefault_enable(); + fpregs_unlock(); + + if (ret) { + if (!__clear_user(buf_fx, fpstate->user_size)) + goto retry; + return false; + } + + /* Save the fsave header for the 32-bit frames. */ + if ((ia32_fxstate || !use_fxsr()) && !save_fsave_header(tsk, buf)) + return false; + + if (use_fxsr() && !save_xstate_epilog(buf_fx, ia32_fxstate, fpstate)) + return false; + + return true; +} + +static int __restore_fpregs_from_user(void __user *buf, u64 ufeatures, + u64 xrestore, bool fx_only) +{ + if (use_xsave()) { + u64 init_bv = ufeatures & ~xrestore; + int ret; + + if (likely(!fx_only)) + ret = xrstor_from_user_sigframe(buf, xrestore); + else + ret = fxrstor_from_user_sigframe(buf); + + if (!ret && unlikely(init_bv)) + os_xrstor(&init_fpstate, init_bv); + return ret; + } else if (use_fxsr()) { + return fxrstor_from_user_sigframe(buf); + } else { + return frstor_from_user_sigframe(buf); + } +} + +/* + * Attempt to restore the FPU registers directly from user memory. + * Pagefaults are handled and any errors returned are fatal. + */ +static bool restore_fpregs_from_user(void __user *buf, u64 xrestore, + bool fx_only, unsigned int size) +{ + struct fpu *fpu = ¤t->thread.fpu; + int ret; + +retry: + fpregs_lock(); + /* Ensure that XFD is up to date */ + xfd_update_state(fpu->fpstate); + pagefault_disable(); + ret = __restore_fpregs_from_user(buf, fpu->fpstate->user_xfeatures, + xrestore, fx_only); + pagefault_enable(); + + if (unlikely(ret)) { + /* + * The above did an FPU restore operation, restricted to + * the user portion of the registers, and failed, but the + * microcode might have modified the FPU registers + * nevertheless. + * + * If the FPU registers do not belong to current, then + * invalidate the FPU register state otherwise the task + * might preempt current and return to user space with + * corrupted FPU registers. + */ + if (test_thread_flag(TIF_NEED_FPU_LOAD)) + __cpu_invalidate_fpregs_state(); + fpregs_unlock(); + + /* Try to handle #PF, but anything else is fatal. */ + if (ret != X86_TRAP_PF) + return false; + + if (!fault_in_readable(buf, size)) + goto retry; + return false; + } + + /* + * Restore supervisor states: previous context switch etc has done + * XSAVES and saved the supervisor states in the kernel buffer from + * which they can be restored now. + * + * It would be optimal to handle this with a single XRSTORS, but + * this does not work because the rest of the FPU registers have + * been restored from a user buffer directly. + */ + if (test_thread_flag(TIF_NEED_FPU_LOAD) && xfeatures_mask_supervisor()) + os_xrstor_supervisor(fpu->fpstate); + + fpregs_mark_activate(); + fpregs_unlock(); + return true; +} + +static bool __fpu_restore_sig(void __user *buf, void __user *buf_fx, + bool ia32_fxstate) +{ + struct task_struct *tsk = current; + struct fpu *fpu = &tsk->thread.fpu; + struct user_i387_ia32_struct env; + bool success, fx_only = false; + union fpregs_state *fpregs; + unsigned int state_size; + u64 user_xfeatures = 0; + + if (use_xsave()) { + struct _fpx_sw_bytes fx_sw_user; + + if (!check_xstate_in_sigframe(buf_fx, &fx_sw_user)) + return false; + + fx_only = !fx_sw_user.magic1; + state_size = fx_sw_user.xstate_size; + user_xfeatures = fx_sw_user.xfeatures; + } else { + user_xfeatures = XFEATURE_MASK_FPSSE; + state_size = fpu->fpstate->user_size; + } + + if (likely(!ia32_fxstate)) { + /* Restore the FPU registers directly from user memory. */ + return restore_fpregs_from_user(buf_fx, user_xfeatures, fx_only, + state_size); + } + + /* + * Copy the legacy state because the FP portion of the FX frame has + * to be ignored for histerical raisins. The legacy state is folded + * in once the larger state has been copied. + */ + if (__copy_from_user(&env, buf, sizeof(env))) + return false; + + /* + * By setting TIF_NEED_FPU_LOAD it is ensured that our xstate is + * not modified on context switch and that the xstate is considered + * to be loaded again on return to userland (overriding last_cpu avoids + * the optimisation). + */ + fpregs_lock(); + if (!test_thread_flag(TIF_NEED_FPU_LOAD)) { + /* + * If supervisor states are available then save the + * hardware state in current's fpstate so that the + * supervisor state is preserved. Save the full state for + * simplicity. There is no point in optimizing this by only + * saving the supervisor states and then shuffle them to + * the right place in memory. It's ia32 mode. Shrug. + */ + if (xfeatures_mask_supervisor()) + os_xsave(fpu->fpstate); + set_thread_flag(TIF_NEED_FPU_LOAD); + } + __fpu_invalidate_fpregs_state(fpu); + __cpu_invalidate_fpregs_state(); + fpregs_unlock(); + + fpregs = &fpu->fpstate->regs; + if (use_xsave() && !fx_only) { + if (copy_sigframe_from_user_to_xstate(tsk, buf_fx)) + return false; + } else { + if (__copy_from_user(&fpregs->fxsave, buf_fx, + sizeof(fpregs->fxsave))) + return false; + + if (IS_ENABLED(CONFIG_X86_64)) { + /* Reject invalid MXCSR values. */ + if (fpregs->fxsave.mxcsr & ~mxcsr_feature_mask) + return false; + } else { + /* Mask invalid bits out for historical reasons (broken hardware). */ + fpregs->fxsave.mxcsr &= mxcsr_feature_mask; + } + + /* Enforce XFEATURE_MASK_FPSSE when XSAVE is enabled */ + if (use_xsave()) + fpregs->xsave.header.xfeatures |= XFEATURE_MASK_FPSSE; + } + + /* Fold the legacy FP storage */ + convert_to_fxsr(&fpregs->fxsave, &env); + + fpregs_lock(); + if (use_xsave()) { + /* + * Remove all UABI feature bits not set in user_xfeatures + * from the memory xstate header which makes the full + * restore below bring them into init state. This works for + * fx_only mode as well because that has only FP and SSE + * set in user_xfeatures. + * + * Preserve supervisor states! + */ + u64 mask = user_xfeatures | xfeatures_mask_supervisor(); + + fpregs->xsave.header.xfeatures &= mask; + success = !os_xrstor_safe(fpu->fpstate, + fpu_kernel_cfg.max_features); + } else { + success = !fxrstor_safe(&fpregs->fxsave); + } + + if (likely(success)) + fpregs_mark_activate(); + + fpregs_unlock(); + return success; +} + +static inline unsigned int xstate_sigframe_size(struct fpstate *fpstate) +{ + unsigned int size = fpstate->user_size; + + return use_xsave() ? size + FP_XSTATE_MAGIC2_SIZE : size; +} + +/* + * Restore FPU state from a sigframe: + */ +bool fpu__restore_sig(void __user *buf, int ia32_frame) +{ + struct fpu *fpu = ¤t->thread.fpu; + void __user *buf_fx = buf; + bool ia32_fxstate = false; + bool success = false; + unsigned int size; + + if (unlikely(!buf)) { + fpu__clear_user_states(fpu); + return true; + } + + size = xstate_sigframe_size(fpu->fpstate); + + ia32_frame &= (IS_ENABLED(CONFIG_X86_32) || + IS_ENABLED(CONFIG_IA32_EMULATION)); + + /* + * Only FXSR enabled systems need the FX state quirk. + * FRSTOR does not need it and can use the fast path. + */ + if (ia32_frame && use_fxsr()) { + buf_fx = buf + sizeof(struct fregs_state); + size += sizeof(struct fregs_state); + ia32_fxstate = true; + } + + if (!access_ok(buf, size)) + goto out; + + if (!IS_ENABLED(CONFIG_X86_64) && !cpu_feature_enabled(X86_FEATURE_FPU)) { + success = !fpregs_soft_set(current, NULL, 0, + sizeof(struct user_i387_ia32_struct), + NULL, buf); + } else { + success = __fpu_restore_sig(buf, buf_fx, ia32_fxstate); + } + +out: + if (unlikely(!success)) + fpu__clear_user_states(fpu); + return success; +} + +unsigned long +fpu__alloc_mathframe(unsigned long sp, int ia32_frame, + unsigned long *buf_fx, unsigned long *size) +{ + unsigned long frame_size = xstate_sigframe_size(current->thread.fpu.fpstate); + + *buf_fx = sp = round_down(sp - frame_size, 64); + if (ia32_frame && use_fxsr()) { + frame_size += sizeof(struct fregs_state); + sp -= sizeof(struct fregs_state); + } + + *size = frame_size; + + return sp; +} + +unsigned long __init fpu__get_fpstate_size(void) +{ + unsigned long ret = fpu_user_cfg.max_size; + + if (use_xsave()) + ret += FP_XSTATE_MAGIC2_SIZE; + + /* + * This space is needed on (most) 32-bit kernels, or when a 32-bit + * app is running on a 64-bit kernel. To keep things simple, just + * assume the worst case and always include space for 'freg_state', + * even for 64-bit apps on 64-bit kernels. This wastes a bit of + * space, but keeps the code simple. + */ + if ((IS_ENABLED(CONFIG_IA32_EMULATION) || + IS_ENABLED(CONFIG_X86_32)) && use_fxsr()) + ret += sizeof(struct fregs_state); + + return ret; +} + |